Преглед изворни кода

Merge branch 'master' into fix/obj_with_bspline_crash

Kim Kulling пре 3 година
родитељ
комит
ba379c20e1

+ 4 - 5
.github/workflows/ccpp.yml

@@ -13,8 +13,7 @@ jobs:
     strategy:
       fail-fast: false
       matrix:
-        #name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
-        name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter]
+        name: [ubuntu-latest-g++, macos-latest-clang++, windows-latest-cl.exe, ubuntu-latest-clang++, ubuntu-gcc-hunter, macos-clang-hunter, windows-msvc-hunter]
         # For Windows msvc, for Linux and macOS let's use the clang compiler, use gcc for Linux.
         include:
           - name: windows-latest-cl.exe
@@ -39,9 +38,9 @@ jobs:
           - name: macos-clang-hunter
             os: macos-latest
             toolchain: ninja-clang-cxx17-fpic
-          #- name: windows-msvc-hunter
-          #  os: windows-latest
-          #  toolchain: ninja-vs-win64-cxx17
+          - name: windows-msvc-hunter
+            os: windows-latest
+            toolchain: ninja-vs-win64-cxx17
 
     steps:
     - uses: actions/checkout@v2

+ 2 - 2
CMakeLists.txt

@@ -49,8 +49,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
 IF(ASSIMP_HUNTER_ENABLED)
   include("cmake-modules/HunterGate.cmake")
   HunterGate(
-    URL "https://github.com/cpp-pm/hunter/archive/v0.23.311.tar.gz"
-    SHA1 "1a82b9b73055879181cb1466b2ab5d48ee8ae410"
+    URL "https://github.com/cpp-pm/hunter/archive/v0.24.0.tar.gz"
+    SHA1 "a3d7f4372b1dcd52faa6ff4a3bd5358e1d0e5efd"
   )
 
   add_definitions(-DASSIMP_USE_HUNTER)

+ 77 - 0
code/AssetLib/LWO/LWOFileData.h

@@ -64,6 +64,7 @@ namespace LWO {
 
 #define AI_LWO_FOURCC_LWOB AI_IFF_FOURCC('L', 'W', 'O', 'B')
 #define AI_LWO_FOURCC_LWO2 AI_IFF_FOURCC('L', 'W', 'O', '2')
+#define AI_LWO_FOURCC_LWO3 AI_IFF_FOURCC('L', 'W', 'O', '3')
 #define AI_LWO_FOURCC_LXOB AI_IFF_FOURCC('L', 'X', 'O', 'B')
 
 // chunks specific to the LWOB format
@@ -248,6 +249,57 @@ namespace LWO {
 #define AI_LWO_SPOT AI_IFF_FOURCC('S', 'P', 'O', 'T')
 #define AI_LWO_PICK AI_IFF_FOURCC('P', 'I', 'C', 'K')
 
