Selaa lähdekoodia

Merge branch 'pugi_xml' of https://github.com/assimp/assimp into pugi_xml

kkulling 5 vuotta sitten
vanhempi
commit
c2f0bf68af

+ 67 - 51
code/AssetLib/AMF/AMFImporter.cpp

@@ -115,10 +115,9 @@ bool AMFImporter::Find_NodeElement(const std::string &pID, const AMFNodeElementB
     return false;
     return false;
 }
 }
 
 
-bool AMFImporter::Find_ConvertedNode(const std::string &pID, std::list<aiNode *> &pNodeList, aiNode **pNode) const {
+bool AMFImporter::Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const {
     aiString node_name(pID.c_str());
     aiString node_name(pID.c_str());
-
-    for (aiNode *node : pNodeList) {
+    for (aiNode *node : nodeArray) {
         if (node->mName == node_name) {
         if (node->mName == node_name) {
             if (pNode != nullptr) {
             if (pNode != nullptr) {
                 *pNode = node;
                 *pNode = node;
@@ -267,7 +266,7 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
     }
     }
 
 
     mXmlParser = new XmlParser();
     mXmlParser = new XmlParser();
-    if (!mXmlParser->parse( file.get() )) {
+    if (!mXmlParser->parse(file.get())) {
         delete mXmlParser;
         delete mXmlParser;
         throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
         throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
     }
     }
@@ -279,6 +278,15 @@ void AMFImporter::ParseFile(const std::string &pFile, IOSystem *pIOHandler) {
     ParseNode_Root();
     ParseNode_Root();
 } // namespace Assimp
 } // namespace Assimp
 
 
+void AMFImporter::ParseHelper_Node_Enter(AMFNodeElementBase *node) {
+    mNodeElement_Cur->Child.push_back(node); // add new element to current element child list.
+    mNodeElement_Cur = node;
+}
+
+void AMFImporter::ParseHelper_Node_Exit() {
+    if (mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
+}
+
 // <amf
 // <amf
 // unit="" - The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
 // unit="" - The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
 // version="" - Version of file format.
 // version="" - Version of file format.
@@ -327,9 +335,8 @@ void AMFImporter::ParseNode_Root() {
         } else if (currentName == "metadata") {
         } else if (currentName == "metadata") {
             ParseNode_Metadata(currentNode);
             ParseNode_Metadata(currentNode);
         }
         }
-        mNodeElement_Cur = ne; // force restore "current" element
     }
     }
-
+    mNodeElement_Cur = ne; // force restore "current" element
     mNodeElement_List.push_back(ne); // add to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // add to node element list because its a new object in graph.
 }
 }
 
 
@@ -354,15 +361,18 @@ void AMFImporter::ParseNode_Constellation(XmlNode &node) {
     }
     }
 
 
     // Check for child nodes
     // Check for child nodes
-    for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
-        std::string name = currentNode.name();
-        if (name == "instance") {
-            ParseNode_Instance(currentNode);
-        } else if (name == "metadata") {
-            ParseNode_Metadata(currentNode);
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+            std::string name = currentNode.name();
+            if (name == "instance") {
+                ParseNode_Instance(currentNode);
+            } else if (name == "metadata") {
+                ParseNode_Metadata(currentNode);
+            }
         }
         }
-    }
-    if (node.empty()) {
+        ParseHelper_Node_Exit();
+    } else {
         mNodeElement_Cur->Child.push_back(ne);
         mNodeElement_Cur->Child.push_back(ne);
     }
     }
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
@@ -390,31 +400,34 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
     AMFInstance &als = *((AMFInstance *)ne);
     AMFInstance &als = *((AMFInstance *)ne);
     als.ObjectID = objectid;
     als.ObjectID = objectid;
 
 
-    if (node.empty()) {
-        mNodeElement_Cur->Child.push_back(ne);
-    }
-    for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
-        bool read_flag[6] = { false, false, false, false, false, false };
-        std::string currentName = currentNode.name();
-        if (currentName == "deltax") {
-            read_flag[0] = true;
-            als.Delta.x = (ai_real) std::atof(currentNode.value());
-        } else if (currentName == "deltay") {
-            read_flag[1] = true;
-            als.Delta.y = (ai_real)std::atof(currentNode.value());
-        } else if (currentName == "deltaz") {
-            read_flag[2] = true;
-            als.Delta.z = (ai_real)std::atof(currentNode.value());
-        } else if (currentName == "rx") {
-            read_flag[3] = true;
-            als.Delta.x = (ai_real)std::atof(currentNode.value());
-        } else if (currentName == "ry") {
-            read_flag[4] = true;
-            als.Delta.y = (ai_real)std::atof(currentNode.value());
-        } else if (currentName == "rz") {
-            read_flag[5] = true;
-            als.Delta.z = (ai_real)std::atof(currentNode.value());
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+            bool read_flag[6] = { false, false, false, false, false, false };
+            std::string currentName = currentNode.name();
+            if (currentName == "deltax") {
+                read_flag[0] = true;
+                als.Delta.x = (ai_real)std::atof(currentNode.value());
+            } else if (currentName == "deltay") {
+                read_flag[1] = true;
+                als.Delta.y = (ai_real)std::atof(currentNode.value());
+            } else if (currentName == "deltaz") {
+                read_flag[2] = true;
+                als.Delta.z = (ai_real)std::atof(currentNode.value());
+            } else if (currentName == "rx") {
+                read_flag[3] = true;
+                als.Delta.x = (ai_real)std::atof(currentNode.value());
+            } else if (currentName == "ry") {
+                read_flag[4] = true;
+                als.Delta.y = (ai_real)std::atof(currentNode.value());
+            } else if (currentName == "rz") {
+                read_flag[5] = true;
+                als.Delta.z = (ai_real)std::atof(currentNode.value());
+            }
         }
         }
+        ParseHelper_Node_Exit();
+    } else {
+        mNodeElement_Cur->Child.push_back(ne);
     }
     }
 
