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@@ -1226,8 +1226,8 @@ void ColladaExporter::WriteFloatArray(const std::string &pIdString, FloatDataTyp
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// ------------------------------------------------------------------------------------------------
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// Writes the scene library
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void ColladaExporter::WriteSceneLibrary() {
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- const std::string sceneName = GetNodeUniqueId(mScene->mRootNode);
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- const std::string sceneId = GetNodeName(mScene->mRootNode);
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+ const std::string sceneId = GetNodeUniqueId(mScene->mRootNode);
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+ const std::string sceneName = GetNodeName(mScene->mRootNode);
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mOutput << startstr << "<library_visual_scenes>" << endstr;
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PushTag();
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