Browse Source

New animation file for OpenGEX.

Kim Kulling 9 years ago
parent
commit
b61aaf7ec4

+ 3 - 3
code/X3DImporter_Networking.cpp

@@ -63,9 +63,9 @@ namespace Assimp
 // />
 void X3DImporter::ParseNode_Networking_Inline()
 {
-std::string def, use;
-bool load = true;
-std::list<std::string> url;
+    std::string def, use;
+    bool load = true;
+    std::list<std::string> url;
 
 	MACRO_ATTRREAD_LOOPBEG;
 		MACRO_ATTRREAD_CHECKUSEDEF_RET(def, use);

+ 2 - 2
code/X3DImporter_Node.hpp

@@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define INCLUDED_AI_X3D_IMPORTER_NODE_H
 
 // Header files, Assimp.
-#include "assimp/scene.h"
-#include "assimp/types.h"
+#include <assimp/scene.h>
+#include <assimp/types.h>
 
 // Header files, stdlib.
 #include <list>

+ 0 - 5044
test/models/OpenGEX/animated.ogex

@@ -1,5044 +0,0 @@
-Metric (key = "distance") {float {1.0}}
-Metric (key = "angle") {float {1.0}}
-Metric (key = "time") {float {1.0}}
-Metric (key = "up") {string {"z"}}
-
-Node $node1
-{
-	Name {string {"Box001"}}
-
-	Transform
-	{
-		float[16]
-		{
-			{1.0, 5.235987998730707e-08, 0.0, 0.0,
-			 -5.235987998730707e-08, 1.0, 0.0, 0.0,
-			 0.0, 0.0, 1.0, 0.0,
-			 0.0, 0.0, 0.0, 1.0}
-		}
-	}
-
-	GeometryNode $node2
-	{
-		Name {string {"Box001-Pivot"}}
-		ObjectRef {ref {$geometry1}}
-
-		Transform
-		{
-			float[16]
-			{
-				{1.0, 0.0, 0.0, 0.0,
-				 0.0, 1.0, 0.0, 0.0,
-				 0.0, 0.0, 1.0, 0.0,
-				 0.1859470009803772, 0.0, 0.0, 1.0}
-			}
-		}
-	}
-
-	Node $node3
-	{
-		Name {string {"Box002"}}
-
-		Transform
-		{
-			float[16]
-			{
-				{1.0, 5.235987998730707e-08, 0.0, 0.0,
-				 -5.235987998730707e-08, 1.0, 0.0, 0.0,
-				 0.0, 0.0, 1.0, 0.0,
-				 0.0, 0.0, 0.0, 1.0}
-			}
-		}
-
-		GeometryNode $node4
-		{
-			Name {string {"Box002-Pivot"}}
-			ObjectRef {ref {$geometry2}}
-
-			Transform
-			{
-				float[16]
-				{
-					{1.0, 0.0, 0.0, 0.0,
-					 0.0, 1.0, 0.0, 0.0,
-					 0.0, 0.0, 1.0, 0.0,
-					 0.1859470009803772, 1.8918230533599854, 0.0, 1.0}
-				}
-			}
-		}
-
-		Node $node5
-		{
-			Name {string {"Box003"}}
-
-			Transform
-			{
-				float[16]
-				{
-					{1.0, 5.235987998730707e-08, 0.0, 0.0,
-					 -5.235987998730707e-08, 1.0, 0.0, 0.0,
-					 0.0, 0.0, 1.0, 0.0,
-					 0.0, 0.0, 0.0, 1.0}
-				}
-			}
-
-			GeometryNode $node6
-			{
-				Name {string {"Box003-Pivot"}}
-				ObjectRef {ref {$geometry3}}
-
-				Transform
-				{
-					float[16]
-					{
-						{1.0, 0.0, 0.0, 0.0,
-						 0.0, 1.0, 0.0, 0.0,
-						 0.0, 0.0, 1.0, 0.0,
-						 0.1859460026025772, 3.783642053604126, 0.0, 1.0}
-					}
-				}
-			}
-
-			Node $node7
-			{
-				Name {string {"Box004"}}
-
-				Transform
-				{
-					float[16]
-					{
-						{1.0, 5.235987998730707e-08, 0.0, 0.0,
-						 -5.235987998730707e-08, 1.0, 0.0, 0.0,
-						 0.0, 0.0, 1.0, 0.0,
-						 0.0, 0.0, 0.0, 1.0}
-					}
-				}
-
-				GeometryNode $node8
-				{
-					Name {string {"Box004-Pivot"}}
-					ObjectRef {ref {$geometry4}}
-
-					Transform
-					{
-						float[16]
-						{
-							{1.0, 0.0, 0.0, 0.0,
-							 0.0, 1.0, 0.0, 0.0,
-							 0.0, 0.0, 1.0, 0.0,
-							 0.18594400584697723, 5.6754608154296875, 0.0, 1.0}
-						}
-					}
-				}
-
-				Node $node9
-				{
-					Name {string {"Box005"}}
-
-					Transform
-					{
-						float[16]
-						{
-							{1.0, 5.235989419816178e-08, 0.0, 0.0,
-							 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-							 0.0, 0.0, 1.0, 0.0,
-							 0.0, 0.0, 0.0, 1.0}
-						}
-					}
-
-					GeometryNode $node10
-					{
-						Name {string {"Box005-Pivot"}}
-						ObjectRef {ref {$geometry5}}
-
-						Transform
-						{
-							float[16]
-							{
-								{1.0, 0.0, 0.0, 0.0,
-								 0.0, 1.0, 0.0, 0.0,
-								 0.0, 0.0, 1.0, 0.0,
-								 0.18594199419021606, 7.567279815673828, 0.0, 1.0}
-							}
-						}
-					}
-
-					Node $node11
-					{
-						Name {string {"Box006"}}
-
-						Transform
-						{
-							float[16]
-							{
-								{1.0, 5.235989419816178e-08, 0.0, 0.0,
-								 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-								 0.0, 0.0, 1.0, 0.0,
-								 0.0, 0.0, 0.0, 1.0}
-							}
-						}
-
-						GeometryNode $node12
-						{
-							Name {string {"Box006-Pivot"}}
-							ObjectRef {ref {$geometry6}}
-
-							Transform
-							{
-								float[16]
-								{
-									{1.0, 0.0, 0.0, 0.0,
-									 0.0, 1.0, 0.0, 0.0,
-									 0.0, 0.0, 1.0, 0.0,
-									 0.1859389990568161, 9.459098815917969, 0.0, 1.0}
-								}
-							}
-						}
-
-						Node $node13
-						{
-							Name {string {"Box007"}}
-
-							Transform
-							{
-								float[16]
-								{
-									{1.0, 5.235989419816178e-08, 0.0, 0.0,
-									 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-									 0.0, 0.0, 1.0, 0.0,
-									 0.0, 0.0, 0.0, 1.0}
-								}
-							}
-
-							GeometryNode $node14
-							{
-								Name {string {"Box007-Pivot"}}
-								ObjectRef {ref {$geometry7}}
-
-								Transform
-								{
-									float[16]
-									{
-										{1.0, 0.0, 0.0, 0.0,
-										 0.0, 1.0, 0.0, 0.0,
-										 0.0, 0.0, 1.0, 0.0,
-										 0.18593500554561615, 11.35091781616211, 0.0, 1.0}
-									}
-								}
-							}
-
-							Node $node15
-							{
-								Name {string {"Box008"}}
-
-								Transform
-								{
-									float[16]
-									{
-										{1.0, 5.235989419816178e-08, 0.0, 0.0,
-										 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-										 0.0, 0.0, 1.0, 0.0,
-										 0.0, 0.0, 0.0, 1.0}
-									}
-								}
-
-								GeometryNode $node16
-								{
-									Name {string {"Box008-Pivot"}}
-									ObjectRef {ref {$geometry8}}
-
-									Transform
-									{
-										float[16]