 
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
@@ -428,7 +441,7 @@ void AMFImporter::ParseNode_Instance(XmlNode &node) {
 // Multi elements - Yes.
 // Multi elements - Yes.
 // Parent element - <amf>.
 // Parent element - <amf>.
 void AMFImporter::ParseNode_Object(XmlNode &node) {
 void AMFImporter::ParseNode_Object(XmlNode &node) {
-    
+
     AMFNodeElementBase *ne(nullptr);
     AMFNodeElementBase *ne(nullptr);
 
 
     // Read attributes for node <object>.
     // Read attributes for node <object>.
@@ -445,19 +458,22 @@ void AMFImporter::ParseNode_Object(XmlNode &node) {
 
 
     // Check for child nodes
     // Check for child nodes
     bool col_read = false;
     bool col_read = false;
-    if (node.empty()) {
-        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
-    }
-    for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
-        const std::string currentName = currentNode.name();
-        if (currentName == "color") {
-            ParseNode_Color(currentNode);
-            col_read = true;
-        } else if (currentName == "mesh") {
-            ParseNode_Mesh(currentNode);
-        } else if (currentName == "metadata") {
-            ParseNode_Metadata(currentNode);
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+            const std::string currentName = currentNode.name();
+            if (currentName == "color") {
+                ParseNode_Color(currentNode);
+                col_read = true;
+            } else if (currentName == "mesh") {
+                ParseNode_Mesh(currentNode);
+            } else if (currentName == "metadata") {
+                ParseNode_Metadata(currentNode);
+            }
         }
         }
+        ParseHelper_Node_Exit();
+    } else {
+        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
     }
     }
 
 
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.

+ 14 - 9
code/AssetLib/AMF/AMFImporter.hpp

@@ -139,6 +139,10 @@ private:
         const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
         const AMFTexMap *TexMap; ///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
     };
     };
 
 
+    using AMFMetaDataArray = std::vector<AMFMetadata*>;
+    using MeshArray = std::vector<aiMesh*>;
+    using NodeArray = std::vector<aiNode*>;
+
     /// Clear all temporary data.
     /// Clear all temporary data.
     void Clear();
     void Clear();
 
 
@@ -170,13 +174,13 @@ private:
     /// Check if child elements of node element is metadata and add it to scene node.
     /// Check if child elements of node element is metadata and add it to scene node.
     /// \param [in] pMetadataList - reference to list with collected metadata.
     /// \param [in] pMetadataList - reference to list with collected metadata.
     /// \param [out] pSceneNode - scene node in which metadata will be added.
     /// \param [out] pSceneNode - scene node in which metadata will be added.
-    void Postprocess_AddMetadata(const std::list<AMFMetadata *> &pMetadataList, aiNode &pSceneNode) const;
+    void Postprocess_AddMetadata(const AMFMetaDataArray &pMetadataList, aiNode &pSceneNode) const;
 
 
     /// To create aiMesh and aiNode for it from <object>.
     /// To create aiMesh and aiNode for it from <object>.
     /// \param [in] pNodeElement - reference to node element which kept <object> data.
     /// \param [in] pNodeElement - reference to node element which kept <object> data.
-    /// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
-    /// \param [out] pSceneNode - pointer to place where new aiNode will be created.
-    void Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, std::list<aiMesh *> &pMeshList, aiNode **pSceneNode);
+    /// \param [out] meshList    - reference to a list with all aiMesh of the scene.
+    /// \param [out] pSceneNode  - pointer to place where new aiNode will be created.
+    void Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode);
 
 
     /// Create mesh for every <volume> in <mesh>.
     /// Create mesh for every <volume> in <mesh>.
     /// \param [in] pNodeElement - reference to node element which kept <mesh> data.
     /// \param [in] pNodeElement - reference to node element which kept <mesh> data.
@@ -189,7 +193,7 @@ private:
     /// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
     /// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
     void Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
     void Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
             const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor,
             const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor,
-            std::list<aiMesh *> &pMeshList, aiNode &pSceneNode);
+            MeshArray &pMeshList, aiNode &pSceneNode);
 
 
     /// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
     /// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
     /// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
     /// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
@@ -197,8 +201,8 @@ private:
 
