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Remove extra semicolon while GCC being pedantic.

Biswapriyo Nath 4 년 전
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c65f2cb3fb

+ 2 - 2
code/AssetLib/Collada/ColladaHelper.cpp

@@ -53,7 +53,7 @@ const MetaKeyPairVector MakeColladaAssimpMetaKeys() {
     result.emplace_back("authoring_tool", AI_METADATA_SOURCE_GENERATOR);
     result.emplace_back("copyright", AI_METADATA_SOURCE_COPYRIGHT);
     return result;
-};
+}
 
 const MetaKeyPairVector &GetColladaAssimpMetaKeys() {
     static const MetaKeyPairVector result = MakeColladaAssimpMetaKeys();
@@ -66,7 +66,7 @@ const MetaKeyPairVector MakeColladaAssimpMetaKeysCamelCase() {
         ToCamelCase(val.first);
     }
     return result;
-};
+}
 
 const MetaKeyPairVector &GetColladaAssimpMetaKeysCamelCase() {
     static const MetaKeyPairVector result = MakeColladaAssimpMetaKeysCamelCase();

+ 2 - 2
contrib/Open3DGC/o3dgcVector.inl

@@ -175,7 +175,7 @@ namespace o3dgc
         m_data[2] = rhs.m_data[2];
     }
     template <typename T>
-    inline Vec3<T>::~Vec3(void){};
+    inline Vec3<T>::~Vec3(void){}
 
     template <typename T>
     inline Vec3<T>::Vec3() {}
@@ -308,7 +308,7 @@ namespace o3dgc
         m_data[1] = rhs.m_data[1];
     }
     template <typename T>
-    inline Vec2<T>::~Vec2(void){};
+    inline Vec2<T>::~Vec2(void){}
 
     template <typename T>
     inline Vec2<T>::Vec2() {}

+ 1 - 1
samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp

@@ -763,7 +763,7 @@ void cleanup()
 
 	if (g_hWnd)
 		KillGLWindow();
-};
+}
 
 LRESULT CALLBACK WndProc(HWND hWnd,				// Handles for this Window
 						 UINT uMsg,				// Message for this Window

+ 1 - 1
tools/assimp_view/MeshRenderer.cpp

@@ -161,4 +161,4 @@ int CMeshRenderer::DrawSorted(unsigned int iIndex,const aiMatrix4x4& mWorld) {
 
     return 1;
 }
-};
+}

+ 1 - 1
tools/assimp_view/MessageProc.cpp

@@ -2143,7 +2143,7 @@ INT_PTR CALLBACK AboutMessageProc(HWND hwndDlg,UINT uMsg,
         }
     return FALSE;
     }
-};
+}
 
 using namespace AssimpView;