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@@ -44,15 +44,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* @brief Implementation of the Plain-C API
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*/
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+#include <assimp/BaseImporter.h>
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+#include <assimp/Exceptional.h>
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+#include <assimp/GenericProperty.h>
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#include <assimp/cimport.h>
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-#include <assimp/LogStream.hpp>
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-#include <assimp/DefaultLogger.hpp>
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-#include <assimp/Importer.hpp>
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#include <assimp/importerdesc.h>
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#include <assimp/scene.h>
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-#include <assimp/GenericProperty.h>
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-#include <assimp/Exceptional.h>
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-#include <assimp/BaseImporter.h>
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+#include <assimp/DefaultLogger.hpp>
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+#include <assimp/Importer.hpp>
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+#include <assimp/LogStream.hpp>
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#include "CApi/CInterfaceIOWrapper.h"
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#include "Importer.h"
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@@ -62,46 +62,45 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ------------------------------------------------------------------------------------------------
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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-# include <thread>
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-# include <mutex>
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+#include <mutex>
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+#include <thread>
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#endif
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// ------------------------------------------------------------------------------------------------
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using namespace Assimp;
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namespace Assimp {
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- // underlying structure for aiPropertyStore
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- typedef BatchLoader::PropertyMap PropertyMap;
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-
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- /** Stores the LogStream objects for all active C log streams */
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- struct mpred {
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- bool operator () (const aiLogStream& s0, const aiLogStream& s1) const {
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- return s0.callback<s1.callback&&s0.user<s1.user;
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- }
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- };
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- typedef std::map<aiLogStream, Assimp::LogStream*, mpred> LogStreamMap;
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+// underlying structure for aiPropertyStore
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+typedef BatchLoader::PropertyMap PropertyMap;
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- /** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */
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- typedef std::list<Assimp::LogStream*> PredefLogStreamMap;
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+/** Stores the LogStream objects for all active C log streams */
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+struct mpred {
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+ bool operator()(const aiLogStream &s0, const aiLogStream &s1) const {
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+ return s0.callback < s1.callback && s0.user < s1.user;
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+ }
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+};
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+typedef std::map<aiLogStream, Assimp::LogStream *, mpred> LogStreamMap;
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- /** Local storage of all active log streams */
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- static LogStreamMap gActiveLogStreams;
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+/** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */
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+typedef std::list<Assimp::LogStream *> PredefLogStreamMap;
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- /** Local storage of LogStreams allocated by #aiGetPredefinedLogStream */
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- static PredefLogStreamMap gPredefinedStreams;
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+/** Local storage of all active log streams */
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+static LogStreamMap gActiveLogStreams;
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- /** Error message of the last failed import process */
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- static std::string gLastErrorString;
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+/** Local storage of LogStreams allocated by #aiGetPredefinedLogStream */
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+static PredefLogStreamMap gPredefinedStreams;
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- /** Verbose logging active or not? */
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- static aiBool gVerboseLogging = false;
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+/** Error message of the last failed import process */
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+static std::string gLastErrorString;
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- /** will return all registered importers. */
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- void GetImporterInstanceList(std::vector< BaseImporter* >& out);
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+/** Verbose logging active or not? */
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+static aiBool gVerboseLogging = false;
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- /** will delete all registered importers. */
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- void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
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-} // namespace assimp
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+/** will return all registered importers. */
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+void GetImporterInstanceList(std::vector<BaseImporter *> &out);
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+/** will delete all registered importers. */
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+void DeleteImporterInstanceList(std::vector<BaseImporter *> &out);
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+} // namespace Assimp
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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/** Global mutex to manage the access to the log-stream map */
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@@ -112,12 +111,12 @@ static std::mutex gLogStreamMutex;
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// Custom LogStream implementation for the C-API
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class LogToCallbackRedirector : public LogStream {
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public:
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- explicit LogToCallbackRedirector(const aiLogStream& s)
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- : stream (s) {
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+ explicit LogToCallbackRedirector(const aiLogStream &s) :
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+ stream(s) {
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ai_assert(NULL != s.callback);
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}
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- ~LogToCallbackRedirector() {
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+ ~LogToCallbackRedirector() {
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#ifndef ASSIMP_BUILD_SINGLETHREADED
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std::lock_guard<std::mutex> lock(gLogStreamMutex);
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#endif
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@@ -127,7 +126,7 @@ public:
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// might cause strange problems, but the chance is quite low.
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PredefLogStreamMap::iterator it = std::find(gPredefinedStreams.begin(),
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- gPredefinedStreams.end(), (Assimp::LogStream*)stream.user);
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+ gPredefinedStreams.end(), (Assimp::LogStream *)stream.user);
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if (it != gPredefinedStreams.end()) {
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delete *it;
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@@ -136,8 +135,8 @@ public:
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}
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/** @copydoc LogStream::write */
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- void write(const char* message) {
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- stream.callback(message,stream.user);
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+ void write(const char *message) {
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+ stream.callback(message, stream.user);
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}
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private:
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@@ -147,37 +146,37 @@ private:
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// ------------------------------------------------------------------------------------------------
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void ReportSceneNotFoundError() {
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ASSIMP_LOG_ERROR("Unable to find the Assimp::Importer for this aiScene. "
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- "The C-API does not accept scenes produced by the C++ API and vice versa");
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+ "The C-API does not accept scenes produced by the C++ API and vice versa");
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ai_assert(false);
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}
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// ------------------------------------------------------------------------------------------------
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// Reads the given file and returns its content.
