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@@ -1950,9 +1950,11 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
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}
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}
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- // small sanity check
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- if (primType != Prim_TriFans && primType != Prim_TriStrips)
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- ai_assert(actualPrimitives == numPrimitives);
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+#ifdef ASSIMP_BUILD_DEBUG
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+ if (primType != Prim_TriFans && primType != Prim_TriStrips) {
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+ ai_assert(actualPrimitives == numPrimitives)
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+ }
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+#endif
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// only when we're done reading all <p> tags (and thus know the final vertex count) can we commit the submesh
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subgroup.mNumFaces = actualPrimitives;
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