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Merge branch 'master' into master

Kim Kulling 4 년 전
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b5350899b2
1개의 변경된 파일1개의 추가작업 그리고 21개의 파일을 삭제
  1. 1 21
      include/assimp/material.h

+ 1 - 21
include/assimp/material.h

@@ -1499,8 +1499,6 @@ ASSIMP_API C_ENUM aiReturn aiGetMaterialFloatArray(
         ai_real *pOut,
         ai_real *pOut,
         unsigned int *pMax);
         unsigned int *pMax);
 
 
-#ifdef __cplusplus
-
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 /** @brief Retrieve a single float property with a specific key from the material.
 /** @brief Retrieve a single float property with a specific key from the material.
 *
 *
@@ -1520,7 +1518,7 @@ ASSIMP_API C_ENUM aiReturn aiGetMaterialFloatArray(
 * @return Specifies whether the key has been found. If not, the output
 * @return Specifies whether the key has been found. If not, the output
 *   float remains unmodified.*/
 *   float remains unmodified.*/
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
-inline aiReturn aiGetMaterialFloat(const aiMaterial *pMat,
+inline aiReturn aiGetMaterialFloat(const C_STRUCT aiMaterial *pMat,
         const char *pKey,
         const char *pKey,
         unsigned int type,
         unsigned int type,
         unsigned int index,
         unsigned int index,
@@ -1528,14 +1526,6 @@ inline aiReturn aiGetMaterialFloat(const aiMaterial *pMat,
     return aiGetMaterialFloatArray(pMat, pKey, type, index, pOut, (unsigned int *)0x0);
     return aiGetMaterialFloatArray(pMat, pKey, type, index, pOut, (unsigned int *)0x0);
 }
 }
 
 
-#else
-
-// Use our friend, the C preprocessor
-#define aiGetMaterialFloat (pMat, type, index, pKey, pOut) \
-        aiGetMaterialFloatArray(pMat, type, index, pKey, pOut, NULL)
-
-#endif //!__cplusplus
-
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 /** @brief Retrieve an array of integer values with a specific key
 /** @brief Retrieve an array of integer values with a specific key
  *  from a material
  *  from a material
@@ -1548,8 +1538,6 @@ ASSIMP_API C_ENUM aiReturn aiGetMaterialIntegerArray(const C_STRUCT aiMaterial *
         int *pOut,
         int *pOut,
         unsigned int *pMax);
         unsigned int *pMax);
 
 
-#ifdef __cplusplus
-
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 /** @brief Retrieve an integer property with a specific key from a material
 /** @brief Retrieve an integer property with a specific key from a material
  *
  *
@@ -1563,14 +1551,6 @@ inline aiReturn aiGetMaterialInteger(const C_STRUCT aiMaterial *pMat,
     return aiGetMaterialIntegerArray(pMat, pKey, type, index, pOut, (unsigned int *)0x0);
     return aiGetMaterialIntegerArray(pMat, pKey, type, index, pOut, (unsigned int *)0x0);
 }
 }
 
 
-#else
-
-// use our friend, the C preprocessor
-#define aiGetMaterialInteger (pMat, type, index, pKey, pOut) \
-        aiGetMaterialIntegerArray(pMat, type, index, pKey, pOut, NULL)
-
-#endif //!__cplusplus
-
 // ---------------------------------------------------------------------------
 // ---------------------------------------------------------------------------
 /** @brief Retrieve a color value from the material property table
 /** @brief Retrieve a color value from the material property table
 *
 *