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-const aiScene* aiImportFile( const char* pFile, unsigned int pFlags) {
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- return aiImportFileEx(pFile,pFlags,NULL);
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+const aiScene *aiImportFile(const char *pFile, unsigned int pFlags) {
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+ return aiImportFileEx(pFile, pFlags, NULL);
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}
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// ------------------------------------------------------------------------------------------------
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-const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags, aiFileIO* pFS) {
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+const aiScene *aiImportFileEx(const char *pFile, unsigned int pFlags, aiFileIO *pFS) {
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return aiImportFileExWithProperties(pFile, pFlags, pFS, NULL);
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}
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// ------------------------------------------------------------------------------------------------
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-const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFlags,
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- aiFileIO* pFS, const aiPropertyStore* props) {
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+const aiScene *aiImportFileExWithProperties(const char *pFile, unsigned int pFlags,
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+ aiFileIO *pFS, const aiPropertyStore *props) {
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ai_assert(NULL != pFile);
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- const aiScene* scene = NULL;
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+ const aiScene *scene = NULL;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// create an Importer for this file
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- Assimp::Importer* imp = new Assimp::Importer();
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+ Assimp::Importer *imp = new Assimp::Importer();
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// copy properties
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- if(props) {
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- const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
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- ImporterPimpl* pimpl = imp->Pimpl();
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+ if (props) {
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+ const PropertyMap *pp = reinterpret_cast<const PropertyMap *>(props);
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+ ImporterPimpl *pimpl = imp->Pimpl();
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pimpl->mIntProperties = pp->ints;
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pimpl->mFloatProperties = pp->floats;
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pimpl->mStringProperties = pp->strings;
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@@ -185,15 +184,15 @@ const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFl
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}
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// setup a custom IO system if necessary
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if (pFS) {
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- imp->SetIOHandler( new CIOSystemWrapper (pFS) );
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+ imp->SetIOHandler(new CIOSystemWrapper(pFS));
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}
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// and have it read the file
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- scene = imp->ReadFile( pFile, pFlags);
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+ scene = imp->ReadFile(pFile, pFlags);
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// if succeeded, store the importer in the scene and keep it alive
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- if( scene) {
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- ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
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+ if (scene) {
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+ ScenePrivateData *priv = const_cast<ScenePrivateData *>(ScenePriv(scene));
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priv->mOrigImporter = imp;
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} else {
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// if failed, extract error code and destroy the import
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@@ -202,42 +201,40 @@ const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFl
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}
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// return imported data. If the import failed the pointer is NULL anyways
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- ASSIMP_END_EXCEPTION_REGION(const aiScene*);
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-
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+ ASSIMP_END_EXCEPTION_REGION(const aiScene *);
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+
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return scene;
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}
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// ------------------------------------------------------------------------------------------------
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-const aiScene* aiImportFileFromMemory(
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- const char* pBuffer,
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- unsigned int pLength,
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- unsigned int pFlags,
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- const char* pHint)
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-{
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+const aiScene *aiImportFileFromMemory(
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+ const char *pBuffer,
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+ unsigned int pLength,
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+ unsigned int pFlags,
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+ const char *pHint) {
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return aiImportFileFromMemoryWithProperties(pBuffer, pLength, pFlags, pHint, NULL);
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}
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// ------------------------------------------------------------------------------------------------
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-const aiScene* aiImportFileFromMemoryWithProperties(
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- const char* pBuffer,
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- unsigned int pLength,
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- unsigned int pFlags,
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- const char* pHint,
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- const aiPropertyStore* props)
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-{
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- ai_assert( NULL != pBuffer );
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- ai_assert( 0 != pLength );
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-
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- const aiScene* scene = NULL;
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+const aiScene *aiImportFileFromMemoryWithProperties(
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+ const char *pBuffer,
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+ unsigned int pLength,
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+ unsigned int pFlags,
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+ const char *pHint,
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+ const aiPropertyStore *props) {
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+ ai_assert(NULL != pBuffer);
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+ ai_assert(0 != pLength);
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+
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+ const aiScene *scene = NULL;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// create an Importer for this file
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- Assimp::Importer* imp = new Assimp::Importer();
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+ Assimp::Importer *imp = new Assimp::Importer();
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// copy properties
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- if(props) {
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- const PropertyMap* pp = reinterpret_cast<const PropertyMap*>(props);
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- ImporterPimpl* pimpl = imp->Pimpl();
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+ if (props) {
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+ const PropertyMap *pp = reinterpret_cast<const PropertyMap *>(props);
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+ ImporterPimpl *pimpl = imp->Pimpl();
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pimpl->mIntProperties = pp->ints;
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pimpl->mFloatProperties = pp->floats;
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pimpl->mStringProperties = pp->strings;
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@@ -245,27 +242,25 @@ const aiScene* aiImportFileFromMemoryWithProperties(
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}
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// and have it read the file from the memory buffer
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- scene = imp->ReadFileFromMemory( pBuffer, pLength, pFlags,pHint);
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+ scene = imp->ReadFileFromMemory(pBuffer, pLength, pFlags, pHint);
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// if succeeded, store the importer in the scene and keep it alive
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- if( scene) {
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- ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
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- priv->mOrigImporter = imp;
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- }
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- else {
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+ if (scene) {
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+ ScenePrivateData *priv = const_cast<ScenePrivateData *>(ScenePriv(scene));
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+ priv->mOrigImporter = imp;
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+ } else {
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// if failed, extract error code and destroy the import
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gLastErrorString = imp->GetErrorString();
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delete imp;
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}
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// return imported data. If the import failed the pointer is NULL anyways
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- ASSIMP_END_EXCEPTION_REGION(const aiScene*);
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+ ASSIMP_END_EXCEPTION_REGION(const aiScene *);
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return scene;
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}
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// ------------------------------------------------------------------------------------------------
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// Releases all resources associated with the given import process.
