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closes https://github.com/assimp/assimp/issues/105://github.com/assimp/assimp/issues/1057

Kim Kulling 8 years ago
parent
commit
d4223d1fce
5 changed files with 86 additions and 16 deletions
  1. 1 1
      code/SceneCombiner.cpp
  2. 1 9
      include/assimp/metadata.h
  3. 9 6
      include/assimp/types.h
  4. 1 0
      test/CMakeLists.txt
  5. 74 0
      test/unit/utTypes.cpp

+ 1 - 1
code/SceneCombiner.cpp

@@ -740,7 +740,7 @@ void SceneCombiner::MergeBones(aiMesh* out,std::vector<aiMesh*>::const_iterator
         aiVertexWeight* avw = pc->mWeights = new aiVertexWeight[pc->mNumWeights];
 
         // And copy the final weights - adjust the vertex IDs by the
-        // face index offset of the coresponding mesh.
+        // face index offset of the corresponding mesh.
         for (std::vector< BoneSrcIndex >::const_iterator wmit = (*it).pSrcBones.begin(); wmit != wend; ++wmit)  {
             aiBone* pip = (*wmit).first;
             for (unsigned int mp = 0; mp < pip->mNumWeights;++mp,++avw) {

+ 1 - 9
include/assimp/metadata.h

@@ -92,14 +92,10 @@ struct aiMetadataEntry
     void* mData;
 };
 
-
-
 #ifdef __cplusplus
 
 #include <string>
 
-
-
 // -------------------------------------------------------------------------------
 /**
   * Helper functions to get the aiType enum entry for a type
@@ -113,11 +109,7 @@ inline aiMetadataType GetAiType( double ) { return AI_DOUBLE; }
 inline aiMetadataType GetAiType( aiString ) { return AI_AISTRING; }
 inline aiMetadataType GetAiType( aiVector3D ) { return AI_AIVECTOR3D; }
 
-
-
-#endif
-
-
+#endif // __cplusplus
 
 // -------------------------------------------------------------------------------
 /**

+ 9 - 6
include/assimp/types.h

@@ -176,11 +176,7 @@ struct aiColor3D
     /** Component-wise comparison */
     // TODO: add epsilon?
     bool operator < (const aiColor3D& other) const {
-        return r < other.r || (
-            r == other.r && (g < other.g ||
-                (g == other.g && b < other.b)
-            )
-        );
+        return r < other.r || ( r == other.r && (g < other.g || (g == other.g && b < other.b ) ) );
     }
 
     /** Component-wise addition */
@@ -210,7 +206,14 @@ struct aiColor3D
 
     /** Access a specific color component */
     ai_real& operator[](unsigned int i) {
-        return *(&r + i);
+        if ( 0 == i ) {
+            return r;
+        } else if ( 1 == i ) {
+            return g;
+        } else if ( 2 == i ) {
+            return b;
+        }
+        return r;
     }
 
     /** Check whether a color is black */

+ 1 - 0
test/CMakeLists.txt

@@ -92,6 +92,7 @@ SET( TEST_SRCS
   unit/utTargetAnimation.cpp
   unit/utTextureTransform.cpp
   unit/utTriangulate.cpp
+  unit/utTypes.cpp
   unit/utVertexTriangleAdjacency.cpp
   unit/utVersion.cpp
 )

+ 74 - 0
test/unit/utTypes.cpp

@@ -0,0 +1,74 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2016, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#include "UnitTestPCH.h"
+
+#include <assimp/types.h>
+
+using namespace Assimp;
+class utTypes : public ::testing::Test {
+    // empty
+};
+
+TEST_F( utTypes, Color3dCpmpareOpTest ) {
+    aiColor3D col1( 1, 2, 3 );
+    aiColor3D col2( 4, 5, 6 );
+    aiColor3D col3( col1 );
+    
+    EXPECT_FALSE( col1 == col2 );
+    EXPECT_FALSE( col2 == col3 );
+    EXPECT_TRUE( col1 == col3 );
+
+    EXPECT_TRUE( col1 != col2 );
+    EXPECT_TRUE( col2 != col3 );
+    EXPECT_FALSE( col1 != col3 );
+}
+
+TEST_F( utTypes, Color3dIndexOpTest ) {
+    aiColor3D col( 1, 2, 3 );
+    const ai_real r = col[ 0 ];
+    EXPECT_FLOAT_EQ( 1, r );
+
+    const ai_real g = col[ 1 ];
+    EXPECT_FLOAT_EQ( 2, g );
+
+    const ai_real b = col[ 2 ];
+    EXPECT_FLOAT_EQ( 3, b );
+}