-										{
-											{1.0, 0.0, 0.0, 0.0,
-											 0.0, 1.0, 0.0, 0.0,
-											 0.0, 0.0, 1.0, 0.0,
-											 0.185930997133255, 13.24273681640625, 0.0, 1.0}
-										}
-									}
-								}
-
-								Node $node17
-								{
-									Name {string {"Box009"}}
-
-									Transform
-									{
-										float[16]
-										{
-											{1.0, 5.235989419816178e-08, 0.0, 0.0,
-											 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-											 0.0, 0.0, 1.0, 0.0,
-											 0.0, 0.0, 0.0, 1.0}
-										}
-									}
-
-									GeometryNode $node18
-									{
-										Name {string {"Box009-Pivot"}}
-										ObjectRef {ref {$geometry9}}
-
-										Transform
-										{
-											float[16]
-											{
-												{1.0, 0.0, 0.0, 0.0,
-												 0.0, 1.0, 0.0, 0.0,
-												 0.0, 0.0, 1.0, 0.0,
-												 0.18592700362205505, 15.13455581665039, 0.0, 1.0}
-											}
-										}
-									}
-
-									Node $node19
-									{
-										Name {string {"Box010"}}
-
-										Transform
-										{
-											float[16]
-											{
-												{1.0, 5.235989419816178e-08, 0.0, 0.0,
-												 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-												 0.0, 0.0, 1.0, 0.0,
-												 0.0, 0.0, 0.0, 1.0}
-											}
-										}
-
-										GeometryNode $node20
-										{
-											Name {string {"Box010-Pivot"}}
-											ObjectRef {ref {$geometry10}}
-
-											Transform
-											{
-												float[16]
-												{
-													{1.0, 0.0, 0.0, 0.0,
-													 0.0, 1.0, 0.0, 0.0,
-													 0.0, 0.0, 1.0, 0.0,
-													 0.18592199683189392, 17.026376724243164, 0.0, 1.0}
-												}
-											}
-										}
-
-										Node $node21
-										{
-											Name {string {"Box011"}}
-
-											Transform
-											{
-												float[16]
-												{
-													{1.0, 5.235989419816178e-08, 0.0, 0.0,
-													 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-													 0.0, 0.0, 1.0, 0.0,
-													 0.0, 0.0, 0.0, 1.0}
-												}
-											}
-
-											GeometryNode $node22
-											{
-												Name {string {"Box011-Pivot"}}
-												ObjectRef {ref {$geometry11}}
-
-												Transform
-												{
-													float[16]
-													{
-														{1.0, 0.0, 0.0, 0.0,
-														 0.0, 1.0, 0.0, 0.0,
-														 0.0, 0.0, 1.0, 0.0,
-														 0.185916006565094, 18.918193817138672, 0.0, 1.0}
-													}
-												}
-											}
-
-											Node $node23
-											{
-												Name {string {"Box012"}}
-
-												Transform
-												{
-													float[16]
-													{
-														{1.0, 5.235989419816178e-08, 0.0, 0.0,
-														 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-														 0.0, 0.0, 1.0, 0.0,
-														 0.0, 0.0, 0.0, 1.0}
-													}
-												}
-
-												GeometryNode $node24
-												{
-													Name {string {"Box012-Pivot"}}
-													ObjectRef {ref {$geometry12}}
-
-													Transform
-													{
-														float[16]
-														{
-															{1.0, 0.0, 0.0, 0.0,
-															 0.0, 1.0, 0.0, 0.0,
-															 0.0, 0.0, 1.0, 0.0,
-															 0.18591000139713287, 20.810012817382812, 0.0, 1.0}
-														}
-													}
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-												Node $node25
-												{
-													Name {string {"Box013"}}
-
-													Transform
-													{
-														float[16]
-														{
-															{1.0, 5.235989419816178e-08, 0.0, 0.0,
-															 -5.235989419816178e-08, 1.0, 0.0, 0.0,
-															 0.0, 0.0, 1.0, 0.0,
-															 0.0, 0.0, 0.0, 1.0}
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-													GeometryNode $node26
-													{
-														Name {string {"Box013-Pivot"}}
-														ObjectRef {ref {$geometry13}}
-
-														Transform
-														{
-															float[16]
-															{
-																{1.0, 0.0, 0.0, 0.0,
-																 0.0, 1.0, 0.0, 0.0,
-																 0.0, 0.0, 1.0, 0.0,
-																 0.18590299785137177, 22.701831817626953, 0.0, 1.0}
-															}
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-													Node $node27
-													{
-														Name {string {"Box014"}}
-
-														Transform
-														{
-															float[16]
-															{
-																{1.0, 5.235989419816178e-08, 0.0, 0.0,
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-														GeometryNode $node28
-														{
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-															ObjectRef {ref {$geometry14}}
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-															Transform
-															{
-																float[16]
-																{
-																	{1.0, 0.0, 0.0, 0.0,
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-														Node $node29
-														{
-															Name {string {"Box015"}}
-
-															Transform
-															{
-																float[16]
-																{
-																	{1.0, 5.235989419816178e-08, 0.0, 0.0,
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-															GeometryNode $node30
-															{
-																Name {string {"Box015-Pivot"}}
-																ObjectRef {ref {$geometry15}}
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-																Transform
-																{
-																	float[16]
-																	{
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-															Node $node31
-															{
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-																Transform