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-void aiReleaseImport( const aiScene* pScene)
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-{
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+void aiReleaseImport(const aiScene *pScene) {
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if (!pScene) {
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return;
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}
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@@ -273,15 +268,14 @@ void aiReleaseImport( const aiScene* pScene)
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// find the importer associated with this data
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- const ScenePrivateData* priv = ScenePriv(pScene);
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- if( !priv || !priv->mOrigImporter) {
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+ const ScenePrivateData *priv = ScenePriv(pScene);
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+ if (!priv || !priv->mOrigImporter) {
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delete pScene;
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- }
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- else {
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+ } else {
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// deleting the Importer also deletes the scene
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// Note: the reason that this is not written as 'delete priv->mOrigImporter'
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// is a suspected bug in gcc 4.4+ (http://gcc.gnu.org/bugzilla/show_bug.cgi?id=52339)
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- Importer* importer = priv->mOrigImporter;
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+ Importer *importer = priv->mOrigImporter;
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delete importer;
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}
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@@ -289,17 +283,15 @@ void aiReleaseImport( const aiScene* pScene)
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}
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// ------------------------------------------------------------------------------------------------
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-ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
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- unsigned int pFlags)
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-{
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- const aiScene* sc = NULL;
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-
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+ASSIMP_API const aiScene *aiApplyPostProcessing(const aiScene *pScene,
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+ unsigned int pFlags) {
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+ const aiScene *sc = NULL;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// find the importer associated with this data
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- const ScenePrivateData* priv = ScenePriv(pScene);
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- if( !priv || !priv->mOrigImporter) {
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+ const ScenePrivateData *priv = ScenePriv(pScene);
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+ if (!priv || !priv->mOrigImporter) {
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ReportSceneNotFoundError();
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return NULL;
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}
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@@ -311,61 +303,58 @@ ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
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return NULL;
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}
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- ASSIMP_END_EXCEPTION_REGION(const aiScene*);
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+ ASSIMP_END_EXCEPTION_REGION(const aiScene *);
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return sc;
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}
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// ------------------------------------------------------------------------------------------------
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-ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
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- BaseProcess* process,
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- bool requestValidation ) {
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- const aiScene* sc( NULL );
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+ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing(const aiScene *scene,
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+ BaseProcess *process,
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+ bool requestValidation) {
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+ const aiScene *sc(NULL);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// find the importer associated with this data
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- const ScenePrivateData* priv = ScenePriv( scene );
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- if ( NULL == priv || NULL == priv->mOrigImporter ) {
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+ const ScenePrivateData *priv = ScenePriv(scene);
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+ if (NULL == priv || NULL == priv->mOrigImporter) {
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ReportSceneNotFoundError();
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return NULL;
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}
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- sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
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+ sc = priv->mOrigImporter->ApplyCustomizedPostProcessing(process, requestValidation);
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- if ( !sc ) {
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- aiReleaseImport( scene );
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+ if (!sc) {
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+ aiReleaseImport(scene);
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return NULL;
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}
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- ASSIMP_END_EXCEPTION_REGION( const aiScene* );
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+ ASSIMP_END_EXCEPTION_REGION(const aiScene *);
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return sc;
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}
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// ------------------------------------------------------------------------------------------------
