fix new / delete missmatch
@@ -128,7 +128,7 @@ void SplitLargeMeshesProcess_Triangle::UpdateNode(aiNode* pcNode,
}
// now build the new list
- delete pcNode->mMeshes;
+ delete[] pcNode->mMeshes;
pcNode->mNumMeshes = (unsigned int)aiEntries.size();
pcNode->mMeshes = new unsigned int[pcNode->mNumMeshes];