Browse Source

Merge branch 'master' into coverity_scan

Kim Kulling 8 năm trước cách đây
mục cha
commit
aa26cfab6d
100 tập tin đã thay đổi với 377 bổ sung236 xóa
  1. 60 42
      CMakeLists.txt
  2. 1 4
      Readme.md
  3. 36 1
      assimp-config-version.cmake.in
  4. 17 0
      cmake-modules/FindIrrXML.cmake
  5. 2 1
      code/3DSConverter.cpp
  6. 2 1
      code/3DSExporter.cpp
  7. 2 1
      code/3DSExporter.h
  8. 2 1
      code/3DSHelper.h
  9. 2 1
      code/3DSLoader.cpp
  10. 2 1
      code/3DSLoader.h
  11. 2 1
      code/ACLoader.cpp
  12. 2 1
      code/ACLoader.h
  13. 2 1
      code/AMFImporter.cpp
  14. 2 1
      code/AMFImporter.hpp
  15. 2 1
      code/AMFImporter_Geometry.cpp
  16. 2 1
      code/AMFImporter_Macro.hpp
  17. 2 1
      code/AMFImporter_Material.cpp
  18. 24 47
      code/AMFImporter_Node.hpp
  19. 15 15
      code/AMFImporter_Postprocess.cpp
  20. 2 1
      code/ASELoader.cpp
  21. 2 1
      code/ASELoader.h
  22. 2 1
      code/ASEParser.cpp
  23. 2 1
      code/ASEParser.h
  24. 2 1
      code/AssbinExporter.cpp
  25. 2 1
      code/AssbinExporter.h
  26. 2 1
      code/AssbinLoader.cpp
  27. 2 1
      code/AssbinLoader.h
  28. 2 1
      code/Assimp.cpp
  29. 2 1
      code/AssimpCExport.cpp
  30. 2 1
      code/AssxmlExporter.cpp
  31. 2 1
      code/AssxmlExporter.h
  32. 2 1
      code/B3DImporter.cpp
  33. 2 1
      code/B3DImporter.h
  34. 2 1
      code/BVHLoader.cpp
  35. 2 1
      code/BVHLoader.h
  36. 2 1
      code/BaseImporter.cpp
  37. 2 1
      code/BaseImporter.h
  38. 2 1
      code/BaseProcess.cpp
  39. 2 1
      code/BaseProcess.h
  40. 2 1
      code/Bitmap.cpp
  41. 2 1
      code/Bitmap.h
  42. 2 1
      code/BlenderDNA.cpp
  43. 2 1
      code/BlenderDNA.h
  44. 2 1
      code/BlenderDNA.inl
  45. 2 1
      code/BlenderIntermediate.h
  46. 2 1
      code/BlenderLoader.cpp
  47. 2 1
      code/BlenderLoader.h
  48. 2 1
      code/BlenderModifier.cpp
  49. 2 1
      code/BlenderModifier.h
  50. 7 3
      code/BlenderScene.h
  51. 2 1
      code/BlenderTessellator.cpp
  52. 2 1
      code/BlenderTessellator.h
  53. 2 1
      code/BlobIOSystem.h
  54. 2 1
      code/ByteSwapper.h
  55. 2 1
      code/CInterfaceIOWrapper.cpp
  56. 2 1
      code/CInterfaceIOWrapper.h
  57. 10 17
      code/CMakeLists.txt
  58. 10 8
      code/COBLoader.cpp
  59. 2 1
      code/COBLoader.h
  60. 2 1
      code/COBScene.h
  61. 2 1
      code/CSMLoader.cpp
  62. 2 1
      code/CSMLoader.h
  63. 2 1
      code/CalcTangentsProcess.cpp
  64. 2 1
      code/CalcTangentsProcess.h
  65. 2 2
      code/ColladaExporter.cpp
  66. 2 1
      code/ColladaExporter.h
  67. 2 1
      code/ColladaHelper.h
  68. 2 1
      code/ColladaLoader.cpp
  69. 2 1
      code/ColladaLoader.h
  70. 2 1
      code/ColladaParser.cpp
  71. 2 1
      code/ColladaParser.h
  72. 2 1
      code/ComputeUVMappingProcess.cpp
  73. 2 1
      code/ComputeUVMappingProcess.h
  74. 2 1
      code/ConvertToLHProcess.cpp
  75. 2 1
      code/ConvertToLHProcess.h
  76. 2 1
      code/CreateAnimMesh.h
  77. 17 8
      code/D3MFImporter.cpp
  78. 2 1
      code/D3MFImporter.h
  79. 2 1
      code/D3MFOpcPackage.cpp
  80. 2 1
      code/D3MFOpcPackage.h
  81. 2 1
      code/DXFHelper.h
  82. 2 1
      code/DXFLoader.cpp
  83. 2 1
      code/DXFLoader.h
  84. 2 1
      code/DeboneProcess.cpp
  85. 2 1
      code/DeboneProcess.h
  86. 2 1
      code/DefaultIOStream.cpp
  87. 2 1
      code/DefaultIOSystem.cpp
  88. 2 1
      code/DefaultLogger.cpp
  89. 2 1
      code/DefaultProgressHandler.h
  90. 2 1
      code/Exporter.cpp
  91. 2 1
      code/FBXAnimation.cpp
  92. 2 1
      code/FBXBinaryTokenizer.cpp
  93. 2 1
      code/FBXCompileConfig.h
  94. 2 1
      code/FBXConverter.cpp
  95. 2 1
      code/FBXConverter.h
  96. 2 1
      code/FBXDeformer.cpp
  97. 2 1
      code/FBXDocument.cpp
  98. 2 1
      code/FBXDocument.h
  99. 2 1
      code/FBXDocumentUtil.cpp
  100. 2 1
      code/FBXImportSettings.h