-																{
-																	float[16]
-																	{
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-																GeometryNode $node32
-																{
-																	Name {string {"Box016-Pivot"}}
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-																	Transform
-																	{
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-																		{
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-																Node $node33
-																{
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-																	Transform
-																	{
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-																	GeometryNode $node34
-																	{
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-																		Transform
-																		{
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-																	Node $node35
-																	{
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-																		Transform
-																		{
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-																		GeometryNode $node36
-																		{
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-																			Transform
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-																		{
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-																			Transform
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-																			GeometryNode $node38
-																			{
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-																				ObjectRef {ref {$geometry19}}
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-																				Transform
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-
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-																																																								ObjectRef {ref {$geometry55}}
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-																																																							}
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-																																																							{
-																																																								Name {string {"Box056"}}
-
-																																																								Transform
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-																																																									float[16]
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-																																																									ObjectRef {ref {$geometry56}}
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-																																																								Node $node113
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-
-																																																									Transform
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-																																																									{
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-																																																										ObjectRef {ref {$geometry57}}
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-																																																										Transform
-																																																										{
-																																																											float[16]
-																																																											{
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-																																																									}
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-																																																									Node $node115
-																																																									{
-																																																										Name {string {"Box058"}}
-
-																																																										Transform
-																																																										{
-																																																											float[16]
-																																																											{
-																																																												{1.0, 5.235983735474292e-08, 0.0, 0.0,
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-																																																										GeometryNode $node116
-																																																										{
-																																																											Name {string {"Box058-Pivot"}}
-																																																											ObjectRef {ref {$geometry58}}
-
-																																																											Transform
-																																																											{
-																																																												float[16]
-																																																												{
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-																																																												}
-																																																											}
-																																																										}
-
-																																																										Node $node117
-																																																										{
-																																																											Name {string {"Box059"}}
-
-																																																											Transform
-																																																											{
-																																																												float[16]
-																																																												{
-																																																													{1.0, 5.235983735474292e-08, 0.0, 0.0,
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-																																																											GeometryNode $node118
