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@@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2020, assimp team
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-
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@@ -1316,10 +1315,11 @@ void ColladaExporter::WriteAnimationLibrary(size_t pIndex)
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{
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static const float kSecondsFromMilliseconds = .001f;
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- const aiAnimation * anim = mScene->mAnimations[pIndex];
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+ const aiAnimation * anim = mScene->mAnimations[pIndex];
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- if ( anim->mNumChannels == 0 && anim->mNumMeshChannels == 0 && anim->mNumMorphMeshChannels ==0 )
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- return;
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+ if ( anim->mNumChannels == 0 && anim->mNumMeshChannels == 0 && anim->mNumMorphMeshChannels ==0 ) {
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+ return;
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+ }
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const std::string animation_name_escaped = XMLEscape( anim->mName.C_Str() );
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std::string idstr = anim->mName.C_Str();
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