فهرست منبع

Fixed leftover log

Alexis Breust 7 سال پیش
والد
کامیت
d09df8cc07
2فایلهای تغییر یافته به همراه1 افزوده شده و 2 حذف شده
  1. 1 1
      code/Exporter.cpp
  2. 0 1
      code/glTF2AssetWriter.inl

+ 1 - 1
code/Exporter.cpp

@@ -152,7 +152,7 @@ Exporter::ExportFormatEntry gExporters[] =
         aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
     Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf2", &ExportSceneGLTF2,
         aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
-    Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2", "glb2", &ExportSceneGLB2,
+    Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb2", &ExportSceneGLB2,
         aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
 #endif
 

+ 0 - 1
code/glTF2AssetWriter.inl

@@ -586,7 +586,6 @@ namespace glTF2 {
 
         uint32_t jsonChunkLength = (docBuffer.GetSize() + 3) & ~3; // Round up to next multiple of 4
         auto paddingLength = jsonChunkLength - docBuffer.GetSize();
-        std::cout << paddingLength << std::endl;
 
         GLB_Chunk jsonChunk;
         jsonChunk.chunkLength = jsonChunkLength;