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glTF: Fix delete / delete[] mismatch

Turo Lamminen 7 years ago
parent
commit
d308cfcb43
1 changed files with 1 additions and 1 deletions
  1. 1 1
      code/glTFAsset.inl

+ 1 - 1
code/glTFAsset.inl

@@ -297,7 +297,7 @@ inline void Buffer::Read(Value& obj, Asset& r)
         if (dataURI.base64) {
             uint8_t* data = 0;
             this->byteLength = Util::DecodeBase64(dataURI.data, dataURI.dataLength, data);
-            this->mData.reset(data);
+            this->mData.reset(data, std::default_delete<uint8_t[]>());
 
             if (statedLength > 0 && this->byteLength != statedLength) {
                 throw DeadlyImportError("GLTF: buffer \"" + id + "\", expected " + to_string(statedLength) +