 
     /// Create and add to aiNode's list new part of scene graph defined by <constellation>.
     /// Create and add to aiNode's list new part of scene graph defined by <constellation>.
     /// \param [in] pConstellation - reference to <constellation> node.
     /// \param [in] pConstellation - reference to <constellation> node.
-    /// \param [out] pNodeList - reference to aiNode's list.
-    void Postprocess_BuildConstellation(AMFConstellation &pConstellation, std::list<aiNode *> &pNodeList) const;
+    /// \param [out] nodeArray     - reference to aiNode's list.
+    void Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const;
 
 
     /// Build Assimp scene graph in aiScene from collected data.
     /// Build Assimp scene graph in aiScene from collected data.
     /// \param [out] pScene - pointer to aiScene where tree will be built.
     /// \param [out] pScene - pointer to aiScene where tree will be built.
@@ -270,13 +274,14 @@ public:
     /// \param [in] pFile - name of file to be parsed.
     /// \param [in] pFile - name of file to be parsed.
     /// \param [in] pIOHandler - pointer to IO helper object.
     /// \param [in] pIOHandler - pointer to IO helper object.
     void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
     void ParseFile(const std::string &pFile, IOSystem *pIOHandler);
-
+    void ParseHelper_Node_Enter(AMFNodeElementBase *child);
+    void ParseHelper_Node_Exit();
     bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
     bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool pCheckSig) const;
     void GetExtensionList(std::set<std::string> &pExtensionList);
     void GetExtensionList(std::set<std::string> &pExtensionList);
     void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
     void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler);
     const aiImporterDesc *GetInfo() const;
     const aiImporterDesc *GetInfo() const;
     bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
     bool Find_NodeElement(const std::string &pID, const AMFNodeElementBase::EType pType, AMFNodeElementBase **pNodeElement) const;
-    bool Find_ConvertedNode(const std::string &pID, std::list<aiNode *> &pNodeList, aiNode **pNode) const;
+    bool Find_ConvertedNode(const std::string &pID, NodeArray &nodeArray, aiNode **pNode) const;
     bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
     bool Find_ConvertedMaterial(const std::string &pID, const SPP_Material **pConvertedMaterial) const;
     void Throw_CloseNotFound(const std::string &nodeName);
     void Throw_CloseNotFound(const std::string &nodeName);
     void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName);
     void Throw_IncorrectAttr(const std::string &nodeName, const std::string &pAttrName);

+ 96 - 66
code/AssetLib/AMF/AMFImporter_Geometry.cpp

@@ -67,19 +67,22 @@ void AMFImporter::ParseNode_Mesh(XmlNode &node) {
     if (0 != ASSIMP_stricmp(node.name(), "mesh")) {
     if (0 != ASSIMP_stricmp(node.name(), "mesh")) {
         return;
         return;
     }
     }
-
     bool found_verts = false, found_volumes = false;
     bool found_verts = false, found_volumes = false;
-    pugi::xml_node vertNode = node.child("vertices");
-    if (!vertNode.empty()) {
-        ParseNode_Vertices(vertNode);
-        found_verts = true;
-    }
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        pugi::xml_node vertNode = node.child("vertices");
+        if (!vertNode.empty()) {
+            ParseNode_Vertices(vertNode);
+            found_verts = true;
+        }
 
 
-    pugi::xml_node volumeNode = node.child("volume");
-    if (!volumeNode.empty()) {
-        ParseNode_Volume(volumeNode);
-        found_volumes = true;
-    }
+        pugi::xml_node volumeNode = node.child("volume");
+        if (!volumeNode.empty()) {
+            ParseNode_Volume(volumeNode);
+            found_volumes = true;
+        }
+        ParseHelper_Node_Exit();
+    } 
 
 
     if (!found_verts && !found_volumes) {
     if (!found_verts && !found_volumes) {
         mNodeElement_Cur->Child.push_back(ne);
         mNodeElement_Cur->Child.push_back(ne);
@@ -102,7 +105,12 @@ void AMFImporter::ParseNode_Vertices(XmlNode &node) {
     // Check for child nodes
     // Check for child nodes
     pugi::xml_node vertexNode = node.child("vertex");
     pugi::xml_node vertexNode = node.child("vertex");
     if (!vertexNode.empty()) {
     if (!vertexNode.empty()) {
+        ParseHelper_Node_Enter(ne);
+
         ParseNode_Vertex(vertexNode);
         ParseNode_Vertex(vertexNode);
+
+        ParseHelper_Node_Exit();
+
     } else {
     } else {
         mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
         mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
     } // if(!mReader->isEmptyElement()) else
     } // if(!mReader->isEmptyElement()) else
@@ -125,16 +133,21 @@ void AMFImporter::ParseNode_Vertex(XmlNode &node) {
     pugi::xml_node colorNode = node.child("color");
     pugi::xml_node colorNode = node.child("color");
     bool col_read = false;
     bool col_read = false;
     bool coord_read = false;
     bool coord_read = false;
-    if (!colorNode.empty()) {
-        ParseNode_Color(colorNode);
-        col_read = true;
-    }
-    pugi::xml_node coordNode = node.child("coordinates");
-    if (!coordNode.empty()) {
-        ParseNode_Coordinates(coordNode);
-        coord_read = true;
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        if (!colorNode.empty()) {
+            ParseNode_Color(colorNode);
+            col_read = true;
+        }
+        pugi::xml_node coordNode = node.child("coordinates");
+        if (!coordNode.empty()) {
+            ParseNode_Coordinates(coordNode);
+            coord_read = true;
+        }
+        ParseHelper_Node_Exit();
     }
     }
-    if (!coord_read && !coord_read) {
+
+    if (!coord_read && !col_read) {
         mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
         mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
     }
     }
 
