If `faceVertexCounter` does not start equal 3, then at line 291 you will get a warning
@@ -274,7 +274,7 @@ void STLImporter::LoadASCIIFile()
}
else pScene->mRootNode->mName.Set("<STL_ASCII>");
- unsigned int faceVertexCounter = 0;
+ unsigned int faceVertexCounter = 3;
for ( ;; )
{
// go to the next token