Bladeren bron

Merge branch 'master' into issue_1451

Kim Kulling 7 jaren geleden
bovenliggende
commit
dcfc505c4c

+ 1 - 0
.gitignore

@@ -21,6 +21,7 @@ revision.h
 contrib/zlib/zconf.h
 contrib/zlib/zlib.pc
 include/assimp/config.h
+unit.vcxproj.user
 
 # CMake
 CMakeCache.txt

+ 2 - 2
CMakeLists.txt

@@ -227,8 +227,8 @@ ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
   SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -Wno-long-long -std=c++11" )
   SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
 ELSEIF( CMAKE_COMPILER_IS_MINGW )
-  SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -std=c++11" )
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
+  SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -std=c++11 -Wa,-mbig-obj" )
+  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC ")
   ADD_DEFINITIONS( -U__STRICT_ANSI__ )
 ENDIF()
 

+ 60 - 29
code/BVHLoader.cpp

@@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <assimp/IOSystem.hpp>
 #include <assimp/scene.h>
 #include <assimp/importerdesc.h>
+#include <map>
 
 using namespace Assimp;
 using namespace Assimp::Formatter;
@@ -461,6 +462,13 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
         aiNodeAnim* nodeAnim = new aiNodeAnim;
         anim->mChannels[a] = nodeAnim;
         nodeAnim->mNodeName.Set( nodeName);
+		std::map<BVHLoader::ChannelType, int> channelMap;
+
+		//Build map of channels 
+		for (unsigned int channel = 0; channel < node.mChannels.size(); ++channel)
+		{
+			channelMap[node.mChannels[channel]] = channel;
+		}
 
         // translational part, if given
         if( node.mChannels.size() == 6)
@@ -472,16 +480,32 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
             {
                 poskey->mTime = double( fr);
 
-                // Now compute all translations in the right order
-                for( unsigned int channel = 0; channel < 3; ++channel)
+                // Now compute all translations 
+                for(BVHLoader::ChannelType channel = Channel_PositionX; channel <= Channel_PositionZ; channel = (BVHLoader::ChannelType)(channel +1))
                 {
-                    switch( node.mChannels[channel])
-                    {
-                    case Channel_PositionX: poskey->mValue.x = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
-                    case Channel_PositionY: poskey->mValue.y = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
-                    case Channel_PositionZ: poskey->mValue.z = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
-                    default: throw DeadlyImportError( "Unexpected animation channel setup at node " + nodeName );
-                    }
+					//Find channel in node
+					std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
+
+					if (mapIter == channelMap.end())
+						throw DeadlyImportError("Missing position channel in node " + nodeName);
+					else {
+						int channelIdx = mapIter->second;
+						switch (channel) {
+						    case Channel_PositionX: 
+                                poskey->mValue.x = node.mChannelValues[fr * node.mChannels.size() + channelIdx]; 
+                                break;
+						    case Channel_PositionY: 
+                                poskey->mValue.y = node.mChannelValues[fr * node.mChannels.size() + channelIdx]; 
+                                break;
+						    case Channel_PositionZ: 
+                                poskey->mValue.z = node.mChannelValues[fr * node.mChannels.size() + channelIdx]; 
+                                break;
+                                
+                            default:
+                                break;
+						}
+
+					}
                 }
                 ++poskey;
             }
@@ -497,12 +521,6 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
 
         // rotation part. Always present. First find value offsets
         {
-            unsigned int rotOffset  = 0;
-            if( node.mChannels.size() == 6)
-            {
-                // Offset all further calculations
-                rotOffset = 3;
-            }
 
             // Then create the number of rotation keys
             nodeAnim->mNumRotationKeys = mAnimNumFrames;
@@ -512,20 +530,33 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
             {
                 aiMatrix4x4 temp;
                 aiMatrix3x3 rotMatrix;
-
-                for( unsigned int channel = 0; channel < 3; ++channel)
-                {
-                    // translate ZXY euler angels into a quaternion
-                    const float angle = node.mChannelValues[fr * node.mChannels.size() + rotOffset + channel] * float( AI_MATH_PI) / 180.0f;
-
-                    // Compute rotation transformations in the right order
-                    switch (node.mChannels[rotOffset+channel])
-                    {
-                    case Channel_RotationX: aiMatrix4x4::RotationX( angle, temp); rotMatrix *= aiMatrix3x3( temp); break;
-                    case Channel_RotationY: aiMatrix4x4::RotationY( angle, temp); rotMatrix *= aiMatrix3x3( temp);  break;
-                    case Channel_RotationZ: aiMatrix4x4::RotationZ( angle, temp); rotMatrix *= aiMatrix3x3( temp); break;
-                    default: throw DeadlyImportError( "Unexpected animation channel setup at node " + nodeName );
-                    }
+				for (BVHLoader::ChannelType channel = Channel_RotationX; channel <= Channel_RotationZ; channel = (BVHLoader::ChannelType)(channel + 1))
+				{
+					//Find channel in node
+					std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
+
+					if (mapIter == channelMap.end())
+						throw DeadlyImportError("Missing rotation channel in node " + nodeName);
+					else {
+						int channelIdx = mapIter->second;
+						// translate ZXY euler angels into a quaternion
+						const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
+
+						// Compute rotation transformations in the right order
+						switch (channel)
+						{
+							case Channel_RotationX: 
+                                aiMatrix4x4::RotationX(angle, temp); rotMatrix *= aiMatrix3x3(temp); 
+                                break;
+							case Channel_RotationY: 
+                                aiMatrix4x4::RotationY(angle, temp); rotMatrix *= aiMatrix3x3(temp);  
+                                break;
+							case Channel_RotationZ: aiMatrix4x4::RotationZ(angle, temp); rotMatrix *= aiMatrix3x3(temp); 
+                                break;
+                            default:
+                                break;
+						}
+					}
                 }
 
                 rotkey->mTime = double( fr);

+ 201 - 202
code/FBXConverter.cpp

@@ -73,7 +73,7 @@ using namespace Util;
 
 #define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L
 
-Converter::Converter( aiScene* out, const Document& doc )
+FBXConverter::FBXConverter( aiScene* out, const Document& doc )
 : defaultMaterialIndex()
 , out( out )
 , doc( doc ) {
@@ -114,7 +114,7 @@ Converter::Converter( aiScene* out, const Document& doc )
 }
 
 
-Converter::~Converter() {
+FBXConverter::~FBXConverter() {
     std::for_each( meshes.begin(), meshes.end(), Util::delete_fun<aiMesh>() );
     std::for_each( materials.begin(), materials.end(), Util::delete_fun<aiMaterial>() );
     std::for_each( animations.begin(), animations.end(), Util::delete_fun<aiAnimation>() );
@@ -123,7 +123,7 @@ Converter::~Converter() {
     std::for_each( textures.begin(), textures.end(), Util::delete_fun<aiTexture>() );
 }
 
-void Converter::ConvertRootNode() {
+void FBXConverter::ConvertRootNode() {
     out->mRootNode = new aiNode();
     out->mRootNode->mName.Set( "RootNode" );
 
@@ -131,7 +131,7 @@ void Converter::ConvertRootNode() {
     ConvertNodes( 0L, *out->mRootNode );
 }
 
-void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& parent_transform ) {
+void FBXConverter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& parent_transform ) {
     const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced( id, "Model" );
 
     std::vector<aiNode*> nodes;
@@ -282,7 +282,7 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
 }
 
 
-void Converter::ConvertLights( const Model& model, const std::string &orig_name ) {
+void FBXConverter::ConvertLights( const Model& model, const std::string &orig_name ) {
     const std::vector<const NodeAttribute*>& node_attrs = model.GetAttributes();
     for( const NodeAttribute* attr : node_attrs ) {
         const Light* const light = dynamic_cast<const Light*>( attr );
@@ -292,7 +292,7 @@ void Converter::ConvertLights( const Model& model, const std::string &orig_name
     }
 }
 
-void Converter::ConvertCameras( const Model& model, const std::string &orig_name ) {
+void FBXConverter::ConvertCameras( const Model& model, const std::string &orig_name ) {
     const std::vector<const NodeAttribute*>& node_attrs = model.GetAttributes();
     for( const NodeAttribute* attr : node_attrs ) {
         const Camera* const cam = dynamic_cast<const Camera*>( attr );
@@ -302,7 +302,7 @@ void Converter::ConvertCameras( const Model& model, const std::string &orig_name
     }
 }
 
-void Converter::ConvertLight( const Light& light, const std::string &orig_name ) {
+void FBXConverter::ConvertLight( const Light& light, const std::string &orig_name ) {
     lights.push_back( new aiLight() );
     aiLight* const out_light = lights.back();
 
@@ -379,7 +379,7 @@ void Converter::ConvertLight( const Light& light, const std::string &orig_name )
     }
 }
 
-void Converter::ConvertCamera( const Camera& cam, const std::string &orig_name )
+void FBXConverter::ConvertCamera( const Camera& cam, const std::string &orig_name )
 {
     cameras.push_back( new aiCamera() );
     aiCamera* const out_camera = cameras.back();
@@ -398,7 +398,7 @@ void Converter::ConvertCamera( const Camera& cam, const std::string &orig_name )
     out_camera->mClipPlaneFar = cam.FarPlane();
 }
 
-void Converter::GetUniqueName( const std::string &name, std::string &uniqueName )
+void FBXConverter::GetUniqueName( const std::string &name, std::string &uniqueName )
 {
     int i = 0;
     uniqueName = name;
@@ -413,107 +413,105 @@ void Converter::GetUniqueName( const std::string &name, std::string &uniqueName
 }
 
 
-const char* Converter::NameTransformationComp( TransformationComp comp )
-{
-    switch ( comp )
-    {
-    case TransformationComp_Translation:
-        return "Translation";
-    case TransformationComp_RotationOffset:
-        return "RotationOffset";
-    case TransformationComp_RotationPivot:
-        return "RotationPivot";
-    case TransformationComp_PreRotation:
-        return "PreRotation";
-    case TransformationComp_Rotation:
-        return "Rotation";
-    case TransformationComp_PostRotation:
-        return "PostRotation";
-    case TransformationComp_RotationPivotInverse:
-        return "RotationPivotInverse";
-    case TransformationComp_ScalingOffset:
-        return "ScalingOffset";
-    case TransformationComp_ScalingPivot:
-        return "ScalingPivot";
-    case TransformationComp_Scaling:
-        return "Scaling";
-    case TransformationComp_ScalingPivotInverse:
-        return "ScalingPivotInverse";
-    case TransformationComp_GeometricScaling:
-        return "GeometricScaling";
-    case TransformationComp_GeometricRotation:
-        return "GeometricRotation";
-    case TransformationComp_GeometricTranslation:
-        return "GeometricTranslation";
-    case TransformationComp_GeometricScalingInverse:
-        return "GeometricScalingInverse";
-    case TransformationComp_GeometricRotationInverse:
-        return "GeometricRotationInverse";
-    case TransformationComp_GeometricTranslationInverse:
-        return "GeometricTranslationInverse";
-    case TransformationComp_MAXIMUM: // this is to silence compiler warnings
-    default:
-        break;
+const char* FBXConverter::NameTransformationComp( TransformationComp comp ) {
+    switch ( comp ) {
+        case TransformationComp_Translation:
+            return "Translation";
+        case TransformationComp_RotationOffset:
+            return "RotationOffset";
+        case TransformationComp_RotationPivot:
+            return "RotationPivot";
+        case TransformationComp_PreRotation:
+            return "PreRotation";
+        case TransformationComp_Rotation:
+            return "Rotation";
+        case TransformationComp_PostRotation:
+            return "PostRotation";
+        case TransformationComp_RotationPivotInverse:
+            return "RotationPivotInverse";
+        case TransformationComp_ScalingOffset:
+            return "ScalingOffset";
+        case TransformationComp_ScalingPivot:
+            return "ScalingPivot";
+        case TransformationComp_Scaling:
+            return "Scaling";
+        case TransformationComp_ScalingPivotInverse:
+            return "ScalingPivotInverse";
+        case TransformationComp_GeometricScaling:
+            return "GeometricScaling";
+        case TransformationComp_GeometricRotation:
+            return "GeometricRotation";
+        case TransformationComp_GeometricTranslation:
+            return "GeometricTranslation";
+        case TransformationComp_GeometricScalingInverse:
+            return "GeometricScalingInverse";
+        case TransformationComp_GeometricRotationInverse:
+            return "GeometricRotationInverse";
+        case TransformationComp_GeometricTranslationInverse:
+            return "GeometricTranslationInverse";
+        case TransformationComp_MAXIMUM: // this is to silence compiler warnings
+        default:
+            break;
     }
 
     ai_assert( false );
-    return NULL;
+
+    return nullptr;
 }
 
-const char* Converter::NameTransformationCompProperty( TransformationComp comp )
-{
-    switch ( comp )
-    {
-    case TransformationComp_Translation:
-        return "Lcl Translation";
-    case TransformationComp_RotationOffset:
-        return "RotationOffset";
-    case TransformationComp_RotationPivot:
-        return "RotationPivot";
-    case TransformationComp_PreRotation:
-        return "PreRotation";
-    case TransformationComp_Rotation:
-        return "Lcl Rotation";
-    case TransformationComp_PostRotation:
-        return "PostRotation";
-    case TransformationComp_RotationPivotInverse:
-        return "RotationPivotInverse";
-    case TransformationComp_ScalingOffset:
-        return "ScalingOffset";
-    case TransformationComp_ScalingPivot:
-        return "ScalingPivot";
-    case TransformationComp_Scaling:
-        return "Lcl Scaling";
-    case TransformationComp_ScalingPivotInverse:
-        return "ScalingPivotInverse";
-    case TransformationComp_GeometricScaling:
-        return "GeometricScaling";
-    case TransformationComp_GeometricRotation:
-        return "GeometricRotation";
-    case TransformationComp_GeometricTranslation:
-        return "GeometricTranslation";
-    case TransformationComp_GeometricScalingInverse:
-        return "GeometricScalingInverse";
-    case TransformationComp_GeometricRotationInverse:
-        return "GeometricRotationInverse";
-    case TransformationComp_GeometricTranslationInverse:
-        return "GeometricTranslationInverse";
-    case TransformationComp_MAXIMUM: // this is to silence compiler warnings
-        break;
+const char* FBXConverter::NameTransformationCompProperty( TransformationComp comp ) {
+    switch ( comp ) {
+        case TransformationComp_Translation:
+            return "Lcl Translation";
+        case TransformationComp_RotationOffset:
+            return "RotationOffset";
+        case TransformationComp_RotationPivot:
+            return "RotationPivot";
+        case TransformationComp_PreRotation:
+            return "PreRotation";
+        case TransformationComp_Rotation:
+            return "Lcl Rotation";
+        case TransformationComp_PostRotation:
+            return "PostRotation";
+        case TransformationComp_RotationPivotInverse:
+            return "RotationPivotInverse";
+        case TransformationComp_ScalingOffset:
+            return "ScalingOffset";
+        case TransformationComp_ScalingPivot:
+            return "ScalingPivot";
+        case TransformationComp_Scaling:
+            return "Lcl Scaling";
+        case TransformationComp_ScalingPivotInverse:
+            return "ScalingPivotInverse";
+        case TransformationComp_GeometricScaling:
+            return "GeometricScaling";
+        case TransformationComp_GeometricRotation:
+            return "GeometricRotation";
+        case TransformationComp_GeometricTranslation:
+            return "GeometricTranslation";
+        case TransformationComp_GeometricScalingInverse:
+            return "GeometricScalingInverse";
+        case TransformationComp_GeometricRotationInverse:
+            return "GeometricRotationInverse";
+        case TransformationComp_GeometricTranslationInverse:
+            return "GeometricTranslationInverse";
+        case TransformationComp_MAXIMUM: // this is to silence compiler warnings
+            break;
     }
 
     ai_assert( false );
-    return NULL;
+
+    return nullptr;
 }
 
-aiVector3D Converter::TransformationCompDefaultValue( TransformationComp comp )
+aiVector3D FBXConverter::TransformationCompDefaultValue( TransformationComp comp )
 {
     // XXX a neat way to solve the never-ending special cases for scaling
     // would be to do everything in log space!
     return comp == TransformationComp_Scaling ? aiVector3D( 1.f, 1.f, 1.f ) : aiVector3D();
 }
 
-void Converter::GetRotationMatrix( Model::RotOrder mode, const aiVector3D& rotation, aiMatrix4x4& out )
+void FBXConverter::GetRotationMatrix( Model::RotOrder mode, const aiVector3D& rotation, aiMatrix4x4& out )
 {
     if ( mode == Model::RotOrder_SphericXYZ ) {
         FBXImporter::LogError( "Unsupported RotationMode: SphericXYZ" );
@@ -584,11 +582,15 @@ void Converter::GetRotationMatrix( Model::RotOrder mode, const aiVector3D& rotat
 
     default:
         ai_assert( false );
+        break;
     }
 
-    ai_assert( ( order[ 0 ] >= 0 ) && ( order[ 0 ] <= 2 ) );
-    ai_assert( ( order[ 1 ] >= 0 ) && ( order[ 1 ] <= 2 ) );
-    ai_assert( ( order[ 2 ] >= 0 ) && ( order[ 2 ] <= 2 ) );
+    ai_assert( order[ 0 ] >= 0 );
+    ai_assert( order[ 0 ] <= 2 );
+    ai_assert( order[ 1 ] >= 0 );
+    ai_assert( order[ 1 ] <= 2 );
+    ai_assert( order[ 2 ] >= 0 );
+    ai_assert( order[ 2 ] <= 2 );
 
     if ( !is_id[ order[ 0 ] ] ) {
         out = temp[ order[ 0 ] ];
@@ -603,7 +605,7 @@ void Converter::GetRotationMatrix( Model::RotOrder mode, const aiVector3D& rotat
     }
 }
 
-bool Converter::NeedsComplexTransformationChain( const Model& model )
+bool FBXConverter::NeedsComplexTransformationChain( const Model& model )
 {
     const PropertyTable& props = model.Props();
     bool ok;
@@ -634,13 +636,13 @@ bool Converter::NeedsComplexTransformationChain( const Model& model )
     return false;
 }
 
-std::string Converter::NameTransformationChainNode( const std::string& name, TransformationComp comp )
+std::string FBXConverter::NameTransformationChainNode( const std::string& name, TransformationComp comp )
 {
     return name + std::string( MAGIC_NODE_TAG ) + "_" + NameTransformationComp( comp );
 }
 
-void Converter::GenerateTransformationNodeChain( const Model& model, std::vector<aiNode*>& output_nodes, std::vector<aiNode*>& post_output_nodes )
-{
+void FBXConverter::GenerateTransformationNodeChain( const Model& model, std::vector<aiNode*>& output_nodes,
+        std::vector<aiNode*>& post_output_nodes ) {
     const PropertyTable& props = model.Props();
     const Model::RotOrder rot = model.RotationOrder();
 
@@ -811,7 +813,7 @@ void Converter::GenerateTransformationNodeChain( const Model& model, std::vector
     }
 }
 
-void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
+void FBXConverter::SetupNodeMetadata( const Model& model, aiNode& nd )
 {
     const PropertyTable& props = model.Props();
     DirectPropertyMap unparsedProperties = props.GetUnparsedProperties();
@@ -848,7 +850,7 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
     }
 }
 
-void Converter::ConvertModel( const Model& model, aiNode& nd, const aiMatrix4x4& node_global_transform )
+void FBXConverter::ConvertModel( const Model& model, aiNode& nd, const aiMatrix4x4& node_global_transform )
 {
     const std::vector<const Geometry*>& geos = model.GetGeometry();
 