+// Surface Part
+#define AI_LWO_NODS AI_IFF_FOURCC('N', 'O', 'D', 'S')
+#define AI_LWO_NNDS AI_IFF_FOURCC('N', 'N', 'D', 'S')
+#define AI_LWO_NTAG AI_IFF_FOURCC('N', 'T', 'A', 'G')
+#define AI_LWO_NRNM AI_IFF_FOURCC('N', 'R', 'N', 'M')
+#define AI_LWO_NRME AI_IFF_FOURCC('N', 'R', 'M', 'E')
+#define AI_LWO_NDTA AI_IFF_FOURCC('N', 'D', 'T', 'A')
+#define AI_LWO_ATTR AI_IFF_FOURCC('A', 'T', 'T', 'R')
+#define AI_LWO_VERS AI_IFF_FOURCC('V', 'E', 'R', 'S')
+#define AI_LWO_ENUM AI_IFF_FOURCC('E', 'N', 'U', 'M')
+#define AI_LWO_ENTR AI_IFF_FOURCC('E', 'N', 'T', 'R')
+#define AI_LWO_NAME AI_IFF_FOURCC('N', 'A', 'M', 'E')
+#define AI_LWO_FLAG AI_IFF_FOURCC('F', 'L', 'A', 'G')
+#define AI_LWO_TAG AI_IFF_FOURCC('T', 'A', 'G', ' ')
+#define AI_LWO_VALU AI_IFF_FOURCC('V', 'A', 'L', 'U')
+#define AI_LWO_IBGC AI_IFF_FOURCC('I', 'B', 'G', 'C')
+#define AI_LWO_IOPC AI_IFF_FOURCC('I', 'O', 'P', 'C')
+#define AI_LWO_IIMG AI_IFF_FOURCC('I', 'I', 'M', 'G')
+#define AI_LWO_TXTR AI_IFF_FOURCC('T', 'X', 'T', 'R')
+
+#define AI_LWO_IFAL AI_IFF_FOURCC('I', 'F', 'A', 'L')
+#define AI_LWO_ISCL AI_IFF_FOURCC('I', 'S', 'C', 'L')
+#define AI_LWO_IPOS AI_IFF_FOURCC('I', 'P', 'O', 'S')
+#define AI_LWO_IROT AI_IFF_FOURCC('I', 'R', 'O', 'T')
+#define AI_LWO_IBMP AI_IFF_FOURCC('I', 'B', 'M', 'P')
+#define AI_LWO_IUTD AI_IFF_FOURCC('I', 'U', 'T', 'D')
+#define AI_LWO_IVTD AI_IFF_FOURCC('I', 'V', 'T', 'D')
+
+#define AI_LWO_IPIX AI_IFF_FOURCC('I', 'P', 'I', 'X')
+#define AI_LWO_IMIP AI_IFF_FOURCC('I', 'M', 'I', 'P')
+#define AI_LWO_IMOD AI_IFF_FOURCC('I', 'M', 'O', 'D')
+#define AI_LWO_AMOD AI_IFF_FOURCC('A', 'M', 'O', 'D')
+#define AI_LWO_IINV AI_IFF_FOURCC('I', 'I', 'N', 'V')
+#define AI_LWO_INCR AI_IFF_FOURCC('I', 'N', 'C', 'R')
+#define AI_LWO_IAXS AI_IFF_FOURCC('I', 'A', 'X', 'S')
+#define AI_LWO_IFOT AI_IFF_FOURCC('I', 'F', 'O', 'T')
+#define AI_LWO_ITIM AI_IFF_FOURCC('I', 'T', 'I', 'M')
+#define AI_LWO_IWRL AI_IFF_FOURCC('I', 'W', 'R', 'L')
+#define AI_LWO_IUTI AI_IFF_FOURCC('I', 'U', 'T', 'I')
+#define AI_LWO_IINX AI_IFF_FOURCC('I', 'I', 'N', 'X')
+#define AI_LWO_IINY AI_IFF_FOURCC('I', 'I', 'N', 'Y')
+#define AI_LWO_IINZ AI_IFF_FOURCC('I', 'I', 'N', 'Z')
+#define AI_LWO_IREF AI_IFF_FOURCC('I', 'R', 'E', 'F')
+#define AI_LWO_IMST AI_IFF_FOURCC('I', 'M', 'S', 'T')
+#define AI_LWO_VPVL AI_IFF_FOURCC('V', 'P', 'V', 'L')
+#define AI_LWO_VPRM AI_IFF_FOURCC('V', 'P', 'R', 'M')
+#define AI_LWO_IMAP AI_IFF_FOURCC('I', 'M', 'A', 'P')
+#define AI_LWO_IUVI AI_IFF_FOURCC('I', 'U', 'V', 'I')
+#define AI_LWO_IUTL AI_IFF_FOURCC('I', 'U', 'T', 'L')
+#define AI_LWO_IVTL AI_IFF_FOURCC('I', 'V', 'T', 'L')
+
 // MODO extension - per-vertex normal vectors
 #define AI_LWO_MODO_NORM AI_IFF_FOURCC('N', 'O', 'R', 'M')
 
@@ -555,6 +607,31 @@ struct Surface {
     float mAdditiveTransparency;
 };
 
+// ---------------------------------------------------------------------------
+/** \brief Data structure for a LWO node
+ */
+struct Node {
+    // Name of node
+    std::string mName;
+
+    // RefName of node
+    std::string mRefName;
+
+    // Ref FileName
+    std::string fileName;
+};
+
+struct NodeAttribute {
+    //! Color of the surface
+    aiColor3D mColor;
+
+    //! true for two-sided materials
+    bool bDoubleSided;
+
+    //! Various material parameters
+    float mDiffuseValue, mSpecularValue, mTransparency, mGlossiness, mLuminosity, mColorHighlights;
+};
+
 // ---------------------------------------------------------------------------
 #define AI_LWO_VALIDATE_CHUNK_LENGTH(length, name, size)              \
     if (length < size) {                                              \

+ 209 - 13
code/AssetLib/LWO/LWOLoader.cpp

@@ -83,6 +83,7 @@ static const aiImporterDesc desc = {
 LWOImporter::LWOImporter() :
         mIsLWO2(),
         mIsLXOB(),
+        mIsLWO3(),
         mLayers(),
         mCurLayer(),
         mTags(),
@@ -182,16 +183,19 @@ void LWOImporter::InternReadFile(const std::string &pFile,
     mCurLayer->mIndex = (uint16_t) -1;
 
     // old lightwave file format (prior to v6)
+    mIsLWO2 = false;
+    mIsLWO3 = false;
+    mIsLXOB = false;
+
     if (AI_LWO_FOURCC_LWOB == fileType) {
         ASSIMP_LOG_INFO("LWO file format: LWOB (<= LightWave 5.5)");
 
-        mIsLWO2 = false;
-        mIsLXOB = false;
         LoadLWOBFile();
     } else if (AI_LWO_FOURCC_LWO2 == fileType) {
         // New lightwave format
-        mIsLXOB = false;
         ASSIMP_LOG_INFO("LWO file format: LWO2 (>= LightWave 6)");
+    } else if ( AI_LWO_FOURCC_LWO3 == fileType ) {
+        ASSIMP_LOG_INFO("LWO file format: LWO3 (>= LightWave 2018)");
     } else if (AI_LWO_FOURCC_LXOB == fileType) {
         // MODO file format
         mIsLXOB = true;
@@ -207,8 +211,13 @@ void LWOImporter::InternReadFile(const std::string &pFile,
         throw DeadlyImportError("Unknown LWO sub format: ", szBuff);
     }
 