+ 60 - 42
CMakeLists.txt

@@ -1,7 +1,6 @@
 # Open Asset Import Library (assimp)
 # ----------------------------------------------------------------------
-#
-# Copyright (c) 2006-2016, assimp team
+# Copyright (c) 2006-2017, assimp team
 # All rights reserved.
 #
 # Redistribution and use of this software in source and binary forms,
@@ -33,7 +32,6 @@
 # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#
 #----------------------------------------------------------------------
 SET(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
 cmake_minimum_required( VERSION 2.8 )
@@ -81,6 +79,16 @@ OPTION ( ASSIMP_COVERALLS
    OFF
 )
 
+option ( SYSTEM_IRRXML
+    "Use system installed Irrlicht/IrrXML library."
+    OFF
+)
+
+OPTION ( BUILD_DOCS
+   "Build documentation using Doxygen."
+   OFF
+)
+
 IF(MSVC)
   set (CMAKE_PREFIX_PATH "D:\\libs\\devil")
   OPTION( ASSIMP_INSTALL_PDB
@@ -140,7 +148,7 @@ configure_file(
 
 configure_file(
   ${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
-  ${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h
+  ${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
 )
 
 include_directories(
@@ -155,25 +163,28 @@ SET(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_M
 SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
 SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
 
-# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
 IF( UNIX )
+  # Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
   IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux
     ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
   ENDIF()
-ENDIF()
 
-IF((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
-  IF (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit
-     SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
-     SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
-  ENDIF()
+  # Use GNUInstallDirs for Unix predefined directories
+  include(GNUInstallDirs)
+ENDIF( UNIX )
+
+
+# Grouped compiler settings
+IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
   # hide all not-exported symbols
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -std=c++0x" )
+  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -std=c++0x")
+  SET(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -fPIC)
+  SET(LIBSTDC++_LIBRARIES -lstdc++)
 ELSEIF(MSVC)
   # enable multi-core compilation with MSVC
   add_compile_options(/MP)
-ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
-  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
+ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
+    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -Wno-long-long -pedantic -std=c++11" )
 ELSEIF( CMAKE_COMPILER_IS_MINGW )
   SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
   add_definitions( -U__STRICT_ANSI__ )
@@ -228,9 +239,14 @@ install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake"             "${C
 
 FIND_PACKAGE( DirectX )
 
-IF( CMAKE_COMPILER_IS_GNUCXX )
-  SET(LIBSTDC++_LIBRARIES -lstdc++)
-ENDIF( CMAKE_COMPILER_IS_GNUCXX )
+IF( BUILD_DOCS )
+    add_subdirectory(doc)
+ENDIF( BUILD_DOCS )
+
+# Look for system installed irrXML
+IF ( SYSTEM_IRRXML )
+    find_package( IrrXML REQUIRED )
+ENDIF( SYSTEM_IRRXML )
 
 # Search for external dependencies, and build them from source if not found
 # Search for zlib
@@ -326,6 +342,8 @@ ELSE (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
   ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
 ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
 