@@ -875,7 +877,7 @@ void Converter::ConvertModel( const Model& model, aiNode& nd, const aiMatrix4x4&
     }
 }
 
-std::vector<unsigned int> Converter::ConvertMesh( const MeshGeometry& mesh, const Model& model,
+std::vector<unsigned int> FBXConverter::ConvertMesh( const MeshGeometry& mesh, const Model& model,
     const aiMatrix4x4& node_global_transform, aiNode& nd)
 {
     std::vector<unsigned int> temp;
@@ -910,7 +912,7 @@ std::vector<unsigned int> Converter::ConvertMesh( const MeshGeometry& mesh, cons
     return temp;
 }
 
-aiMesh* Converter::SetupEmptyMesh( const MeshGeometry& mesh, aiNode& nd)
+aiMesh* FBXConverter::SetupEmptyMesh( const MeshGeometry& mesh, aiNode& nd)
 {
     aiMesh* const out_mesh = new aiMesh();
     meshes.push_back( out_mesh );
@@ -933,7 +935,7 @@ aiMesh* Converter::SetupEmptyMesh( const MeshGeometry& mesh, aiNode& nd)
     return out_mesh;
 }
 
-unsigned int Converter::ConvertMeshSingleMaterial( const MeshGeometry& mesh, const Model& model,
+unsigned int FBXConverter::ConvertMeshSingleMaterial( const MeshGeometry& mesh, const Model& model,
     const aiMatrix4x4& node_global_transform, aiNode& nd)
 {
     const MatIndexArray& mindices = mesh.GetMaterialIndices();
@@ -1060,7 +1062,7 @@ unsigned int Converter::ConvertMeshSingleMaterial( const MeshGeometry& mesh, con
     return static_cast<unsigned int>( meshes.size() - 1 );
 }
 
-std::vector<unsigned int> Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, const Model& model,
+std::vector<unsigned int> FBXConverter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, const Model& model,
     const aiMatrix4x4& node_global_transform, aiNode& nd)
 {
     const MatIndexArray& mindices = mesh.GetMaterialIndices();
@@ -1080,7 +1082,7 @@ std::vector<unsigned int> Converter::ConvertMeshMultiMaterial( const MeshGeometr
     return indices;
 }
 
-unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, const Model& model,
+unsigned int FBXConverter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, const Model& model,
     MatIndexArray::value_type index,
     const aiMatrix4x4& node_global_transform,
     aiNode& nd)
@@ -1256,7 +1258,7 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
     return static_cast<unsigned int>( meshes.size() - 1 );
 }
 
-void Converter::ConvertWeights( aiMesh* out, const Model& model, const MeshGeometry& geo,
+void FBXConverter::ConvertWeights( aiMesh* out, const Model& model, const MeshGeometry& geo,
     const aiMatrix4x4& node_global_transform ,
     unsigned int materialIndex,
     std::vector<unsigned int>* outputVertStartIndices  )
@@ -1361,7 +1363,7 @@ void Converter::ConvertWeights( aiMesh* out, const Model& model, const MeshGeome
     std::swap_ranges( bones.begin(), bones.end(), out->mBones );
 }
 
-void Converter::ConvertCluster( std::vector<aiBone*>& bones, const Model& /*model*/, const Cluster& cl,
+void FBXConverter::ConvertCluster( std::vector<aiBone*>& bones, const Model& /*model*/, const Cluster& cl,
         std::vector<size_t>& out_indices,
         std::vector<size_t>& index_out_indices,
         std::vector<size_t>& count_out_indices,
@@ -1402,7 +1404,7 @@ void Converter::ConvertCluster( std::vector<aiBone*>& bones, const Model& /*mode
     }
 }
 
-void Converter::ConvertMaterialForMesh( aiMesh* out, const Model& model, const MeshGeometry& geo,
+void FBXConverter::ConvertMaterialForMesh( aiMesh* out, const Model& model, const MeshGeometry& geo,
     MatIndexArray::value_type materialIndex )
 {
     // locate source materials for this mesh
@@ -1424,7 +1426,7 @@ void Converter::ConvertMaterialForMesh( aiMesh* out, const Model& model, const M
     materials_converted[ mat ] = out->mMaterialIndex;
 }
 
-unsigned int Converter::GetDefaultMaterial()
+unsigned int FBXConverter::GetDefaultMaterial()
 {
     if ( defaultMaterialIndex ) {
         return defaultMaterialIndex - 1;
@@ -1446,7 +1448,7 @@ unsigned int Converter::GetDefaultMaterial()
 }
 
 
-unsigned int Converter::ConvertMaterial( const Material& material, const MeshGeometry* const mesh )
+unsigned int FBXConverter::ConvertMaterial( const Material& material, const MeshGeometry* const mesh )
 {
     const PropertyTable& props = material.Props();
 
@@ -1481,7 +1483,7 @@ unsigned int Converter::ConvertMaterial( const Material& material, const MeshGeo
     return static_cast<unsigned int>( materials.size() - 1 );
 }
 
-unsigned int Converter::ConvertVideo( const Video& video )
+unsigned int FBXConverter::ConvertVideo( const Video& video )
 {
     // generate empty output texture
     aiTexture* out_tex = new aiTexture();
@@ -1511,7 +1513,7 @@ unsigned int Converter::ConvertVideo( const Video& video )
     return static_cast<unsigned int>( textures.size() - 1 );
 }
 
-aiString Converter::GetTexturePath(const Texture* tex)
+aiString FBXConverter::GetTexturePath(const Texture* tex)
 {
     aiString path;
     path.Set(tex->RelativeFilename());
@@ -1551,7 +1553,7 @@ aiString Converter::GetTexturePath(const Texture* tex)
     return path;
 }
 
-void Converter::TrySetTextureProperties( aiMaterial* out_mat, const TextureMap& textures,
+void FBXConverter::TrySetTextureProperties( aiMaterial* out_mat, const TextureMap& textures,
     const std::string& propName,
     aiTextureType target, const MeshGeometry* const mesh )
 {
@@ -1669,7 +1671,7 @@ void Converter::TrySetTextureProperties( aiMaterial* out_mat, const TextureMap&
     }
 }
 
-void Converter::TrySetTextureProperties( aiMaterial* out_mat, const LayeredTextureMap& layeredTextures,
+void FBXConverter::TrySetTextureProperties( aiMaterial* out_mat, const LayeredTextureMap& layeredTextures,
         const std::string& propName,
         aiTextureType target, const MeshGeometry* const mesh ) {
     LayeredTextureMap::const_iterator it = layeredTextures.find( propName );
@@ -1792,7 +1794,7 @@ void Converter::TrySetTextureProperties( aiMaterial* out_mat, const LayeredTextu
     }
 }
 
-void Converter::SetTextureProperties( aiMaterial* out_mat, const TextureMap& textures, const MeshGeometry* const mesh )
+void FBXConverter::SetTextureProperties( aiMaterial* out_mat, const TextureMap& textures, const MeshGeometry* const mesh )
 {
     TrySetTextureProperties( out_mat, textures, "DiffuseColor", aiTextureType_DIFFUSE, mesh );
     TrySetTextureProperties( out_mat, textures, "AmbientColor", aiTextureType_AMBIENT, mesh );
@@ -1807,7 +1809,7 @@ void Converter::SetTextureProperties( aiMaterial* out_mat, const TextureMap& tex
     TrySetTextureProperties( out_mat, textures, "ShininessExponent", aiTextureType_SHININESS, mesh );
 }
 
-void Converter::SetTextureProperties( aiMaterial* out_mat, const LayeredTextureMap& layeredTextures, const MeshGeometry* const mesh )
+void FBXConverter::SetTextureProperties( aiMaterial* out_mat, const LayeredTextureMap& layeredTextures, const MeshGeometry* const mesh )
 {
     TrySetTextureProperties( out_mat, layeredTextures, "DiffuseColor", aiTextureType_DIFFUSE, mesh );
     TrySetTextureProperties( out_mat, layeredTextures, "AmbientColor", aiTextureType_AMBIENT, mesh );
@@ -1822,7 +1824,7 @@ void Converter::SetTextureProperties( aiMaterial* out_mat, const LayeredTextureM
     TrySetTextureProperties( out_mat, layeredTextures, "ShininessExponent", aiTextureType_SHININESS, mesh );
 }
 
-aiColor3D Converter::GetColorPropertyFactored( const PropertyTable& props, const std::string& colorName,
+aiColor3D FBXConverter::GetColorPropertyFactored( const PropertyTable& props, const std::string& colorName,
     const std::string& factorName, bool& result, bool useTemplate )
 {
     result = true;
@@ -1847,13 +1849,13 @@ aiColor3D Converter::GetColorPropertyFactored( const PropertyTable& props, const
     return aiColor3D( BaseColor.x, BaseColor.y, BaseColor.z );
 }
 
-aiColor3D Converter::GetColorPropertyFromMaterial( const PropertyTable& props, const std::string& baseName,
+aiColor3D FBXConverter::GetColorPropertyFromMaterial( const PropertyTable& props, const std::string& baseName,
     bool& result )
 {
     return GetColorPropertyFactored( props, baseName + "Color", baseName + "Factor", result, true );
 }
 
-aiColor3D Converter::GetColorProperty( const PropertyTable& props, const std::string& colorName,
+aiColor3D FBXConverter::GetColorProperty( const PropertyTable& props, const std::string& colorName,
     bool& result, bool useTemplate )
 {
     result = true;
@@ -1866,7 +1868,7 @@ aiColor3D Converter::GetColorProperty( const PropertyTable& props, const std::st
     return aiColor3D( ColorVec.x, ColorVec.y, ColorVec.z );
 }
 
-void Converter::SetShadingPropertiesCommon( aiMaterial* out_mat, const PropertyTable& props )
+void FBXConverter::SetShadingPropertiesCommon( aiMaterial* out_mat, const PropertyTable& props )
 {
     // Set shading properties.
     // Modern FBX Files have two separate systems for defining these,
@@ -1965,60 +1967,60 @@ void Converter::SetShadingPropertiesCommon( aiMaterial* out_mat, const PropertyT
 }
 
 
-double Converter::FrameRateToDouble( FileGlobalSettings::FrameRate fp, double customFPSVal )
-{
+double FBXConverter::FrameRateToDouble( FileGlobalSettings::FrameRate fp, double customFPSVal ) {
     switch ( fp ) {
-    case FileGlobalSettings::FrameRate_DEFAULT:
-        return 1.0;
+        case FileGlobalSettings::FrameRate_DEFAULT:
+            return 1.0;
 
-    case FileGlobalSettings::FrameRate_120:
-        return 120.0;
+        case FileGlobalSettings::FrameRate_120:
+            return 120.0;
 
-    case FileGlobalSettings::FrameRate_100:
-        return 100.0;
+        case FileGlobalSettings::FrameRate_100:
+            return 100.0;
 
-    case FileGlobalSettings::FrameRate_60:
-        return 60.0;
+        case FileGlobalSettings::FrameRate_60:
+            return 60.0;
 
-    case FileGlobalSettings::FrameRate_50:
-        return 50.0;
+        case FileGlobalSettings::FrameRate_50:
+            return 50.0;
 
-    case FileGlobalSettings::FrameRate_48:
-        return 48.0;
+        case FileGlobalSettings::FrameRate_48:
+            return 48.0;
 
-    case FileGlobalSettings::FrameRate_30:
-    case FileGlobalSettings::FrameRate_30_DROP:
-        return 30.0;
+        case FileGlobalSettings::FrameRate_30:
+        case FileGlobalSettings::FrameRate_30_DROP:
+            return 30.0;
 
-    case FileGlobalSettings::FrameRate_NTSC_DROP_FRAME:
-    case FileGlobalSettings::FrameRate_NTSC_FULL_FRAME:
-        return 29.9700262;
+        case FileGlobalSettings::FrameRate_NTSC_DROP_FRAME:
+        case FileGlobalSettings::FrameRate_NTSC_FULL_FRAME:
+            return 29.9700262;
 
-    case FileGlobalSettings::FrameRate_PAL:
-        return 25.0;
+        case FileGlobalSettings::FrameRate_PAL:
+            return 25.0;
 
-    case FileGlobalSettings::FrameRate_CINEMA:
-        return 24.0;
+        case FileGlobalSettings::FrameRate_CINEMA:
+            return 24.0;
 
-    case FileGlobalSettings::FrameRate_1000:
-        return 1000.0;
+        case FileGlobalSettings::FrameRate_1000:
+            return 1000.0;
 
-    case FileGlobalSettings::FrameRate_CINEMA_ND:
-        return 23.976;
+        case FileGlobalSettings::FrameRate_CINEMA_ND:
+            return 23.976;
 
-    case FileGlobalSettings::FrameRate_CUSTOM:
-        return customFPSVal;
+        case FileGlobalSettings::FrameRate_CUSTOM:
+            return customFPSVal;
 
-    case FileGlobalSettings::FrameRate_MAX: // this is to silence compiler warnings
-        break;
+        case FileGlobalSettings::FrameRate_MAX: // this is to silence compiler warnings
+            break;
     }
 
     ai_assert( false );
+
     return -1.0f;
 }
 
 
-void Converter::ConvertAnimations()
+void FBXConverter::ConvertAnimations()
 {
     // first of all determine framerate
     const FileGlobalSettings::FrameRate fps = doc.GlobalSettings().TimeMode();
@@ -2031,7 +2033,7 @@ void Converter::ConvertAnimations()
     }
 }
 
-std::string Converter::FixNodeName( const std::string& name ) {
+std::string FBXConverter::FixNodeName( const std::string& name ) {
     // strip Model:: prefix, avoiding ambiguities (i.e. don't strip if
     // this causes ambiguities, well possible between empty identifiers,
     // such as "Model::" and ""). Make sure the behaviour is consistent
@@ -2044,7 +2046,7 @@ std::string Converter::FixNodeName( const std::string& name ) {
     return name;
 }
 
-void Converter::ConvertAnimationStack( const AnimationStack& st )
+void FBXConverter::ConvertAnimationStack( const AnimationStack& st )
 {
     const AnimationLayerList& layers = st.Layers();
     if ( layers.empty() ) {
@@ -2186,7 +2188,7 @@ static void validateAnimCurveNodes( const std::vector<const AnimationCurveNode*>
 #endif // ASSIMP_BUILD_DEBUG
 
 // ------------------------------------------------------------------------------------------------
-void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
+void FBXConverter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
     const std::string& fixed_name,
     const std::vector<const AnimationCurveNode*>& curves,
     const LayerMap& layer_map,
@@ -2420,10 +2422,9 @@ void Converter::GenerateNodeAnimations( std::vector<aiNodeAnim*>& node_anims,
     node_anim_chain_bits[ fixed_name ] = flags;
 }
 
-bool Converter::IsRedundantAnimationData( const Model& target,
-    TransformationComp comp,
-    const std::vector<const AnimationCurveNode*>& curves )
-{
+bool FBXConverter::IsRedundantAnimationData( const Model& target,
+        TransformationComp comp,
+        const std::vector<const AnimationCurveNode*>& curves ) {
     ai_assert( curves.size() );
 
     // look for animation nodes with
@@ -2466,7 +2467,7 @@ bool Converter::IsRedundantAnimationData( const Model& target,
 }
 
 
-aiNodeAnim* Converter::GenerateRotationNodeAnim( const std::string& name,
+aiNodeAnim* FBXConverter::GenerateRotationNodeAnim( const std::string& name,
     const Model& target,
     const std::vector<const AnimationCurveNode*>& curves,
     const LayerMap& layer_map,
@@ -2496,7 +2497,7 @@ aiNodeAnim* Converter::GenerateRotationNodeAnim( const std::string& name,
     return na.release();
 }
 
-aiNodeAnim* Converter::GenerateScalingNodeAnim( const std::string& name,
+aiNodeAnim* FBXConverter::GenerateScalingNodeAnim( const std::string& name,
     const Model& /*target*/,
     const std::vector<const AnimationCurveNode*>& curves,
     const LayerMap& layer_map,
@@ -2526,16 +2527,14 @@ aiNodeAnim* Converter::GenerateScalingNodeAnim( const std::string& name,
     return na.release();
 }
 
-
-aiNodeAnim* Converter::GenerateTranslationNodeAnim( const std::string& name,
-    const Model& /*target*/,
-    const std::vector<const AnimationCurveNode*>& curves,
-    const LayerMap& layer_map,
-    int64_t start, int64_t stop,
-    double& max_time,
-    double& min_time,
-    bool inverse )
-{
+aiNodeAnim* FBXConverter::GenerateTranslationNodeAnim( const std::string& name,
+        const Model& /*target*/,
+        const std::vector<const AnimationCurveNode*>& curves,
+        const LayerMap& layer_map,
+        int64_t start, int64_t stop,
+        double& max_time,
+        double& min_time,
+        bool inverse ) {
     std::unique_ptr<aiNodeAnim> na( new aiNodeAnim() );
     na->mNodeName.Set( name );
 
@@ -2564,7 +2563,7 @@ aiNodeAnim* Converter::GenerateTranslationNodeAnim( const std::string& name,
     return na.release();
 }
 
-aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name,
+aiNodeAnim* FBXConverter::GenerateSimpleNodeAnim( const std::string& name,
     const Model& target,
     NodeMap::const_iterator chain[ TransformationComp_MAXIMUM ],
     NodeMap::const_iterator iter_end,
@@ -2700,7 +2699,7 @@ aiNodeAnim* Converter::GenerateSimpleNodeAnim( const std::string& name,
     return na.release();
 }
 
-Converter::KeyFrameListList Converter::GetKeyframeList( const std::vector<const AnimationCurveNode*>& nodes, int64_t start, int64_t stop )
+FBXConverter::KeyFrameListList FBXConverter::GetKeyframeList( const std::vector<const AnimationCurveNode*>& nodes, int64_t start, int64_t stop )
 {
     KeyFrameListList inputs;
     inputs.reserve( nodes.size() * 3 );
@@ -2756,12 +2755,11 @@ Converter::KeyFrameListList Converter::GetKeyframeList( const std::vector<const
 }
 
 
-KeyTimeList Converter::GetKeyTimeList( const KeyFrameListList& inputs )
-{
-    ai_assert( inputs.size() );
+KeyTimeList FBXConverter::GetKeyTimeList( const KeyFrameListList& inputs ) {
+    ai_assert( !inputs.empty() );
 
-    // reserve some space upfront - it is likely that the keyframe lists
-    // have matching time values, so max(of all keyframe lists) should
+    // reserve some space upfront - it is likely that the key-frame lists
+    // have matching time values, so max(of all key-frame lists) should
     // be a good estimate.
     KeyTimeList keys;
 
@@ -2805,17 +2803,15 @@ KeyTimeList Converter::GetKeyTimeList( const KeyFrameListList& inputs )
     return keys;
 }
 
-void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, const KeyFrameListList& inputs,
-    const aiVector3D& def_value,
-    double& max_time,
-    double& min_time )
-
-{
-    ai_assert( keys.size() );
-    ai_assert( valOut );
+void FBXConverter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, const KeyFrameListList& inputs,
+        const aiVector3D& def_value,
+        double& max_time,
+        double& min_time ) {
+    ai_assert( !keys.empty() );
+    ai_assert( nullptr != valOut );
 
     std::vector<unsigned int> next_pos;
-    const size_t count = inputs.size();
+    const size_t count( inputs.size() );
 
     next_pos.resize( inputs.size(), 0 );
 
