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+/*
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+---------------------------------------------------------------------------
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+Open Asset Import Library (assimp)
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+---------------------------------------------------------------------------
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+
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+Copyright (c) 2006-2018, assimp team
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+
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+
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+
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the following
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+conditions are met:
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+
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+* Redistributions of source code must retain the above
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+copyright notice, this list of conditions and the
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+following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+copyright notice, this list of conditions and the
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+following disclaimer in the documentation and/or other
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+materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+contributors may be used to endorse or promote products
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+derived from this software without specific prior
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+written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+---------------------------------------------------------------------------
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+*/
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+#include "UnitTestPCH.h"
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+#include <assimp/cexport.h>
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+#include <assimp/Importer.hpp>
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+#include <assimp/scene.h>
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+#include <assimp/postprocess.h>
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+
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+using namespace ::Assimp;
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+
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+class BlenderWorkTest : public ::testing::Test {
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+public:
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+ virtual void SetUp()
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+ {
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+ im = new Assimp::Importer();
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+ }
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+
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+ virtual void TearDown()
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+ {
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+ delete im;
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+ }
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+
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+protected:
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+
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+ Assimp::Importer* im;
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+};
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+
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+TEST_F(BlenderWorkTest,work_279) {
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+ const aiScene* pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/test_279.blend", aiProcess_ValidateDataStructure);
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+ ASSERT_TRUE(pTest != NULL);
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+
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+ // material has 2 diffuse textures
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+ ASSERT_TRUE(pTest->HasMaterials());
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+ ASSERT_TRUE(pTest->HasMeshes());
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+ ASSERT_TRUE(pTest->mMeshes[0]->mNumVertices > 0);
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+ ASSERT_EQ(44, pTest->mMeshes[0]->mNumFaces);
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+ EXPECT_EQ(1, pTest->mNumMaterials);
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+}
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+
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+
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+
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+
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+
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