 
@@ -158,11 +171,23 @@ void AMFImporter::ParseNode_Coordinates(XmlNode &node) {
     ne = new AMFCoordinates(mNodeElement_Cur);
     ne = new AMFCoordinates(mNodeElement_Cur);
 
 
     AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
     AMFCoordinates &als = *((AMFCoordinates *)ne); // alias for convenience
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode &currentNode : node.children()) {
+            const std::string &currentName = currentNode.name();
+            if (currentName == "X") {
+                XmlParser::getValueAsFloat(currentNode, als.Coordinate.x);
+            } else if (currentName == "Y") {
+                XmlParser::getValueAsFloat(currentNode, als.Coordinate.y);
+            } else if (currentName == "Z") {
+                XmlParser::getValueAsFloat(currentNode, als.Coordinate.z);
+            }
+        }
 
 
-    als.Coordinate.x = (ai_real)node.attribute("x").as_float();
-    als.Coordinate.y = (ai_real)node.attribute("y").as_float();
-    als.Coordinate.z = (ai_real)node.attribute("z").as_float();
-    mNodeElement_Cur->Child.push_back(ne);
+        ParseHelper_Node_Exit();
+    } else {
+        mNodeElement_Cur->Child.push_back(ne);
+    }
 
 
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
 }
 }
@@ -188,24 +213,26 @@ void AMFImporter::ParseNode_Volume(XmlNode &node) {
      
      
     ((AMFVolume *)ne)->Type = type;
     ((AMFVolume *)ne)->Type = type;
     // Check for child nodes
     // Check for child nodes
-    if (node.empty()) {
-        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
-    }
-
     bool col_read = false;
     bool col_read = false;
-    for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
-        const std::string currentName = currentNode.name();
-        if (currentName == "color") {
-            if (col_read) Throw_MoreThanOnceDefined(currentName ,"color", "Only one color can be defined for <volume>.");
-            ParseNode_Color(currentNode);
-            col_read = true;
-        } else if (currentName == "triangle") {
-            ParseNode_Triangle(currentNode);
-        } else if (currentName == "metadata") {
-            ParseNode_Metadata(currentNode);
-        } else if (currentName == "volume") {
-            ParseNode_Metadata(currentNode);
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+            const std::string currentName = currentNode.name();
+            if (currentName == "color") {
+                if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <volume>.");
+                ParseNode_Color(currentNode);
+                col_read = true;
+            } else if (currentName == "triangle") {
+                ParseNode_Triangle(currentNode);
+            } else if (currentName == "metadata") {
+                ParseNode_Metadata(currentNode);
+            } else if (currentName == "volume") {
+                ParseNode_Metadata(currentNode);
+            }
         }
         }
+        ParseHelper_Node_Exit();
+    } else {
+        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
     }
     }
 
 
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
     mNodeElement_List.push_back(ne); // and to node element list because its a new object in graph.
@@ -228,36 +255,39 @@ void AMFImporter::ParseNode_Triangle(XmlNode &node) {
 
 
     AMFTriangle &als = *((AMFTriangle *)ne); // alias for convenience
     AMFTriangle &als = *((AMFTriangle *)ne); // alias for convenience
 
 
-    if (node.empty()) {
-        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
-    }
-
-    // Check for child nodes
     bool col_read = false, tex_read = false;
     bool col_read = false, tex_read = false;
     bool read_flag[3] = { false, false, false };
     bool read_flag[3] = { false, false, false };
-    for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
-        const std::string currentName = currentNode.name();
-        if (currentName == "color") {
-            if (col_read) Throw_MoreThanOnceDefined(currentName , "color", "Only one color can be defined for <triangle>.");
-            ParseNode_Color(currentNode);
-            col_read = true;
-        } else if (currentName == "texmap") {
-            ParseNode_TexMap(currentNode);
-            tex_read = true;
-        } else if (currentName == "map") {
-            ParseNode_TexMap(currentNode, true);
-            tex_read = true;
-        } else if (currentName == "v1") {
-            als.V[0] = std::atoi(currentNode.value());
-            read_flag[0] = true;
-        } else if (currentName == "v2") {
-            als.V[1] = std::atoi(currentNode.value());
-            read_flag[1] = true;
-        } else if (currentName == "v3") {
-            als.V[2] = std::atoi(currentNode.value());
-            read_flag[2] = true;
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
+            const std::string currentName = currentNode.name();
+            if (currentName == "color") {
+                if (col_read) Throw_MoreThanOnceDefined(currentName, "color", "Only one color can be defined for <triangle>.");
+                ParseNode_Color(currentNode);
+                col_read = true;
+            } else if (currentName == "texmap") {
+                ParseNode_TexMap(currentNode);
+                tex_read = true;
+            } else if (currentName == "map") {
+                ParseNode_TexMap(currentNode, true);
+                tex_read = true;
+            } else if (currentName == "v1") {
+                als.V[0] = std::atoi(currentNode.value());
+                read_flag[0] = true;
+            } else if (currentName == "v2") {
+                als.V[1] = std::atoi(currentNode.value());
+                read_flag[1] = true;
+            } else if (currentName == "v3") {
+                als.V[2] = std::atoi(currentNode.value());
+                read_flag[2] = true;
+            }
         }
         }
+        ParseHelper_Node_Exit();
+    } else {
+        mNodeElement_Cur->Child.push_back(ne); // Add element to child list of current element
     }
     }
+
+    // Check for child nodes
     if ((read_flag[0] && read_flag[1] && read_flag[2]) == 0) {
     if ((read_flag[0] && read_flag[1] && read_flag[2]) == 0) {
         throw DeadlyImportError("Not all vertices of the triangle are defined.");
         throw DeadlyImportError("Not all vertices of the triangle are defined.");
     }
     }