@@ -2826,6 +2822,9 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
             const KeyFrameList& kfl = inputs[ i ];
 
             const size_t ksize = std::get<0>(kfl)->size();
+            if (ksize == 0) {
+                continue;
+            }
             if ( ksize > next_pos[ i ] && std::get<0>(kfl)->at( next_pos[ i ] ) == time ) {
                 ++next_pos[ i ];
             }
@@ -2860,14 +2859,14 @@ void Converter::InterpolateKeys( aiVectorKey* valOut, const KeyTimeList& keys, c
     }
 }
 
-void Converter::InterpolateKeys( aiQuatKey* valOut, const KeyTimeList& keys, const KeyFrameListList& inputs,
+void FBXConverter::InterpolateKeys( aiQuatKey* valOut, const KeyTimeList& keys, const KeyFrameListList& inputs,
     const aiVector3D& def_value,
     double& maxTime,
     double& minTime,
     Model::RotOrder order )
 {
-    ai_assert( keys.size() );
-    ai_assert( valOut );
+    ai_assert( !keys.empty() );
+    ai_assert( nullptr != valOut );
 
     std::unique_ptr<aiVectorKey[]> temp( new aiVectorKey[ keys.size() ] );
     InterpolateKeys( temp.get(), keys, inputs, def_value, maxTime, minTime );
@@ -2898,7 +2897,7 @@ void Converter::InterpolateKeys( aiQuatKey* valOut, const KeyTimeList& keys, con
     }
 }
 
-void Converter::ConvertTransformOrder_TRStoSRT( aiQuatKey* out_quat, aiVectorKey* out_scale,
+void FBXConverter::ConvertTransformOrder_TRStoSRT( aiQuatKey* out_quat, aiVectorKey* out_scale,
     aiVectorKey* out_translation,
     const KeyFrameListList& scaling,
     const KeyFrameListList& translation,
@@ -2956,7 +2955,7 @@ void Converter::ConvertTransformOrder_TRStoSRT( aiQuatKey* out_quat, aiVectorKey
     }
 }
 
-aiQuaternion Converter::EulerToQuaternion( const aiVector3D& rot, Model::RotOrder order )
+aiQuaternion FBXConverter::EulerToQuaternion( const aiVector3D& rot, Model::RotOrder order )
 {
     aiMatrix4x4 m;
     GetRotationMatrix( order, rot, m );
@@ -2964,7 +2963,7 @@ aiQuaternion Converter::EulerToQuaternion( const aiVector3D& rot, Model::RotOrde
     return aiQuaternion( aiMatrix3x3( m ) );
 }
 
-void Converter::ConvertScaleKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes, const LayerMap& /*layers*/,
+void FBXConverter::ConvertScaleKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes, const LayerMap& /*layers*/,
     int64_t start, int64_t stop,
     double& maxTime,
     double& minTime )
@@ -2984,7 +2983,7 @@ void Converter::ConvertScaleKeys( aiNodeAnim* na, const std::vector<const Animat
         InterpolateKeys( na->mScalingKeys, keys, inputs, aiVector3D( 1.0f, 1.0f, 1.0f ), maxTime, minTime );
 }
 
-void Converter::ConvertTranslationKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
+void FBXConverter::ConvertTranslationKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
     const LayerMap& /*layers*/,
     int64_t start, int64_t stop,
     double& maxTime,
@@ -3002,7 +3001,7 @@ void Converter::ConvertTranslationKeys( aiNodeAnim* na, const std::vector<const
         InterpolateKeys( na->mPositionKeys, keys, inputs, aiVector3D( 0.0f, 0.0f, 0.0f ), maxTime, minTime );
 }
 
-void Converter::ConvertRotationKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
+void FBXConverter::ConvertRotationKeys( aiNodeAnim* na, const std::vector<const AnimationCurveNode*>& nodes,
     const LayerMap& /*layers*/,
     int64_t start, int64_t stop,
     double& maxTime,
@@ -3022,7 +3021,7 @@ void Converter::ConvertRotationKeys( aiNodeAnim* na, const std::vector<const Ani
     }
 }
 
-void Converter::ConvertGlobalSettings() {
+void FBXConverter::ConvertGlobalSettings() {
     if (nullptr == out) {
         return;
     }
@@ -3033,7 +3032,7 @@ void Converter::ConvertGlobalSettings() {
     out->mMetaData->Set(index, "UnitScaleFactor", unitScalFactor);
 }
 
-void Converter::TransferDataToScene()
+void FBXConverter::TransferDataToScene()
 {
     ai_assert( !out->mMeshes );
     ai_assert( !out->mNumMeshes );
@@ -3088,7 +3087,7 @@ void Converter::TransferDataToScene()
 // ------------------------------------------------------------------------------------------------
 void ConvertToAssimpScene(aiScene* out, const Document& doc)
 {
-    Converter converter(out,doc);
+    FBXConverter converter(out,doc);
 }
 
 } // !FBX

+ 3 - 3
code/FBXConverter.h

@@ -78,7 +78,7 @@ using NodeNameCache = std::set<std::string>;
 void ConvertToAssimpScene(aiScene* out, const Document& doc);
 
 /** Dummy class to encapsulate the conversion process */
-class Converter {
+class FBXConverter {
 public:
     /**
     *  The different parts that make up the final local transformation of a fbx-node
@@ -106,8 +106,8 @@ public:
     };
 
 public:
-    Converter(aiScene* out, const Document& doc);
-    ~Converter();
+    FBXConverter(aiScene* out, const Document& doc);
+    ~FBXConverter();
 
 private:
     // ------------------------------------------------------------------------------------------------

+ 55 - 14
code/ObjFileImporter.cpp

@@ -210,22 +210,63 @@ void ObjFileImporter::CreateDataFromImport(const ObjFile::Model* pModel, aiScene
         ai_assert(false);
     }
 
-    // Create nodes for the whole scene
-    std::vector<aiMesh*> MeshArray;
-    for (size_t index = 0; index < pModel->m_Objects.size(); ++index ) {
-        createNodes(pModel, pModel->m_Objects[ index ], pScene->mRootNode, pScene, MeshArray);
-    }
+    if (pModel->m_Objects.size() > 0) {
+        // Create nodes for the whole scene
+        std::vector<aiMesh*> MeshArray;
+        for (size_t index = 0; index < pModel->m_Objects.size(); ++index) {
+            createNodes(pModel, pModel->m_Objects[index], pScene->mRootNode, pScene, MeshArray);
+        }
 
-    // Create mesh pointer buffer for this scene
-    if (pScene->mNumMeshes > 0) {
-        pScene->mMeshes = new aiMesh*[ MeshArray.size() ];
-        for (size_t index =0; index < MeshArray.size(); ++index ) {
-            pScene->mMeshes[ index ] = MeshArray[ index ];
+        // Create mesh pointer buffer for this scene
+        if (pScene->mNumMeshes > 0) {
+            pScene->mMeshes = new aiMesh*[MeshArray.size()];
+            for (size_t index = 0; index < MeshArray.size(); ++index) {
+                pScene->mMeshes[index] = MeshArray[index];
+            }
+        }
+
+        // Create all materials
+        createMaterials(pModel, pScene);
+    }else {
+		if (pModel->m_Vertices.empty()){
+			return;
+		}
+
+		std::unique_ptr<aiMesh> mesh( new aiMesh );
+        mesh->mPrimitiveTypes = aiPrimitiveType_POINT;
+        unsigned int n = pModel->m_Vertices.size();
+        mesh->mNumVertices = n;
+
+        mesh->mVertices = new aiVector3D[n];
+        memcpy(mesh->mVertices, pModel->m_Vertices.data(), n*sizeof(aiVector3D) );
+
+        if ( !pModel->m_Normals.empty() ) {
+            mesh->mNormals = new aiVector3D[n];
+            if (pModel->m_Normals.size() < n) {
+                throw DeadlyImportError("OBJ: vertex normal index out of range");
+            }
+            memcpy(mesh->mNormals, pModel->m_Normals.data(), n*sizeof(aiVector3D));
+        }
+
+        if ( !pModel->m_VertexColors.empty() ){
+            mesh->mColors[0] = new aiColor4D[mesh->mNumVertices];
+            for (unsigned int i = 0; i < n; ++i) {
+                if (i < pModel->m_VertexColors.size() ) {
+                    const aiVector3D& color = pModel->m_VertexColors[i];
+                    mesh->mColors[0][i] = aiColor4D(color.x, color.y, color.z, 1.0);
+                }else {
+                    throw DeadlyImportError("OBJ: vertex color index out of range");
+                }
+            }
         }
-    }
 
-    // Create all materials
-    createMaterials( pModel, pScene );
+        pScene->mRootNode->mNumMeshes = 1;
+        pScene->mRootNode->mMeshes = new unsigned int[1];
+        pScene->mRootNode->mMeshes[0] = 0;
+        pScene->mMeshes = new aiMesh*[1];
+        pScene->mNumMeshes = 1;
+        pScene->mMeshes[0] = mesh.release();
+    }
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -452,7 +493,7 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
             // Copy all vertex colors
             if ( !pModel->m_VertexColors.empty())
             {
-                const aiVector3D color = pModel->m_VertexColors[ vertex ];
+                const aiVector3D& color = pModel->m_VertexColors[ vertex ];
                 pMesh->mColors[0][ newIndex ] = aiColor4D(color.x, color.y, color.z, 1.0);
             }
 

+ 1 - 1
code/SplitByBoneCountProcess.cpp

@@ -393,7 +393,7 @@ void SplitByBoneCountProcess::UpdateNode( aiNode* pNode) const
             newMeshList.insert( newMeshList.end(), replaceMeshes.begin(), replaceMeshes.end());
         }
 
-        delete pNode->mMeshes;
+        delete [] pNode->mMeshes;
         pNode->mNumMeshes = static_cast<unsigned int>(newMeshList.size());
         pNode->mMeshes = new unsigned int[pNode->mNumMeshes];
         std::copy( newMeshList.begin(), newMeshList.end(), pNode->mMeshes);

+ 6 - 0
code/glTF2Importer.cpp

@@ -437,6 +437,12 @@ void glTF2Importer::ImportMeshes(glTF2::Asset& r)
             }
 
             for (size_t tc = 0; tc < attr.texcoord.size() && tc < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++tc) {
+                if (attr.texcoord[tc]->count != aim->mNumVertices) {
+                    DefaultLogger::get()->warn("Texcoord stream size in mesh \"" + mesh.name +
+                                               "\" does not match the vertex count");
+                    continue;
+                }
+
                 attr.texcoord[tc]->ExtractData(aim->mTextureCoords[tc]);
                 aim->mNumUVComponents[tc] = attr.texcoord[tc]->GetNumComponents();
 

+ 21 - 20
include/assimp/anim.h

@@ -79,26 +79,27 @@ struct aiVectorKey
     /// @brief  Construction from a given time and key value.
 
     aiVectorKey(double time, const aiVector3D& value)
-        :   mTime   (time)
-        ,   mValue  (value)
-    {}
+    : mTime( time )
+    , mValue( value ) {
+        // empty
+    }
 
     typedef aiVector3D elem_type;
 
     // Comparison operators. For use with std::find();
-    bool operator == (const aiVectorKey& o) const {
-        return o.mValue == this->mValue;
+    bool operator == (const aiVectorKey& rhs) const {
+        return rhs.mValue == this->mValue;
     }
-    bool operator != (const aiVectorKey& o) const {
-        return o.mValue != this->mValue;
+    bool operator != (const aiVectorKey& rhs ) const {
+        return rhs.mValue != this->mValue;
     }
 
     // Relational operators. For use with std::sort();
-    bool operator < (const aiVectorKey& o) const {
-        return mTime < o.mTime;
+    bool operator < (const aiVectorKey& rhs ) const {
+        return mTime < rhs.mTime;
     }
-    bool operator > (const aiVectorKey& o) const {
-        return mTime > o.mTime;
+    bool operator > (const aiVectorKey& rhs ) const {
+        return mTime > rhs.mTime;
     }
 #endif // __cplusplus
 };
@@ -130,25 +131,25 @@ struct aiQuatKey
     typedef aiQuaternion elem_type;
 
     // Comparison operators. For use with std::find();
-    bool operator == (const aiQuatKey& o) const {
-        return o.mValue == this->mValue;
+    bool operator == (const aiQuatKey& rhs ) const {
+        return rhs.mValue == this->mValue;
     }
-    bool operator != (const aiQuatKey& o) const {
-        return o.mValue != this->mValue;
+    bool operator != (const aiQuatKey& rhs ) const {
+        return rhs.mValue != this->mValue;
     }
 
     // Relational operators. For use with std::sort();
-    bool operator < (const aiQuatKey& o) const {
-        return mTime < o.mTime;
+    bool operator < (const aiQuatKey& rhs ) const {
+        return mTime < rhs.mTime;
     }
-    bool operator > (const aiQuatKey& o) const {
-        return mTime > o.mTime;
+    bool operator > (const aiQuatKey& rhs ) const {
+        return mTime > rhs.mTime;
     }
 #endif
 };
 
 // ---------------------------------------------------------------------------
-/** Binds a anim mesh to a specific point in time. */
+/** Binds a anim-mesh to a specific point in time. */
 struct aiMeshKey
 {
     /** The time of this key */

+ 2 - 2
port/PyAssimp/pyassimp/core.py

@@ -124,8 +124,8 @@ def _init(self, target = None, parent = None):
             except:
                 uni = str(obj.data, errors='ignore')
             target.name = str( uni )
-            target.__class__.__repr__ = lambda x: str(x.__class__) + "(" + x.name + ")"
-            target.__class__.__str__ = lambda x: x.name
+            target.__class__.__repr__ = lambda x: str(x.__class__) + "(" + getattr(x, 'name','') + ")"
+            target.__class__.__str__ = lambda x: getattr(x, 'name', '')
             continue
 
         name = m[1:].lower()

+ 44 - 0
port/PyAssimp/pyassimp/structs.py

@@ -214,6 +214,41 @@ class MeshKey(Structure):
             ("mValue", c_uint),
         ]
 
+class MetadataEntry(Structure):
+    """
+    See 'metadata.h' for details
+    """
+    AI_BOOL       = 0
+    AI_INT32      = 1
+    AI_UINT64     = 2
+    AI_FLOAT      = 3
+    AI_DOUBLE     = 4
+    AI_AISTRING   = 5
+    AI_AIVECTOR3D = 6
+    AI_META_MAX   = 7
+    _fields_ = [
+            # The type field uniquely identifies the underlying type of the data field
+            ("mType", c_uint),
+            ("mData", c_void_p),
+    ]
+
+class Metadata(Structure):
+    """
+    See 'metadata.h' for details
+    """
+    _fields_ = [
+            # Length of the mKeys and mValues arrays, respectively
+            ("mNumProperties", c_uint),
+
+            # Arrays of keys, may not be NULL. Entries in this array may not be NULL
+            # as well.
+            ("mKeys", POINTER(String)),
+
+            # Arrays of values, may not be NULL. Entries in this array may be NULL
+            # if the corresponding property key has no assigned value.
+            ("mValues", POINTER(MetadataEntry)),
+    ]
+
 class Node(Structure):
     """
     See 'aiScene.h' for details.
@@ -253,6 +288,10 @@ Node._fields_ = [
             
             # The meshes of this node. Each entry is an index into the mesh
             ("mMeshes", POINTER(c_uint)),
+
+            # Metadata associated with this node or NULL if there is no metadata.
+            # Whether any metadata is generated depends on the source file format.
+            ("mMetadata", POINTER(POINTER(Metadata))),
         ]
 
 class Light(Structure):
@@ -896,6 +935,11 @@ class Scene(Structure):
             # array (if existing) is the default camera view into
             # the scene.
             ("mCameras", POINTER(POINTER(Camera))),
+
+            # This data contains global metadata which belongs to the scene like
+            # unit-conversions, versions, vendors or other model-specific data. This
+            # can be used to store format-specific metadata as well.
+            ("mMetadata", POINTER(POINTER(Metadata))),
         ]
 
 assimp_structs_as_tuple = (Matrix4x4,

+ 23 - 52
tools/assimp_qt_viewer/CMakeLists.txt

@@ -3,52 +3,28 @@ project(assimp_qt_viewer)
 
 cmake_minimum_required(VERSION 2.6)
 
-OPTION( ASSIMP_QT4_VIEWER
-	"Set to ON to enable Qt4 against Qt5 for assimp_qt_viewer"
-	OFF
-)
-
-FIND_PACKAGE(DevIL QUIET)
 FIND_PACKAGE(OpenGL QUIET)
 
-IF(ASSIMP_QT4_VIEWER)
-	# Qt4 version
-	FIND_PACKAGE(Qt4 QUIET)
-ELSE(ASSIMP_QT4_VIEWER)
-	# Qt5 version
-	FIND_PACKAGE(Qt5 COMPONENTS Gui Widgets OpenGL QUIET)
-ENDIF(ASSIMP_QT4_VIEWER)
+# Qt5 version
+FIND_PACKAGE(Qt5 COMPONENTS Gui Widgets OpenGL QUIET)
 
 SET(VIEWER_BUILD:BOOL FALSE)
 
-IF((Qt4_FOUND OR Qt5Widgets_FOUND) AND IL_FOUND AND OPENGL_FOUND)
+IF(  Qt5Widgets_FOUND AND OPENGL_FOUND)
 	SET(VIEWER_BUILD TRUE)
-
-ELSE((Qt4_FOUND OR Qt5Widgets_FOUND) AND IL_FOUND AND OPENGL_FOUND)
+ELSE( Qt5Widgets_FOUND AND OPENGL_FOUND)
 	SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "")
 
-	IF(ASSIMP_QT4_VIEWER)
-		IF (NOT Qt4_FOUND)
-			SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt4")
-		ENDIF (NOT Qt4_FOUND)
-
-	ELSE(ASSIMP_QT4_VIEWER)
-		IF (NOT Qt5_FOUND)
-			SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt5")
-		ENDIF (NOT Qt5_FOUND)
-
-	ENDIF(ASSIMP_QT4_VIEWER)
-
-	IF (NOT IL_FOUND)
-		SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} DevIL")
-	ENDIF (NOT IL_FOUND)
+	IF (NOT Qt5_FOUND)
+		SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt5")
+	ENDIF (NOT Qt5_FOUND)
 
 	IF (NOT OPENGL_FOUND)
 		SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} OpengGL")
 	ENDIF (NOT OPENGL_FOUND)
 
 	MESSAGE (WARNING "Build of assimp_qt_viewer is disabled. Unsatisfied dendencies: ${ASSIMP_QT_VIEWER_DEPENDENCIES}")
-ENDIF((Qt4_FOUND OR Qt5Widgets_FOUND) AND IL_FOUND AND OPENGL_FOUND)
+ENDIF( Qt5Widgets_FOUND AND OPENGL_FOUND)
 
 IF(VIEWER_BUILD)
 	INCLUDE_DIRECTORIES(
@@ -63,28 +39,23 @@ IF(VIEWER_BUILD)
 	LINK_DIRECTORIES(${Assimp_BINARY_DIR})
 	SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -pedantic -Wall")
 