+ADD_SUBDIRECTORY(contrib)
+
 ADD_SUBDIRECTORY( code/ )
 IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
   IF ( WIN32 AND DirectX_D3DX9_LIBRARY )
@@ -429,29 +447,29 @@ IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
 ENDIF()
 
 if(WIN32)
-	if (CMAKE_SIZEOF_VOID_P EQUAL 8)
-		SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
-		SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
-	elseif()
-		SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
-		SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
-	ENDIF()
-
-	if(MSVC12)
-		SET(ASSIMP_MSVC_VERSION "vc120")
-	elseif(MSVC14)
-		SET(ASSIMP_MSVC_VERSION "vc140")
-	ENDIF(MSVC12)
-
-	if(MSVC12 OR MSVC14)
-		add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll	${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll		${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll  VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
-		add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
-	ENDIF(MSVC12 OR MSVC14)
+  if (CMAKE_SIZEOF_VOID_P EQUAL 8)
+    SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
+    SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
+  elseif()
+    SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
+    SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
+  ENDIF()
+
+  if(MSVC12)
+    SET(ASSIMP_MSVC_VERSION "vc120")
+  elseif(MSVC14)
+    SET(ASSIMP_MSVC_VERSION "vc140")
+  ENDIF(MSVC12)
+
+  if(MSVC12 OR MSVC14)
+    add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll	${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll		${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll  VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
+    add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
+  ENDIF(MSVC12 OR MSVC14)
 ENDIF (WIN32)

+ 1 - 4
Readme.md

@@ -7,6 +7,7 @@ Open Asset Import Library (assimp)
   <img alt="Coverity Scan Build Status"
        src="https://scan.coverity.com/projects/5607/badge.svg"/>
 </a>
+<span class="badge-patreon"><a href="https://www.patreon.com/assimp" title="Donate to this project using Patreon"><img src="https://img.shields.io/badge/patreon-donate-yellow.svg" alt="Patreon donate button" /></a></span>
 [![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
 <br>
 
@@ -133,10 +134,6 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
 Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
 a pull request with your changes against the main repository's `master` branch.
 
-### Donate ###
-If you like assimp, consider buying us a beer (or two):
-[Donate](http://sourceforge.net/donate/index.php?group_id=226462)
-
 ### License ###
 Our license is based on the modified, __3-clause BSD__-License.
 

+ 36 - 1
assimp-config-version.cmake.in

@@ -1,8 +1,43 @@
+# Open Asset Import Library (assimp)
+# ----------------------------------------------------------------------
+# Copyright (c) 2006-2017, assimp team
+# All rights reserved.
+#
+# Redistribution and use of this software in source and binary forms,
+# with or without modification, are permitted provided that the
+# following conditions are met:
+#
+# * Redistributions of source code must retain the above
+#   copyright notice, this list of conditions and the
+#   following disclaimer.
+#
+# * Redistributions in binary form must reproduce the above
+#   copyright notice, this list of conditions and the
+#   following disclaimer in the documentation and/or other
+#   materials provided with the distribution.
+#
+# * Neither the name of the assimp team, nor the names of its
+#   contributors may be used to endorse or promote products
+#   derived from this software without specific prior
+#   written permission of the assimp team.
+#
+# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+#----------------------------------------------------------------------
 set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
 if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
   set(PACKAGE_VERSION_EXACT 1)
 endif()
-if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_SOVERSION@" )
+if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_VERSION@" )
   set(PACKAGE_VERSION_COMPATIBLE 1)
 elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
   # for now backward compatible if minor version is less

+ 17 - 0
cmake-modules/FindIrrXML.cmake

@@ -0,0 +1,17 @@
+# Find IrrXMl from irrlicht project
+#
+# Find LibIrrXML headers and library
+#
+#   IRRXML_FOUND          - IrrXML found
+#   IRRXML_INCLUDE_DIR    - Headers location
+#   IRRXML_LIBRARY        - IrrXML main library
+
+find_path(IRRXML_INCLUDE_DIR irrXML.h
+    PATH_SUFFIXES include/irrlicht include/irrxml)
+find_library(IRRXML_LIBRARY IrrXML)
+
+include(FindPackageHandleStandardArgs)
+find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
+
+
+mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)

+ 2 - 1
code/3DSConverter.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/3DSExporter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/3DSExporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/3DSHelper.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/3DSLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/3DSLoader.h