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-void CallbackToLogRedirector (const char* msg, char* dt)
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-{
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- ai_assert( NULL != msg );
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- ai_assert( NULL != dt );
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- LogStream* s = (LogStream*)dt;
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+void CallbackToLogRedirector(const char *msg, char *dt) {
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+ ai_assert(NULL != msg);
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+ ai_assert(NULL != dt);
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+ LogStream *s = (LogStream *)dt;
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s->write(msg);
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}
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// ------------------------------------------------------------------------------------------------
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-ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream,const char* file)
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-{
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+ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream, const char *file) {
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aiLogStream sout;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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- LogStream* stream = LogStream::createDefaultStream(pStream,file);
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+ LogStream *stream = LogStream::createDefaultStream(pStream, file);
|
|
|
if (!stream) {
|
|
|
sout.callback = NULL;
|
|
|
sout.user = NULL;
|
|
|
- }
|
|
|
- else {
|
|
|
+ } else {
|
|
|
sout.callback = &CallbackToLogRedirector;
|
|
|
- sout.user = (char*)stream;
|
|
|
+ sout.user = (char *)stream;
|
|
|
}
|
|
|
gPredefinedStreams.push_back(stream);
|
|
|
ASSIMP_END_EXCEPTION_REGION(aiLogStream);
|
|
@@ -373,42 +362,40 @@ ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream,const
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiAttachLogStream( const aiLogStream* stream )
|
|
|
-{
|
|
|
+ASSIMP_API void aiAttachLogStream(const aiLogStream *stream) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
|
|
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
|
|
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
|
|
#endif
|
|
|
|
|
|
- LogStream* lg = new LogToCallbackRedirector(*stream);
|
|
|
+ LogStream *lg = new LogToCallbackRedirector(*stream);
|
|
|
gActiveLogStreams[*stream] = lg;
|
|
|
|
|
|
if (DefaultLogger::isNullLogger()) {
|
|
|
- DefaultLogger::create(NULL,(gVerboseLogging == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
|
|
|
+ DefaultLogger::create(NULL, (gVerboseLogging == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
|
|
|
}
|
|
|
DefaultLogger::get()->attachStream(lg);
|
|
|
ASSIMP_END_EXCEPTION_REGION(void);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
|
|
|
-{
|
|
|
+ASSIMP_API aiReturn aiDetachLogStream(const aiLogStream *stream) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
|
|
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
|
|
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
|
|
#endif
|
|
|
// find the log-stream associated with this data
|
|
|
- LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
|
|
|
+ LogStreamMap::iterator it = gActiveLogStreams.find(*stream);
|
|
|
// it should be there... else the user is playing fools with us
|
|
|
- if( it == gActiveLogStreams.end()) {
|
|
|
+ if (it == gActiveLogStreams.end()) {
|
|
|
return AI_FAILURE;
|
|
|
}
|
|
|
- DefaultLogger::get()->detatchStream( it->second );
|
|
|
+ DefaultLogger::get()->detatchStream(it->second);
|
|
|
delete it->second;
|
|
|
|
|
|
- gActiveLogStreams.erase( it);
|
|
|
+ gActiveLogStreams.erase(it);
|
|
|
|
|
|
if (gActiveLogStreams.empty()) {
|
|
|
DefaultLogger::kill();
|
|
@@ -418,19 +405,18 @@ ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiDetachAllLogStreams(void)
|
|
|
-{
|
|
|
+ASSIMP_API void aiDetachAllLogStreams(void) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
|
|
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
|
|
#endif
|
|
|
- Logger *logger( DefaultLogger::get() );
|
|
|
- if ( NULL == logger ) {
|
|
|
+ Logger *logger(DefaultLogger::get());
|
|
|
+ if (NULL == logger) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
|
|
|
- logger->detatchStream( it->second );
|
|
|
+ logger->detatchStream(it->second);
|
|
|
delete it->second;
|
|
|
}
|
|
|
gActiveLogStreams.clear();
|
|
@@ -440,8 +426,7 @@ ASSIMP_API void aiDetachAllLogStreams(void)
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiEnableVerboseLogging(aiBool d)
|
|
|
-{
|
|
|
+ASSIMP_API void aiEnableVerboseLogging(aiBool d) {
|
|
|
if (!DefaultLogger::isNullLogger()) {
|
|
|
DefaultLogger::get()->setLogSeverity((d == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
|
|
|
}
|
|
@@ -450,31 +435,27 @@ ASSIMP_API void aiEnableVerboseLogging(aiBool d)
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Returns the error text of the last failed import process.
|
|
|
-const char* aiGetErrorString()
|
|
|
-{
|
|
|
+const char *aiGetErrorString() {
|
|
|
return gLastErrorString.c_str();
|
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------------------------
|
|
|
// Return the description of a importer given its index
|
|
|
-const aiImporterDesc* aiGetImportFormatDescription( size_t pIndex)
|
|
|
-{
|
|
|
+const aiImporterDesc *aiGetImportFormatDescription(size_t pIndex) {
|
|
|
return Importer().GetImporterInfo(pIndex);
|
|
|
}
|
|
|
|
|
|
// -----------------------------------------------------------------------------------------------
|
|
|
// Return the number of importers
|
|
|
-size_t aiGetImportFormatCount(void)
|
|
|
-{
|
|
|
+size_t aiGetImportFormatCount(void) {
|
|
|
return Importer().GetImporterCount();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Returns the error text of the last failed import process.
|
|
|
-aiBool aiIsExtensionSupported(const char* szExtension)
|
|
|
-{
|
|
|
+aiBool aiIsExtensionSupported(const char *szExtension) {
|
|
|
ai_assert(NULL != szExtension);
|
|
|
- aiBool candoit=AI_FALSE;
|
|
|
+ aiBool candoit = AI_FALSE;
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
|
|
|
// FIXME: no need to create a temporary Importer instance just for that ..
|
|
@@ -487,8 +468,7 @@ aiBool aiIsExtensionSupported(const char* szExtension)
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Get a list of all file extensions supported by ASSIMP
|
|
|
-void aiGetExtensionList(aiString* szOut)
|
|
|
-{
|
|
|
+void aiGetExtensionList(aiString *szOut) {
|
|
|
ai_assert(NULL != szOut);
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
|
|
@@ -501,14 +481,13 @@ void aiGetExtensionList(aiString* szOut)
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Get the memory requirements for a particular import.