-	SET(assimp_qt_viewer_SRCS main.cpp loggerview.cpp glview.cpp mainwindow.cpp)
-
-	IF(ASSIMP_QT4_VIEWER)
-		MESSAGE("assimp_qt_viewer use Qt4")
-		ADD_DEFINITIONS( -DASSIMP_QT4_VIEWER )
-		INCLUDE_DIRECTORIES(${QT_INCLUDES})
-		qt4_wrap_ui(UISrcs mainwindow.ui)
-		qt4_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
-	ELSE()
-		MESSAGE("assimp_qt_viewer use Qt5")
-		INCLUDE_DIRECTORIES(${Qt5Widgets_INCLUDES})
-		qt5_wrap_ui(UISrcs mainwindow.ui)
-		qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
-	ENDIF()
+	SET(assimp_qt_viewer_SRCS 
+        main.cpp 
+        loggerview.hpp
+        loggerview.cpp 
+        glview.hpp
+        glview.cpp 
+        mainwindow.hpp
+        mainwindow.cpp
+    )
+
+	MESSAGE("assimp_qt_viewer use Qt5")
+	INCLUDE_DIRECTORIES(${Qt5Widgets_INCLUDES})
+	qt5_wrap_ui(UISrcs mainwindow.ui)
+	qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
 
 	add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs})
-
-	IF(ASSIMP_QT4_VIEWER)
-		target_link_libraries(${PROJECT_NAME} ${QT_LIBRARIES} ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
-	ELSE()
-		target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
-	ENDIF()
+	target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
 
 	IF(WIN32) # Check if we are on Windows
 		IF(MSVC) # Check if we are using the Visual Studio compiler

+ 176 - 319
tools/assimp_qt_viewer/glview.cpp

@@ -1,8 +1,45 @@
-/// \file   glview.cpp
-/// \brief  OpenGL visualisation. Implementation file.
-/// \author [email protected]
-/// \date   2016
-
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
 #include "glview.hpp"
 
 // Header files, Qt.
@@ -16,40 +53,30 @@
 #endif
 
 // Header files, DevIL.
-#include <il.h>
 
 // Header files, Assimp.
 #include <assimp/DefaultLogger.hpp>
 
-#ifndef __unused
-	#define __unused	__attribute__((unused))
-#endif // __unused
-
-/**********************************/
-/********** SHelper_Mesh **********/
-/**********************************/
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb_image.h"
 
 CGLView::SHelper_Mesh::SHelper_Mesh(const size_t pQuantity_Point, const size_t pQuantity_Line, const size_t pQuantity_Triangle, const SBBox& pBBox)
-	: Quantity_Point(pQuantity_Point), Quantity_Line(pQuantity_Line), Quantity_Triangle(pQuantity_Triangle), BBox(pBBox)
-{
+: Quantity_Point(pQuantity_Point)
+, Quantity_Line(pQuantity_Line)
+, Quantity_Triangle(pQuantity_Triangle)
+, BBox(pBBox) {
 	Index_Point = pQuantity_Point ? new GLuint[pQuantity_Point * 1] : nullptr;
 	Index_Line = pQuantity_Line ? new GLuint[pQuantity_Line * 2] : nullptr;
 	Index_Triangle = pQuantity_Triangle ? new GLuint[pQuantity_Triangle * 3] : nullptr;
 }
 
-CGLView::SHelper_Mesh::~SHelper_Mesh()
-{
-	if(Index_Point != nullptr) delete [] Index_Point;
-	if(Index_Line != nullptr) delete [] Index_Line;
-	if(Index_Triangle != nullptr) delete [] Index_Triangle;
+CGLView::SHelper_Mesh::~SHelper_Mesh() {
+	delete [] Index_Point;
+	delete [] Index_Line;
+	delete [] Index_Triangle;
 }
 
-/**********************************/
-/********** SHelper_Mesh **********/
-/**********************************/
-
-void CGLView::SHelper_Camera::SetDefault()
-{
+void CGLView::SHelper_Camera::SetDefault() {
 	Position.Set(0, 0, 0);
 	Target.Set(0, 0, -1);
 	Rotation_AroundCamera = aiMatrix4x4();
@@ -57,39 +84,21 @@ void CGLView::SHelper_Camera::SetDefault()
 	Translation_ToScene.Set(0, 0, 2);
 }
 
-/**********************************/
-/************ CGLView *************/
-/**********************************/
-
-#if !ASSIMP_QT4_VIEWER
-#	define ConditionalContextControl_Begin \
-		bool ContextEnabledHere; \
-		\
-		if(mGLContext_Current) \
-		{ \
-			ContextEnabledHere = false; \
-		} \
-		else \
-		{ \
-			makeCurrent(); \
-			mGLContext_Current = true; \
-			ContextEnabledHere = true; \
-		} \
-		\
-		do {} while(false)
-
-#	define ConditionalContextControl_End \
-		if(ContextEnabledHere) \
-		{ \
-			doneCurrent(); \
-			mGLContext_Current = false; \
-		} \
-		\
-		do {} while(false)
-#endif // ASSIMP_QT4_VIEWER
-
-void CGLView::Material_Apply(const aiMaterial* pMaterial)
-{
+static void set_float4(float f[4], float a, float b, float c, float d) {
+    f[0] = a;
+    f[1] = b;
+    f[2] = c;
+    f[3] = d;
+}
+
+static void color4_to_float4(const aiColor4D *c, float f[4]) {
+    f[0] = c->r;
+    f[1] = c->g;
+    f[2] = c->b;
+    f[3] = c->a;
+}
+
+void CGLView::Material_Apply(const aiMaterial* pMaterial) {
     GLfloat tcol[4];
     aiColor4D taicol;
     unsigned int max;
@@ -97,15 +106,12 @@ void CGLView::Material_Apply(const aiMaterial* pMaterial)
     int texture_index = 0;
     aiString texture_path;
 
-    auto set_float4 = [](float f[4], float a, float b, float c, float d) { f[0] = a, f[1] = b, f[2] = c, f[3] = d; };
-    auto color4_to_float4 = [](const aiColor4D *c, float f[4]) { f[0] = c->r, f[1] = c->g, f[2] = c->b, f[3] = c->a; };
-
 	///TODO: cache materials
 	// Disable color material because glMaterial is used.
 	glDisable(GL_COLOR_MATERIAL);///TODO: cache
-	// Set texture. If assigned.
-	if(AI_SUCCESS == pMaterial->GetTexture(aiTextureType_DIFFUSE, texture_index, &texture_path))
-	{
+	
+                                 // Set texture. If assigned.
+	if(AI_SUCCESS == pMaterial->GetTexture(aiTextureType_DIFFUSE, texture_index, &texture_path)) {
 		//bind texture
 		unsigned int texture_ID = mTexture_IDMap.value(texture_path.data, 0);
 
@@ -116,20 +122,27 @@ void CGLView::Material_Apply(const aiMaterial* pMaterial)
 	//
 	// Diffuse
 	set_float4(tcol, 0.8f, 0.8f, 0.8f, 1.0f);
-	if(AI_SUCCESS == aiGetMaterialColor(pMaterial, AI_MATKEY_COLOR_DIFFUSE, &taicol)) color4_to_float4(&taicol, tcol);
+    if ( AI_SUCCESS == aiGetMaterialColor( pMaterial, AI_MATKEY_COLOR_DIFFUSE, &taicol )) {
+        color4_to_float4( &taicol, tcol );
+    }
 
 	glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, tcol);
-	// Specular
+	
+    // Specular
 	set_float4(tcol, 0.0f, 0.0f, 0.0f, 1.0f);
-	if(AI_SUCCESS == aiGetMaterialColor(pMaterial, AI_MATKEY_COLOR_SPECULAR, &taicol)) color4_to_float4(&taicol, tcol);
+    if ( AI_SUCCESS == aiGetMaterialColor( pMaterial, AI_MATKEY_COLOR_SPECULAR, &taicol )) {
+        color4_to_float4( &taicol, tcol );
+    }
 
 	glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, tcol);
 	// Ambient
 	set_float4(tcol, 0.2f, 0.2f, 0.2f, 1.0f);
-	if(AI_SUCCESS == aiGetMaterialColor(pMaterial, AI_MATKEY_COLOR_AMBIENT, &taicol)) color4_to_float4(&taicol, tcol);
-
+    if ( AI_SUCCESS == aiGetMaterialColor( pMaterial, AI_MATKEY_COLOR_AMBIENT, &taicol )) {
+        color4_to_float4( &taicol, tcol );
+    }
 	glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, tcol);
-	// Emission
+	
+    // Emission
 	set_float4(tcol, 0.0f, 0.0f, 0.0f, 1.0f);
 	if(AI_SUCCESS == aiGetMaterialColor(pMaterial, AI_MATKEY_COLOR_EMISSIVE, &taicol)) color4_to_float4(&taicol, tcol);
 
@@ -142,12 +155,9 @@ void CGLView::Material_Apply(const aiMaterial* pMaterial)
 	// Shininess strength
 	max = 1;
 	ret2 = aiGetMaterialFloatArray(pMaterial, AI_MATKEY_SHININESS_STRENGTH, &strength, &max);
-	if((ret1 == AI_SUCCESS) && (ret2 == AI_SUCCESS))
-	{
+	if((ret1 == AI_SUCCESS) && (ret2 == AI_SUCCESS)) {
 		glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess * strength);///TODO: cache
-	}
-	else
-	{
+	} else {
 		glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 0.0f);///TODO: cache
 		set_float4(tcol, 0.0f, 0.0f, 0.0f, 0.0f);
 		glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, tcol);
@@ -199,38 +209,26 @@ void CGLView::Matrix_NodeToRoot(const aiNode* pNode, aiMatrix4x4& pOutMatrix)
     }
 }
 
-void CGLView::ImportTextures(const QString& pScenePath)
-{
+void CGLView::ImportTextures(const QString& scenePath) {
     auto LoadTexture = [&](const QString& pFileName) -> bool ///TODO: IME texture mode, operation.
     {
-        ILboolean success;
         GLuint id_ogl_texture;// OpenGL texture ID.
 
 	    if(!pFileName.startsWith(AI_EMBEDDED_TEXNAME_PREFIX))
 	    {
-		    ILuint id_image;// DevIL image ID.
-		    QString basepath = pScenePath.left(pScenePath.lastIndexOf('/') + 1);// path with '/' at the end.
+		    QString basepath = scenePath.left(scenePath.lastIndexOf('/') + 1);// path with '/' at the end.
 		    QString fileloc = (basepath + pFileName);
 
 		    fileloc.replace('\\', "/");
-		    ilGenImages(1, &id_image);// Generate DevIL image ID.
-		    ilBindImage(id_image);
-		    success = ilLoadImage(fileloc.toLocal8Bit());
-		    if(!success)
-		    {
+            int x, y, n;
+            unsigned char *data = stbi_load(fileloc.toLocal8Bit(), &x, &y, &n, STBI_rgb_alpha );
+            if ( nullptr == data ) {
 			    LogError(QString("Couldn't load Image: %1").arg(fileloc));
 
 			    return false;
 		    }
 
 		    // Convert every colour component into unsigned byte. If your image contains alpha channel you can replace IL_RGB with IL_RGBA.
-		    success = ilConvertImage(IL_RGBA, IL_UNSIGNED_BYTE);
-		    if(!success)
-		    {
-			    LogError("Couldn't convert image.");
-
-			    return false;
-		    }
 
 		    glGenTextures(1, &id_ogl_texture);// Texture ID generation.
 		    mTexture_IDMap[pFileName] = id_ogl_texture;// save texture ID for filename in map
@@ -238,11 +236,9 @@ void CGLView::ImportTextures(const QString& pScenePath)
 		    // Redefine standard texture values
 		    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);// We will use linear interpolation for magnification filter.
 		    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);// We will use linear interpolation for minifying filter.
-		    glTexImage2D(GL_TEXTURE_2D, 0, ilGetInteger(IL_IMAGE_BPP), ilGetInteger(IL_IMAGE_WIDTH), ilGetInteger(IL_IMAGE_HEIGHT), 0,
-						    ilGetInteger(IL_IMAGE_FORMAT), GL_UNSIGNED_BYTE, ilGetData());// Texture specification.
+            glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, data );// Texture specification.
 
-		    //Cleanup
-		    ilDeleteImages(1, &id_image);// Because we have already copied image data into texture data we can release memory used by image.
+            // Cleanup
 	    }
 	    else
 	    {
@@ -321,27 +317,18 @@ void CGLView::ImportTextures(const QString& pScenePath)
 		return;
 	}
 
-	// Before calling ilInit() version should be checked.
-	if(ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
-	{
-		LogError("Wrong DevIL version.");
-
-		return;
-	}
-
-	ilInit();// Initialization of DevIL.
 	//
 	// Load textures.
 	//
 	// Get textures file names and number of textures.
-	for(size_t idx_material = 0; idx_material < mScene->mNumMaterials; idx_material++)
-	{
+	for(size_t idx_material = 0; idx_material < mScene->mNumMaterials; idx_material++) {
 		int idx_texture = 0;
 		aiString path;
 
-		do
-		{
-			if(mScene->mMaterials[idx_material]->GetTexture(aiTextureType_DIFFUSE, idx_texture, &path) != AI_SUCCESS) break;
+		do {
+            if (mScene->mMaterials[ idx_material ]->GetTexture( aiTextureType_DIFFUSE, idx_texture, &path ) != AI_SUCCESS) {
+                break;
+            }
 
 			LoadTexture(QString(path.C_Str()));
 			idx_texture++;
@@ -349,11 +336,8 @@ void CGLView::ImportTextures(const QString& pScenePath)
 	}// for(size_t idx_material = 0; idx_material < mScene->mNumMaterials; idx_material++)
 
 	// Textures list is empty, exit.
-	if(mTexture_IDMap.size() == 0)
-	{
+	if(mTexture_IDMap.empty()) {
 		LogInfo("No textures for import.");
-
-		return;
 	}
 }
 
@@ -451,32 +435,21 @@ void CGLView::BBox_GetFromVertices(const aiVector3D* pVertices, const size_t pVe
 	}
 }
 
-/********************************************************************/
-/************************ Logging functions *************************/
-/********************************************************************/
-
-void CGLView::LogInfo(const QString& pMessage)
-{
+void CGLView::LogInfo(const QString& pMessage) {
 	Assimp::DefaultLogger::get()->info(pMessage.toStdString());
 }
 
-void CGLView::LogError(const QString& pMessage)
-{
+void CGLView::LogError(const QString& pMessage) {
 	Assimp::DefaultLogger::get()->error(pMessage.toStdString());
 }
 
-/********************************************************************/
-/************************** Draw functions **************************/
-/********************************************************************/
-
-void CGLView::Draw_Node(const aiNode* pNode)
-{
+void CGLView::Draw_Node(const aiNode* pNode) {
     aiMatrix4x4 mat_node = pNode->mTransformation;
 
 	// Apply node transformation matrix.
 	mat_node.Transpose();
 	glPushMatrix();
-#if ASSIMP_DOUBLE_PRECISION
+#ifdef ASSIMP_DOUBLE_PRECISION
 	glMultMatrixd((GLdouble*)mat_node[0]);
 #else
 	glMultMatrixf((GLfloat*)&mat_node);
@@ -518,7 +491,7 @@ void CGLView::Draw_Mesh(const size_t pMesh_Index)
 	{
 		glEnable(GL_COLOR_MATERIAL);///TODO: cache
 		glEnableClientState(GL_COLOR_ARRAY);
-#if ASSIMP_DOUBLE_PRECISION
+#ifdef ASSIMP_DOUBLE_PRECISION
 		glColorPointer(4, GL_DOUBLE, 0, mesh_cur.mColors[0]);
 #else
 		glColorPointer(4, GL_FLOAT, 0, mesh_cur.mColors[0]);
@@ -531,7 +504,7 @@ void CGLView::Draw_Mesh(const size_t pMesh_Index)
 	if(mesh_cur.HasTextureCoords(0))
 	{
 		glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-#if ASSIMP_DOUBLE_PRECISION
+#ifdef ASSIMP_DOUBLE_PRECISION
 		glTexCoordPointer(2, GL_DOUBLE, sizeof(aiVector3D), mesh_cur.mTextureCoords[0]);
 #else
 		glTexCoordPointer(2, GL_FLOAT, sizeof(aiVector3D), mesh_cur.mTextureCoords[0]);
@@ -544,7 +517,7 @@ void CGLView::Draw_Mesh(const size_t pMesh_Index)
 	if(mesh_cur.HasNormals())
 	{
 		glEnableClientState(GL_NORMAL_ARRAY);
-#if ASSIMP_DOUBLE_PRECISION
+#ifdef ASSIMP_DOUBLE_PRECISION
 		glNormalPointer(GL_DOUBLE, 0, mesh_cur.mNormals);
 #else
 		glNormalPointer(GL_FLOAT, 0, mesh_cur.mNormals);
@@ -581,16 +554,12 @@ void CGLView::Draw_BBox(const SBBox& pBBox)
 	glBindTexture(GL_TEXTURE_1D, 0);
 	glBindTexture(GL_TEXTURE_2D, 0);
 	glBindTexture(GL_TEXTURE_3D, 0);
-#if ASSIMP_QT4_VIEWER
-	qglColor(QColor(Qt::white));
-#else
 	const QColor c_w(Qt::white);
 
 	glColor3f(c_w.redF(), c_w.greenF(), c_w.blueF());
-#endif // ASSIMP_QT4_VIEWER
 
 	glBegin(GL_LINE_STRIP);
-#	if ASSIMP_DOUBLE_PRECISION
+#	ifdef ASSIMP_DOUBLE_PRECISION
 		glVertex3dv(&vertex[0][0]), glVertex3dv(&vertex[1][0]), glVertex3dv(&vertex[2][0]), glVertex3dv(&vertex[3][0]), glVertex3dv(&vertex[0][0]);// "Minimum" side.
 		glVertex3dv(&vertex[4][0]), glVertex3dv(&vertex[5][0]), glVertex3dv(&vertex[6][0]), glVertex3dv(&vertex[7][0]), glVertex3dv(&vertex[4][0]);// Edge and "maximum" side.
 #	else
@@ -600,7 +569,7 @@ void CGLView::Draw_BBox(const SBBox& pBBox)
 	glEnd();
 
 	glBegin(GL_LINES);
-#	if ASSIMP_DOUBLE_PRECISION
+#	ifdef ASSIMP_DOUBLE_PRECISION
 		glVertex3dv(&vertex[1][0]), glVertex3dv(&vertex[5][0]);
 		glVertex3dv(&vertex[2][0]), glVertex3dv(&vertex[6][0]);
 		glVertex3dv(&vertex[3][0]), glVertex3dv(&vertex[7][0]);
@@ -615,48 +584,28 @@ void CGLView::Draw_BBox(const SBBox& pBBox)
 