-    if (AI_LWO_FOURCC_LWOB != fileType) {
-        mIsLWO2 = true;
+    if (AI_LWO_FOURCC_LWOB != fileType) {   //
+        if( AI_LWO_FOURCC_LWO3 == fileType ) {
+            mIsLWO3 = true;
+        } else {
+            mIsLWO2 = true;
+        }
+        
         LoadLWO2File();
 
         // The newer lightwave format allows the user to configure the
@@ -442,6 +451,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
 
     // The RemoveRedundantMaterials step will clean this up later
     pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials = (unsigned int)mSurfaces->size()];
+
     for (unsigned int mat = 0; mat < pScene->mNumMaterials; ++mat) {
         aiMaterial *pcMat = new aiMaterial();
         pScene->mMaterials[mat] = pcMat;
@@ -687,7 +697,7 @@ void LWOImporter::ResolveClips() {
 // ------------------------------------------------------------------------------------------------
 void LWOImporter::AdjustTexturePath(std::string &out) {
     // --- this function is used for both LWO2 and LWOB
-    if (!mIsLWO2 && ::strstr(out.c_str(), "(sequence)")) {
+    if (!mIsLWO2 && !mIsLWO3 && ::strstr(out.c_str(), "(sequence)")) {
 
         // remove the (sequence) and append 000
         ASSIMP_LOG_INFO("LWOB: Sequence of animated texture found. It will be ignored");
@@ -730,7 +740,7 @@ void LWOImporter::LoadLWOPoints(unsigned int length) {
         throw DeadlyImportError("LWO2: Points chunk length is not multiple of vertexLen (12)");
     }
     unsigned int regularSize = (unsigned int)mCurLayer->mTempPoints.size() + length / 12;
-    if (mIsLWO2) {
+    if (mIsLWO2 || mIsLWO3) {
         mCurLayer->mTempPoints.reserve(regularSize + (regularSize >> 2u));
         mCurLayer->mTempPoints.resize(regularSize);
 
@@ -1155,6 +1165,76 @@ void LWOImporter::LoadLWO2Clip(unsigned int length) {
     }
 }
 
+void LWOImporter::LoadLWO3Clip(unsigned int length) {
+    AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 12);
+
+    mClips.push_back(LWO::Clip());
+    LWO::Clip &clip = mClips.back();
+
+    // first - get the index of the clip
+    clip.idx = GetU4();
+
+    IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+    switch (head.type) {
+        case AI_LWO_STIL:
+            AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, STIL, 1);
+
+            // "Normal" texture
+            GetS0(clip.path, head.length);
+            clip.type = Clip::STILL;
+            break;
+
+        case AI_LWO_ISEQ:
+            AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, ISEQ, 16);
+            // Image sequence. We'll later take the first.
+            {
+                uint8_t digits = GetU1();
+                mFileBuffer++;
+                int16_t offset = GetU2();
+                mFileBuffer += 4;
+                int16_t start = GetU2();
+                mFileBuffer += 4;
+
+                std::string s;
+                std::ostringstream ss;
+                GetS0(s, head.length);
+
+                head.length -= (uint16_t)s.length() + 1;
+                ss << s;
+                ss << std::setw(digits) << offset + start;
+                GetS0(s, head.length);
+                ss << s;
+                clip.path = ss.str();
+                clip.type = Clip::SEQ;
+            }
+            break;
+
+        case AI_LWO_STCC:
+            ASSIMP_LOG_WARN("LWO3: Color shifted images are not supported");
+            break;
+
+        case AI_LWO_ANIM:
+            ASSIMP_LOG_WARN("LWO3: Animated textures are not supported");
+            break;
+
+        case AI_LWO_XREF:
+            AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, XREF, 4);
+
+            // Just a cross-reference to another CLIp
+            clip.type = Clip::REF;
+            clip.clipRef = GetU4();
+            break;
+
+        case AI_LWO_NEGA:
+            AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, NEGA, 2);
+            clip.negate = (0 != GetU2());
+            break;
+
+        default:
+            ASSIMP_LOG_WARN("LWO3: Encountered unknown CLIP sub-chunk");
+    }
+}
+
 // ------------------------------------------------------------------------------------------------
 // Load envelope description
 void LWOImporter::LoadLWO2Envelope(unsigned int length) {
@@ -1265,6 +1345,104 @@ void LWOImporter::LoadLWO2Envelope(unsigned int length) {
     }
 }
 
