GCC is more standards compliant than MSVC
@@ -332,13 +332,13 @@ size_t ObjFileParser::getTexCoordVector( std::vector<aiVector3D> &point3d_array
}
// Coerce nan and inf to 0 as is the OBJ default value
- if (!isfinite(x))
+ if (!std::isfinite(x))
x = 0;
- if (!isfinite(y))
+ if (!std::isfinite(y))
y = 0;
- if (!isfinite(z))
+ if (!std::isfinite(z))
z = 0;
point3d_array.push_back( aiVector3D( x, y, z ) );