|
|
|
-void aiGetMemoryRequirements(const C_STRUCT aiScene* pIn,
|
|
|
- C_STRUCT aiMemoryInfo* in)
|
|
|
-{
|
|
|
+void aiGetMemoryRequirements(const C_STRUCT aiScene *pIn,
|
|
|
+ C_STRUCT aiMemoryInfo *in) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
|
|
|
// find the importer associated with this data
|
|
|
- const ScenePrivateData* priv = ScenePriv(pIn);
|
|
|
- if( !priv || !priv->mOrigImporter) {
|
|
|
+ const ScenePrivateData *priv = ScenePriv(pIn);
|
|
|
+ if (!priv || !priv->mOrigImporter) {
|
|
|
ReportSceneNotFoundError();
|
|
|
return;
|
|
|
}
|
|
@@ -518,118 +497,106 @@ void aiGetMemoryRequirements(const C_STRUCT aiScene* pIn,
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
|
|
|
-{
|
|
|
- return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
|
|
|
+ASSIMP_API aiPropertyStore *aiCreatePropertyStore(void) {
|
|
|
+ return reinterpret_cast<aiPropertyStore *>(new PropertyMap());
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
|
|
|
-{
|
|
|
- delete reinterpret_cast<PropertyMap*>(p);
|
|
|
+ASSIMP_API void aiReleasePropertyStore(aiPropertyStore *p) {
|
|
|
+ delete reinterpret_cast<PropertyMap *>(p);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Importer::SetPropertyInteger
|
|
|
-ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore* p, const char* szName, int value)
|
|
|
-{
|
|
|
+ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore *p, const char *szName, int value) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
- PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
|
|
|
- SetGenericProperty<int>(pp->ints,szName,value);
|
|
|
+ PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
|
|
|
+ SetGenericProperty<int>(pp->ints, szName, value);
|
|
|
ASSIMP_END_EXCEPTION_REGION(void);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Importer::SetPropertyFloat
|
|
|
-ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName, ai_real value)
|
|
|
-{
|
|
|
+ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore *p, const char *szName, ai_real value) {
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
- PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
|
|
|
- SetGenericProperty<ai_real>(pp->floats,szName,value);
|
|
|
+ PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
|
|
|
+ SetGenericProperty<ai_real>(pp->floats, szName, value);
|
|
|
ASSIMP_END_EXCEPTION_REGION(void);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Importer::SetPropertyString
|
|
|
-ASSIMP_API void aiSetImportPropertyString(aiPropertyStore* p, const char* szName,
|
|
|
- const C_STRUCT aiString* st)
|
|
|
-{
|
|
|
+ASSIMP_API void aiSetImportPropertyString(aiPropertyStore *p, const char *szName,
|
|
|
+ const C_STRUCT aiString *st) {
|
|
|
if (!st) {
|
|
|
return;
|
|
|
}
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
- PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
|
|
|
- SetGenericProperty<std::string>(pp->strings,szName,std::string(st->C_Str()));
|
|
|
+ PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
|
|
|
+ SetGenericProperty<std::string>(pp->strings, szName, std::string(st->C_Str()));
|
|
|
ASSIMP_END_EXCEPTION_REGION(void);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Importer::SetPropertyMatrix
|
|
|
-ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName,
|
|
|
- const C_STRUCT aiMatrix4x4* mat)
|
|
|
-{
|
|
|
+ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore *p, const char *szName,
|
|
|
+ const C_STRUCT aiMatrix4x4 *mat) {
|
|
|
if (!mat) {
|
|
|
return;
|
|
|
}
|
|
|
ASSIMP_BEGIN_EXCEPTION_REGION();
|
|
|
- PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
|
|
|
- SetGenericProperty<aiMatrix4x4>(pp->matrices,szName,*mat);
|
|
|
+ PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
|
|
|
+ SetGenericProperty<aiMatrix4x4>(pp->matrices, szName, *mat);
|
|
|
ASSIMP_END_EXCEPTION_REGION(void);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Rotation matrix to quaternion
|
|
|
-ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
|
|
|
-{
|
|
|
- ai_assert( NULL != quat );
|
|
|
- ai_assert( NULL != mat );
|
|
|
+ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion *quat, const aiMatrix3x3 *mat) {
|
|
|
+ ai_assert(NULL != quat);
|
|
|
+ ai_assert(NULL != mat);
|
|
|
*quat = aiQuaternion(*mat);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Matrix decomposition
|
|
|
-ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
|
|
|
- aiQuaternion* rotation,
|
|
|
- aiVector3D* position)
|
|
|
-{
|
|
|
- ai_assert( NULL != rotation );
|
|
|
- ai_assert( NULL != position );
|
|
|
- ai_assert( NULL != scaling );
|
|
|
- ai_assert( NULL != mat );
|
|
|
- mat->Decompose(*scaling,*rotation,*position);
|
|
|
+ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4 *mat, aiVector3D *scaling,
|
|
|
+ aiQuaternion *rotation,
|
|
|
+ aiVector3D *position) {
|
|
|
+ ai_assert(NULL != rotation);
|
|
|
+ ai_assert(NULL != position);
|
|
|
+ ai_assert(NULL != scaling);
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ mat->Decompose(*scaling, *rotation, *position);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Matrix transpose
|
|
|
-ASSIMP_API void aiTransposeMatrix3(aiMatrix3x3* mat)
|
|
|
-{
|
|
|
+ASSIMP_API void aiTransposeMatrix3(aiMatrix3x3 *mat) {
|
|
|
ai_assert(NULL != mat);
|
|
|
mat->Transpose();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
|
|
|
-{
|
|
|
+ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4 *mat) {
|
|
|
ai_assert(NULL != mat);
|
|
|
mat->Transpose();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Vector transformation
|
|
|
-ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
|
|
- const aiMatrix3x3* mat)
|
|
|
-{
|
|
|
- ai_assert( NULL != mat );
|
|
|
- ai_assert( NULL != vec);
|
|
|
+ASSIMP_API void aiTransformVecByMatrix3(aiVector3D *vec,
|
|
|
+ const aiMatrix3x3 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != vec);
|
|
|
*vec *= (*mat);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
|
|
|
- const aiMatrix4x4* mat)
|
|
|
-{
|
|
|
- ai_assert( NULL != mat );
|
|
|
- ai_assert( NULL != vec );
|
|
|