+void LWOImporter::LoadLWO3Envelope(unsigned int length) {
+    LE_NCONST uint8_t *const end = mFileBuffer + length;
+    AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4);
+
+    mEnvelopes.push_back(LWO::Envelope());
+    LWO::Envelope &envelope = mEnvelopes.back();
+
+    // Get the index of the envelope
+    envelope.index = ReadVSizedIntLWO2(mFileBuffer);
+
+    // ... and read all blocks
+    while (true) {
+        if (mFileBuffer + 8 >= end) break;
+        LE_NCONST IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+
+        if (mFileBuffer + head.length > end)
+            throw DeadlyImportError("LWO3: Invalid envelope chunk length");
+
+        uint8_t *const next = mFileBuffer + head.length;
+        switch (head.type) {
+                // Type & representation of the envelope
+            case AI_LWO_TYPE:
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, TYPE, 4);
+                mFileBuffer++; // skip user format
+
+                // Determine type of envelope
+                envelope.type = (LWO::EnvelopeType)*mFileBuffer;
+                ++mFileBuffer;
+                break;
+
+                // precondition
+            case AI_LWO_PRE:
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, PRE, 4);
+                envelope.pre = (LWO::PrePostBehaviour)GetU2();
+                break;
+
+                // postcondition
+            case AI_LWO_POST:
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, POST, 4);
+                envelope.post = (LWO::PrePostBehaviour)GetU2();
+                break;
+
+                // keyframe
+            case AI_LWO_KEY: {
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, KEY, 10);
+
+                envelope.keys.push_back(LWO::Key());
+                LWO::Key &key = envelope.keys.back();
+
+                key.time = GetF4();
+                key.value = GetF4();
+                break;
+            }
+
+                // interval interpolation
+            case AI_LWO_SPAN: {
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SPAN, 6);
+                if (envelope.keys.size() < 2)
+                    ASSIMP_LOG_WARN("LWO3: Unexpected SPAN chunk");
+                else {
+                    LWO::Key &key = envelope.keys.back();
+                    switch (GetU4()) {
+                        case AI_LWO_STEP:
+                            key.inter = LWO::IT_STEP;
+                            break;
+                        case AI_LWO_LINE:
+                            key.inter = LWO::IT_LINE;
+                            break;
+                        case AI_LWO_TCB:
+                            key.inter = LWO::IT_TCB;
+                            break;
+                        case AI_LWO_HERM:
+                            key.inter = LWO::IT_HERM;
+                            break;
+                        case AI_LWO_BEZI:
+                            key.inter = LWO::IT_BEZI;
+                            break;
+                        case AI_LWO_BEZ2:
+                            key.inter = LWO::IT_BEZ2;
+                            break;
+                        default:
+                            ASSIMP_LOG_WARN("LWO3: Unknown interval interpolation mode");
+                    };
+
+                    // todo ... read params
+                }
+                break;
+            }
+
+            default:
+                ASSIMP_LOG_WARN("LWO3: Encountered unknown ENVL subchunk");
+                break;
+        }
+        // regardless how much we did actually read, go to the next chunk
+        mFileBuffer = next;
+    }
+}
+
 // ------------------------------------------------------------------------------------------------
 // Load file - master function
 void LWOImporter::LoadLWO2File() {
@@ -1272,16 +1450,25 @@ void LWOImporter::LoadLWO2File() {
 
     LE_NCONST uint8_t *const end = mFileBuffer + fileSize;
     unsigned int iUnnamed = 0;
+
     while (true) {
         if (mFileBuffer + sizeof(IFF::ChunkHeader) > end) break;
-        const IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+
+        int bufOffset = 0;
+        if( head.type == AI_IFF_FOURCC_FORM ) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
 
         if (mFileBuffer + head.length > end) {
             throw DeadlyImportError("LWO2: Chunk length points behind the file");
             break;
         }
         uint8_t *const next = mFileBuffer + head.length;
-
+        mFileBuffer += bufOffset;
         if (!head.length) {
             mFileBuffer = next;
             continue;
@@ -1337,7 +1524,6 @@ void LWOImporter::LoadLWO2File() {
 
                 break;
             }
-
                 // vertex list
             case AI_LWO_PNTS: {
                 if (skip)
@@ -1399,19 +1585,29 @@ void LWOImporter::LoadLWO2File() {
 
                 // surface chunk
             case AI_LWO_SURF: {
-                LoadLWO2Surface(head.length);
+                if( mIsLWO3 )
+                    LoadLWO3Surface(head.length);
+                else
+                    LoadLWO2Surface(head.length);
+
                 break;
             }
 
                 // clip chunk
             case AI_LWO_CLIP: {
-                LoadLWO2Clip(head.length);
+                if( mIsLWO3 )
+                    LoadLWO3Clip(head.length);
+                else
+                    LoadLWO2Clip(head.length);
                 break;
             }
 
                 // envelope chunk
             case AI_LWO_ENVL: {
-                LoadLWO2Envelope(head.length);
+                if( mIsLWO3 )
+                    LoadLWO3Envelope(head.length);
+                else
+                    LoadLWO2Envelope(head.length);
                 break;
             }
         }

+ 32 - 0
code/AssetLib/LWO/LWOLoader.h

@@ -116,6 +116,8 @@ private:
     */
     inline void GetS0(std::string &out, unsigned int max);
     inline float GetF4();
+    inline float GetF8();
+    inline uint64_t GetU8();
     inline uint32_t GetU4();
     inline uint16_t GetU2();
     inline uint8_t GetU1();
@@ -131,6 +133,7 @@ private:
      *  @param size Maximum size to be read, in bytes.
      */
     void LoadLWO2Surface(unsigned int size);
+    void LoadLWO3Surface(unsigned int size);
 
