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@@ -1,61 +1,77 @@
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<importedScene>
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<importedScene>
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- <version 1.2 /> <smiley code=":-)" />
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+ <version name="1.2" /> <smiley code=":-)" />
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<node>
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<node>
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- <name/>
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- <transformation matrix4x4 />
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+ <name />
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+ <transformation type="matrix4x4" />
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<mesh refid="0" />
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<mesh refid="0" />
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- <mesh ... />
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+ <!--More mesh definitions-->
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+ <mesh />
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- <childnode/>
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- <childnode... />
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+ <childnode />
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+ <childnode />
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</node>
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</node>
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<meshes>
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<meshes>
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<mesh id="0">
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<mesh id="0">
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- <meshheader MatID, Vertexcount, Facecount, a.s.o. />
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+ <meshheader type="MatID, Vertexcount, Facecount, a.s.o." />
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<vertices>
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<vertices>
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- <vertex xyz />
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- <vertex ... />
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+ <vertex type="xyz" />
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+
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+ <!-- More vertex definitions -->
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+ <vertex />
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</vertices>
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</vertices>
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<texturecoords index="0">
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<texturecoords index="0">
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- <texturecoord uv />
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- <texturecoord ... />
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+ <texturecoord type="uv" />
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+ <texturecoord />
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</texturecoords>
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</texturecoords>
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<texturecoords index="..." />
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<texturecoords index="..." />
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<vertexcolors index="0">
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<vertexcolors index="0">
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- <color rgba />
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- <color ... />
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+ <color type="rgba" />
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+ <color />
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</vertexcolors>
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</vertexcolors>
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<vertexcolors index="..." />
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<vertexcolors index="..." />
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<normals>
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<normals>
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- <normal xyz />
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- <normal ... />
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+ <normal type="xyz" />
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+
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+ <!-- More normal definitions -->
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+ <normal />
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</normals>
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</normals>
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<tangents>
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<tangents>
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- <tangent xyz />
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- <tangent ... />
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+ <tangent type="xyz" />
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+
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+ <!-- More tangent definitions -->
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+ <tangent />
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</tangents>
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</tangents>
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<bitangents>
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<bitangents>
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- <bitangent xyz />
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- <bitangent ... />
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- </tangents>
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+ <bitangent type="xyz" />
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+
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+ <!-- More bitanget defiitions... -->
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+ <bitangent />
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+ </bitangents>
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<faces>
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<faces>
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<face numIndices="3" indices="p1, p2, p3" />
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<face numIndices="3" indices="p1, p2, p3" />
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- <face ... />
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+
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+ <!-- More faces -->
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+ <face />
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</faces>
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</faces>
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<bones>
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<bones>
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<bone>
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<bone>
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<name />
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<name />
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- <offset matrix4x4 />
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+ <offset type="matrix4x4" />
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<weights>
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<weights>
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- <weight v, w />
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- <weight... />
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+ <weight type="v, w" />
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+
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+ <!-- More weights -->
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+ <weight />
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</weights>
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</weights>
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</bone>
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</bone>
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- <bone ... />
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+
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+ <!-- More bones -->
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+ <bone />
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</bones>
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</bones>
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</mesh>
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</mesh>
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- <mesh id="x" ... />
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+ <!-- More meshes -->
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+ <mesh id="x" />
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</meshes>
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</meshes>
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<anims>
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<anims>
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<anim name="rudern" duration="4500" ticksPerSecond="50">
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<anim name="rudern" duration="4500" ticksPerSecond="50">
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@@ -63,24 +79,24 @@
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<rotation>
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<rotation>
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<rotkey time="0" rot="xyzw" />
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<rotkey time="0" rot="xyzw" />
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<rotkey time="100" rot="xyzw" />
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<rotkey time="100" rot="xyzw" />
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- ...
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+
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</rotation>
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</rotation>
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<translation>
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<translation>
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<transkey time="0" trans="xyz" />
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<transkey time="0" trans="xyz" />
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<transkey time="100" trans="xyz" />
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<transkey time="100" trans="xyz" />
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- ...
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+
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</translation>
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</translation>
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<scaling>
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<scaling>
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<scalekey time="0" scale="xyz" />
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<scalekey time="0" scale="xyz" />
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<scalekey time="100" scale="xyz" />
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<scalekey time="100" scale="xyz" />
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- ...
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- <scaling>
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+
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+ </scaling>
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</animbone>
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</animbone>
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<animbone nameOfAnimatedNode="blubb">
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<animbone nameOfAnimatedNode="blubb">
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- ...
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+
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</animbone>
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</animbone>
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</anim>
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</anim>
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- <anim ... />
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+ <anim />
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</anims>
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</anims>
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<materials>
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<materials>
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<material>
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<material>
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@@ -89,12 +105,14 @@
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<value/>
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<value/>
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</param>
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</param>
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</material>
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</material>
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- <material ... />
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+
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+ <!-- More material definitions-->
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+ <material />
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</materials>
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</materials>
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<textures>
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<textures>
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- </texture width, height, formatHint>
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+ <texture type="width, height, formatHint">
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<data />
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<data />
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</texture>
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</texture>
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- <texture ... />
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+ <texture />
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</textures>
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</textures>
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-</importedScene>
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+</importedScene>
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