+ASSIMP_API void aiTransformVecByMatrix4(aiVector3D *vec,
|
|
|
+ const aiMatrix4x4 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != vec);
|
|
|
|
|
|
*vec *= (*mat);
|
|
|
}
|
|
@@ -637,52 +604,48 @@ ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Matrix multiplication
|
|
|
ASSIMP_API void aiMultiplyMatrix4(
|
|
|
- aiMatrix4x4* dst,
|
|
|
- const aiMatrix4x4* src)
|
|
|
-{
|
|
|
- ai_assert( NULL != dst );
|
|
|
- ai_assert( NULL != src );
|
|
|
+ aiMatrix4x4 *dst,
|
|
|
+ const aiMatrix4x4 *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
*dst = (*dst) * (*src);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
ASSIMP_API void aiMultiplyMatrix3(
|
|
|
- aiMatrix3x3* dst,
|
|
|
- const aiMatrix3x3* src)
|
|
|
-{
|
|
|
- ai_assert( NULL != dst );
|
|
|
- ai_assert( NULL != src );
|
|
|
+ aiMatrix3x3 *dst,
|
|
|
+ const aiMatrix3x3 *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
*dst = (*dst) * (*src);
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
// Matrix identity
|
|
|
ASSIMP_API void aiIdentityMatrix3(
|
|
|
- aiMatrix3x3* mat)
|
|
|
-{
|
|
|
+ aiMatrix3x3 *mat) {
|
|
|
ai_assert(NULL != mat);
|
|
|
*mat = aiMatrix3x3();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
ASSIMP_API void aiIdentityMatrix4(
|
|
|
- aiMatrix4x4* mat)
|
|
|
-{
|
|
|
+ aiMatrix4x4 *mat) {
|
|
|
ai_assert(NULL != mat);
|
|
|
*mat = aiMatrix4x4();
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
-ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extension ) {
|
|
|
- if( NULL == extension ) {
|
|
|
+ASSIMP_API C_STRUCT const aiImporterDesc *aiGetImporterDesc(const char *extension) {
|
|
|
+ if (NULL == extension) {
|
|
|
return NULL;
|
|
|
}
|
|
|
- const aiImporterDesc *desc( NULL );
|
|
|
- std::vector< BaseImporter* > out;
|
|
|
- GetImporterInstanceList( out );
|
|
|
- for( size_t i = 0; i < out.size(); ++i ) {
|
|
|
- if( 0 == strncmp( out[ i ]->GetInfo()->mFileExtensions, extension, strlen( extension ) ) ) {
|
|
|
- desc = out[ i ]->GetInfo();
|
|
|
+ const aiImporterDesc *desc(NULL);
|
|
|
+ std::vector<BaseImporter *> out;
|
|
|
+ GetImporterInstanceList(out);
|
|
|
+ for (size_t i = 0; i < out.size(); ++i) {
|
|
|
+ if (0 == strncmp(out[i]->GetInfo()->mFileExtensions, extension, strlen(extension))) {
|
|
|
+ desc = out[i]->GetInfo();
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
@@ -693,3 +656,598 @@ ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extensi
|
|
|
}
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiVector2AreEqual(
|
|
|
+ const C_STRUCT aiVector2D *a,
|
|
|
+ const C_STRUCT aiVector2D *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a == *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiVector2AreEqualEpsilon(
|
|
|
+ const C_STRUCT aiVector2D *a,
|
|
|
+ const C_STRUCT aiVector2D *b,
|
|
|
+ const float epsilon) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return a->Equal(*b, epsilon);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2Add(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ const C_STRUCT aiVector2D *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
+ *dst = *dst + *src;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2Subtract(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ const C_STRUCT aiVector2D *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
+ *dst = *dst - *src;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2Scale(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ const float s) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst *= s;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2SymMul(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ const C_STRUCT aiVector2D *other) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != other);
|
|
|
+ *dst = dst->SymMul(*other);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2DivideByScalar(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ const float s) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst /= s;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2DivideByVector(
|
|
|
+ C_STRUCT aiVector2D *dst,
|
|
|
+ C_STRUCT aiVector2D *v) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ *dst = *dst / *v;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector2Length(
|
|
|
+ const C_STRUCT aiVector2D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ return v->Length();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector2SquareLength(
|
|
|
+ const C_STRUCT aiVector2D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ return v->SquareLength();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2Negate(
|
|
|
+ C_STRUCT aiVector2D *dst) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst = -(*dst);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector2DotProduct(
|
|
|
+ const C_STRUCT aiVector2D *a,
|
|
|
+ const C_STRUCT aiVector2D *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return (*a) * (*b);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector2Normalize(
|
|
|
+ C_STRUCT aiVector2D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ v->Normalize();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiVector3AreEqual(
|
|
|
+ const C_STRUCT aiVector3D *a,
|
|
|
+ const C_STRUCT aiVector3D *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a == *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiVector3AreEqualEpsilon(
|
|
|
+ const C_STRUCT aiVector3D *a,
|
|
|
+ const C_STRUCT aiVector3D *b,
|
|
|
+ const float epsilon) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return a->Equal(*b, epsilon);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiVector3LessThan(
|
|
|
+ const C_STRUCT aiVector3D *a,
|
|
|
+ const C_STRUCT aiVector3D *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a < *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3Add(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ const C_STRUCT aiVector3D *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
+ *dst = *dst + *src;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3Subtract(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ const C_STRUCT aiVector3D *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