+ 29 - 14
code/AssetLib/AMF/AMFImporter_Material.cpp

@@ -49,7 +49,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
 #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
 
 
 #include "AMFImporter.hpp"
 #include "AMFImporter.hpp"
-//#include "AMFImporter_Macro.hpp"
 
 
 namespace Assimp {
 namespace Assimp {
 
 
@@ -76,22 +75,24 @@ void AMFImporter::ParseNode_Color(XmlNode &node) {
 
 
 	als.Profile = profile;
 	als.Profile = profile;
 	if (!node.empty()) {
 	if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
 		bool read_flag[4] = { false, false, false, false };
 		bool read_flag[4] = { false, false, false, false };
 		for (pugi::xml_node &child : node.children()) {
 		for (pugi::xml_node &child : node.children()) {
             std::string name = child.name();
             std::string name = child.name();
             if ( name == "r") {
             if ( name == "r") {
 				read_flag[0] = true;
 				read_flag[0] = true;
-                als.Color.r = (ai_real)::atof(child.value());
+                XmlParser::getValueAsFloat(child, als.Color.r);
             } else if (name == "g") {
             } else if (name == "g") {
 				read_flag[1] = true;
 				read_flag[1] = true;
-                als.Color.g = (ai_real)::atof(child.value());
+                XmlParser::getValueAsFloat(child, als.Color.g);
             } else if (name == "b") {
             } else if (name == "b") {
 				read_flag[2] = true;
 				read_flag[2] = true;
-                als.Color.b = (ai_real)::atof(child.value());
-            } else if (name == "g") {
+                XmlParser::getValueAsFloat(child, als.Color.b);
+            } else if (name == "a") {
 			    read_flag[3] = true;
 			    read_flag[3] = true;
-                als.Color.a = (ai_real) ::atof(child.value());
-		    }
+                XmlParser::getValueAsFloat(child, als.Color.a);
+            }
+            ParseHelper_Node_Exit();
         }
         }
 		// check that all components was defined
 		// check that all components was defined
 		if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
 		if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
@@ -126,6 +127,7 @@ void AMFImporter::ParseNode_Material(XmlNode &node) {
     // Check for child nodes
     // Check for child nodes
 	if (!node.empty()) {
 	if (!node.empty()) {
 		bool col_read = false;
 		bool col_read = false;
+        ParseHelper_Node_Enter(ne);
         for (pugi::xml_node &child : node.children()) {
         for (pugi::xml_node &child : node.children()) {
             const std::string name = child.name();
             const std::string name = child.name();
             if (name == "color") {
             if (name == "color") {
@@ -135,6 +137,7 @@ void AMFImporter::ParseNode_Material(XmlNode &node) {
 				ParseNode_Metadata(child);
 				ParseNode_Metadata(child);
 			}
 			}
 		}
 		}
+        ParseHelper_Node_Exit();
 	} else {
 	} else {
 		mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
 		mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
 	}
 	}
@@ -230,15 +233,27 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
 //   Texture coordinates for every vertex of triangle.
 //   Texture coordinates for every vertex of triangle.
 void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
 void AMFImporter::ParseNode_TexMap(XmlNode &node, const bool pUseOldName) {
 	// Read attributes for node <color>.
 	// Read attributes for node <color>.
-	std::string rtexid = node.attribute("rtexid").as_string();
-	std::string gtexid = node.attribute("gtexid").as_string();
-	std::string btexid = node.attribute("btexid").as_string();
-	std::string atexid = node.attribute("atexid").as_string();
-
+    AMFNodeElementBase *ne = new AMFTexMap(mNodeElement_Cur);
+    AMFTexMap &als = *((AMFTexMap *)ne); //
+    std::string rtexid, gtexid, btexid, atexid;
+    if (!node.empty()) {
+        ParseHelper_Node_Enter(ne);
+        for (XmlNode &currentNode : node.children()) {
+            const std::string &currentName = currentNode.name();
+            if (currentName == "rtexid") {
+                XmlParser::getValueAsString(node, rtexid);
+            } else if (currentName == "gtexid") {
+                XmlParser::getValueAsString(node, gtexid);
+            } else if (currentName == "btexid") {
+                XmlParser::getValueAsString(node, btexid);
+            } else if (currentName == "atexid") {
+                XmlParser::getValueAsString(node, atexid);
+            }
+        }
+        ParseHelper_Node_Exit();
+    }
 