     // -------------------------------------------------------------------
     /** Loads a texture block from a LWO2 file.
@@ -197,12 +200,23 @@ private:
      *  @param length Size of the chunk
     */
     void LoadLWO2Clip(unsigned int length);
+    void LoadLWO3Clip(unsigned int length);
 
     // -------------------------------------------------------------------
     /** Load an envelope from an EVL chunk
      *  @param length Size of the chunk
     */
     void LoadLWO2Envelope(unsigned int length);
+    void LoadLWO3Envelope(unsigned int length);
+
+    // -------------------------------------------------------------------
+    /** Load an nodal blocks from surface form
+     *  @param length Size of the chunk
+    */
+    void LoadNodalBlocks(unsigned int length);
+    void LoadNodes(unsigned int length);
+    void LoadNodeTag(unsigned int length);
+    void LoadNodeData(unsigned int length);
 
     // -------------------------------------------------------------------
     /** Count vertices and faces in a LWOB/LWO2 file
@@ -347,6 +361,8 @@ protected:
     /** true if the file is a LXOB file*/
     bool mIsLXOB;
 
+    bool mIsLWO3;
+
     /** Temporary list of layers from the file */
     LayerList *mLayers;
 
@@ -400,6 +416,22 @@ inline float LWOImporter::GetF4() {
     return f;
 }
 
+inline float LWOImporter::GetF8() {
+    double f;
+    ::memcpy(&f, mFileBuffer, 8);
+    mFileBuffer += 8;
+    AI_LSWAP8(f);
+    return (float)f;
+}
+
+inline uint64_t LWOImporter::GetU8() {
+    uint64_t f;
+    ::memcpy(&f, mFileBuffer, 8);
+    mFileBuffer += 8;
+    AI_LSWAP8(f);
+    return f;
+}
+
 // ------------------------------------------------------------------------------------------------
 inline uint32_t LWOImporter::GetU4() {
     uint32_t f;

+ 313 - 2
code/AssetLib/LWO/LWOMaterial.cpp

@@ -159,7 +159,7 @@ bool LWOImporter::HandleTextures(aiMaterial *pcMat, const TextureList &in, aiTex
 
         // The older LWOB format does not use indirect references to clips.
         // The file name of a texture is directly specified in the tex chunk.
-        if (mIsLWO2) {
+        if (mIsLWO2 || mIsLWO3) {
             // find the corresponding clip (take the last one if multiple
             // share the same index)
             ClipList::iterator end = mClips.end(), candidate = end;
@@ -270,7 +270,7 @@ void LWOImporter::ConvertMaterial(const LWO::Surface &surf, aiMaterial *pcMat) {
     aiShadingMode m;
     if (surf.mSpecularValue && surf.mGlossiness) {
         float fGloss;
-        if (mIsLWO2) {
+        if (mIsLWO2 || mIsLWO3) {
             fGloss = std::pow(surf.mGlossiness * ai_real(10.0) + ai_real(2.0), ai_real(2.0));
         } else {
             if (16.0 >= surf.mGlossiness)
@@ -688,6 +688,252 @@ void LWOImporter::LoadLWO2ShaderBlock(LE_NCONST IFF::SubChunkHeader * /*head*/,
     surf.mShaders.push_back(shader);
 }
 
