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@@ -107,13 +107,13 @@ struct Face
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//! \brief Stores all objects of an objfile object definition
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struct Object
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{
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- //! Obejct name
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+ //! Object name
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std::string m_strObjName;
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//! Assigend face instances
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std::vector<Face*> m_Faces;
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//! Transformation matrix, stored in OpenGL format
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aiMatrix4x4 m_Transformation;
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- //! All subobjects references by this object
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+ //! All sub-objects referenced by this object
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std::vector<Object*> m_SubObjects;
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//! \brief Default constructor
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