 }
 
-void CGLView::Enable_Textures(const bool pEnable)
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
-	if(pEnable)
-	{
+void CGLView::Enable_Textures(const bool pEnable) {
+	if(pEnable) {
 		glEnable(GL_TEXTURE_1D);
 		glEnable(GL_TEXTURE_2D);
 		glEnable(GL_TEXTURE_3D);
-	}
-	else
-	{
+	} else {
 		glDisable(GL_TEXTURE_1D);
 		glDisable(GL_TEXTURE_2D);
 		glDisable(GL_TEXTURE_3D);
 	}
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-/********************************************************************/
-/*********************** Override functions ************************/
-/********************************************************************/
-
-void CGLView::initializeGL()
-{
-#if ASSIMP_QT4_VIEWER
-	qglClearColor(Qt::gray);
-#else
+void CGLView::initializeGL() {
 	mGLContext_Current = true;
 	initializeOpenGLFunctions();
 	glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
-#endif // ASSIMP_QT4_VIEWER
 	glShadeModel(GL_SMOOTH);
 
 	glEnable(GL_DEPTH_TEST);
 	glEnable(GL_NORMALIZE);
 	glEnable(GL_TEXTURE_2D);
+    glEnable( GL_MULTISAMPLE );
 
 	glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT);
 	glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
@@ -668,25 +617,14 @@ void CGLView::initializeGL()
 	glCullFace(GL_BACK);
 
 	glFrontFace(GL_CCW);
-
-#if !ASSIMP_QT4_VIEWER
-	mGLContext_Current = false;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-void CGLView::resizeGL(int pWidth, int pHeight)
-{
-#if !ASSIMP_QT4_VIEWER
-	mGLContext_Current = true;
-#endif // ASSIMP_QT4_VIEWER
-	mCamera_Viewport_AspectRatio = (GLdouble)pWidth / pHeight;
-	glViewport(0, 0, pWidth, pHeight);
+void CGLView::resizeGL(int width, int height) {
+	mCamera_Viewport_AspectRatio = (GLdouble)width / height;
+	glViewport(0, 0, width, height);
 	glMatrixMode(GL_PROJECTION);
 	glLoadIdentity();
 	gluPerspective(mCamera_FOVY, mCamera_Viewport_AspectRatio, 1.0, 100000.0);///TODO: znear/zfar depend on scene size.
-#if !ASSIMP_QT4_VIEWER
-	mGLContext_Current = false;
-#endif // ASSIMP_QT4_VIEWER
 }
 
 void CGLView::drawCoordSystem() {
@@ -699,19 +637,8 @@ void CGLView::drawCoordSystem() {
     glBindTexture(GL_TEXTURE_3D, 0);
     glEnable(GL_COLOR_MATERIAL);
     glBegin(GL_LINES);
-#if ASSIMP_QT4_VIEWER
-	// X, -X
-    qglColor(QColor(Qt::red)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(100000.0, 0.0, 0.0);
-    qglColor(QColor(Qt::cyan)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(-100000.0, 0.0, 0.0);
-    // Y, -Y
-    qglColor(QColor(Qt::green)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 100000.0, 0.0);
-    qglColor(QColor(Qt::magenta)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, -100000.0, 0.0);
-    // Z, -Z
-    qglColor(QColor(Qt::blue)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, 100000.0);
-    qglColor(QColor(Qt::yellow)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, -100000.0);
-    qglColor(QColor(Qt::white));
-#else
-	// X, -X
+
+    // X, -X
 	glColor3f(1.0f, 0.0f, 0.0f), glVertex3f(0.0, 0.0, 0.0), glVertex3f(100000.0, 0.0, 0.0);
 	glColor3f(0.5f, 0.5f, 1.0f), glVertex3f(0.0, 0.0, 0.0), glVertex3f(-100000.0, 0.0, 0.0);
 	// Y, -Y
@@ -721,19 +648,15 @@ void CGLView::drawCoordSystem() {
 	glColor3f(0.0f, 0.0f, 1.0f), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, 100000.0);
 	glColor3f(1.0f, 1.0f, 0.0f), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, -100000.0);
 	glColor3f(1.0f, 1.0f, 1.0f);
-#endif // ASSIMP_QT4_VIEWER
-	glEnd();
-	// Restore previous state of lighting.
-	if(mLightingEnabled) glEnable(GL_LIGHTING);
 
+    glEnd();
+	// Restore previous state of lighting.
+    if (mLightingEnabled) {
+        glEnable( GL_LIGHTING );
+    }
 }
 
-void CGLView::paintGL()
-{
-#if !ASSIMP_QT4_VIEWER
-	mGLContext_Current = true;
-#endif // ASSIMP_QT4_VIEWER
-
+void CGLView::paintGL() {
 	QTime time_paintbegin;
 
 	time_paintbegin = QTime::currentTime();
@@ -741,6 +664,7 @@ void CGLView::paintGL()
 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 	glMatrixMode(GL_MODELVIEW);
 	glLoadIdentity();
+
 	// Apply current camera transformations.
 #if ASSIMP_DOUBLE_PRECISION
 	glMultMatrixd((GLdouble*)&mHelper_Camera.Rotation_AroundCamera);
@@ -753,58 +677,38 @@ void CGLView::paintGL()
 #endif // ASSIMP_DOUBLE_PRECISION
 
 	// Coordinate system
-	if (mScene_AxesEnabled == true)
-    {
+	if ( mScene_AxesEnabled ) {
         drawCoordSystem();
     }
 
 	glDisable(GL_COLOR_MATERIAL);
-	// Scene
-	if(mScene != nullptr)
-	{
+	
+    // Scene
+	if(mScene != nullptr) {
 		Draw_Node(mScene->mRootNode);
 		// Scene BBox
-		if(mScene_DrawBBox) Draw_BBox(mScene_BBox);
-
+        if (mScene_DrawBBox) {
+            Draw_BBox( mScene_BBox );
+        }
 	}
 
-	emit Paint_Finished((size_t)time_paintbegin.msecsTo(QTime::currentTime()), mHelper_Camera.Translation_ToScene.Length());
-#if !ASSIMP_QT4_VIEWER
-	mGLContext_Current = false;
-#endif // ASSIMP_QT4_VIEWER
+	emit Paint_Finished((size_t) time_paintbegin.msecsTo(QTime::currentTime()), mHelper_Camera.Translation_ToScene.Length());
 }
 
-/********************************************************************/
-/********************** Constructor/Destructor **********************/
-/********************************************************************/
 
-CGLView::CGLView(QWidget *pParent)
-#if ASSIMP_QT4_VIEWER
-	: QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::DepthBuffer), pParent)
-#else
-	: QOpenGLWidget(pParent), mGLContext_Current(false)
-#endif // ASSIMP_QT4_VIEWER
-{
-	// set initial view
-	mHelper_CameraDefault.SetDefault();
-	Camera_Set(0);
+CGLView::CGLView( QWidget *pParent )
+: QOpenGLWidget( pParent )
+, mGLContext_Current( false ) {
+    // set initial view
+    mHelper_CameraDefault.SetDefault();
+    Camera_Set( 0 );
 }
 
-CGLView::~CGLView()
-{
+CGLView::~CGLView() {
 	FreeScene();
 }
 
-/********************************************************************/
-/********************* Scene control functions **********************/
-/********************************************************************/
-
-void CGLView::FreeScene()
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
+void CGLView::FreeScene() {
 	// Set scene to null and after that \ref paintGL will not try to render it.
 	mScene = nullptr;
 	// Clean helper objects.
@@ -834,21 +738,14 @@ void CGLView::FreeScene()
 		mTexture_IDMap.clear();
 		delete [] id_tex;
 	}
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-void CGLView::SetScene(const aiScene *pScene, const QString& pScenePath)
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
-	FreeScene();// Clear old data
+void CGLView::SetScene(const aiScene *pScene, const QString& pScenePath) {
+    FreeScene();// Clear old data
 	// Why checking here, not at begin of function. Because old scene may not exist at know. So, need cleanup.
-	if(pScene == nullptr) return;
+    if (pScene == nullptr) {
+        return;
+    }
 
 	mScene = pScene;// Copy pointer of new scene.
 
@@ -874,7 +771,7 @@ void CGLView::SetScene(const aiScene *pScene, const QString& pScenePath)
 
 			BBox_GetFromVertices(mesh_cur.mVertices, mesh_cur.mNumVertices, mesh_bbox);
 			//
-			// Create vertices indices arrays splited by primitive type.
+			// Create vertices indices arrays splitted by primitive type.
 			//
 			size_t indcnt_p = 0;// points quantity
 			size_t indcnt_l = 0;// lines quantity
@@ -1039,7 +936,10 @@ void CGLView::SetScene(const aiScene *pScene, const QString& pScenePath)
 			}// switch(light_cur.mType)
 
 			// Add light source
-			if(name.isEmpty()) name += QString("%1").arg(idx_light);// Use index if name is empty.
+            // Use index if name is empty.
+            if (name.isEmpty()) {
+                name += QString( "%1" ).arg( idx_light );
+            }
 
 			Lighting_EditSource(idx_light, lp);
 			emit SceneObject_LightSource(name);// Light source will be enabled in signal handler.
@@ -1072,66 +972,48 @@ void CGLView::SetScene(const aiScene *pScene, const QString& pScenePath)
 			emit SceneObject_Camera(mScene->mCameras[idx_cam]->mName.C_Str());
 		}
 	}// if(!mScene->HasCameras()) else
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-/********************************************************************/
-/******************** Lighting control functions ********************/
-/********************************************************************/
-
-void CGLView::Lighting_Enable()
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
+void CGLView::Lighting_Enable() {
 	mLightingEnabled = true;
 	glEnable(GL_LIGHTING);
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-void CGLView::Lighting_Disable()
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
-	glDisable(GL_LIGHTING);
+void CGLView::Lighting_Disable() {
+    glDisable( GL_LIGHTING );
 	mLightingEnabled = false;
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
 void CGLView::Lighting_EditSource(const size_t pLightNumber, const SLightParameters& pLightParameters)
 {
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
+    const size_t light_num = GL_LIGHT0 + pLightNumber;
 
-const size_t light_num = GL_LIGHT0 + pLightNumber;
-
-GLfloat farr[4];
+    GLfloat farr[4];
 
 	if(pLightNumber >= GL_MAX_LIGHTS) return;///TODO: return value;
 
 	// Ambient color
-	farr[0] = pLightParameters.Ambient.r, farr[1] = pLightParameters.Ambient.g; farr[2] = pLightParameters.Ambient.b; farr[3] = pLightParameters.Ambient.a;
+    farr[0] = pLightParameters.Ambient.r;
+    farr[1] = pLightParameters.Ambient.g;
+    farr[2] = pLightParameters.Ambient.b;
+    farr[3] = pLightParameters.Ambient.a;
 	glLightfv(light_num, GL_AMBIENT, farr);
-	// Diffuse color
-	farr[0] = pLightParameters.Diffuse.r, farr[1] = pLightParameters.Diffuse.g; farr[2] = pLightParameters.Diffuse.b; farr[3] = pLightParameters.Diffuse.a;
+
+    // Diffuse color
+    farr[0] = pLightParameters.Diffuse.r;
+    farr[1] = pLightParameters.Diffuse.g;
+    farr[2] = pLightParameters.Diffuse.b;
+    farr[3] = pLightParameters.Diffuse.a;
 	glLightfv(light_num, GL_DIFFUSE, farr);
-	// Specular color
-	farr[0] = pLightParameters.Specular.r, farr[1] = pLightParameters.Specular.g; farr[2] = pLightParameters.Specular.b; farr[3] = pLightParameters.Specular.a;
+
+    // Specular color
+    farr[0] = pLightParameters.Specular.r;
+    farr[1] = pLightParameters.Specular.g;
+    farr[2] = pLightParameters.Specular.b;
+    farr[3] = pLightParameters.Specular.a;
 	glLightfv(light_num, GL_SPECULAR, farr);
-	// Other parameters
+
+    // Other parameters
 	switch(pLightParameters.Type)
 	{
 		case aiLightSource_DIRECTIONAL:
@@ -1176,46 +1058,21 @@ GLfloat farr[4];
 			glLightf(light_num, GL_SPOT_CUTOFF, 180.0);
 			break;
 	}// switch(pLightParameters.Type)
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-void CGLView::Lighting_EnableSource(const size_t pLightNumber)
-{
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
+void CGLView::Lighting_EnableSource(const size_t pLightNumber) {
 	if(pLightNumber >= GL_MAX_LIGHTS) return;///TODO: return value;
 
 	glEnable(GL_LIGHT0 + pLightNumber);
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
 void CGLView::Lighting_DisableSource(const size_t pLightNumber)
 {
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_Begin;
-#endif // ASSIMP_QT4_VIEWER
-
 	if(pLightNumber >= GL_MAX_LIGHTS) return;///TODO: return value;
 
 	glDisable(GL_LIGHT0 + pLightNumber);
-
-#if !ASSIMP_QT4_VIEWER
-	ConditionalContextControl_End;
-#endif // ASSIMP_QT4_VIEWER
 }
 
-/********************************************************************/
-/******************** Cameras control functions *********************/
-/********************************************************************/
-
 void CGLView::Camera_Set(const size_t pCameraNumber)
 {
     SHelper_Camera& hcam = mHelper_Camera;// reference with short name for conveniance.
@@ -1263,7 +1120,7 @@ void CGLView::Camera_Set(const size_t pCameraNumber)
 
 void CGLView::Camera_RotateScene(const GLfloat pAngle_X, const GLfloat pAngle_Y, const GLfloat pAngle_Z, const aiMatrix4x4* pMatrix_Rotation_Initial) {
     auto deg2rad = [](const GLfloat pDegree) -> GLfloat { 
-        return pDegree * AI_MATH_PI / 180.0;
+        return pDegree * AI_MATH_PI / 180.0f;
     };
 
 	aiMatrix4x4 mat_rot;

+ 42 - 4
tools/assimp_qt_viewer/glview.hpp

@@ -1,7 +1,45 @@
-/// \file   glview.hpp
-/// \brief  OpenGL visualisation.
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
 
 #pragma once
 

+ 53 - 8
tools/assimp_qt_viewer/loggerview.cpp

@@ -1,19 +1,64 @@
-/// \file   loggerview.cpp
-/// \brief  Stream for Assimp logging subsystem.
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
 
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
 #include "loggerview.hpp"
 
 // Header files, Qt.
 #include <QTime>
+#include <QTextBrowser>
 
 CLoggerView::CLoggerView(QTextBrowser* pOutputWidget)
-	: mOutputWidget(pOutputWidget)
-{
+: mOutputWidget(pOutputWidget) {
+    // empty
 }
 
-void CLoggerView::write(const char *pMessage)
-{
+CLoggerView::~CLoggerView() {
+    mOutputWidget = nullptr;
+}
+
+void CLoggerView::write(const char *pMessage) {
+    if (nullptr == mOutputWidget) {
+        return;
+    }
+
 	mOutputWidget->insertPlainText(QString("[%1] %2").arg(QTime::currentTime().toString()).arg(pMessage));
 }

+ 53 - 19
tools/assimp_qt_viewer/loggerview.hpp

@@ -1,33 +1,67 @@
-/// \file   loggerview.hpp
-/// \brief  Stream for Assimp logging subsystem.
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
 
-#pragma once
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
 
-// Header files, Qt.
-#include <QTextBrowser>
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#pragma once
 
 // Header files, Assimp.
 #include <assimp/DefaultLogger.hpp>
 
-/// \class CLoggerView
-/// GUI-stream for Assimp logging subsytem. Get data for logging and write it to output widget.
-class CLoggerView final : public Assimp::LogStream
-{
-private:
-
-	QTextBrowser* mOutputWidget;///< Widget for displaying messages.
+class QTextBrowser;
 
+/// @class  CLoggerView
+/// @brief  GUI-stream for Assimp logging sub-sytem. Get data for logging and write it to output widget.
+class CLoggerView final : public ::Assimp::LogStream {
 public:
+	/// @brief  The class constructor.
+	/// @param [in] pOutputWidget - pointer to output widget.
+	explicit CLoggerView( QTextBrowser* pOutputWidget );
 
-	/// \fn explicit CLoggerView(QTextBrowser* pOutputWidget)
-	/// Constructor.
-	/// \param [in] pOutputWidget - pointer to output widget.
-	explicit CLoggerView(QTextBrowser* pOutputWidget);
+    /// @brief  The class destructor.
+    virtual ~CLoggerView();
 
-	/// \fn virtual void write(const char *pMessage)
 	/// Write message to output widget. Used by Assimp.
 	/// \param [in] pMessage - message for displaying.
 	virtual void write(const char *pMessage);
+
+private:
+    QTextBrowser * mOutputWidget; ///< Widget for displaying messages.
 };

+ 47 - 8
tools/assimp_qt_viewer/main.cpp

@@ -1,7 +1,46 @@
-/// \file   main.cpp
-/// \brief  Start-up file which contain function "main".
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
 // Thanks to acorn89 for support.
 
 // Header files, project.
@@ -11,9 +50,9 @@
 #include <QApplication>
 
 int main(int argc, char *argv[]) {
-    QApplication a(argc, argv);
-    MainWindow w;
-    w.show();
+    QApplication app(argc, argv);
+    MainWindow win;
+    win.show();
 
-    return a.exec();
+    return app.exec();
 }

+ 48 - 22
tools/assimp_qt_viewer/mainwindow.cpp

@@ -1,7 +1,45 @@
-/// \file   mainwindow.hpp
-/// \brief  Main window and algorhytms.
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
 
 #include "mainwindow.hpp"
 #include "ui_mainwindow.h"
@@ -14,22 +52,13 @@
 	#define __unused	__attribute__((unused))
 #endif // __unused
 
-/**********************************/
-/************ Functions ***********/
-/**********************************/
-
-/********************************************************************/
-/********************* Import/Export functions **********************/
-/********************************************************************/
-
-void MainWindow::ImportFile(const QString &pFileName)
-{
 using namespace Assimp;
 
-QTime time_begin = QTime::currentTime();
 
-	if(mScene != nullptr)
-	{
+void MainWindow::ImportFile(const QString &pFileName) {
+    QTime time_begin = QTime::currentTime();
+
+	if ( mScene != nullptr ) {
 		mImporter.FreeScene();
 		mGLView->FreeScene();
 	}
@@ -37,8 +66,7 @@ QTime time_begin = QTime::currentTime();
 	// Try to import scene.
 	mScene = mImporter.ReadFile(pFileName.toStdString(), aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_ValidateDataStructure | \
 															aiProcess_GenUVCoords | aiProcess_TransformUVCoords | aiProcess_FlipUVs);
-	if(mScene != nullptr)
-	{
+	if ( mScene != nullptr ) {
 		ui->lblLoadTime->setText(QString::number(time_begin.secsTo(QTime::currentTime())));
 		LogInfo("Import done: " + pFileName);
 		// Prepare widgets for new scene.
@@ -60,8 +88,7 @@ QTime time_begin = QTime::currentTime();
 		size_t qty_face = 0;
 		size_t qty_vert = 0;
 
-		for(size_t idx_mesh = 0; idx_mesh < mScene->mNumMeshes; idx_mesh++)
-		{
+		for(size_t idx_mesh = 0; idx_mesh < mScene->mNumMeshes; idx_mesh++) {
 			qty_face += mScene->mMeshes[idx_mesh]->mNumFaces;
 			qty_vert += mScene->mMeshes[idx_mesh]->mNumVertices;
 		}
@@ -241,7 +268,6 @@ MainWindow::MainWindow(QWidget *parent)
 	: QMainWindow(parent), ui(new Ui::MainWindow),
 		mScene(nullptr)
 {
-using namespace Assimp;
 
 	// other variables
 	mMouse_Transformation.Position_Pressed_Valid = false;

+ 75 - 81
tools/assimp_qt_viewer/mainwindow.hpp

@@ -1,7 +1,45 @@
-/// \file   mainwindow.hpp
-/// \brief  Main window and algorhytms.
-/// \author [email protected]
-/// \date   2016
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2018, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
 
 #pragma once
 
@@ -20,125 +58,64 @@
 #include <assimp/Importer.hpp>
 #include <assimp/scene.h>
 
-namespace Ui { class MainWindow; }
+namespace Ui { 
+    class MainWindow; 
+}
 
 /// \class MainWindow
-/// Main window and algorhytms.
-class MainWindow : public QMainWindow
-{
-	Q_OBJECT
-
-	/**********************************/
-	/************ Variables ***********/
-	/**********************************/
+/// Main window and algorithms.
+class MainWindow : public QMainWindow {
+    Q_OBJECT
 
-private:
+    struct SMouse_Transformation;
 
