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@@ -487,21 +487,22 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
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for(aiFace* f = last_face; f != curOut; ) {
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unsigned int* i = f->mIndices;
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- // drop dumb 0-area triangles
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- if (std::fabs(GetArea2D(temp_verts[i[0]],temp_verts[i[1]],temp_verts[i[2]])) < 1e-5f) {
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- ASSIMP_LOG_DEBUG("Dropping triangle with area 0");
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- --curOut;
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-
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- delete[] f->mIndices;
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- f->mIndices = NULL;
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-
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- for(aiFace* ff = f; ff != curOut; ++ff) {
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- ff->mNumIndices = (ff+1)->mNumIndices;
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- ff->mIndices = (ff+1)->mIndices;
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- (ff+1)->mIndices = NULL;
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- }
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- continue;
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- }
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+ // drop dumb 0-area triangles - deactivated for now:
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+ //FindDegenerates post processing step can do the same thing
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+ //if (std::fabs(GetArea2D(temp_verts[i[0]],temp_verts[i[1]],temp_verts[i[2]])) < 1e-5f) {
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+ // ASSIMP_LOG_DEBUG("Dropping triangle with area 0");
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+ // --curOut;
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+
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+ // delete[] f->mIndices;
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+ // f->mIndices = nullptr;
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+
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+ // for(aiFace* ff = f; ff != curOut; ++ff) {
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+ // ff->mNumIndices = (ff+1)->mNumIndices;
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+ // ff->mIndices = (ff+1)->mIndices;
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+ // (ff+1)->mIndices = nullptr;
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+ // }
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+ // continue;
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+ //}
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i[0] = idx[i[0]];
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i[1] = idx[i[1]];
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