+ *dst = *dst - *src;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3Scale(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ const float s) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst *= s;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3SymMul(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ const C_STRUCT aiVector3D *other) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != other);
|
|
|
+ *dst = dst->SymMul(*other);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3DivideByScalar(
|
|
|
+ C_STRUCT aiVector3D *dst, const float s) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst /= s;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3DivideByVector(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ C_STRUCT aiVector3D *v) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ *dst = *dst / *v;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector3Length(
|
|
|
+ const C_STRUCT aiVector3D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ return v->Length();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector3SquareLength(
|
|
|
+ const C_STRUCT aiVector3D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ return v->SquareLength();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3Negate(
|
|
|
+ C_STRUCT aiVector3D *dst) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ *dst = -(*dst);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiVector3DotProduct(
|
|
|
+ const C_STRUCT aiVector3D *a,
|
|
|
+ const C_STRUCT aiVector3D *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return (*a) * (*b);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3CrossProduct(
|
|
|
+ C_STRUCT aiVector3D *dst,
|
|
|
+ const C_STRUCT aiVector3D *a,
|
|
|
+ const C_STRUCT aiVector3D *b) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ *dst = *a ^ *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3Normalize(
|
|
|
+ C_STRUCT aiVector3D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ v->Normalize();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3NormalizeSafe(
|
|
|
+ C_STRUCT aiVector3D *v) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ v->NormalizeSafe();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiVector3RotateByQuaternion(
|
|
|
+ C_STRUCT aiVector3D *v,
|
|
|
+ const C_STRUCT aiQuaternion *q) {
|
|
|
+ ai_assert(NULL != v);
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ *v = q->Rotate(*v);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3FromMatrix4(
|
|
|
+ C_STRUCT aiMatrix3x3 *dst,
|
|
|
+ const C_STRUCT aiMatrix4x4 *mat) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ *dst = aiMatrix3x3(*mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3FromQuaternion(
|
|
|
+ C_STRUCT aiMatrix3x3 *mat,
|
|
|
+ const C_STRUCT aiQuaternion *q) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ *mat = q->GetMatrix();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiMatrix3AreEqual(
|
|
|
+ const C_STRUCT aiMatrix3x3 *a,
|
|
|
+ const C_STRUCT aiMatrix3x3 *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a == *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiMatrix3AreEqualEpsilon(
|
|
|
+ const C_STRUCT aiMatrix3x3 *a,
|
|
|
+ const C_STRUCT aiMatrix3x3 *b,
|
|
|
+ const float epsilon) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return a->Equal(*b, epsilon);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3Inverse(C_STRUCT aiMatrix3x3 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ mat->Inverse();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiMatrix3Determinant(const C_STRUCT aiMatrix3x3 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ return mat->Determinant();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3RotationZ(
|
|
|
+ C_STRUCT aiMatrix3x3 *mat,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ aiMatrix3x3::RotationZ(angle, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3FromRotationAroundAxis(
|
|
|
+ C_STRUCT aiMatrix3x3 *mat,
|
|
|
+ const C_STRUCT aiVector3D *axis,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != axis);
|
|
|
+ aiMatrix3x3::Rotation(angle, *axis, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3Translation(
|
|
|
+ C_STRUCT aiMatrix3x3 *mat,
|
|
|
+ const C_STRUCT aiVector2D *translation) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != translation);
|
|
|
+ aiMatrix3x3::Translation(*translation, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix3FromTo(
|
|
|
+ C_STRUCT aiMatrix3x3 *mat,
|
|
|
+ const C_STRUCT aiVector3D *from,
|
|
|
+ const C_STRUCT aiVector3D *to) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != from);
|
|
|
+ ai_assert(NULL != to);
|
|
|
+ aiMatrix3x3::FromToMatrix(*from, *to, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4FromMatrix3(
|
|
|
+ C_STRUCT aiMatrix4x4 *dst,
|
|
|
+ const C_STRUCT aiMatrix3x3 *mat) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ *dst = aiMatrix4x4(*mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4FromScalingQuaternionPosition(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const C_STRUCT aiVector3D *scaling,
|
|
|
+ const C_STRUCT aiQuaternion *rotation,
|
|
|
+ const C_STRUCT aiVector3D *position) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != scaling);
|
|
|
+ ai_assert(NULL != rotation);
|
|
|
+ ai_assert(NULL != position);
|
|
|
+ *mat = aiMatrix4x4(*scaling, *rotation, *position);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4Add(
|
|
|
+ C_STRUCT aiMatrix4x4 *dst,
|
|
|
+ const C_STRUCT aiMatrix4x4 *src) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != src);
|
|
|
+ *dst = *dst + *src;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiMatrix4AreEqual(
|
|
|
+ const C_STRUCT aiMatrix4x4 *a,
|
|
|
+ const C_STRUCT aiMatrix4x4 *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a == *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiMatrix4AreEqualEpsilon(
|
|
|
+ const C_STRUCT aiMatrix4x4 *a,
|
|
|
+ const C_STRUCT aiMatrix4x4 *b,
|
|
|