-																																																											{
-																																																												Name {string {"Box059-Pivot"}}
-																																																												ObjectRef {ref {$geometry59}}
-
-																																																												Transform
-																																																												{
-																																																													float[16]
-																																																													{
-																																																														{1.0, 0.0, 0.0, 0.0,
-																																																														 0.0, 1.0, 0.0, 0.0,
-																																																														 0.0, 0.0, 1.0, 0.0,
-																																																														 0.18497000634670258, 109.72547912597656, 0.0, 1.0}
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-																																																												}
-																																																											}
-
-																																																											Node $node119
-																																																											{
-																																																												Name {string {"Box060"}}
-
-																																																												Transform
-																																																												{
-																																																													float[16]
-																																																													{
-																																																														{1.0, 5.235983735474292e-08, 0.0, 0.0,
-																																																														 -5.235983735474292e-08, 1.0, 0.0, 0.0,
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-																																																												GeometryNode $node120
-																																																												{
-																																																													Name {string {"Box060-Pivot"}}
-																																																													ObjectRef {ref {$geometry60}}
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-																																																													Transform
-																																																													{
-																																																														float[16]
-																																																														{
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-																																																															 0.0, 1.0, 0.0, 0.0,
-																																																															 0.0, 0.0, 1.0, 0.0,
-																																																															 0.18493600189685822, 111.61729431152344, 0.0, 1.0}
-																																																														}
-																																																													}
-																																																												}
-
-																																																												Node $node121
-																																																												{
-																																																													Name {string {"Box061"}}
-
-																																																													Transform
-																																																													{
-																																																														float[16]
-																																																														{
-																																																															{1.0, 5.235983735474292e-08, 0.0, 0.0,
-																																																															 -5.235983735474292e-08, 1.0, 0.0, 0.0,
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-																																																													}
-
-																																																													GeometryNode $node122
-																																																													{
-																																																														Name {string {"Box061-Pivot"}}
-																																																														ObjectRef {ref {$geometry61}}
-
-																																																														Transform
-																																																														{
-																																																															float[16]
-																																																															{
-																																																																{1.0, 0.0, 0.0, 0.0,
-																																																																 0.0, 1.0, 0.0, 0.0,
-																																																																 0.0, 0.0, 1.0, 0.0,
-																																																																 0.18490199744701385, 113.50910949707031, 0.0, 1.0}
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-																																																														}
-																																																													}
-
-																																																													Node $node123
-																																																													{
-																																																														Name {string {"Box062"}}
-
-																																																														Transform
-																																																														{
-																																																															float[16]
-																																																															{
-																																																																{1.0, 5.235983735474292e-08, 0.0, 0.0,