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ACLoader.cpp

@@ -4,7 +4,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ACLoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/AMFImporter.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AMFImporter.hpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AMFImporter_Geometry.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AMFImporter_Macro.hpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AMFImporter_Material.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 24 - 47
code/AMFImporter_Node.hpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 
@@ -59,18 +60,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 /// \class CAMFImporter_NodeElement
 /// Base class for elements of nodes.
-class CAMFImporter_NodeElement
-{
-	/***********************************************/
-	/******************** Types ********************/
-	/***********************************************/
+class CAMFImporter_NodeElement {
 
 public:
-
-	/// \enum EType
 	/// Define what data type contain node element.
-	enum EType
-	{
+	enum EType {
 		ENET_Color,        ///< Color element: <color>.
 		ENET_Constellation,///< Grouping element: <constellation>.
 		ENET_Coordinates,  ///< Coordinates element: <coordinates>.
@@ -91,52 +85,37 @@ public:
 		ENET_Invalid       ///< Element has invalid type and possible contain invalid data.
 	};
 
-	/***********************************************/
-	/****************** Constants ******************/
-	/***********************************************/
-
-public:
-
 	const EType Type;///< Type of element.
-
-	/***********************************************/
-	/****************** Variables ******************/
-	/***********************************************/
-
-public:
-
 	std::string ID;///< ID of element.
-	CAMFImporter_NodeElement* Parent;///< Parrent element. If nullptr then this node is root.
+	CAMFImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
 	std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
 
-	/***********************************************/
-	/****************** Functions ******************/
-	/***********************************************/
+public:                                               /// Destructor, virtual..
+    virtual ~CAMFImporter_NodeElement() {
+        // empty
+    }
 
 private:
-
-	/// \fn CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement)
 	/// Disabled copy constructor.
 	CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
 
-	/// \fn CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement)
 	/// Disabled assign operator.
 	CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
 
-	/// \fn CAMFImporter_NodeElement()
 	/// Disabled default constructor.
 	CAMFImporter_NodeElement();
 
 protected:
-
-	/// \fn CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
 	/// In constructor inheritor must set element type.
 	/// \param [in] pType - element type.
 	/// \param [in] pParent - parent element.
 	CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
-		: Type(pType), Parent(pParent)
-	{}
-
+	: Type(pType)
+    , ID()
+    , Parent(pParent)
+    , Child() {
+        // empty
+    }
 };// class IAMFImporter_NodeElement
 
 /// \struct CAMFImporter_NodeElement_Constellation
@@ -399,25 +378,23 @@ struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
 
 };// struct CAMFImporter_NodeElement_Triangle
 
-/// \struct CAMFImporter_NodeElement_Texture
 /// Structure that define texture node.
-struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement
-{
-	/****************** Variables ******************/
-
+struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
 	size_t Width, Height, Depth;///< Size of the texture.
 	std::vector<uint8_t> Data;///< Data of the texture.
 	bool Tiled;
 
-	/****************** Functions ******************/
-
-	/// \fn CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
 	/// Constructor.
 	/// \param [in] pParent - pointer to parent node.
 	CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
-		: CAMFImporter_NodeElement(ENET_Texture, pParent)
-	{}
-
+	: CAMFImporter_NodeElement(ENET_Texture, pParent)
+    , Width( 0 )
+    , Height( 0 )
+    , Depth( 0 )
+    , Data()
+    , Tiled( false ){
+        // empty
+    }
 };// struct CAMFImporter_NodeElement_Texture
 
 #endif // INCLUDED_AI_AMF_IMPORTER_NODE_H

+ 15 - 15
code/AMFImporter_Postprocess.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 
@@ -260,21 +261,20 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string&
 	size_t off_b = 0;
 
 	// Calculate size of the target array and rule how data will be copied.
-    if ( nullptr != src_texture ) {
-        if(!pID_R.empty()) {
-            tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
-        }
-        if(!pID_G.empty()) {
-            tex_size += src_texture[1]->Data.size(); step++, off_b++;
-        }
-        if(!pID_B.empty()) {
-            tex_size += src_texture[2]->Data.size(); step++;
-        }
-        if(!pID_A.empty()) {
-            tex_size += src_texture[3]->Data.size(); step++;
-        }
+    if(!pID_R.empty() && nullptr != src_texture[ 0 ] ) {
+        tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
+    }
+    if(!pID_G.empty() && nullptr != src_texture[ 1 ] ) {
+        tex_size += src_texture[1]->Data.size(); step++, off_b++;
+    }
+    if(!pID_B.empty() && nullptr != src_texture[ 2 ] ) {
+        tex_size += src_texture[2]->Data.size(); step++;
     }
-	// Create target array.
+    if(!pID_A.empty() && nullptr != src_texture[ 3 ] ) {
+        tex_size += src_texture[3]->Data.size(); step++;
+    }
+
+    // Create target array.
 	converted_texture.Data = new uint8_t[tex_size];
 	// And copy data
 	auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void