-	Ui::MainWindow *ui;
-
-	CGLView* mGLView;///< Pointer to OpenGL render.
-	CLoggerView* mLoggerView;///< Pointer to logging object.
-	Assimp::Importer mImporter;///< Assimp importer.
-	const aiScene* mScene;///< Pointer to loaded scene (\ref aiScene).
-
-	/// \struct SMouse_Transformation
-	/// Holds data about transformation of the scene/camera when mouse us used.
-	struct SMouse_Transformation
-	{
-		bool Position_Pressed_Valid;///< Mouse button pressed on GLView.
-		QPoint Position_Pressed_LMB;///< Position where was pressed left mouse button.
-		QPoint Position_Pressed_RMB;///< Position where was pressed right mouse button.
-		aiMatrix4x4 Rotation_AroundCamera;///< Rotation matrix which set rotation angles of the scene around camera.
-		aiMatrix4x4 Rotation_Scene;///< Rotation matrix which set rotation angles of the scene around own center.
-	} mMouse_Transformation;
-
-	/**********************************/
-	/************ Functions ***********/
-	/**********************************/
-
-	/********************************************************************/
-	/********************* Import/Export functions **********************/
-	/********************************************************************/
-
-	/// \fn void ImportFile(const QString& pFileName)
-	/// Import scene from file.
+public:
+    /// @brief  The class constructor.
+    /// \param [in] pParent - pointer to parent widget.
+    explicit MainWindow( QWidget* pParent = 0 );
+
+    /// @brief  The class destructor.
+    ~MainWindow();
+    
+    /// Import scene from file.
 	/// \param [in] pFileName - path and name of the file.
 	void ImportFile(const QString& pFileName);
 
-
-	/// \fn void ResetSceneInfos()
 	/// Reset informations about the scene
 	void ResetSceneInfos();
 
-	/********************************************************************/
-	/************************ Logging functions *************************/
-	/********************************************************************/
-
-	/// \fn void LogInfo(const QString& pMessage)
 	/// Add message with severity "Warning" to log.
 	void LogInfo(const QString& pMessage);
 
-	/// \fn void LogError(const QString& pMessage)
 	/// Add message with severity "Error" to log.
 	void LogError(const QString& pMessage);
 
-	/********************************************************************/
-	/*********************** Override functions ************************/
-	/********************************************************************/
-
 protected:
-
-	/// \fn void mousePressEvent(QMouseEvent* pEvent) override
 	/// Override function which handles mouse event "button pressed".
 	/// \param [in] pEvent - pointer to event data.
 	void mousePressEvent(QMouseEvent* pEvent) override;
 
-	/// \fn void mouseReleaseEvent(QMouseEvent *pEvent) override
 	/// Override function which handles mouse event "button released".
 	/// \param [in] pEvent - pointer to event data.
 	void mouseReleaseEvent(QMouseEvent *pEvent) override;
 
-	/// \fn void mouseMoveEvent(QMouseEvent* pEvent) override
 	/// Override function which handles mouse event "move".
 	/// \param [in] pEvent - pointer to event data.
 	void mouseMoveEvent(QMouseEvent* pEvent) override;
 
-	/// \fn void keyPressEvent(QKeyEvent* pEvent) override
 	/// Override function which handles key event "key pressed".
 	/// \param [in] pEvent - pointer to event data.
 	void keyPressEvent(QKeyEvent* pEvent) override;
 
-public:
-
-	/********************************************************************/
-	/********************** Constructor/Destructor **********************/
-	/********************************************************************/
-
-	/// \fn explicit MainWindow(QWidget* pParent = 0)
-	/// \param [in] pParent - pointer to parent widget.
-	explicit MainWindow(QWidget* pParent = 0);
-
-	/// \fn ~MainWindow()
-	/// Destructor.
-	~MainWindow();
-
-	/********************************************************************/
-	/****************************** Slots *******************************/
-	/********************************************************************/
-
 private slots:
-
-	/// \fn void Paint_Finished(const int pPaintTime)
 	/// Show paint/render time and distance between camera and center of the scene.
 	/// \param [in] pPaintTime_ms - paint time in milliseconds.
 	void Paint_Finished(const size_t pPaintTime_ms, const GLfloat pDistance);
 
-	/// \fn void SceneObject_Camera(const QString& pName)
 	/// Add camera name to list.
 	/// \param [in] pName - name of the camera.
 	void SceneObject_Camera(const QString& pName);
 
-	/// \fn void SceneObject_LightSource(const QString& pName)
 	/// Add lighting source name to list.
 	/// \param [in] pName - name of the light source,
 	void SceneObject_LightSource(const QString& pName);
@@ -151,4 +128,21 @@ private slots:
 	void on_cbxBBox_clicked(bool checked);
 	void on_cbxTextures_clicked(bool checked);
 	void on_cbxDrawAxes_clicked(bool checked);
+
+private:
+    Ui::MainWindow *ui;
+    CGLView *mGLView;///< Pointer to OpenGL render.
+    CLoggerView *mLoggerView;///< Pointer to logging object.
+    Assimp::Importer mImporter;///< Assimp importer.
+    const aiScene* mScene;///< Pointer to loaded scene (\ref aiScene).
+
+    /// \struct SMouse_Transformation
+    /// Holds data about transformation of the scene/camera when mouse us used.
+    struct SMouse_Transformation {
+        bool Position_Pressed_Valid;///< Mouse button pressed on GLView.
+        QPoint Position_Pressed_LMB;///< Position where was pressed left mouse button.
+        QPoint Position_Pressed_RMB;///< Position where was pressed right mouse button.
+        aiMatrix4x4 Rotation_AroundCamera;///< Rotation matrix which set rotation angles of the scene around camera.
+        aiMatrix4x4 Rotation_Scene;///< Rotation matrix which set rotation angles of the scene around own center.
+    } mMouse_Transformation;
 };

