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@@ -365,10 +365,10 @@ void STLImporter::LoadASCIIFile( aiNode *root ) {
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pMesh->mNumFaces = static_cast<unsigned int>(positionBuffer.size() / 3);
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pMesh->mNumVertices = static_cast<unsigned int>(positionBuffer.size());
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pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
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- memcpy(pMesh->mVertices, &positionBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
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+ memcpy(pMesh->mVertices, positionBuffer.data(), pMesh->mNumVertices * sizeof(aiVector3D));
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positionBuffer.clear();
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pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
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- memcpy(pMesh->mNormals, &normalBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
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+ memcpy(pMesh->mNormals, normalBuffer.data(), pMesh->mNumVertices * sizeof(aiVector3D));
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normalBuffer.clear();
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// now copy faces
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