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@@ -1,6 +1,6 @@
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#-*- coding: utf-8 -*-
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-from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_char_p, c_double, c_ubyte, c_size_t, c_uint32
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+from ctypes import POINTER, c_void_p, c_uint, c_char, c_float, Structure, c_double, c_ubyte, c_size_t, c_uint32
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class Vector2D(Structure):
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@@ -1121,7 +1121,7 @@ class Scene(Structure):
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("mMetadata", POINTER(Metadata)),
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# Internal data, do not touch
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- ("mPrivate", c_char_p),
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+ ("mPrivate", POINTER(c_char)),
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]
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assimp_structs_as_tuple = (Matrix4x4,
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