+ const float epsilon) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return a->Equal(*b, epsilon);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4Inverse(C_STRUCT aiMatrix4x4 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ mat->Inverse();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API float aiMatrix4Determinant(const C_STRUCT aiMatrix4x4 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ return mat->Determinant();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiMatrix4IsIdentity(const C_STRUCT aiMatrix4x4 *mat) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ return mat->IsIdentity();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4DecomposeIntoScalingEulerAnglesPosition(
|
|
|
+ const C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ C_STRUCT aiVector3D *scaling,
|
|
|
+ C_STRUCT aiVector3D *rotation,
|
|
|
+ C_STRUCT aiVector3D *position) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != scaling);
|
|
|
+ ai_assert(NULL != rotation);
|
|
|
+ ai_assert(NULL != position);
|
|
|
+ mat->Decompose(*scaling, *rotation, *position);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4DecomposeIntoScalingAxisAnglePosition(
|
|
|
+ const C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ C_STRUCT aiVector3D *scaling,
|
|
|
+ C_STRUCT aiVector3D *axis,
|
|
|
+ float *angle,
|
|
|
+ C_STRUCT aiVector3D *position) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != scaling);
|
|
|
+ ai_assert(NULL != axis);
|
|
|
+ ai_assert(NULL != angle);
|
|
|
+ ai_assert(NULL != position);
|
|
|
+ mat->Decompose(*scaling, *axis, *angle, *position);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4DecomposeNoScaling(
|
|
|
+ const C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ C_STRUCT aiQuaternion *rotation,
|
|
|
+ C_STRUCT aiVector3D *position) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != rotation);
|
|
|
+ ai_assert(NULL != position);
|
|
|
+ mat->DecomposeNoScaling(*rotation, *position);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4FromEulerAngles(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ float x, float y, float z) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ mat->FromEulerAnglesXYZ(x, y, z);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4RotationX(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ aiMatrix4x4::RotationX(angle, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4RotationY(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ aiMatrix4x4::RotationY(angle, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4RotationZ(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ aiMatrix4x4::RotationZ(angle, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4FromRotationAroundAxis(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const C_STRUCT aiVector3D *axis,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != axis);
|
|
|
+ aiMatrix4x4::Rotation(angle, *axis, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4Translation(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const C_STRUCT aiVector3D *translation) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != translation);
|
|
|
+ aiMatrix4x4::Translation(*translation, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4Scaling(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const C_STRUCT aiVector3D *scaling) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != scaling);
|
|
|
+ aiMatrix4x4::Scaling(*scaling, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiMatrix4FromTo(
|
|
|
+ C_STRUCT aiMatrix4x4 *mat,
|
|
|
+ const C_STRUCT aiVector3D *from,
|
|
|
+ const C_STRUCT aiVector3D *to) {
|
|
|
+ ai_assert(NULL != mat);
|
|
|
+ ai_assert(NULL != from);
|
|
|
+ ai_assert(NULL != to);
|
|
|
+ aiMatrix4x4::FromToMatrix(*from, *to, *mat);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionFromEulerAngles(
|
|
|
+ C_STRUCT aiQuaternion *q,
|
|
|
+ float x, float y, float z) {
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ *q = aiQuaternion(x, y, z);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionFromAxisAngle(
|
|
|
+ C_STRUCT aiQuaternion *q,
|
|
|
+ const C_STRUCT aiVector3D *axis,
|
|
|
+ const float angle) {
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ ai_assert(NULL != axis);
|
|
|
+ *q = aiQuaternion(*axis, angle);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionFromNormalizedQuaternion(
|
|
|
+ C_STRUCT aiQuaternion *q,
|
|
|
+ const C_STRUCT aiVector3D *normalized) {
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ ai_assert(NULL != normalized);
|
|
|
+ *q = aiQuaternion(*normalized);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiQuaternionAreEqual(
|
|
|
+ const C_STRUCT aiQuaternion *a,
|
|
|
+ const C_STRUCT aiQuaternion *b) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return *a == *b;
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API int aiQuaternionAreEqualEpsilon(
|
|
|
+ const C_STRUCT aiQuaternion *a,
|
|
|
+ const C_STRUCT aiQuaternion *b,
|
|
|
+ const float epsilon) {
|
|
|
+ ai_assert(NULL != a);
|
|
|
+ ai_assert(NULL != b);
|
|
|
+ return a->Equal(*b, epsilon);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionNormalize(
|
|
|
+ C_STRUCT aiQuaternion *q) {
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ q->Normalize();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionConjugate(
|
|
|
+ C_STRUCT aiQuaternion *q) {
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ q->Conjugate();
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionMultiply(
|
|
|
+ C_STRUCT aiQuaternion *dst,
|
|
|
+ const C_STRUCT aiQuaternion *q) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != q);
|
|
|
+ *dst = (*dst) * (*q);
|
|
|
+}
|
|
|
+
|
|
|
+// ------------------------------------------------------------------------------------------------
|
|
|
+ASSIMP_API void aiQuaternionInterpolate(
|
|
|
+ C_STRUCT aiQuaternion *dst,
|
|
|
+ const C_STRUCT aiQuaternion *start,
|
|
|
+ const C_STRUCT aiQuaternion *end,
|
|
|
+ const float factor) {
|
|
|
+ ai_assert(NULL != dst);
|
|
|
+ ai_assert(NULL != start);
|
|
|
+ ai_assert(NULL != end);
|
|
|
+ aiQuaternion::Interpolate(*dst, *start, *end, factor);
|
|
|
+}
|