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@@ -1,10 +1,10 @@
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/*******************************************************************************
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* *
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* Author : Angus Johnson *
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-* Version : 4.8.8 *
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-* Date : 30 August 2012 *
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+* Version : 6.4.2 *
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+* Date : 27 February 2017 *
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* Website : http://www.angusj.com *
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-* Copyright : Angus Johnson 2010-2012 *
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+* Copyright : Angus Johnson 2010-2017 *
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* *
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* License: *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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@@ -34,11 +34,30 @@
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#ifndef clipper_hpp
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#define clipper_hpp
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+#define CLIPPER_VERSION "6.4.2"
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+
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+//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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+//improve performance but coordinate values are limited to the range +/- 46340
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+//#define use_int32
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+
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+//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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+//#define use_xyz
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+
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+//use_lines: Enables line clipping. Adds a very minor cost to performance.
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+#define use_lines
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+
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+//use_deprecated: Enables temporary support for the obsolete functions
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+//#define use_deprecated
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+
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#include <vector>
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+#include <list>
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+#include <set>
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#include <stdexcept>
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#include <cstring>
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#include <cstdlib>
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#include <ostream>
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+#include <functional>
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+#include <queue>
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namespace ClipperLib {
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@@ -50,129 +69,150 @@ enum PolyType { ptSubject, ptClip };
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//see http://glprogramming.com/red/chapter11.html
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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-typedef signed long long long64;
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-typedef unsigned long long ulong64;
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+#ifdef use_int32
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+ typedef int cInt;
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+ static cInt const loRange = 0x7FFF;
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+ static cInt const hiRange = 0x7FFF;
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+#else
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+ typedef signed long long cInt;
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+ static cInt const loRange = 0x3FFFFFFF;
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+ static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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+ typedef signed long long long64; //used by Int128 class
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+ typedef unsigned long long ulong64;
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+
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+#endif
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struct IntPoint {
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-public:
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- long64 X;
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- long64 Y;
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- IntPoint(long64 x = 0, long64 y = 0): X(x), Y(y) {};
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- friend std::ostream& operator <<(std::ostream &s, IntPoint &p);
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+ cInt X;
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+ cInt Y;
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+#ifdef use_xyz
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+ cInt Z;
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+ IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
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+#else
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+ IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
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+#endif
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+
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+ friend inline bool operator== (const IntPoint& a, const IntPoint& b)
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+ {
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+ return a.X == b.X && a.Y == b.Y;
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+ }
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+ friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
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+ {
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+ return a.X != b.X || a.Y != b.Y;
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+ }
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};
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+//------------------------------------------------------------------------------
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-typedef std::vector< IntPoint > Polygon;
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-typedef std::vector< Polygon > Polygons;
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+typedef std::vector< IntPoint > Path;
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+typedef std::vector< Path > Paths;
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-std::ostream& operator <<(std::ostream &s, Polygon &p);
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-std::ostream& operator <<(std::ostream &s, Polygons &p);
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+inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
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+inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
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-struct ExPolygon {
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- Polygon outer;
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- Polygons holes;
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-};
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-typedef std::vector< ExPolygon > ExPolygons;
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-
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-enum JoinType { jtSquare, jtRound, jtMiter };
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-
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-bool Orientation(const Polygon &poly);
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-double Area(const Polygon &poly);
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-void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
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- double delta, JoinType jointype = jtSquare, double MiterLimit = 2);
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-void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
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-void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
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-void SimplifyPolygons(Polygons &polys, PolyFillType fillType = pftEvenOdd);
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-
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-void ReversePolygon(Polygon& p);
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-void ReversePolygons(Polygons& p);
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-
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-//used internally ...
