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@@ -35,29 +35,29 @@ Please check our Wiki as well: https://github.com/assimp/assimp/wiki
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__Importers__:
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- 3D
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-- 3DS
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-- 3MF
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+- [3DS](https://en.wikipedia.org/wiki/.3ds)
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+- [3MF](https://en.wikipedia.org/wiki/3D_Manufacturing_Format)
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- AC
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-- AC3D
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+- [AC3D](https://en.wikipedia.org/wiki/AC3D)
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- ACC
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- AMJ
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- ASE
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- ASK
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- B3D
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-- BLEND (Blender)
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-- BVH
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-- COB
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+- [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format))
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+- [BVH](https://en.wikipedia.org/wiki/Biovision_Hierarchy)
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- CMS
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-- DAE/Collada
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-- DXF
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+- COB
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+- [DAE/Collada](https://en.wikipedia.org/wiki/COLLADA)
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+- [DXF](https://en.wikipedia.org/wiki/AutoCAD_DXF)
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- ENFF
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-- FBX
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-- glTF 1.0 + GLB
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-- glTF 2.0
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+- [FBX](https://en.wikipedia.org/wiki/FBX)
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+- [glTF 1.0](https://en.wikipedia.org/wiki/GlTF#glTF_1.0) + GLB
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+- [glTF 2.0](https://en.wikipedia.org/wiki/GlTF#glTF_2.0)
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- HMB
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- IFC-STEP
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- IRR / IRRMESH
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-- LWO
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+- [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
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- LWS
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- LXO
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- MD2
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@@ -70,10 +70,10 @@ __Importers__:
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- MS3D
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- NDO
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- NFF
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-- OBJ
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-- OFF
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-- OGEX
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-- PLY
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+- [OBJ](https://en.wikipedia.org/wiki/Wavefront_.obj_file)
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+- [OFF](https://en.wikipedia.org/wiki/OFF_(file_format))
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+- [OGEX](https://en.wikipedia.org/wiki/Open_Game_Engine_Exchange)
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+- [PLY](https://en.wikipedia.org/wiki/PLY_(file_format))
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- PMX
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- PRJ
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- Q3O
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@@ -82,19 +82,19 @@ __Importers__:
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- SCN
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- SIB
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- SMD
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-- STL
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-- STP
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+- [STP](https://en.wikipedia.org/wiki/ISO_10303-21)
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+- [STL](https://en.wikipedia.org/wiki/STL_(file_format))
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- TER
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- UC
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- VTA
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- X
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-- X3D
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+- [X3D](https://en.wikipedia.org/wiki/X3D)
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- XGL
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- ZGL
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Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
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-- C4D (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange)
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+- [C4D](https://en.wikipedia.org/wiki/Cinema_4D) (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange)
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__Exporters__:
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