+// ------------------------------------------------------------------------------------------------
+void LWOImporter::LoadNodalBlocks(unsigned int size) {
+    LE_NCONST uint8_t *const end = mFileBuffer + size;
+
+    while (true) {
+        if (mFileBuffer + 8 >= end)
+            break;
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+        int bufOffset = 0;
+        if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
+
+        if (mFileBuffer + head.length > end) {
+            throw DeadlyImportError("LWO3: cannot read length; LoadNodalBlocks");
+        }
+        int node_idx = 0;
+        uint8_t *const next = mFileBuffer + head.length;
+        mFileBuffer += bufOffset;
+        switch (head.type) {
+        case AI_LWO_NNDS:
+            node_idx++;
+            LoadNodes(head.length);
+            break;
+        }
+
+        mFileBuffer = next;
+    }
+}
+
+// ------------------------------------------------------------------------------------------------
+void LWOImporter::LoadNodes(unsigned int size) {
+    LE_NCONST uint8_t *const end = mFileBuffer + size;
+
+    while (true) {
+        if (mFileBuffer + 8 >= end)
+            break;
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+        int bufOffset = 0;
+        if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
+
+        if (mFileBuffer + head.length > end) {
+            throw DeadlyImportError("LWO3: cannot read length; LoadNodes");
+        }
+
+        uint8_t *const next = mFileBuffer + head.length;
+        mFileBuffer += bufOffset;
+        switch (head.type) {
+        case AI_LWO_NTAG:
+            LoadNodeTag(head.length);
+            break;
+        }
+
+        mFileBuffer = next;
+    }
+}
+
+// ------------------------------------------------------------------------------------------------
+void LWOImporter::LoadNodeTag(unsigned int size) {
+    LE_NCONST uint8_t *const end = mFileBuffer + size;
+
+    while (true) {
+        if (mFileBuffer + 8 >= end)
+            break;
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+        int bufOffset = 0;
+        if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
+
+        if (mFileBuffer + head.length > end) {
+            throw DeadlyImportError("LWO3: cannot read length; LoadNodeTag");
+        }
+
+        uint8_t *const next = mFileBuffer + head.length;
+        mFileBuffer += bufOffset;
+
+        switch (head.type) {
+        case AI_LWO_NDTA:
+            LoadNodeData(head.length);
+            break;
+        }
+
+        mFileBuffer = next;
+    }
+}
+
+// ------------------------------------------------------------------------------------------------
+void LWOImporter::LoadNodeData(unsigned int size) {
+    LE_NCONST uint8_t *const end = mFileBuffer + size;
+
+    LWO::Surface &surf = mSurfaces->back();
+
+    while (true) {
+        if (mFileBuffer + 8 >= end)
+            break;
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+        int bufOffset = 0;
+        if (head.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
+
+        if (mFileBuffer + head.length > end) {
+            throw DeadlyImportError("LWO3: INVALID LENGTH; LoadNodeData");
+        }
+
+        uint8_t *const next = mFileBuffer + head.length;
+        mFileBuffer += bufOffset;
+        switch (head.type) {
+            case AI_LWO_VERS:
+            case AI_LWO_ENUM:
+            case AI_LWO_IBGC:
+            case AI_LWO_IOPC:
+            case AI_LWO_IIMG:
+            case AI_LWO_TXTR:
+            case AI_LWO_IFAL:
+            case AI_LWO_ISCL:
+            case AI_LWO_IPOS:
+            case AI_LWO_IROT:
+            case AI_LWO_IBMP:
+            case AI_LWO_IUTD:
+            case AI_LWO_IVTD:
+
+            case AI_LWO_IPIX:
+            case AI_LWO_IMIP:
+            case AI_LWO_IMOD:
+            case AI_LWO_AMOD:
+            case AI_LWO_IINV:
+            case AI_LWO_INCR:
+            case AI_LWO_IAXS:
+            case AI_LWO_IFOT:
+            case AI_LWO_ITIM:
+            case AI_LWO_IWRL:
+            case AI_LWO_IUTI:
+            case AI_LWO_IUVI:
+            case AI_LWO_IINX:
+            case AI_LWO_IINY:
+            case AI_LWO_IINZ:
+            case AI_LWO_IREF:
+            case AI_LWO_IMST:
+            case AI_LWO_IMAP:
+            case AI_LWO_IUTL:
+            case AI_LWO_IVTL:
+            case AI_LWO_VPVL:
+            case AI_LWO_VPRM:
+                mFileBuffer = next;
+                break;
+            case AI_LWO_ENTR:
+                std::string attrName;
+
+                while (true) {
+                    if (mFileBuffer + 8 >= next)
+                        break;
+
+                    IFF::ChunkHeader head1 = IFF::LoadChunk(mFileBuffer);
+                    int bufOffset1 = 0;
+                    if (head1.type == AI_IFF_FOURCC_FORM) { // not chunk, it's a form
+                        mFileBuffer -= 8;
+                        head1 = IFF::LoadForm(mFileBuffer);
+                        bufOffset1 = 4;
+                    }
+
+                    if (mFileBuffer + head1.length > end) {
+                        throw DeadlyImportError("LWO3: cannot read length;");
+                    }
+                    uint8_t *const next1 = mFileBuffer + head1.length;
+                    mFileBuffer += bufOffset1;
+
+                    switch (head1.type) {
+                        case AI_LWO_FLAG:
+                        case AI_LWO_TAG:
+                            mFileBuffer = next1;
+                            break;
+                        case AI_LWO_NAME:
+                            GetS0(attrName, head1.length);
+                            break;
+                        case AI_LWO_VALU:
+                            mFileBuffer += 8;
+
+                            std::string valueType;
+                            GetS0(valueType, 8);
+
+                            if (valueType == "int") {
+                                static_cast<void>(GetU4());
+                            } else if (valueType == "double") {
+                                static_cast<void>(GetU8());
+                            } else if (valueType == "vparam") {
+                                mFileBuffer += 24;
+
+                                float value = GetF8();
+                                if (attrName == "Diffuse") {
+                                    surf.mDiffuseValue = value;
+                                } else if (attrName == "Specular") {
+                                    surf.mSpecularValue = value;
+                                } else if (attrName == "Transparency") {
+                                    surf.mTransparency = value;
+                                } else if (attrName == "Glossiness") {
+                                    surf.mGlossiness = value;
+                                } else if (attrName == "Luminosity") {
+                                    surf.mLuminosity = value;
+                                } else if (attrName == "Color Highlight") {
+                                    surf.mColorHighlights = value;
+                                } else if (attrName == "Refraction Index") {
+                                    surf.mIOR = value;
+                                } else if (attrName == "Bump Height") {
+                                    surf.mBumpIntensity = value;
+                                }
+                            } else if (valueType == "vparam3") {
+                                mFileBuffer += 24;
+
+                                float value1, value2, value3;
+                                value1 = GetF8();
+                                value2 = GetF8();
+                                value3 = GetF8();
+
+                                if (attrName == "Color") {
+                                    surf.mColor.r = value1;
+                                    surf.mColor.g = value2;
+                                    surf.mColor.b = value3;
+                                }
+                            }
+
+                            mFileBuffer = next1;
+                            break;
+                    }
+                }
+
+                break;
+        }
+    }
+}
+
 // ------------------------------------------------------------------------------------------------
 void LWOImporter::LoadLWO2Surface(unsigned int size) {
     LE_NCONST uint8_t *const end = mFileBuffer + size;
@@ -841,4 +1087,69 @@ void LWOImporter::LoadLWO2Surface(unsigned int size) {
     }
 }
 