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-enum EdgeSide { esNeither = 0, esLeft = 1, esRight = 2, esBoth = 3 };
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-enum IntersectProtects { ipNone = 0, ipLeft = 1, ipRight = 2, ipBoth = 3 };
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-
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-struct TEdge {
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- long64 xbot;
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- long64 ybot;
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- long64 xcurr;
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- long64 ycurr;
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- long64 xtop;
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- long64 ytop;
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- double dx;
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- long64 tmpX;
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- PolyType polyType;
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- EdgeSide side;
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- int windDelta; //1 or -1 depending on winding direction
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- int windCnt;
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- int windCnt2; //winding count of the opposite polytype
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- int outIdx;
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- TEdge *next;
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- TEdge *prev;
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- TEdge *nextInLML;
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- TEdge *nextInAEL;
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- TEdge *prevInAEL;
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- TEdge *nextInSEL;
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- TEdge *prevInSEL;
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-};
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+std::ostream& operator <<(std::ostream &s, const IntPoint &p);
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+std::ostream& operator <<(std::ostream &s, const Path &p);
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+std::ostream& operator <<(std::ostream &s, const Paths &p);
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-struct IntersectNode {
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- TEdge *edge1;
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- TEdge *edge2;
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- IntPoint pt;
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- IntersectNode *next;
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+struct DoublePoint
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+{
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+ double X;
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+ double Y;
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+ DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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+ DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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};
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+//------------------------------------------------------------------------------
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-struct LocalMinima {
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- long64 Y;
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- TEdge *leftBound;
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- TEdge *rightBound;
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- LocalMinima *next;
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-};
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+#ifdef use_xyz
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+typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
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+#endif
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-struct Scanbeam {
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- long64 Y;
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- Scanbeam *next;
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-};
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+enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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+enum JoinType {jtSquare, jtRound, jtMiter};
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+enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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-struct OutPt; //forward declaration
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-
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-struct OutRec {
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- int idx;
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- bool isHole;
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- OutRec *FirstLeft;
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- OutRec *AppendLink;
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- OutPt *pts;
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- OutPt *bottomPt;
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- OutPt *bottomFlag;
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- EdgeSide sides;
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-};
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+class PolyNode;
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+typedef std::vector< PolyNode* > PolyNodes;
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-struct OutPt {
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- int idx;
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- IntPoint pt;
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- OutPt *next;
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- OutPt *prev;
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+class PolyNode
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+{
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+public:
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+ PolyNode();
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+ virtual ~PolyNode(){};
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+ Path Contour;
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+ PolyNodes Childs;
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+ PolyNode* Parent;
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+ PolyNode* GetNext() const;
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+ bool IsHole() const;
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+ bool IsOpen() const;
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+ int ChildCount() const;
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+private:
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+ //PolyNode& operator =(PolyNode& other);
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+ unsigned Index; //node index in Parent.Childs
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+ bool m_IsOpen;
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+ JoinType m_jointype;
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+ EndType m_endtype;
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+ PolyNode* GetNextSiblingUp() const;
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+ void AddChild(PolyNode& child);
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+ friend class Clipper; //to access Index
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+ friend class ClipperOffset;
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};
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-struct JoinRec {
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- IntPoint pt1a;
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- IntPoint pt1b;
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- int poly1Idx;
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- IntPoint pt2a;
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- IntPoint pt2b;
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- int poly2Idx;
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+class PolyTree: public PolyNode
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+{
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+public:
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+ ~PolyTree(){ Clear(); };
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+ PolyNode* GetFirst() const;
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+ void Clear();
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+ int Total() const;
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+private:
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+ //PolyTree& operator =(PolyTree& other);
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+ PolyNodes AllNodes;
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+ friend class Clipper; //to access AllNodes
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};
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-struct HorzJoinRec {
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- TEdge *edge;
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- int savedIdx;
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-};
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+bool Orientation(const Path &poly);
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+double Area(const Path &poly);
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+int PointInPolygon(const IntPoint &pt, const Path &path);
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+
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+void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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+void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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+void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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+
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+void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
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+void CleanPolygon(Path& poly, double distance = 1.415);
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+void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
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+void CleanPolygons(Paths& polys, double distance = 1.415);
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-struct IntRect { long64 left; long64 top; long64 right; long64 bottom; };
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+void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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+void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
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+void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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+
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+void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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+void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
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+void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
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+
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+void ReversePath(Path& p);
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+void ReversePaths(Paths& p);
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+
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+struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
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+
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+//enums that are used internally ...