-																																																																 -5.235983735474292e-08, 1.0, 0.0, 0.0,
-																																																																 0.0, 0.0, 1.0, 0.0,
-																																																																 0.0, 0.0, 0.0, 1.0}
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-
-																																																														GeometryNode $node124
-																																																														{
-																																																															Name {string {"Box062-Pivot"}}
-																																																															ObjectRef {ref {$geometry62}}
-
-																																																															Transform
-																																																															{
-																																																																float[16]
-																																																																{
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-																																																																	 0.0, 1.0, 0.0, 0.0,
-																																																																	 0.0, 0.0, 1.0, 0.0,
-																																																																	 0.1848669946193695, 115.40092468261719, 0.0, 1.0}
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-																																																															}
-																																																														}
-
-																																																														Node $node125
-																																																														{
-																																																															Name {string {"Box063"}}
-
-																																																															Transform
-																																																															{
-																																																																float[16]
-																																																																{
-																																																																	{1.0, 5.235983735474292e-08, 0.0, 0.0,
-																																																																	 -5.235983735474292e-08, 1.0, 0.0, 0.0,
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-																																																															GeometryNode $node126
-																																																															{
-																																																																Name {string {"Box063-Pivot"}}
-																																																																ObjectRef {ref {$geometry63}}
-
-																																																																Transform
-																																																																{
-																																																																	float[16]
-																																																																	{
-																																																																		{1.0, 0.0, 0.0, 0.0,
-																																																																		 0.0, 1.0, 0.0, 0.0,
-																																																																		 0.0, 0.0, 1.0, 0.0,
-																																																																		 0.18483200669288635, 117.29273223876953, 0.0, 1.0}
-																																																																	}
-																																																																}
-																																																															}
-
-																																																															Node $node127
-																																																															{
-																																																																Name {string {"Box064"}}
-
-																																																																Transform
-																																																																{
-																																																																	float[16]
-																																																																	{
-																																																																		{1.0, 5.235983735474292e-08, 0.0, 0.0,
-																																																																		 -5.235983735474292e-08, 1.0, 0.0, 0.0,
-																																																																		 0.0, 0.0, 1.0, 0.0,
-																																																																		 0.0, 0.0, 0.0, 1.0}
-																																																																	}
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-
-																																																																GeometryNode $node128
-																																																																{
-																																																																	Name {string {"Box064-Pivot"}}
-																																																																	ObjectRef {ref {$geometry64}}
-
-																																																																	Transform
-																																																																	{
-																																																																		float[16]
-																																																																		{
-																																																																			{1.0, 0.0, 0.0, 0.0,
-																																																																			 0.0, 1.0, 0.0, 0.0,
-																																																																			 0.0, 0.0, 1.0, 0.0,
-																																																																			 0.18479600548744202, 119.18455505371094, 0.0, 1.0}
-																																																																		}
-																																																																	}
-																																																																}