 
 	// create new texture coordinates object, alias for convenience
 	// create new texture coordinates object, alias for convenience
-    AMFNodeElementBase *ne = new AMFTexMap(mNodeElement_Cur);
-	AMFTexMap& als = *((AMFTexMap*)ne);// 
 	// check data
 	// check data
 	if (rtexid.empty() && gtexid.empty() && btexid.empty()) {
 	if (rtexid.empty() && gtexid.empty() && btexid.empty()) {
 		throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
 		throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");

+ 45 - 30
code/AssetLib/AMF/AMFImporter_Postprocess.cpp

@@ -124,7 +124,7 @@ void AMFImporter::PostprocessHelper_CreateMeshDataArray(const AMFMesh &pNodeElem
                 }
                 }
             }
             }
 
 
-            col_idx++;
+            ++col_idx;
         }
         }
     }
     }
 }
 }
@@ -156,7 +156,9 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
 
 
         // R
         // R
         if (!r.empty()) {
         if (!r.empty()) {
-            if (!Find_NodeElement(r, AMFNodeElementBase::EType::ENET_Texture, &t_tex)) Throw_ID_NotFound(r);
+            if (!Find_NodeElement(r, AMFNodeElementBase::EType::ENET_Texture, &t_tex)) {
+                Throw_ID_NotFound(r);
+            }
 
 
             src_texture[0] = (AMFTexture *)t_tex;
             src_texture[0] = (AMFTexture *)t_tex;
             src_texture_4check.push_back((AMFTexture *)t_tex);
             src_texture_4check.push_back((AMFTexture *)t_tex);
@@ -166,7 +168,9 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
 
 
         // G
         // G
         if (!g.empty()) {
         if (!g.empty()) {
-            if (!Find_NodeElement(g, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(g);
+            if (!Find_NodeElement(g, AMFNodeElementBase::ENET_Texture, &t_tex)) {
+                Throw_ID_NotFound(g);
+            }
 
 
             src_texture[1] = (AMFTexture *)t_tex;
             src_texture[1] = (AMFTexture *)t_tex;
             src_texture_4check.push_back((AMFTexture *)t_tex);
             src_texture_4check.push_back((AMFTexture *)t_tex);
@@ -176,7 +180,9 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
 
 
         // B
         // B
         if (!b.empty()) {
         if (!b.empty()) {
-            if (!Find_NodeElement(b, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(b);
+            if (!Find_NodeElement(b, AMFNodeElementBase::ENET_Texture, &t_tex)) {
+                Throw_ID_NotFound(b);
+            }
 
 
             src_texture[2] = (AMFTexture *)t_tex;
             src_texture[2] = (AMFTexture *)t_tex;
             src_texture_4check.push_back((AMFTexture *)t_tex);
             src_texture_4check.push_back((AMFTexture *)t_tex);
@@ -186,7 +192,9 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
 
 
         // A
         // A
         if (!a.empty()) {
         if (!a.empty()) {
-            if (!Find_NodeElement(a, AMFNodeElementBase::ENET_Texture, &t_tex)) Throw_ID_NotFound(a);
+            if (!Find_NodeElement(a, AMFNodeElementBase::ENET_Texture, &t_tex)) {
+                Throw_ID_NotFound(a);
+            }
 
 
             src_texture[3] = (AMFTexture *)t_tex;
             src_texture[3] = (AMFTexture *)t_tex;
             src_texture_4check.push_back((AMFTexture *)t_tex);
             src_texture_4check.push_back((AMFTexture *)t_tex);
@@ -211,8 +219,9 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string &
     converted_texture.Depth = src_texture_4check[0]->Depth;
     converted_texture.Depth = src_texture_4check[0]->Depth;
     // if one of source texture is tiled then converted texture is tiled too.
     // if one of source texture is tiled then converted texture is tiled too.
     converted_texture.Tiled = false;
     converted_texture.Tiled = false;
-    for (uint8_t i = 0; i < src_texture_4check.size(); i++)
+    for (uint8_t i = 0; i < src_texture_4check.size(); ++i) {
         converted_texture.Tiled |= src_texture_4check[i]->Tiled;
         converted_texture.Tiled |= src_texture_4check[i]->Tiled;
+    }
 
 
     // Create format hint.
     // Create format hint.
     strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
     strcpy(converted_texture.FormatHint, "rgba0000"); // copy initial string.
@@ -309,10 +318,11 @@ void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace
     } while (!pInputList.empty());
     } while (!pInputList.empty());
 }
 }
 