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+enum EdgeSide { esLeft = 1, esRight = 2};
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+
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+//forward declarations (for stuff used internally) ...
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+struct TEdge;
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+struct IntersectNode;
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+struct LocalMinimum;
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+struct OutPt;
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+struct OutRec;
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+struct Join;
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typedef std::vector < OutRec* > PolyOutList;
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typedef std::vector < TEdge* > EdgeList;
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-typedef std::vector < JoinRec* > JoinList;
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-typedef std::vector < HorzJoinRec* > HorzJoinList;
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+typedef std::vector < Join* > JoinList;
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+typedef std::vector < IntersectNode* > IntersectList;
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+
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+//------------------------------------------------------------------------------
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//ClipperBase is the ancestor to the Clipper class. It should not be
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//instantiated directly. This class simply abstracts the conversion of sets of
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@@ -182,110 +222,170 @@ class ClipperBase
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public:
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ClipperBase();
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virtual ~ClipperBase();
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- bool AddPolygon(const Polygon &pg, PolyType polyType);
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- bool AddPolygons( const Polygons &ppg, PolyType polyType);
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+ virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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+ bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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virtual void Clear();
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IntRect GetBounds();
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+ bool PreserveCollinear() {return m_PreserveCollinear;};
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+ void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
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protected:
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void DisposeLocalMinimaList();
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- TEdge* AddBoundsToLML(TEdge *e);
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- void PopLocalMinima();
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+ TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
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virtual void Reset();
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- void InsertLocalMinima(LocalMinima *newLm);
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- LocalMinima *m_CurrentLM;
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- LocalMinima *m_MinimaList;
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+ TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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+ void InsertScanbeam(const cInt Y);
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+ bool PopScanbeam(cInt &Y);
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+ bool LocalMinimaPending();
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+ bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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+ OutRec* CreateOutRec();
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+ void DisposeAllOutRecs();
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+ void DisposeOutRec(PolyOutList::size_type index);
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+ void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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+ void DeleteFromAEL(TEdge *e);
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+ void UpdateEdgeIntoAEL(TEdge *&e);
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+
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+ typedef std::vector<LocalMinimum> MinimaList;
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+ MinimaList::iterator m_CurrentLM;
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+ MinimaList m_MinimaList;
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+
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bool m_UseFullRange;
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EdgeList m_edges;
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+ bool m_PreserveCollinear;
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+ bool m_HasOpenPaths;
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+ PolyOutList m_PolyOuts;
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+ TEdge *m_ActiveEdges;
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+
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+ typedef std::priority_queue<cInt> ScanbeamList;
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+ ScanbeamList m_Scanbeam;
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};
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+//------------------------------------------------------------------------------
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class Clipper : public virtual ClipperBase
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{
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public:
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- Clipper();
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- ~Clipper();