-																																																															}
-																																																														}
-																																																													}
-																																																												}
-																																																											}
-																																																										}
-																																																									}
-																																																								}
-																																																							}
-																																																						}
-																																																					}
-																																																				}
-																																																			}
-																																																		}
-																																																	}
-																																																}
-																																															}
-																																														}
-																																													}
-																																												}
-																																											}
-																																										}
-																																									}
-																																								}
-																																							}
-																																						}
-																																					}
-																																				}
-																																			}
-																																		}
-																																	}
-																																}
-																															}
-																														}
-																													}
-																												}
-																											}
-																										}
-																									}
-																								}
-																							}
-																						}
-																					}
-																				}
-																			}
-																		}
-																	}
-																}
-															}
-														}
-													}
-												}
-											}
-										}
-									}
-								}
-							}
-						}
-					}
-				}
-			}
-		}
-	}
-}
-
-GeometryNode $node129
-{
-	Name {string {"Cube"}}
-	ObjectRef {ref {$geometry65}}
-	MaterialRef (index = 0) {ref {$material1}}
-
-	Transform
-	{
-		float[16]
-		{
-			{1.0, 0.0, 0.0, 0.0,
-			 0.0, 1.0, 0.0, 0.0,
-			 0.0, 0.0, 1.0, 0.0,
-			 0.0, 0.0, 0.0, 1.0}
-		}
-	}
-}
-
-LightNode $node130
-{
-	Name {string {"Lamp"}}
-	ObjectRef {ref {$light1}}
-
-	Transform
-	{
-		float[16]
-		{
-			{-0.29086464643478394, 0.9551711678504944, -0.05518905818462372, 0.0,
-			 -0.7711008191108704, -0.1998833566904068, 0.6045247316360474, 0.0,
-			 0.5663931965827942, 0.21839119493961334, 0.7946722507476807, 0.0,
-			 4.076245307922363, 1.0054539442062378, 5.903861999511719, 1.0}
-		}
-	}
-}
-
-CameraNode $node131
-{
-	Name {string {"Camera"}}
-	ObjectRef {ref {$camera1}}
-
-	Transform
-	{
-		float[16]
-		{
-			{0.6858805418014526, 0.7276337742805481, -0.010816780850291252, 0.0,
-			 -0.31737011671066284, 0.31246861815452576, 0.8953432440757751, 0.0,
-			 0.6548618674278259, -0.6106656193733215, 0.4452453553676605, 0.0,
-			 7.481131553649902, -6.5076398849487305, 5.34366512298584, 1.0}
-		}
-	}
-}
-
-GeometryObject $geometry11		// Box011-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry65		// Cube
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{1.0, 0.9999999403953552, -1.0}, {1.0, -1.0, -1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0},
-				{1.0, 0.9999999403953552, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {1.0, -1.0, -1.0}, {1.0, -1.0, -1.0}, {0.9999993443489075, -1.0000005960464478, 1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-1.0000001192092896, -0.9999998211860657, -1.0},
-				{-1.0000001192092896, -0.9999998211860657, -1.0}, {-1.0000003576278687, -0.9999996423721313, 1.0}, {-0.9999999403953552, 1.0, 1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {1.0000004768371582, 0.999999463558197, 1.0}, {1.0, 0.9999999403953552, -1.0}, {-0.9999996423721313, 1.0000003576278687, -1.0}, {-0.9999999403953552, 1.0, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, 0.0, -1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0}, {0.0, -0.0, 1.0},
-				{1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {1.0, -2.8312206268310547e-07, 4.470341252726939e-08}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07}, {-2.8312206268310547e-07, -1.0, -1.0430819230577981e-07},
-				{-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {-1.0, 2.2351744632942427e-07, -1.341104365337742e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}, {2.384185791015625e-07, 1.0, 2.086162567138672e-07}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry16		// Box016-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry29		// Box029-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry34		// Box034-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry57		// Box057-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry44		// Box044-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry33		// Box033-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry21		// Box021-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry56		// Box056-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry8		// Box008-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry5		// Box005-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry20		// Box020-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry51		// Box051-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry17		// Box017-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry12		