+void LWOImporter::LoadLWO3Surface(unsigned int size) {
+    mFileBuffer += 8;
+    LE_NCONST uint8_t *const end = mFileBuffer + size - 12;
+
+    mSurfaces->push_back(LWO::Surface());
+    LWO::Surface &surf = mSurfaces->back();
+
+    GetS0(surf.mName, size);
+
+    // check whether this surface was derived from any other surface
+    std::string derived;
+    GetS0(derived, (unsigned int)(end - mFileBuffer));
+    if (derived.length()) {
+        // yes, find this surface
+        for (SurfaceList::iterator it = mSurfaces->begin(), itEnd = mSurfaces->end() - 1; it != itEnd; ++it) {
+            if ((*it).mName == derived) {
+                // we have it ...
+                surf = *it;
+                derived.clear();
+                break;
+            }
+        }
+        if (derived.size()) {
+            ASSIMP_LOG_WARN("LWO3: Unable to find source surface: ", derived);
+        }
+    }
+    while (true) {
+        if (mFileBuffer + 8 >= end)
+            break;
+
+        IFF::ChunkHeader head = IFF::LoadChunk(mFileBuffer);
+        int bufOffset = 0;
+        if( head.type == AI_IFF_FOURCC_FORM ) { // not chunk, it's a form
+            mFileBuffer -= 8;
+            head = IFF::LoadForm(mFileBuffer);
+            bufOffset = 4;
+        }
+
+        if (mFileBuffer + head.length > end) {
+            throw DeadlyImportError("LWO3: cannot read length; LoadLWO3Surface");
+        }
+
+        uint8_t *const next = mFileBuffer + head.length;
+        mFileBuffer += bufOffset;
+        switch (head.type) {
+            case AI_LWO_NODS:
+                LoadNodalBlocks(head.length);
+                break;
+                // polygon sidedness
+            case AI_LWO_SIDE: {
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SIDE, 2);
+                surf.bDoubleSided = (3 == GetU2());
+                break;
+            }
+                // maximum smoothing angle
+            case AI_LWO_SMAN: {
+                AI_LWO_VALIDATE_CHUNK_LENGTH(head.length, SMAN, 4);
+                surf.mMaximumSmoothAngle = std::fabs(GetF4());
+                break;
+            }
+        }
+        mFileBuffer = next;
+    }
+}
+
 #endif // !! ASSIMP_BUILD_NO_X_IMPORTER

+ 29 - 0
code/Common/IFF.h

@@ -35,6 +35,17 @@ struct SubChunkHeader
     uint16_t length;
 };
 
+/////////////////////////////////////////////////////////////////////////////////
+//! Describes an IFF form header
+/////////////////////////////////////////////////////////////////////////////////
+struct FormHeader
+{
+    //! Length of the chunk data, in bytes
+    uint32_t length;
+
+    //! Type of the chunk header - FourCC
+    uint32_t type;
+};
 
 #define AI_IFF_FOURCC(a,b,c,d) ((uint32_t) (((uint8_t)a << 24u) | \
     ((uint8_t)b << 16u) | ((uint8_t)c << 8u) | ((uint8_t)d)))
@@ -77,6 +88,24 @@ inline SubChunkHeader LoadSubChunk(uint8_t*& outFile)
     return head;
 }
 
+/////////////////////////////////////////////////////////////////////////////////
+//! Load a chunk header
+//! @param outFile Pointer to the file data - points to the chunk data afterwards
+//! @return Copy of the chunk header
+/////////////////////////////////////////////////////////////////////////////////
+inline ChunkHeader LoadForm(uint8_t*& outFile)
+{
+    ChunkHeader head;
+    outFile += 4;
+    ::memcpy(&head.length, outFile, 4);
+    outFile += 4;
+    ::memcpy(&head.type, outFile, 4);
+
+    AI_LSWAP4(head.length);
+    AI_LSWAP4(head.type);
+    return head;
+}
+
 /////////////////////////////////////////////////////////////////////////////////
 //! Read the file header and return the type of the file and its size
 //! @param outFile Pointer to the file data. The buffer must at