 
-void AMFImporter::Postprocess_AddMetadata(const std::list<AMFMetadata *> &metadataList, aiNode &sceneNode) const {
+void AMFImporter::Postprocess_AddMetadata(const AMFMetaDataArray &metadataList, aiNode &sceneNode) const {
     if (metadataList.empty()) {
     if (metadataList.empty()) {
         return;
         return;
     }
     }
+
     if (sceneNode.mMetaData != nullptr) {
     if (sceneNode.mMetaData != nullptr) {
         throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
         throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
     }
     }
@@ -326,7 +336,7 @@ void AMFImporter::Postprocess_AddMetadata(const std::list<AMFMetadata *> &metada
     }
     }
 }
 }
 
 
-void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, std::list<aiMesh *> &pMeshList, aiNode **pSceneNode) {
+void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement, MeshArray &meshList, aiNode **pSceneNode) {
     AMFColor *object_color = nullptr;
     AMFColor *object_color = nullptr;
 
 
     // create new aiNode and set name as <object> has.
     // create new aiNode and set name as <object> has.
@@ -346,14 +356,13 @@ void AMFImporter::Postprocess_BuildNodeAndObject(const AMFObject &pNodeElement,
             // Create arrays from children of mesh: vertices.
             // Create arrays from children of mesh: vertices.
             PostprocessHelper_CreateMeshDataArray(*((AMFMesh *)ne_child), vertex_arr, color_arr);
             PostprocessHelper_CreateMeshDataArray(*((AMFMesh *)ne_child), vertex_arr, color_arr);
             // Use this arrays as a source when creating every aiMesh
             // Use this arrays as a source when creating every aiMesh
-            Postprocess_BuildMeshSet(*((AMFMesh *)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
+            Postprocess_BuildMeshSet(*((AMFMesh *)ne_child), vertex_arr, color_arr, object_color, meshList, **pSceneNode);
         }
         }
     } // for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
     } // for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
 }
 }
 
 
 void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
 void AMFImporter::Postprocess_BuildMeshSet(const AMFMesh &pNodeElement, const std::vector<aiVector3D> &pVertexCoordinateArray,
-        const std::vector<AMFColor *> &pVertexColorArray,
-        const AMFColor *pObjectColor, std::list<aiMesh *> &pMeshList, aiNode &pSceneNode) {
+        const std::vector<AMFColor *> &pVertexColorArray, const AMFColor *pObjectColor, MeshArray &pMeshList, aiNode &pSceneNode) {
     std::list<unsigned int> mesh_idx;
     std::list<unsigned int> mesh_idx;
 
 
     // all data stored in "volume", search for it.
     // all data stored in "volume", search for it.
@@ -659,7 +668,7 @@ void AMFImporter::Postprocess_BuildMaterial(const AMFMaterial &pMaterial) {
     mMaterial_Converted.push_back(new_mat);
     mMaterial_Converted.push_back(new_mat);
 }
 }
 
 
-void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellation, std::list<aiNode *> &pNodeList) const {
+void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellation, NodeArray &nodeArray) const {
     aiNode *con_node;
     aiNode *con_node;
     std::list<aiNode *> ch_node;
     std::list<aiNode *> ch_node;
 
 
@@ -682,7 +691,7 @@ void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellatio
         // create alias for conveniance
         // create alias for conveniance
         AMFInstance &als = *((AMFInstance *)ne);
         AMFInstance &als = *((AMFInstance *)ne);
         // find referenced object
         // find referenced object
-        if (!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
+        if (!Find_ConvertedNode(als.ObjectID, nodeArray, &found_node)) Throw_ID_NotFound(als.ObjectID);
 
 
         // create node for applying transformation
         // create node for applying transformation
         t_node = new aiNode;
         t_node = new aiNode;
@@ -711,13 +720,13 @@ void AMFImporter::Postprocess_BuildConstellation(AMFConstellation &pConstellatio
         con_node->mChildren[ch_idx++] = node;
         con_node->mChildren[ch_idx++] = node;
 
 
     // and place "root" of <constellation> node to node list
     // and place "root" of <constellation> node to node list
-    pNodeList.push_back(con_node);
+    nodeArray.push_back(con_node);
 }
 }
 
 
 void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
 void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
-    std::list<aiNode *> node_list;
-    std::list<aiMesh *> mesh_list;
-    std::list<AMFMetadata *> meta_list;
+    NodeArray nodeArray;
+    MeshArray mesh_list;
+    AMFMetaDataArray meta_list;
 
 
     //
     //
     // Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
     // Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
@@ -739,7 +748,9 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
     } // for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
     } // for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
 
 
     // Check if root element are found.
     // Check if root element are found.
-    if (root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
+    if (root_el == nullptr) {
+        throw DeadlyImportError("Root(<amf>) element not found.");
+    }
 
 
     // after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
     // after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
     // <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
     // <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
@@ -748,7 +759,9 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
     // 1. <material>
     // 1. <material>
     // 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
     // 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
     for (const AMFNodeElementBase *root_child : root_el->Child) {
     for (const AMFNodeElementBase *root_child : root_el->Child) {
-        if (root_child->Type == AMFNodeElementBase::ENET_Material) Postprocess_BuildMaterial(*((AMFMaterial *)root_child));
+        if (root_child->Type == AMFNodeElementBase::ENET_Material) {
+            Postprocess_BuildMaterial(*((AMFMaterial *)root_child));
+        }
     }
     }
 