// Box012-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry25		// Box025-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry39		// Box039-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry35		// Box035-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry43		// Box043-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry31		// Box031-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry55		// Box055-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry3		// Box003-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry53		// Box053-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry15		// Box015-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry28		// Box028-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry23		// Box023-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry60		// Box060-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry1		// Box001-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry4		// Box004-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry42		// Box042-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry24		// Box024-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry22		// Box022-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry62		// Box062-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry59		// Box059-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry10		// Box010-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry46		// Box046-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry19		// Box019-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry58		// Box058-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry14		// Box014-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry6		// Box006-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry36		// Box036-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry32		// Box032-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry50		// Box050-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry49		// Box049-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry47		// Box047-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry30		// Box030-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry38		// Box038-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry48		// Box048-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry61		// Box061-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry63		// Box063-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry64		// Box064-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry26		// Box026-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry18		// Box018-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry37		// Box037-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry9		// Box009-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry7		// Box007-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry54		// Box054-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry13		// Box013-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry2		// Box002-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry41		// Box041-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry27		// Box027-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry40		// Box040-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry45		// Box045-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-GeometryObject $geometry52		// Box052-Pivot
-{
-	Mesh (primitive = "triangles")
-	{
-		VertexArray (attrib = "position")
-		{
-			float[3]		// 24
-			{
-				{-0.5, -0.5, 0.0}, {-0.5, 0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 1.0},
-				{-0.5, -0.5, 0.0}, {0.5, -0.5, 0.0}, {0.5, -0.5, 1.0}, {-0.5, -0.5, 1.0}, {0.5, -0.5, 0.0}, {0.5, 0.5, 0.0}, {0.5, 0.5, 1.0}, {0.5, -0.5, 1.0},
-				{0.5, 0.5, 0.0}, {-0.5, 0.5, 0.0}, {-0.5, 0.5, 1.0}, {0.5, 0.5, 1.0}, {-0.5, 0.5, 0.0}, {-0.5, -0.5, 0.0}, {-0.5, -0.5, 1.0}, {-0.5, 0.5, 1.0}
-			}
-		}
-
-		VertexArray (attrib = "normal")
-		{
-			float[3]		// 24
-			{
-				{-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {-0.0, 0.0, -1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0},
-				{0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {0.0, -1.0, -0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0}, {1.0, 0.0, 0.0},
-				{0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}, {-1.0, 0.0, -0.0}
-			}
-		}
-
-		VertexArray (attrib = "texcoord")
-		{
-			float[2]		// 24
-			{
-				{1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0},
-				{0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}, {0.0, 0.0}, {1.0, 0.0}, {1.0, 1.0}, {0.0, 1.0}
-			}
-		}
-
-		IndexArray
-		{
-			unsigned_int32[3]		// 12
-			{
-				{0, 1, 2}, {0, 2, 3}, {4, 5, 6}, {4, 6, 7}, {8, 9, 10}, {8, 10, 11}, {12, 13, 14}, {12, 14, 15}, {16, 17, 18}, {16, 18, 19}, {20, 21, 22}, {20, 22, 23}
-			}
-		}
-	}
-}
-
-LightObject $light1 (type = "point")		// Lamp
-{
-	Color (attrib = "light") {float[3] {{1.0, 1.0, 1.0}}}
-
-	Atten (curve = "inverse_square")
-	{
-		Param (attrib = "scale") {float {5.47722400800463}}
-	}
-}
-
-CameraObject $camera1		// Camera
-{
-	Param (attrib = "fov") {float {0.8575560450553894}}
-	Param (attrib = "near") {float {0.10000000149011612}}
-	Param (attrib = "far") {float {100.0}}
-}
-
-Material $material1
-{
-	Name {string {"Material"}}
-
-	Color (attrib = "diffuse") {float[3] {{0.6400000190734865, 0.6400000190734865, 0.6400000190734865}}}
-	Color (attrib = "specular") {float[3] {{0.5, 0.5, 0.5}}}
-	Param (attrib = "specular_power") {float {50}}
-}

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test/models/OpenGEX/animation_example.ogex


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