+ 48 - 1
include/assimp/material.inl

@@ -130,7 +130,54 @@ AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
 }
 
 // ---------------------------------------------------------------------------
-AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
+// Specialisation for a single bool.
+// Casts floating point and integer to bool
+template <>
+AI_FORCE_INLINE
+        aiReturn
+        aiMaterial::Get(const char *pKey, unsigned int type,
+                unsigned int idx, bool &pOut) const {
+    const aiMaterialProperty *prop;
+    const aiReturn ret = ::aiGetMaterialProperty(this, pKey, type, idx,
+            (const aiMaterialProperty **)&prop);
+    if (AI_SUCCESS == ret) {
+
+        switch (prop->mType) {
+            // Type cannot be converted
+        default: return AI_FAILURE;
+
+        case aiPTI_Buffer: {
+            // Native bool value storage
+            if (prop->mDataLength < sizeof(bool)) {
+                return AI_FAILURE;
+            }
+            ::memcpy(&pOut, prop->mData, sizeof(bool));
+        } break;
+
+        case aiPTI_Float:
+        case aiPTI_Double: {
+            // Read as float and cast to bool
+            float value = 0.0f;
+            if (AI_SUCCESS == ::aiGetMaterialFloat(this, pKey, type, idx, &value)) {
+                pOut = static_cast<bool>(value);
+                return AI_SUCCESS;
+            }
+            return AI_FAILURE;
+        }
+        case aiPTI_Integer: {
+            // Cast to bool
+            const int value = static_cast<int>(*prop->mData);
+            pOut = static_cast<bool>(value);
+            return AI_SUCCESS;
+        }
+        }
+    }
+    return ret;
+}
+
+// ---------------------------------------------------------------------------
+AI_FORCE_INLINE
+aiReturn aiMaterial::Get(const char* pKey,unsigned int type,
         unsigned int idx,ai_real* pOut,
         unsigned int* pMax) const {
     return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax);

+ 1 - 1
include/assimp/pbrmaterial.h

@@ -61,7 +61,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR
 #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR AI_MATKEY_ROUGHNESS_FACTOR
 
-//#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS "$mat.gltf.pbrSpecularGlossiness", 0, 0
+#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS AI_MATKEY_GLOSSINESS_FACTOR
 #define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR AI_MATKEY_GLOSSINESS_FACTOR
 
 // Use AI_MATKEY_SHADING_MODEL == aiShadingMode_Unlit instead

+ 87 - 6
test/unit/utMaterialSystem.cpp

@@ -125,13 +125,94 @@ TEST_F(MaterialSystemTest, testStringProperty) {
 }
 
 // ------------------------------------------------------------------------------------------------
-TEST_F(MaterialSystemTest, testMaterialNameAccess) {
-    aiMaterial *mat = new aiMaterial();
-    EXPECT_NE(nullptr, mat);
-
-    aiString name = mat->GetName();
+TEST_F(MaterialSystemTest, testDefaultMaterialName) {
+    aiString name = pcMat->GetName();
     const int retValue(strncmp(name.C_Str(), AI_DEFAULT_MATERIAL_NAME, name.length));
     EXPECT_EQ(0, retValue);
+}
+
+// ------------------------------------------------------------------------------------------------
+TEST_F(MaterialSystemTest, testBoolProperty) {
+    const bool valTrue = true;
+    const bool valFalse = false;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&valTrue, 1, "bool_true"));
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&valFalse, 1, "bool_false"));
+
+    bool read = false;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("bool_true", 0, 0, read));
+    EXPECT_TRUE(read) << "read true bool";
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("bool_false", 0, 0, read));
+    EXPECT_FALSE(read) << "read false bool";
+}
+
+// ------------------------------------------------------------------------------------------------
+TEST_F(MaterialSystemTest, testCastIntProperty) {
+    int value = 10;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "integer"));
+    value = 0;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
+    value = -1;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "negative"));
+
+    // To float
+    float valFloat = 0.0f;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("integer", 0, 0, valFloat));
+    EXPECT_EQ(10.0f, valFloat);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valFloat));
+    EXPECT_EQ(0.0f, valFloat);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("negative", 0, 0, valFloat));
+    EXPECT_EQ(-1.0f, valFloat);
+
+    // To bool
+    bool valBool = false;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("integer", 0, 0, valBool));
+    EXPECT_EQ(true, valBool);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
+    EXPECT_EQ(false, valBool);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("negative", 0, 0, valBool));
+    EXPECT_EQ(true, valBool);
+}
+
+// ------------------------------------------------------------------------------------------------
+TEST_F(MaterialSystemTest, testCastFloatProperty) {
+    float value = 150392.63f;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "float"));
+    value = 0;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
+
+    // To int
+    int valInt = 0.0f;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valInt));
+    EXPECT_EQ(150392, valInt);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valInt));
+    EXPECT_EQ(0, valInt);
+
+    // To bool
+    bool valBool = false;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valBool));
+    EXPECT_EQ(true, valBool);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
+    EXPECT_EQ(false, valBool);
+}
 
-    delete mat;
+// ------------------------------------------------------------------------------------------------
+TEST_F(MaterialSystemTest, testCastSmallFloatProperty) {
+    float value = 0.0078125f;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "float"));
+    value = 0;
+    EXPECT_EQ(AI_SUCCESS, pcMat->AddProperty(&value, 1, "zero"));
+
+    // To int
+    int valInt = 0.0f;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valInt));
+    EXPECT_EQ(0, valInt);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valInt));
+    EXPECT_EQ(0, valInt);
+
+    // To bool
+    bool valBool = false;
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("float", 0, 0, valBool));
+    EXPECT_EQ(true, valBool);
+    EXPECT_EQ(AI_SUCCESS, pcMat->Get("zero", 0, 0, valBool));
+    EXPECT_EQ(false, valBool);
 }