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+ Clipper(int initOptions = 0);
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bool Execute(ClipType clipType,
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- Polygons &solution,
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- PolyFillType subjFillType = pftEvenOdd,
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- PolyFillType clipFillType = pftEvenOdd);
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+ Paths &solution,
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+ PolyFillType fillType = pftEvenOdd);
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bool Execute(ClipType clipType,
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- ExPolygons &solution,
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- PolyFillType subjFillType = pftEvenOdd,
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- PolyFillType clipFillType = pftEvenOdd);
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- void Clear();
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- bool ReverseSolution() {return m_ReverseOutput;};
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+ Paths &solution,
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+ PolyFillType subjFillType,
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+ PolyFillType clipFillType);
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+ bool Execute(ClipType clipType,
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+ PolyTree &polytree,
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+ PolyFillType fillType = pftEvenOdd);
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+ bool Execute(ClipType clipType,
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+ PolyTree &polytree,
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+ PolyFillType subjFillType,
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+ PolyFillType clipFillType);
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+ bool ReverseSolution() { return m_ReverseOutput; };
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void ReverseSolution(bool value) {m_ReverseOutput = value;};
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+ bool StrictlySimple() {return m_StrictSimple;};
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+ void StrictlySimple(bool value) {m_StrictSimple = value;};
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+ //set the callback function for z value filling on intersections (otherwise Z is 0)
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+#ifdef use_xyz
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+ void ZFillFunction(ZFillCallback zFillFunc);
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+#endif
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protected:
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- void Reset();
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- virtual bool ExecuteInternal(bool fixHoleLinkages);
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+ virtual bool ExecuteInternal();
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private:
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- PolyOutList m_PolyOuts;
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- JoinList m_Joins;
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- HorzJoinList m_HorizJoins;
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- ClipType m_ClipType;
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- Scanbeam *m_Scanbeam;
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- TEdge *m_ActiveEdges;
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+ JoinList m_Joins;
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+ JoinList m_GhostJoins;
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+ IntersectList m_IntersectList;
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+ ClipType m_ClipType;
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+ typedef std::list<cInt> MaximaList;
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+ MaximaList m_Maxima;
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TEdge *m_SortedEdges;
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- IntersectNode *m_IntersectNodes;
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- bool m_ExecuteLocked;
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- PolyFillType m_ClipFillType;
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- PolyFillType m_SubjFillType;
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- bool m_ReverseOutput;
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- void DisposeScanbeamList();
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+ bool m_ExecuteLocked;
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+ PolyFillType m_ClipFillType;
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+ PolyFillType m_SubjFillType;
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+ bool m_ReverseOutput;
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+ bool m_UsingPolyTree;
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+ bool m_StrictSimple;
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+#ifdef use_xyz
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+ ZFillCallback m_ZFill; //custom callback
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+#endif
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void SetWindingCount(TEdge& edge);
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bool IsEvenOddFillType(const TEdge& edge) const;
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bool IsEvenOddAltFillType(const TEdge& edge) const;
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- void InsertScanbeam(const long64 Y);
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|
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- long64 PopScanbeam();
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- void InsertLocalMinimaIntoAEL(const long64 botY);
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- void InsertEdgeIntoAEL(TEdge *edge);
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+ void InsertLocalMinimaIntoAEL(const cInt botY);
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+ void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