+ 2 - 1
code/ASELoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ASELoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ASEParser.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ASEParser.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/AssbinExporter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/AssbinExporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/AssbinLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AssbinLoader.h

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/Assimp.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AssimpCExport.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/AssxmlExporter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/AssxmlExporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/B3DImporter.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/B3DImporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BVHLoader.cpp

@@ -4,7 +4,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/BVHLoader.h

@@ -4,7 +4,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BaseImporter.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/BaseImporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BaseProcess.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/BaseProcess.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/Bitmap.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/Bitmap.h

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/BlenderDNA.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderDNA.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderDNA.inl

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderIntermediate.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderLoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderModifier.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderModifier.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 7 - 3
code/BlenderScene.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,
@@ -638,6 +639,7 @@ struct Base : ElemBase {
 
     Base() 
     : ElemBase()
+    , prev( nullptr )
     , next()
     , object() {
         // empty
@@ -784,10 +786,12 @@ struct Tex : ElemBase {
     //char use_nodes;
 
     Tex()
-    : ElemBase() {
+    : ElemBase()
+    , imaflag( ImageFlags_INTERPOL )
+    , type( Type_CLOUDS )
+    , ima() {
         // empty
     }
-
 };
 
 // -------------------------------------------------------------------------------

+ 2 - 1
code/BlenderTessellator.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlenderTessellator.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/BlobIOSystem.h

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ByteSwapper.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/CInterfaceIOWrapper.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/CInterfaceIOWrapper.h

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 10 - 17
code/CMakeLists.txt

@@ -1,7 +1,8 @@
 # Open Asset Import Library (assimp)
 # ----------------------------------------------------------------------
 #
-# Copyright (c) 2006-2016, assimp team
+# Copyright (c) 2006-2017, assimp team
+
 # All rights reserved.
 #
 # Redistribution and use of this software in source and binary forms,
@@ -58,7 +59,7 @@ SET( PUBLIC_HEADERS
   ${HEADER_PATH}/camera.h
   ${HEADER_PATH}/color4.h
   ${HEADER_PATH}/color4.inl
-  ${HEADER_PATH}/config.h
+  ${CMAKE_BINARY_DIR}/include/assimp/config.h
   ${HEADER_PATH}/defs.h
   ${HEADER_PATH}/cfileio.h
   ${HEADER_PATH}/light.h
@@ -569,6 +570,9 @@ SET( PostProcessing_SRCS
 )
 SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
 
+SET( IrrXML_SRCS irrXMLWrapper.h )
+SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
+
 ADD_ASSIMP_IMPORTER( Q3D
   Q3DLoader.cpp
   Q3DLoader.h
@@ -681,18 +685,6 @@ SET( Extra_SRCS
 )
 SOURCE_GROUP( Extra FILES ${Extra_SRCS})
 
-SET( IrrXML_SRCS
-  irrXMLWrapper.h
-  ../contrib/irrXML/CXMLReaderImpl.h
-  ../contrib/irrXML/heapsort.h
-  ../contrib/irrXML/irrArray.h
-  ../contrib/irrXML/irrString.h
-  ../contrib/irrXML/irrTypes.h
-  ../contrib/irrXML/irrXML.cpp
-  ../contrib/irrXML/irrXML.h
-)
-SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
-
 SET( ConvertUTF_SRCS
   ../contrib/ConvertUTF/ConvertUTF.h
   ../contrib/ConvertUTF/ConvertUTF.c
@@ -848,7 +840,8 @@ SET( assimp_src
 ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
 
 INCLUDE_DIRECTORIES(
-  ../contrib/openddlparser/include
+    ${IRRXML_INCLUDE_DIR}
+    ../contrib/openddlparser/include
 )
 
 IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
@@ -858,7 +851,7 @@ ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
 
 ADD_LIBRARY( assimp ${assimp_src} )
 
-TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )
+TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
 
 if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
   set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
@@ -936,7 +929,7 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
     DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
     CONFIGURATIONS Debug
   )
-  install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
+  install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
     DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
     CONFIGURATIONS RelWithDebInfo
   )