 
     // After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
     // After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
@@ -760,7 +773,9 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
 
 
             // for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
             // for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
             Postprocess_BuildNodeAndObject(*((AMFObject *)root_child), mesh_list, &tnode);
             Postprocess_BuildNodeAndObject(*((AMFObject *)root_child), mesh_list, &tnode);
-            if (tnode != nullptr) node_list.push_back(tnode);
+            if (tnode != nullptr) {
+                nodeArray.push_back(tnode);
+            }
         }
         }
     } // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
     } // for(const CAMFImporter_NodeElement* root_child: root_el->Child)
 
 
@@ -770,7 +785,7 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
         // 4. <constellation>
         // 4. <constellation>
         if (root_child->Type == AMFNodeElementBase::ENET_Constellation) {
         if (root_child->Type == AMFNodeElementBase::ENET_Constellation) {
             // <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
             // <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
-            Postprocess_BuildConstellation(*((AMFConstellation *)root_child), node_list);
+            Postprocess_BuildConstellation(*((AMFConstellation *)root_child), nodeArray);
         }
         }
 
 
         // 5, <metadata>
         // 5, <metadata>
@@ -788,17 +803,17 @@ void AMFImporter::Postprocess_BuildScene(aiScene *pScene) {
     // And at this step we are checking that relations.
     // And at this step we are checking that relations.
 nl_clean_loop:
 nl_clean_loop:
 
 
-    if (node_list.size() > 1) {
+    if (nodeArray.size() > 1) {
         // walk through all nodes
         // walk through all nodes
-        for (std::list<aiNode *>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); ++nl_it) {
+        for (NodeArray::iterator nl_it = nodeArray.begin(); nl_it != nodeArray.end(); ++nl_it) {
             // and try to find them in another top nodes.
             // and try to find them in another top nodes.
-            std::list<aiNode *>::const_iterator next_it = nl_it;
+            NodeArray::const_iterator next_it = nl_it;
 
 
             ++next_it;
             ++next_it;
-            for (; next_it != node_list.end(); ++next_it) {
+            for (; next_it != nodeArray.end(); ++next_it) {
                 if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
                 if ((*next_it)->FindNode((*nl_it)->mName) != nullptr) {
                     // if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
                     // if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
-                    node_list.erase(nl_it);
+                    nodeArray.erase(nl_it);
 
 
                     goto nl_clean_loop;
                     goto nl_clean_loop;
                 }
                 }
@@ -811,10 +826,10 @@ nl_clean_loop:
     //
     //
     //
     //
     // Nodes
     // Nodes
-    if (!node_list.empty()) {
-        std::list<aiNode *>::const_iterator nl_it = node_list.begin();
+    if (!nodeArray.empty()) {
+        NodeArray::const_iterator nl_it = nodeArray.begin();
 
 
-        pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
+        pScene->mRootNode->mNumChildren = static_cast<unsigned int>(nodeArray.size());
         pScene->mRootNode->mChildren = new aiNode *[pScene->mRootNode->mNumChildren];
         pScene->mRootNode->mChildren = new aiNode *[pScene->mRootNode->mNumChildren];
         for (size_t i = 0; i < pScene->mRootNode->mNumChildren; i++) {
         for (size_t i = 0; i < pScene->mRootNode->mNumChildren; i++) {
             // Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
             // Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
@@ -827,7 +842,7 @@ nl_clean_loop:
     //
     //
     // Meshes
     // Meshes
     if (!mesh_list.empty()) {
     if (!mesh_list.empty()) {
-        std::list<aiMesh *>::const_iterator ml_it = mesh_list.begin();
+        MeshArray::const_iterator ml_it = mesh_list.begin();
 
 
         pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
         pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
         pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];
         pScene->mMeshes = new aiMesh *[pScene->mNumMeshes];

+ 6 - 2
code/AssetLib/Collada/ColladaParser.cpp

@@ -621,7 +621,9 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
         } else if (currentName == "skin") {
         } else if (currentName == "skin") {
             pController.mMeshId = currentNode.attribute("source").as_string();
             pController.mMeshId = currentNode.attribute("source").as_string();
         } else if (currentName == "bind_shape_matrix") {
         } else if (currentName == "bind_shape_matrix") {
-            const char *content = currentNode.value();
+            std::string v;
+            XmlParser::getValueAsString(currentNode, v);
+            const char *content = v.c_str();
             for (unsigned int a = 0; a < 16; a++) {
             for (unsigned int a = 0; a < 16; a++) {
                 // read a number
                 // read a number
                 content = fast_atoreal_move<ai_real>(content, pController.mBindShapeMatrix[a]);
                 content = fast_atoreal_move<ai_real>(content, pController.mBindShapeMatrix[a]);
@@ -2163,7 +2165,9 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
 
 
     // how many parameters to read per transformation type
     // how many parameters to read per transformation type
     static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
     static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
-    const char *content = node.value();
+    std::string value;
+    XmlParser::getValueAsString(node, value);
+    const char *content = value.c_str();
 
 
     // read as many parameters and store in the transformation
     // read as many parameters and store in the transformation
     for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
     for (unsigned int a = 0; a < sNumParameters[pType]; a++) {