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void AddEdgeToSEL(TEdge *edge);
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+ bool PopEdgeFromSEL(TEdge *&edge);
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void CopyAELToSEL();
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void DeleteFromSEL(TEdge *e);
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|
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- void DeleteFromAEL(TEdge *e);
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|
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- void UpdateEdgeIntoAEL(TEdge *&e);
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void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
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|
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bool IsContributing(const TEdge& edge) const;
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|
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- bool IsTopHorz(const long64 XPos);
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|
|
- void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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|
|
- void DoMaxima(TEdge *e, long64 topY);
|
|
|
+ bool IsTopHorz(const cInt XPos);
|
|
|
+ void DoMaxima(TEdge *e);
|
|
|
void ProcessHorizontals();
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|
|
void ProcessHorizontal(TEdge *horzEdge);
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|
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void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
|
|
- void AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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|
|
+ OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
|
|
+ OutRec* GetOutRec(int idx);
|
|
|
void AppendPolygon(TEdge *e1, TEdge *e2);
|
|
|
- void DoEdge1(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
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|
|
- void DoEdge2(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
|
|
- void DoBothEdges(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
|
|
- void IntersectEdges(TEdge *e1, TEdge *e2,
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|
|
- const IntPoint &pt, IntersectProtects protects);
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|
|
- OutRec* CreateOutRec();
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|
|
- void AddOutPt(TEdge *e, const IntPoint &pt);
|
|
|
- void DisposeBottomPt(OutRec &outRec);
|
|
|
- void DisposeAllPolyPts();
|
|
|
- void DisposeOutRec(PolyOutList::size_type index);
|
|
|
- bool ProcessIntersections(const long64 botY, const long64 topY);
|
|
|
- void AddIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
|
|
- void BuildIntersectList(const long64 botY, const long64 topY);
|
|
|
+ void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
|
|
|
+ OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
|
|
+ OutPt* GetLastOutPt(TEdge *e);
|
|
|
+ bool ProcessIntersections(const cInt topY);
|
|
|
+ void BuildIntersectList(const cInt topY);
|
|
|
void ProcessIntersectList();
|
|
|
- void ProcessEdgesAtTopOfScanbeam(const long64 topY);
|
|
|
- void BuildResult(Polygons& polys);
|
|
|
- void BuildResultEx(ExPolygons& polys);
|
|
|
- void SetHoleState(TEdge *e, OutRec *OutRec);
|
|
|
+ void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
|
|
+ void BuildResult(Paths& polys);
|
|
|
+ void BuildResult2(PolyTree& polytree);
|
|
|
+ void SetHoleState(TEdge *e, OutRec *outrec);
|
|
|
void DisposeIntersectNodes();
|
|
|
- bool FixupIntersections();
|
|
|
- void FixupOutPolygon(OutRec &outRec);
|
|
|
+ bool FixupIntersectionOrder();
|
|
|
+ void FixupOutPolygon(OutRec &outrec);
|
|
|
+ void FixupOutPolyline(OutRec &outrec);
|
|
|
bool IsHole(TEdge *e);
|
|
|
- void FixHoleLinkage(OutRec *outRec);
|
|
|
- void CheckHoleLinkages1(OutRec *outRec1, OutRec *outRec2);
|
|
|
- void CheckHoleLinkages2(OutRec *outRec1, OutRec *outRec2);
|
|
|
- void AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx = -1, int e2OutIdx = -1);
|
|
|
+ bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
|
|
|
+ void FixHoleLinkage(OutRec &outrec);
|
|
|
+ void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
|
|
|
void ClearJoins();
|
|
|
- void AddHorzJoin(TEdge *e, int idx);
|
|
|
- void ClearHorzJoins();
|
|
|
- void JoinCommonEdges(bool fixHoleLinkages);
|
|
|
+ void ClearGhostJoins();
|
|
|
+ void AddGhostJoin(OutPt *op, const IntPoint offPt);
|
|
|
+ bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
|
|
|
+ void JoinCommonEdges();
|
|
|
+ void DoSimplePolygons();
|
|
|
+ void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
|
|
+ void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
|
|
|
+ void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
|
|
|
+#ifdef use_xyz
|
|
|
+ void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
|
|
|
+#endif
|
|
|
};
|
|
|
-
|
|
|
//------------------------------------------------------------------------------
|
|
|
+
|
|
|
+class ClipperOffset
|
|
|
+{
|
|
|
+public:
|
|
|
+ ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
|
|
|
+ ~ClipperOffset();
|
|
|
+ void AddPath(const Path& path, JoinType joinType, EndType endType);
|
|
|
+ void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
|
|
|
+ void Execute(Paths& solution, double delta);
|
|
|
+ void Execute(PolyTree& solution, double delta);
|
|
|
+ void Clear();
|
|
|
+ double MiterLimit;
|
|
|
+ double ArcTolerance;
|
|
|
+private:
|
|
|
+ Paths m_destPolys;
|
|
|
+ Path m_srcPoly;
|
|
|
+ Path m_destPoly;
|
|
|
+ std::vector<DoublePoint> m_normals;
|
|
|
+ double m_delta, m_sinA, m_sin, m_cos;
|
|
|
+ double m_miterLim, m_StepsPerRad;
|
|
|
+ IntPoint m_lowest;
|
|
|
+ PolyNode m_polyNodes;
|
|
|
+
|
|
|
+ void FixOrientations();
|
|
|
+ void DoOffset(double delta);
|
|
|
+ void OffsetPoint(int j, int& k, JoinType jointype);
|
|
|
+ void DoSquare(int j, int k);
|
|
|
+ void DoMiter(int j, int k, double r);
|
|
|
+ void DoRound(int j, int k);
|
|
|
+};
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
|
|
class clipperException : public std::exception
|