+ 10 - 8
code/COBLoader.cpp

@@ -2,7 +2,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,
@@ -941,20 +941,22 @@ void COBImporter::UnsupportedChunk_Binary( StreamReaderLE& reader, const ChunkIn
 // ------------------------------------------------------------------------------------------------
 // tiny utility guard to aid me at staying within chunk boundaries.
 class chunk_guard {
-
 public:
-
     chunk_guard(const COB::ChunkInfo& nfo, StreamReaderLE& reader)
-        : nfo(nfo)
-        , reader(reader)
-        , cur(reader.GetCurrentPos())
-    {
+    : nfo(nfo)
+    , reader(reader)
+    , cur(reader.GetCurrentPos()) {
     }
 
     ~chunk_guard() {
         // don't do anything if the size is not given
         if(nfo.size != static_cast<unsigned int>(-1)) {
-            reader.IncPtr(static_cast<int>(nfo.size)-reader.GetCurrentPos()+cur);
+            try {
+                reader.IncPtr( static_cast< int >( nfo.size ) - reader.GetCurrentPos() + cur );
+            } catch ( DeadlyImportError e ) {
+                // out of limit so correct the value
+                reader.IncPtr( reader.GetReadLimit() );
+            }
         }
     }
 

+ 2 - 1
code/COBLoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/COBScene.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/CSMLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/CSMLoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/CalcTangentsProcess.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/CalcTangentsProcess.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 2
code/ColladaExporter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,
@@ -690,7 +691,6 @@ void ColladaExporter::WriteMaterials()
 
     materials[a].shininess.exist = mat->Get( AI_MATKEY_SHININESS, materials[a].shininess.value) == aiReturn_SUCCESS;
     materials[a].transparency.exist = mat->Get( AI_MATKEY_OPACITY, materials[a].transparency.value) == aiReturn_SUCCESS;
-    materials[a].transparency.value = materials[a].transparency.value;
     materials[a].index_refraction.exist = mat->Get( AI_MATKEY_REFRACTI, materials[a].index_refraction.value) == aiReturn_SUCCESS;
   }
 

+ 2 - 1
code/ColladaExporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ColladaHelper.h

@@ -4,7 +4,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ColladaLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ColladaLoader.h

@@ -4,7 +4,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ColladaParser.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ColladaParser.h

@@ -2,7 +2,8 @@
  Open Asset Import Library (assimp)
  ----------------------------------------------------------------------
 
- Copyright (c) 2006-2016, assimp team
+ Copyright (c) 2006-2017, assimp team
+
  All rights reserved.
 
  Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ComputeUVMappingProcess.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ComputeUVMappingProcess.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/ConvertToLHProcess.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/ConvertToLHProcess.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/CreateAnimMesh.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 17 - 8
code/D3MFImporter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,
@@ -97,21 +98,31 @@ public:
 
     }
 
-    void ImportXml(aiScene* scene) {
+    void ImportXml(aiScene* scene)
+    {
+
+        scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
+
         scene->mRootNode = new aiNode();
         std::vector<aiNode*> children;
 
-        while(ReadToEndElement(D3MF::XmlTag::model)) {
-            if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
+        while(ReadToEndElement(D3MF::XmlTag::model))
+        {
+
+            if(xmlReader->getNodeName() == D3MF::XmlTag::object)
+            {
                 children.push_back(ReadObject(scene));
-            } else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
-                // ???
+            }
+            else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
+            {
+
             }
         }
 
         if(scene->mRootNode->mName.length == 0)
             scene->mRootNode->mName.Set("3MF");
 
+
         scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
         scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
 
@@ -237,9 +248,7 @@ private:
         mesh->mFaces = new aiFace[mesh->mNumFaces];
         mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
 
-
         std::copy(faces.begin(), faces.end(), mesh->mFaces);
-
     }
 
     aiFace ReadTriangle()

+ 2 - 1
code/D3MFImporter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/D3MFOpcPackage.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/D3MFOpcPackage.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/DXFHelper.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/DXFLoader.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/DXFLoader.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/DeboneProcess.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/DeboneProcess.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/DefaultIOStream.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/DefaultIOSystem.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/DefaultLogger.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/DefaultProgressHandler.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/Exporter.cpp

@@ -3,7 +3,8 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 
 All rights reserved.
 

+ 2 - 1
code/FBXAnimation.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXBinaryTokenizer.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXCompileConfig.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXConverter.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXConverter.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXDeformer.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXDocument.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXDocument.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXDocumentUtil.cpp

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 2 - 1
code/FBXImportSettings.h

@@ -2,7 +2,8 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2016, assimp team
+Copyright (c) 2006-2017, assimp team
+
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác