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Removed unreferenced variables.

Marcel Metz 13 gadi atpakaļ
vecāks
revīzija
c1b28ff1ce

+ 0 - 1
samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp

@@ -177,7 +177,6 @@ int LoadGLTextures(const aiScene* scene)
 	/* Before calling ilInit() version should be checked. */
 	if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
 	{
-		ILint test = ilGetInteger(IL_VERSION_NUM);
 		/// wrong DevIL version ///
 		std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
 		char* cErr_msg = (char *) err_msg.c_str();

+ 0 - 4
tools/assimp_view/Display.cpp

@@ -287,10 +287,6 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
 	TreeView_SetItem(GetDlgItem(g_hDlg,IDC_TREE1),
 		m_pcCurrentTexture->hTreeItem);
 
-	// change this in the old aiMaterial structure, too
-	aiMaterial* pcMat = (aiMaterial*)
-		g_pcAsset->pcScene->mMaterials[m_pcCurrentTexture->iMatIndex];
- 	
 	// update all meshes referencing this material
 	for (unsigned int i = 0; i < g_pcAsset->pcScene->mNumMeshes;++i)
 	{