+ 7462 - 0
tools/assimp_qt_viewer/stb_image.h

@@ -0,0 +1,7462 @@
+/* stb_image - v2.19 - public domain image loader - http://nothings.org/stb
+                                  no warranty implied; use at your own risk
+
+   Do this:
+      #define STB_IMAGE_IMPLEMENTATION
+   before you include this file in *one* C or C++ file to create the implementation.
+
+   // i.e. it should look like this:
+   #include ...
+   #include ...
+   #include ...
+   #define STB_IMAGE_IMPLEMENTATION
+   #include "stb_image.h"
+
+   You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
+   And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
+
+
+   QUICK NOTES:
+      Primarily of interest to game developers and other people who can
+          avoid problematic images and only need the trivial interface
+
+      JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
+      PNG 1/2/4/8/16-bit-per-channel
+
+      TGA (not sure what subset, if a subset)
+      BMP non-1bpp, non-RLE
+      PSD (composited view only, no extra channels, 8/16 bit-per-channel)
+
+      GIF (*comp always reports as 4-channel)
+      HDR (radiance rgbE format)
+      PIC (Softimage PIC)
+      PNM (PPM and PGM binary only)
+
+      Animated GIF still needs a proper API, but here's one way to do it:
+          http://gist.github.com/urraka/685d9a6340b26b830d49
+
+      - decode from memory or through FILE (define STBI_NO_STDIO to remove code)
+      - decode from arbitrary I/O callbacks
+      - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
+
+   Full documentation under "DOCUMENTATION" below.
+
+
+LICENSE
+
+  See end of file for license information.
+
+RECENT REVISION HISTORY:
+
+      2.19  (2018-02-11) fix warning
+      2.18  (2018-01-30) fix warnings
+      2.17  (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
+      2.16  (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
+      2.15  (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
+      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+      2.13  (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
+      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+      2.11  (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
+                         RGB-format JPEG; remove white matting in PSD;
+                         allocate large structures on the stack;
+                         correct channel count for PNG & BMP
+      2.10  (2016-01-22) avoid warning introduced in 2.09
+      2.09  (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
+
+   See end of file for full revision history.
+
+
+ ============================    Contributors    =========================
+
+ Image formats                          Extensions, features
+    Sean Barrett (jpeg, png, bmp)          Jetro Lauha (stbi_info)
+    Nicolas Schulz (hdr, psd)              Martin "SpartanJ" Golini (stbi_info)
+    Jonathan Dummer (tga)                  James "moose2000" Brown (iPhone PNG)
+    Jean-Marc Lienher (gif)                Ben "Disch" Wenger (io callbacks)
+    Tom Seddon (pic)                       Omar Cornut (1/2/4-bit PNG)
+    Thatcher Ulrich (psd)                  Nicolas Guillemot (vertical flip)
+    Ken Miller (pgm, ppm)                  Richard Mitton (16-bit PSD)
+    github:urraka (animated gif)           Junggon Kim (PNM comments)
+    Christopher Forseth (animated gif)     Daniel Gibson (16-bit TGA)
+                                           socks-the-fox (16-bit PNG)
+                                           Jeremy Sawicki (handle all ImageNet JPGs)
+ Optimizations & bugfixes                  Mikhail Morozov (1-bit BMP)
+    Fabian "ryg" Giesen                    Anael Seghezzi (is-16-bit query)
+    Arseny Kapoulkine
+    John-Mark Allen
+
+ Bug & warning fixes
+    Marc LeBlanc            David Woo          Guillaume George   Martins Mozeiko
+    Christpher Lloyd        Jerry Jansson      Joseph Thomson     Phil Jordan
+    Dave Moore              Roy Eltham         Hayaki Saito       Nathan Reed
+    Won Chun                Luke Graham        Johan Duparc       Nick Verigakis
+    the Horde3D community   Thomas Ruf         Ronny Chevalier    github:rlyeh
+    Janez Zemva             John Bartholomew   Michal Cichon      github:romigrou
+    Jonathan Blow           Ken Hamada         Tero Hanninen      github:svdijk
+    Laurent Gomila          Cort Stratton      Sergio Gonzalez    github:snagar
+    Aruelien Pocheville     Thibault Reuille   Cass Everitt       github:Zelex
+    Ryamond Barbiero        Paul Du Bois       Engin Manap        github:grim210
+    Aldo Culquicondor       Philipp Wiesemann  Dale Weiler        github:sammyhw
+    Oriol Ferrer Mesia      Josh Tobin         Matthew Gregan     github:phprus
+    Julian Raschke          Gregory Mullen     Baldur Karlsson    github:poppolopoppo
+    Christian Floisand      Kevin Schmidt                         github:darealshinji
+    Blazej Dariusz Roszkowski                                     github:Michaelangel007
+*/
+
+#ifndef STBI_INCLUDE_STB_IMAGE_H
+#define STBI_INCLUDE_STB_IMAGE_H
+
+// DOCUMENTATION
+//
+// Limitations:
+//    - no 12-bit-per-channel JPEG
+//    - no JPEGs with arithmetic coding
+//    - GIF always returns *comp=4
+//
+// Basic usage (see HDR discussion below for HDR usage):
+//    int x,y,n;
+//    unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
+//    // ... process data if not NULL ...
+//    // ... x = width, y = height, n = # 8-bit components per pixel ...
+//    // ... replace '0' with '1'..'4' to force that many components per pixel
+//    // ... but 'n' will always be the number that it would have been if you said 0
+//    stbi_image_free(data)
+//
+// Standard parameters:
+//    int *x                 -- outputs image width in pixels
+//    int *y                 -- outputs image height in pixels
+//    int *channels_in_file  -- outputs # of image components in image file
+//    int desired_channels   -- if non-zero, # of image components requested in result
+//
+// The return value from an image loader is an 'unsigned char *' which points
+// to the pixel data, or NULL on an allocation failure or if the image is
+// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
+// with each pixel consisting of N interleaved 8-bit components; the first
+// pixel pointed to is top-left-most in the image. There is no padding between
+// image scanlines or between pixels, regardless of format. The number of
+// components N is 'desired_channels' if desired_channels is non-zero, or
+// *channels_in_file otherwise. If desired_channels is non-zero,
+// *channels_in_file has the number of components that _would_ have been
+// output otherwise. E.g. if you set desired_channels to 4, you will always
+// get RGBA output, but you can check *channels_in_file to see if it's trivially
+// opaque because e.g. there were only 3 channels in the source image.
+//
+// An output image with N components has the following components interleaved
+// in this order in each pixel:
+//
+//     N=#comp     components
+//       1           grey
+//       2           grey, alpha
+//       3           red, green, blue
+//       4           red, green, blue, alpha
+//
+// If image loading fails for any reason, the return value will be NULL,
+// and *x, *y, *channels_in_file will be unchanged. The function
+// stbi_failure_reason() can be queried for an extremely brief, end-user
+// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
+// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
+// more user-friendly ones.
+//
+// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
+//
+// ===========================================================================
+//
+// Philosophy
+//
+// stb libraries are designed with the following priorities:
+//
+//    1. easy to use
+//    2. easy to maintain
+//    3. good performance
+//
+// Sometimes I let "good performance" creep up in priority over "easy to maintain",
+// and for best performance I may provide less-easy-to-use APIs that give higher
+// performance, in addition to the easy to use ones. Nevertheless, it's important
+// to keep in mind that from the standpoint of you, a client of this library,
+// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
+//
+// Some secondary priorities arise directly from the first two, some of which
+// make more explicit reasons why performance can't be emphasized.
+//
+//    - Portable ("ease of use")
+//    - Small source code footprint ("easy to maintain")
+//    - No dependencies ("ease of use")
+//
+// ===========================================================================
+//
+// I/O callbacks
+//
+// I/O callbacks allow you to read from arbitrary sources, like packaged
+// files or some other source. Data read from callbacks are processed
+// through a small internal buffer (currently 128 bytes) to try to reduce
+// overhead.
+//
+// The three functions you must define are "read" (reads some bytes of data),
+// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
+//
+// ===========================================================================
+//
+// SIMD support
+//
+// The JPEG decoder will try to automatically use SIMD kernels on x86 when
+// supported by the compiler. For ARM Neon support, you must explicitly
+// request it.
+//
+// (The old do-it-yourself SIMD API is no longer supported in the current
+// code.)
+//
+// On x86, SSE2 will automatically be used when available based on a run-time
+// test; if not, the generic C versions are used as a fall-back. On ARM targets,
+// the typical path is to have separate builds for NEON and non-NEON devices
+// (at least this is true for iOS and Android). Therefore, the NEON support is
+// toggled by a build flag: define STBI_NEON to get NEON loops.
+//
+// If for some reason you do not want to use any of SIMD code, or if
+// you have issues compiling it, you can disable it entirely by
+// defining STBI_NO_SIMD.
+//
+// ===========================================================================
+//
+// HDR image support   (disable by defining STBI_NO_HDR)
+//
+// stb_image now supports loading HDR images in general, and currently
+// the Radiance .HDR file format, although the support is provided
+// generically. You can still load any file through the existing interface;
+// if you attempt to load an HDR file, it will be automatically remapped to
+// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
+// both of these constants can be reconfigured through this interface:
+//
+//     stbi_hdr_to_ldr_gamma(2.2f);
+//     stbi_hdr_to_ldr_scale(1.0f);
+//
+// (note, do not use _inverse_ constants; stbi_image will invert them
+// appropriately).
+//
+// Additionally, there is a new, parallel interface for loading files as
+// (linear) floats to preserve the full dynamic range:
+//
+//    float *data = stbi_loadf(filename, &x, &y, &n, 0);
+//
+// If you load LDR images through this interface, those images will
+// be promoted to floating point values, run through the inverse of
+// constants corresponding to the above:
+//
+//     stbi_ldr_to_hdr_scale(1.0f);
+//     stbi_ldr_to_hdr_gamma(2.2f);
+//
+// Finally, given a filename (or an open file or memory block--see header
+// file for details) containing image data, you can query for the "most
+// appropriate" interface to use (that is, whether the image is HDR or
+// not), using:
+//
+//     stbi_is_hdr(char *filename);
+//
+// ===========================================================================
+//
+// iPhone PNG support:
+//
+// By default we convert iphone-formatted PNGs back to RGB, even though
+// they are internally encoded differently. You can disable this conversion
+// by by calling stbi_convert_iphone_png_to_rgb(0), in which case
+// you will always just get the native iphone "format" through (which
+// is BGR stored in RGB).
+//
+// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
+// pixel to remove any premultiplied alpha *only* if the image file explicitly
+// says there's premultiplied data (currently only happens in iPhone images,
+// and only if iPhone convert-to-rgb processing is on).
+//
+// ===========================================================================
+//
+// ADDITIONAL CONFIGURATION
+//
+//  - You can suppress implementation of any of the decoders to reduce
+//    your code footprint by #defining one or more of the following
+//    symbols before creating the implementation.
+//
+//        STBI_NO_JPEG
+//        STBI_NO_PNG
+//        STBI_NO_BMP
+//        STBI_NO_PSD
+//        STBI_NO_TGA
+//        STBI_NO_GIF
+//        STBI_NO_HDR
+//        STBI_NO_PIC
+//        STBI_NO_PNM   (.ppm and .pgm)
+//
+//  - You can request *only* certain decoders and suppress all other ones
+//    (this will be more forward-compatible, as addition of new decoders
+//    doesn't require you to disable them explicitly):
+//
+//        STBI_ONLY_JPEG
+//        STBI_ONLY_PNG
+//        STBI_ONLY_BMP
+//        STBI_ONLY_PSD
+//        STBI_ONLY_TGA
+//        STBI_ONLY_GIF
+//        STBI_ONLY_HDR
+//        STBI_ONLY_PIC
+//        STBI_ONLY_PNM   (.ppm and .pgm)
+//
+//   - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
+//     want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
+//
+
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif // STBI_NO_STDIO
+
+#define STBI_VERSION 1
+
+enum
+{
+   STBI_default = 0, // only used for desired_channels
+
+   STBI_grey       = 1,
+   STBI_grey_alpha = 2,
+   STBI_rgb        = 3,
+   STBI_rgb_alpha  = 4
+};
+
+typedef unsigned char stbi_uc;
+typedef unsigned short stbi_us;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef STB_IMAGE_STATIC
+#define STBIDEF static
+#else
+#define STBIDEF extern
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// PRIMARY API - works on images of any type
+//
+
+//
+// load image by filename, open file, or memory buffer
+//
+
+typedef struct
+{
+   int      (*read)  (void *user,char *data,int size);   // fill 'data' with 'size' bytes.  return number of bytes actually read
+   void     (*skip)  (void *user,int n);                 // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
+   int      (*eof)   (void *user);                       // returns nonzero if we are at end of file/data
+} stbi_io_callbacks;
+
+////////////////////////////////////
+//
+// 8-bits-per-channel interface
+//
+
+STBIDEF stbi_uc *stbi_load_from_memory   (stbi_uc           const *buffer, int len   , int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk  , void *user, int *x, int *y, int *channels_in_file, int desired_channels);
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
+#endif
+
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_uc *stbi_load            (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_uc *stbi_load_from_file  (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+// for stbi_load_from_file, file pointer is left pointing immediately after image
+#endif
+
+////////////////////////////////////
+//
+// 16-bits-per-channel interface
+//
+
+STBIDEF stbi_us *stbi_load_16_from_memory   (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_us *stbi_load_16          (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+#endif
+
+////////////////////////////////////
+//
+// float-per-channel interface
+//
+#ifndef STBI_NO_LINEAR
+   STBIDEF float *stbi_loadf_from_memory     (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
+   STBIDEF float *stbi_loadf_from_callbacks  (stbi_io_callbacks const *clbk, void *user, int *x, int *y,  int *channels_in_file, int desired_channels);
+
+   #ifndef STBI_NO_STDIO
+   STBIDEF float *stbi_loadf            (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+   STBIDEF float *stbi_loadf_from_file  (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+   #endif
+#endif
+
+#ifndef STBI_NO_HDR
+   STBIDEF void   stbi_hdr_to_ldr_gamma(float gamma);
+   STBIDEF void   stbi_hdr_to_ldr_scale(float scale);
+#endif // STBI_NO_HDR
+
+#ifndef STBI_NO_LINEAR
+   STBIDEF void   stbi_ldr_to_hdr_gamma(float gamma);
+   STBIDEF void   stbi_ldr_to_hdr_scale(float scale);
+#endif // STBI_NO_LINEAR
+
+// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
+STBIDEF int    stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
+STBIDEF int    stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
+#ifndef STBI_NO_STDIO
+STBIDEF int      stbi_is_hdr          (char const *filename);
+STBIDEF int      stbi_is_hdr_from_file(FILE *f);
+#endif // STBI_NO_STDIO
+
+
+// get a VERY brief reason for failure
+// NOT THREADSAFE
+STBIDEF const char *stbi_failure_reason  (void);
+
+// free the loaded image -- this is just free()
+STBIDEF void     stbi_image_free      (void *retval_from_stbi_load);
+
+// get image dimensions & components without fully decoding
+STBIDEF int      stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
+STBIDEF int      stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
+STBIDEF int      stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
+STBIDEF int      stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
+
+#ifndef STBI_NO_STDIO
+STBIDEF int      stbi_info               (char const *filename,     int *x, int *y, int *comp);
+STBIDEF int      stbi_info_from_file     (FILE *f,                  int *x, int *y, int *comp);
+STBIDEF int      stbi_is_16_bit          (char const *filename);
+STBIDEF int      stbi_is_16_bit_from_file(FILE *f);
+#endif
+
+
+
+// for image formats that explicitly notate that they have premultiplied alpha,
+// we just return the colors as stored in the file. set this flag to force
+// unpremultiplication. results are undefined if the unpremultiply overflow.
+STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
+
+// indicate whether we should process iphone images back to canonical format,
+// or just pass them through "as-is"
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
+
+// flip the image vertically, so the first pixel in the output array is the bottom left
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
+
+// ZLIB client - used by PNG, available for other purposes
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
+STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
+STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
+STBIDEF int   stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
+
+STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
+STBIDEF int   stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+//
+//
+////   end header file   /////////////////////////////////////////////////////
+#endif // STBI_INCLUDE_STB_IMAGE_H
+
+#ifdef STB_IMAGE_IMPLEMENTATION
+
+#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \
+  || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \
+  || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \
+  || defined(STBI_ONLY_ZLIB)
+   #ifndef STBI_ONLY_JPEG
+   #define STBI_NO_JPEG
+   #endif
+   #ifndef STBI_ONLY_PNG
+   #define STBI_NO_PNG
+   #endif
+   #ifndef STBI_ONLY_BMP
+   #define STBI_NO_BMP
+   #endif
+   #ifndef STBI_ONLY_PSD
+   #define STBI_NO_PSD
+   #endif
+   #ifndef STBI_ONLY_TGA
+   #define STBI_NO_TGA
+   #endif
+   #ifndef STBI_ONLY_GIF
+   #define STBI_NO_GIF
+   #endif
+   #ifndef STBI_ONLY_HDR
+   #define STBI_NO_HDR
+   #endif
+   #ifndef STBI_ONLY_PIC
+   #define STBI_NO_PIC
+   #endif
+   #ifndef STBI_ONLY_PNM
+   #define STBI_NO_PNM
+   #endif
+#endif
+
+#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB)
+#define STBI_NO_ZLIB
+#endif
+
+
+#include <stdarg.h>
+#include <stddef.h> // ptrdiff_t on osx
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h>
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
+#include <math.h>  // ldexp, pow
+#endif
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif
+
+#ifndef STBI_ASSERT
+#include <assert.h>
+#define STBI_ASSERT(x) assert(x)
+#endif
+
+
+#ifndef _MSC_VER
+   #ifdef __cplusplus
+   #define stbi_inline inline
+   #else
+   #define stbi_inline
+   #endif
+#else
+   #define stbi_inline __forceinline
+#endif
+
+
+#ifdef _MSC_VER
+typedef unsigned short stbi__uint16;
+typedef   signed short stbi__int16;
+typedef unsigned int   stbi__uint32;
+typedef   signed int   stbi__int32;
+#else
+#include <stdint.h>
+typedef uint16_t stbi__uint16;
+typedef int16_t  stbi__int16;
+typedef uint32_t stbi__uint32;
+typedef int32_t  stbi__int32;
+#endif
+
+// should produce compiler error if size is wrong
+typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1];
+
+#ifdef _MSC_VER
+#define STBI_NOTUSED(v)  (void)(v)
+#else
+#define STBI_NOTUSED(v)  (void)sizeof(v)
+#endif
+
+#ifdef _MSC_VER
+#define STBI_HAS_LROTL
+#endif
+
+#ifdef STBI_HAS_LROTL
+   #define stbi_lrot(x,y)  _lrotl(x,y)
+#else
+   #define stbi_lrot(x,y)  (((x) << (y)) | ((x) >> (32 - (y))))
+#endif
+
+#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
+// ok
+#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED)
+// ok
+#else
+#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
+#endif
+
+#ifndef STBI_MALLOC
+#define STBI_MALLOC(sz)           malloc(sz)
+#define STBI_REALLOC(p,newsz)     realloc(p,newsz)
+#define STBI_FREE(p)              free(p)
+#endif
+
+#ifndef STBI_REALLOC_SIZED
+#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz)
+#endif
+
+// x86/x64 detection
+#if defined(__x86_64__) || defined(_M_X64)
+#define STBI__X64_TARGET
+#elif defined(__i386) || defined(_M_IX86)
+#define STBI__X86_TARGET
+#endif
+
+#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD)
+// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
+// which in turn means it gets to use SSE2 everywhere. This is unfortunate,
+// but previous attempts to provide the SSE2 functions with runtime
+// detection caused numerous issues. The way architecture extensions are
+// exposed in GCC/Clang is, sadly, not really suited for one-file libs.
+// New behavior: if compiled with -msse2, we use SSE2 without any
+// detection; if not, we don't use it at all.
+#define STBI_NO_SIMD
+#endif
+
+#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
+// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
+//
+// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
+// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
+// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
+// simultaneously enabling "-mstackrealign".
+//
+// See https://github.com/nothings/stb/issues/81 for more information.
+//
+// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
+// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
+#define STBI_NO_SIMD
+#endif
+
+#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET))
+#define STBI_SSE2
+#include <emmintrin.h>
+
+#ifdef _MSC_VER
+
+#if _MSC_VER >= 1400  // not VC6
+#include <intrin.h> // __cpuid
+static int stbi__cpuid3(void)
+{
+   int info[4];
+   __cpuid(info,1);
+   return info[3];
+}
+#else
+static int stbi__cpuid3(void)
+{
+   int res;
+   __asm {
+      mov  eax,1
+      cpuid
+      mov  res,edx
+   }
+   return res;
+}
+#endif
+
+#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
+
+static int stbi__sse2_available(void)
+{
+   int info3 = stbi__cpuid3();
+   return ((info3 >> 26) & 1) != 0;
+}
+#else // assume GCC-style if not VC++
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+
+static int stbi__sse2_available(void)
+{
+   // If we're even attempting to compile this on GCC/Clang, that means
+   // -msse2 is on, which means the compiler is allowed to use SSE2
+   // instructions at will, and so are we.
+   return 1;
+}
+#endif
+#endif
+
+// ARM NEON
+#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
+#undef STBI_NEON
+#endif
+
+#ifdef STBI_NEON
+#include <arm_neon.h>
+// assume GCC or Clang on ARM targets
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+#endif
+
+#ifndef STBI_SIMD_ALIGN
+#define STBI_SIMD_ALIGN(type, name) type name
+#endif
+
+///////////////////////////////////////////////
+//
+//  stbi__context struct and start_xxx functions
+
+// stbi__context structure is our basic context used by all images, so it
+// contains all the IO context, plus some basic image information
+typedef struct
+{
+   stbi__uint32 img_x, img_y;
+   int img_n, img_out_n;
+
+   stbi_io_callbacks io;
+   void *io_user_data;
+
+   int read_from_callbacks;
+   int buflen;
+   stbi_uc buffer_start[128];
+
+   stbi_uc *img_buffer, *img_buffer_end;
+   stbi_uc *img_buffer_original, *img_buffer_original_end;
+} stbi__context;
+
+
+static void stbi__refill_buffer(stbi__context *s);
+
+// initialize a memory-decode context
+static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
+{
+   s->io.read = NULL;
+   s->read_from_callbacks = 0;
+   s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
+   s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
+}
+
+// initialize a callback-based context
+static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)
+{
+   s->io = *c;
+   s->io_user_data = user;
+   s->buflen = sizeof(s->buffer_start);
+   s->read_from_callbacks = 1;
+   s->img_buffer_original = s->buffer_start;
+   stbi__refill_buffer(s);
+   s->img_buffer_original_end = s->img_buffer_end;
+}
+
+#ifndef STBI_NO_STDIO
+
+static int stbi__stdio_read(void *user, char *data, int size)
+{
+   return (int) fread(data,1,size,(FILE*) user);
+}
+
+static void stbi__stdio_skip(void *user, int n)
+{
+   fseek((FILE*) user, n, SEEK_CUR);
+}
+
+static int stbi__stdio_eof(void *user)
+{
+   return feof((FILE*) user);
+}
+
+static stbi_io_callbacks stbi__stdio_callbacks =
+{
+   stbi__stdio_read,
+   stbi__stdio_skip,
+   stbi__stdio_eof,
+};
+
+static void stbi__start_file(stbi__context *s, FILE *f)
+{
+   stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
+}
+
+//static void stop_file(stbi__context *s) { }
+
+#endif // !STBI_NO_STDIO
+
+static void stbi__rewind(stbi__context *s)
+{
+   // conceptually rewind SHOULD rewind to the beginning of the stream,
+   // but we just rewind to the beginning of the initial buffer, because
+   // we only use it after doing 'test', which only ever looks at at most 92 bytes
+   s->img_buffer = s->img_buffer_original;
+   s->img_buffer_end = s->img_buffer_original_end;
+}
+
+enum
+{
+   STBI_ORDER_RGB,
+   STBI_ORDER_BGR
+};
+
+typedef struct
+{
+   int bits_per_channel;
+   int num_channels;
+   int channel_order;
+} stbi__result_info;
+
+#ifndef STBI_NO_JPEG
+static int      stbi__jpeg_test(stbi__context *s);
+static void    *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PNG
+static int      stbi__png_test(stbi__context *s);
+static void    *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__png_info(stbi__context *s, int *x, int *y, int *comp);
+static int      stbi__png_is16(stbi__context *s);
+#endif
+
+#ifndef STBI_NO_BMP
+static int      stbi__bmp_test(stbi__context *s);
+static void    *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_TGA
+static int      stbi__tga_test(stbi__context *s);
+static void    *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__tga_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PSD
+static int      stbi__psd_test(stbi__context *s);
+static void    *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc);
+static int      stbi__psd_info(stbi__context *s, int *x, int *y, int *comp);
+static int      stbi__psd_is16(stbi__context *s);
+#endif
+
+#ifndef STBI_NO_HDR
+static int      stbi__hdr_test(stbi__context *s);
+static float   *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PIC
+static int      stbi__pic_test(stbi__context *s);
+static void    *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__pic_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_GIF
+static int      stbi__gif_test(stbi__context *s);
+static void    *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static void    *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
+static int      stbi__gif_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PNM
+static int      stbi__pnm_test(stbi__context *s);
+static void    *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int      stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+// this is not threadsafe
+static const char *stbi__g_failure_reason;
+
+STBIDEF const char *stbi_failure_reason(void)
+{
+   return stbi__g_failure_reason;
+}
+
+static int stbi__err(const char *str)
+{
+   stbi__g_failure_reason = str;
+   return 0;
+}
+
+static void *stbi__malloc(size_t size)
+{
+    return STBI_MALLOC(size);
+}
+
+// stb_image uses ints pervasively, including for offset calculations.
+// therefore the largest decoded image size we can support with the
+// current code, even on 64-bit targets, is INT_MAX. this is not a
+// significant limitation for the intended use case.
+//
+// we do, however, need to make sure our size calculations don't
+// overflow. hence a few helper functions for size calculations that
+// multiply integers together, making sure that they're non-negative
+// and no overflow occurs.
+
+// return 1 if the sum is valid, 0 on overflow.
+// negative terms are considered invalid.
+static int stbi__addsizes_valid(int a, int b)
+{
+   if (b < 0) return 0;
+   // now 0 <= b <= INT_MAX, hence also
+   // 0 <= INT_MAX - b <= INTMAX.
+   // And "a + b <= INT_MAX" (which might overflow) is the
+   // same as a <= INT_MAX - b (no overflow)
+   return a <= INT_MAX - b;
+}
+
+// returns 1 if the product is valid, 0 on overflow.
+// negative factors are considered invalid.
+static int stbi__mul2sizes_valid(int a, int b)
+{
+   if (a < 0 || b < 0) return 0;
+   if (b == 0) return 1; // mul-by-0 is always safe
+   // portable way to check for no overflows in a*b
+   return a <= INT_MAX/b;
+}
+
+// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad2sizes_valid(int a, int b, int add)
+{
+   return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add);
+}
+
+// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad3sizes_valid(int a, int b, int c, int add)
+{
+   return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
+      stbi__addsizes_valid(a*b*c, add);
+}
+
+// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
+static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add)
+{
+   return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) &&
+      stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add);
+}
+#endif
+
+// mallocs with size overflow checking
+static void *stbi__malloc_mad2(int a, int b, int add)
+{
+   if (!stbi__mad2sizes_valid(a, b, add)) return NULL;
+   return stbi__malloc(a*b + add);
+}
+
+static void *stbi__malloc_mad3(int a, int b, int c, int add)
+{
+   if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL;
+   return stbi__malloc(a*b*c + add);
+}
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
+static void *stbi__malloc_mad4(int a, int b, int c, int d, int add)
+{
+   if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL;
+   return stbi__malloc(a*b*c*d + add);
+}
+#endif
+
+// stbi__err - error
+// stbi__errpf - error returning pointer to float
+// stbi__errpuc - error returning pointer to unsigned char
+
+#ifdef STBI_NO_FAILURE_STRINGS
+   #define stbi__err(x,y)  0
+#elif defined(STBI_FAILURE_USERMSG)
+   #define stbi__err(x,y)  stbi__err(y)
+#else
+   #define stbi__err(x,y)  stbi__err(x)
+#endif
+
+#define stbi__errpf(x,y)   ((float *)(size_t) (stbi__err(x,y)?NULL:NULL))
+#define stbi__errpuc(x,y)  ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL))
+
+STBIDEF void stbi_image_free(void *retval_from_stbi_load)
+{
+   STBI_FREE(retval_from_stbi_load);
+}
+
+#ifndef STBI_NO_LINEAR
+static float   *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp);
+#endif
+
+#ifndef STBI_NO_HDR
+static stbi_uc *stbi__hdr_to_ldr(float   *data, int x, int y, int comp);
+#endif
+
+static int stbi__vertically_flip_on_load = 0;
+
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip)
+{
+    stbi__vertically_flip_on_load = flag_true_if_should_flip;
+}
+
+static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc)
+{
+   memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields
+   ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed
+   ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order
+   ri->num_channels = 0;
+
+   #ifndef STBI_NO_JPEG
+   if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri);
+   #endif
+   #ifndef STBI_NO_PNG
+   if (stbi__png_test(s))  return stbi__png_load(s,x,y,comp,req_comp, ri);
+   #endif
+   #ifndef STBI_NO_BMP
+   if (stbi__bmp_test(s))  return stbi__bmp_load(s,x,y,comp,req_comp, ri);
+   #endif
+   #ifndef STBI_NO_GIF
+   if (stbi__gif_test(s))  return stbi__gif_load(s,x,y,comp,req_comp, ri);
+   #endif
+   #ifndef STBI_NO_PSD
+   if (stbi__psd_test(s))  return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc);
+   #endif
+   #ifndef STBI_NO_PIC
+   if (stbi__pic_test(s))  return stbi__pic_load(s,x,y,comp,req_comp, ri);
+   #endif
+   #ifndef STBI_NO_PNM
+   if (stbi__pnm_test(s))  return stbi__pnm_load(s,x,y,comp,req_comp, ri);
+   #endif
+
+   #ifndef STBI_NO_HDR
+   if (stbi__hdr_test(s)) {
+      float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri);
+      return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
+   }
+   #endif
+
+   #ifndef STBI_NO_TGA
+   // test tga last because it's a crappy test!
+   if (stbi__tga_test(s))
+      return stbi__tga_load(s,x,y,comp,req_comp, ri);
+   #endif
+
+   return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt");
+}
+
+static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels)
+{
+   int i;
+   int img_len = w * h * channels;
+   stbi_uc *reduced;
+
+   reduced = (stbi_uc *) stbi__malloc(img_len);
+   if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory");
+
+   for (i = 0; i < img_len; ++i)
+      reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling
+
+   STBI_FREE(orig);
+   return reduced;
+}
+
+static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels)
+{
+   int i;
+   int img_len = w * h * channels;
+   stbi__uint16 *enlarged;
+
+   enlarged = (stbi__uint16 *) stbi__malloc(img_len*2);
+   if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+
+   for (i = 0; i < img_len; ++i)
+      enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff
+
+   STBI_FREE(orig);
+   return enlarged;
+}
+
+static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel)
+{
+   int row;
+   size_t bytes_per_row = (size_t)w * bytes_per_pixel;
+   stbi_uc temp[2048];
+   stbi_uc *bytes = (stbi_uc *)image;
+
+   for (row = 0; row < (h>>1); row++) {
+      stbi_uc *row0 = bytes + row*bytes_per_row;
+      stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row;
+      // swap row0 with row1
+      size_t bytes_left = bytes_per_row;
+      while (bytes_left) {
+         size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
+         memcpy(temp, row0, bytes_copy);
+         memcpy(row0, row1, bytes_copy);
+         memcpy(row1, temp, bytes_copy);
+         row0 += bytes_copy;
+         row1 += bytes_copy;
+         bytes_left -= bytes_copy;
+      }
+   }
+}
+
+static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel)
+{
+   int slice;
+   int slice_size = w * h * bytes_per_pixel;
+
+   stbi_uc *bytes = (stbi_uc *)image;
+   for (slice = 0; slice < z; ++slice) {
+      stbi__vertical_flip(bytes, w, h, bytes_per_pixel); 
+      bytes += slice_size; 
+   }
+}
+
+static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__result_info ri;
+   void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8);
+
+   if (result == NULL)
+      return NULL;
+
+   if (ri.bits_per_channel != 8) {
+      STBI_ASSERT(ri.bits_per_channel == 16);
+      result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
+      ri.bits_per_channel = 8;
+   }
+
+   // @TODO: move stbi__convert_format to here
+
+   if (stbi__vertically_flip_on_load) {
+      int channels = req_comp ? req_comp : *comp;
+      stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
+   }
+
+   return (unsigned char *) result;
+}
+
+static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__result_info ri;
+   void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16);
+
+   if (result == NULL)
+      return NULL;
+
+   if (ri.bits_per_channel != 16) {
+      STBI_ASSERT(ri.bits_per_channel == 8);
+      result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
+      ri.bits_per_channel = 16;
+   }
+
+   // @TODO: move stbi__convert_format16 to here
+   // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision
+
+   if (stbi__vertically_flip_on_load) {
+      int channels = req_comp ? req_comp : *comp;
+      stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
+   }
+
+   return (stbi__uint16 *) result;
+}
+
+#if !defined(STBI_NO_HDR) || !defined(STBI_NO_LINEAR)
+static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp)
+{
+   if (stbi__vertically_flip_on_load && result != NULL) {
+      int channels = req_comp ? req_comp : *comp;
+      stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
+   }
+}
+#endif
+
+#ifndef STBI_NO_STDIO
+
+static FILE *stbi__fopen(char const *filename, char const *mode)
+{
+   FILE *f;
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+   if (0 != fopen_s(&f, filename, mode))
+      f=0;
+#else
+   f = fopen(filename, mode);
+#endif
+   return f;
+}
+
+
+STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp)
+{
+   FILE *f = stbi__fopen(filename, "rb");
+   unsigned char *result;
+   if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
+   result = stbi_load_from_file(f,x,y,comp,req_comp);
+   fclose(f);
+   return result;
+}
+
+STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
+{
+   unsigned char *result;
+   stbi__context s;
+   stbi__start_file(&s,f);
+   result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
+   if (result) {
+      // need to 'unget' all the characters in the IO buffer
+      fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+   }
+   return result;
+}
+
+STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__uint16 *result;
+   stbi__context s;
+   stbi__start_file(&s,f);
+   result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp);
+   if (result) {
+      // need to 'unget' all the characters in the IO buffer
+      fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+   }
+   return result;
+}
+
+STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp)
+{
+   FILE *f = stbi__fopen(filename, "rb");
+   stbi__uint16 *result;
+   if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file");
+   result = stbi_load_from_file_16(f,x,y,comp,req_comp);
+   fclose(f);
+   return result;
+}
+
+
+#endif //!STBI_NO_STDIO
+
+STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels)
+{
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
+}
+
+STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels)
+{
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
+   return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels);
+}
+
+STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
+}
+
+STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+   return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
+}
+
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
+{
+   unsigned char *result;
+   stbi__context s; 
+   stbi__start_mem(&s,buffer,len); 
+   
+   result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp);
+   if (stbi__vertically_flip_on_load) {
+      stbi__vertical_flip_slices( result, *x, *y, *z, *comp ); 
+   }
+
+   return result; 
+}
+#endif
+
+#ifndef STBI_NO_LINEAR
+static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp)
+{
+   unsigned char *data;
+   #ifndef STBI_NO_HDR
+   if (stbi__hdr_test(s)) {
+      stbi__result_info ri;
+      float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri);
+      if (hdr_data)
+         stbi__float_postprocess(hdr_data,x,y,comp,req_comp);
+      return hdr_data;
+   }
+   #endif
+   data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp);
+   if (data)
+      return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
+   return stbi__errpf("unknown image type", "Image not of any known type, or corrupt");
+}
+
+STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__loadf_main(&s,x,y,comp,req_comp);
+}
+
+STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+   return stbi__loadf_main(&s,x,y,comp,req_comp);
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp)
+{
+   float *result;
+   FILE *f = stbi__fopen(filename, "rb");
+   if (!f) return stbi__errpf("can't fopen", "Unable to open file");
+   result = stbi_loadf_from_file(f,x,y,comp,req_comp);
+   fclose(f);
+   return result;
+}
+
+STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp)
+{
+   stbi__context s;
+   stbi__start_file(&s,f);
+   return stbi__loadf_main(&s,x,y,comp,req_comp);
+}
+#endif // !STBI_NO_STDIO
+
+#endif // !STBI_NO_LINEAR
+
+// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
+// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
+// reports false!
+
+STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len)
+{
+   #ifndef STBI_NO_HDR
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__hdr_test(&s);
+   #else
+   STBI_NOTUSED(buffer);
+   STBI_NOTUSED(len);
+   return 0;
+   #endif
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int      stbi_is_hdr          (char const *filename)
+{
+   FILE *f = stbi__fopen(filename, "rb");
+   int result=0;
+   if (f) {
+      result = stbi_is_hdr_from_file(f);
+      fclose(f);
+   }
+   return result;
+}
+
+STBIDEF int stbi_is_hdr_from_file(FILE *f)
+{
+   #ifndef STBI_NO_HDR
+   long pos = ftell(f);
+   int res;
+   stbi__context s;
+   stbi__start_file(&s,f);
+   res = stbi__hdr_test(&s);
+   fseek(f, pos, SEEK_SET);
+   return res;
+   #else
+   STBI_NOTUSED(f);
+   return 0;
+   #endif
+}
+#endif // !STBI_NO_STDIO
+
+STBIDEF int      stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user)
+{
+   #ifndef STBI_NO_HDR
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+   return stbi__hdr_test(&s);
+   #else
+   STBI_NOTUSED(clbk);
+   STBI_NOTUSED(user);
+   return 0;
+   #endif
+}
+
+#ifndef STBI_NO_LINEAR
+static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f;
+
+STBIDEF void   stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
+STBIDEF void   stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
+#endif
+
+static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f;
+
+STBIDEF void   stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; }
+STBIDEF void   stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; }
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Common code used by all image loaders
+//
+
+enum
+{
+   STBI__SCAN_load=0,
+   STBI__SCAN_type,
+   STBI__SCAN_header
+};
+
+static void stbi__refill_buffer(stbi__context *s)
+{
+   int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen);
+   if (n == 0) {
+      // at end of file, treat same as if from memory, but need to handle case
+      // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
+      s->read_from_callbacks = 0;
+      s->img_buffer = s->buffer_start;
+      s->img_buffer_end = s->buffer_start+1;
+      *s->img_buffer = 0;
+   } else {
+      s->img_buffer = s->buffer_start;
+      s->img_buffer_end = s->buffer_start + n;
+   }
+}
+
+stbi_inline static stbi_uc stbi__get8(stbi__context *s)
+{
+   if (s->img_buffer < s->img_buffer_end)
+      return *s->img_buffer++;
+   if (s->read_from_callbacks) {
+      stbi__refill_buffer(s);
+      return *s->img_buffer++;
+   }
+   return 0;
+}
+
+stbi_inline static int stbi__at_eof(stbi__context *s)
+{
+   if (s->io.read) {
+      if (!(s->io.eof)(s->io_user_data)) return 0;
+      // if feof() is true, check if buffer = end
+      // special case: we've only got the special 0 character at the end
+      if (s->read_from_callbacks == 0) return 1;
+   }
+
+   return s->img_buffer >= s->img_buffer_end;
+}
+
+static void stbi__skip(stbi__context *s, int n)
+{
+   if (n < 0) {
+      s->img_buffer = s->img_buffer_end;
+      return;
+   }
+   if (s->io.read) {
+      int blen = (int) (s->img_buffer_end - s->img_buffer);
+      if (blen < n) {
+         s->img_buffer = s->img_buffer_end;
+         (s->io.skip)(s->io_user_data, n - blen);
+         return;
+      }
+   }
+   s->img_buffer += n;
+}
+
+static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n)
+{
+   if (s->io.read) {
+      int blen = (int) (s->img_buffer_end - s->img_buffer);
+      if (blen < n) {
+         int res, count;
+
+         memcpy(buffer, s->img_buffer, blen);
+
+         count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen);
+         res = (count == (n-blen));
+         s->img_buffer = s->img_buffer_end;
+         return res;
+      }
+   }
+
+   if (s->img_buffer+n <= s->img_buffer_end) {
+      memcpy(buffer, s->img_buffer, n);
+      s->img_buffer += n;
+      return 1;
+   } else
+      return 0;
+}
+
+static int stbi__get16be(stbi__context *s)
+{
+   int z = stbi__get8(s);
+   return (z << 8) + stbi__get8(s);
+}
+
+static stbi__uint32 stbi__get32be(stbi__context *s)
+{
+   stbi__uint32 z = stbi__get16be(s);
+   return (z << 16) + stbi__get16be(s);
+}
+
+#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
+// nothing
+#else
+static int stbi__get16le(stbi__context *s)
+{
+   int z = stbi__get8(s);
+   return z + (stbi__get8(s) << 8);
+}
+#endif
+
+#ifndef STBI_NO_BMP
+static stbi__uint32 stbi__get32le(stbi__context *s)
+{
+   stbi__uint32 z = stbi__get16le(s);
+   return z + (stbi__get16le(s) << 16);
+}
+#endif
+
+#define STBI__BYTECAST(x)  ((stbi_uc) ((x) & 255))  // truncate int to byte without warnings
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//  generic converter from built-in img_n to req_comp
+//    individual types do this automatically as much as possible (e.g. jpeg
+//    does all cases internally since it needs to colorspace convert anyway,
+//    and it never has alpha, so very few cases ). png can automatically
+//    interleave an alpha=255 channel, but falls back to this for other cases
+//
+//  assume data buffer is malloced, so malloc a new one and free that one
+//  only failure mode is malloc failing
+
+static stbi_uc stbi__compute_y(int r, int g, int b)
+{
+   return (stbi_uc) (((r*77) + (g*150) +  (29*b)) >> 8);
+}
+
+static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y)
+{
+   int i,j;
+   unsigned char *good;
+
+   if (req_comp == img_n) return data;
+   STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+   good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0);
+   if (good == NULL) {
+      STBI_FREE(data);
+      return stbi__errpuc("outofmem", "Out of memory");
+   }
+
+   for (j=0; j < (int) y; ++j) {
+      unsigned char *src  = data + j * x * img_n   ;
+      unsigned char *dest = good + j * x * req_comp;
+
+      #define STBI__COMBO(a,b)  ((a)*8+(b))
+      #define STBI__CASE(a,b)   case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
+      // convert source image with img_n components to one with req_comp components;
+      // avoid switch per pixel, so use switch per scanline and massive macros
+      switch (STBI__COMBO(img_n, req_comp)) {
+         STBI__CASE(1,2) { dest[0]=src[0], dest[1]=255;                                     } break;
+         STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0];                                  } break;
+         STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=255;                     } break;
+         STBI__CASE(2,1) { dest[0]=src[0];                                                  } break;
+         STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0];                                  } break;
+         STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1];                  } break;
+         STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255;        } break;
+         STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]);                   } break;
+         STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = 255;    } break;
+         STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]);                   } break;
+         STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]), dest[1] = src[3]; } break;
+         STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2];                    } break;
+         default: STBI_ASSERT(0);
+      }
+      #undef STBI__CASE
+   }
+
+   STBI_FREE(data);
+   return good;
+}
+
+static stbi__uint16 stbi__compute_y_16(int r, int g, int b)
+{
+   return (stbi__uint16) (((r*77) + (g*150) +  (29*b)) >> 8);
+}
+
+static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y)
+{
+   int i,j;
+   stbi__uint16 *good;
+
+   if (req_comp == img_n) return data;
+   STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+   good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2);
+   if (good == NULL) {
+      STBI_FREE(data);
+      return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+   }
+
+   for (j=0; j < (int) y; ++j) {
+      stbi__uint16 *src  = data + j * x * img_n   ;
+      stbi__uint16 *dest = good + j * x * req_comp;
+
+      #define STBI__COMBO(a,b)  ((a)*8+(b))
+      #define STBI__CASE(a,b)   case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b)
+      // convert source image with img_n components to one with req_comp components;
+      // avoid switch per pixel, so use switch per scanline and massive macros
+      switch (STBI__COMBO(img_n, req_comp)) {
+         STBI__CASE(1,2) { dest[0]=src[0], dest[1]=0xffff;                                     } break;
+         STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0];                                     } break;
+         STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=0xffff;                     } break;
+         STBI__CASE(2,1) { dest[0]=src[0];                                                     } break;
+         STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0];                                     } break;
+         STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1];                     } break;
+         STBI__CASE(3,4) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=0xffff;        } break;
+         STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]);                   } break;
+         STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = 0xffff; } break;
+         STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]);                   } break;
+         STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]), dest[1] = src[3]; } break;
+         STBI__CASE(4,3) { dest[0]=src[0],dest[1]=src[1],dest[2]=src[2];                       } break;
+         default: STBI_ASSERT(0);
+      }
+      #undef STBI__CASE
+   }
+
+   STBI_FREE(data);
+   return good;
+}
+
+#ifndef STBI_NO_LINEAR
+static float   *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp)
+{
+   int i,k,n;
+   float *output;
+   if (!data) return NULL;
+   output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0);
+   if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); }
+   // compute number of non-alpha components
+   if (comp & 1) n = comp; else n = comp-1;
+   for (i=0; i < x*y; ++i) {
+      for (k=0; k < n; ++k) {
+         output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
+      }
+      if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f;
+   }
+   STBI_FREE(data);
+   return output;
+}
+#endif
+
+#ifndef STBI_NO_HDR
+#define stbi__float2int(x)   ((int) (x))
+static stbi_uc *stbi__hdr_to_ldr(float   *data, int x, int y, int comp)
+{
+   int i,k,n;
+   stbi_uc *output;
+   if (!data) return NULL;
+   output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0);
+   if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); }
+   // compute number of non-alpha components
+   if (comp & 1) n = comp; else n = comp-1;
+   for (i=0; i < x*y; ++i) {
+      for (k=0; k < n; ++k) {
+         float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f;
+         if (z < 0) z = 0;
+         if (z > 255) z = 255;
+         output[i*comp + k] = (stbi_uc) stbi__float2int(z);
+      }
+      if (k < comp) {
+         float z = data[i*comp+k] * 255 + 0.5f;
+         if (z < 0) z = 0;
+         if (z > 255) z = 255;
+         output[i*comp + k] = (stbi_uc) stbi__float2int(z);
+      }
+   }
+   STBI_FREE(data);
+   return output;
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//  "baseline" JPEG/JFIF decoder
+//
+//    simple implementation
+//      - doesn't support delayed output of y-dimension
+//      - simple interface (only one output format: 8-bit interleaved RGB)
+//      - doesn't try to recover corrupt jpegs
+//      - doesn't allow partial loading, loading multiple at once
+//      - still fast on x86 (copying globals into locals doesn't help x86)
+//      - allocates lots of intermediate memory (full size of all components)
+//        - non-interleaved case requires this anyway
+//        - allows good upsampling (see next)
+//    high-quality
+//      - upsampled channels are bilinearly interpolated, even across blocks
+//      - quality integer IDCT derived from IJG's 'slow'
+//    performance
+//      - fast huffman; reasonable integer IDCT
+//      - some SIMD kernels for common paths on targets with SSE2/NEON
+//      - uses a lot of intermediate memory, could cache poorly
+
+#ifndef STBI_NO_JPEG
+
+// huffman decoding acceleration
+#define FAST_BITS   9  // larger handles more cases; smaller stomps less cache
+
+typedef struct
+{
+   stbi_uc  fast[1 << FAST_BITS];
+   // weirdly, repacking this into AoS is a 10% speed loss, instead of a win
+   stbi__uint16 code[256];
+   stbi_uc  values[256];
+   stbi_uc  size[257];
+   unsigned int maxcode[18];
+   int    delta[17];   // old 'firstsymbol' - old 'firstcode'
+} stbi__huffman;
+
+typedef struct
+{
+   stbi__context *s;
+   stbi__huffman huff_dc[4];
+   stbi__huffman huff_ac[4];
+   stbi__uint16 dequant[4][64];
+   stbi__int16 fast_ac[4][1 << FAST_BITS];
+
+// sizes for components, interleaved MCUs
+   int img_h_max, img_v_max;
+   int img_mcu_x, img_mcu_y;
+   int img_mcu_w, img_mcu_h;
+
+// definition of jpeg image component
+   struct
+   {
+      int id;
+      int h,v;
+      int tq;
+      int hd,ha;
+      int dc_pred;
+
+      int x,y,w2,h2;
+      stbi_uc *data;
+      void *raw_data, *raw_coeff;
+      stbi_uc *linebuf;
+      short   *coeff;   // progressive only
+      int      coeff_w, coeff_h; // number of 8x8 coefficient blocks
+   } img_comp[4];
+
+   stbi__uint32   code_buffer; // jpeg entropy-coded buffer
+   int            code_bits;   // number of valid bits
+   unsigned char  marker;      // marker seen while filling entropy buffer
+   int            nomore;      // flag if we saw a marker so must stop
+
+   int            progressive;
+   int            spec_start;
+   int            spec_end;
+   int            succ_high;
+   int            succ_low;
+   int            eob_run;
+   int            jfif;
+   int            app14_color_transform; // Adobe APP14 tag
+   int            rgb;
+
+   int scan_n, order[4];
+   int restart_interval, todo;
+
+// kernels
+   void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);
+   void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step);
+   stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs);
+} stbi__jpeg;
+
+static int stbi__build_huffman(stbi__huffman *h, int *count)
+{
+   int i,j,k=0;
+   unsigned int code;
+   // build size list for each symbol (from JPEG spec)
+   for (i=0; i < 16; ++i)
+      for (j=0; j < count[i]; ++j)
+         h->size[k++] = (stbi_uc) (i+1);
+   h->size[k] = 0;
+
+   // compute actual symbols (from jpeg spec)
+   code = 0;
+   k = 0;
+   for(j=1; j <= 16; ++j) {
+      // compute delta to add to code to compute symbol id
+      h->delta[j] = k - code;
+      if (h->size[k] == j) {
+         while (h->size[k] == j)
+            h->code[k++] = (stbi__uint16) (code++);
+         if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG");
+      }
+      // compute largest code + 1 for this size, preshifted as needed later
+      h->maxcode[j] = code << (16-j);
+      code <<= 1;
+   }
+   h->maxcode[j] = 0xffffffff;
+
+   // build non-spec acceleration table; 255 is flag for not-accelerated
+   memset(h->fast, 255, 1 << FAST_BITS);
+   for (i=0; i < k; ++i) {
+      int s = h->size[i];
+      if (s <= FAST_BITS) {
+         int c = h->code[i] << (FAST_BITS-s);
+         int m = 1 << (FAST_BITS-s);
+         for (j=0; j < m; ++j) {
+            h->fast[c+j] = (stbi_uc) i;
+         }
+      }
+   }
+   return 1;
+}
+
+// build a table that decodes both magnitude and value of small ACs in
+// one go.
+static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h)
+{
+   int i;
+   for (i=0; i < (1 << FAST_BITS); ++i) {
+      stbi_uc fast = h->fast[i];
+      fast_ac[i] = 0;
+      if (fast < 255) {
+         int rs = h->values[fast];
+         int run = (rs >> 4) & 15;
+         int magbits = rs & 15;
+         int len = h->size[fast];
+
+         if (magbits && len + magbits <= FAST_BITS) {
+            // magnitude code followed by receive_extend code
+            int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits);
+            int m = 1 << (magbits - 1);
+            if (k < m) k += (~0U << magbits) + 1;
+            // if the result is small enough, we can fit it in fast_ac table
+            if (k >= -128 && k <= 127)
+               fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits));
+         }
+      }
+   }
+}
+
+static void stbi__grow_buffer_unsafe(stbi__jpeg *j)
+{
+   do {
+      unsigned int b = j->nomore ? 0 : stbi__get8(j->s);
+      if (b == 0xff) {
+         int c = stbi__get8(j->s);
+         while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes
+         if (c != 0) {
+            j->marker = (unsigned char) c;
+            j->nomore = 1;
+            return;
+         }
+      }
+      j->code_buffer |= b << (24 - j->code_bits);
+      j->code_bits += 8;
+   } while (j->code_bits <= 24);
+}
+
+// (1 << n) - 1
+static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};
+
+// decode a jpeg huffman value from the bitstream
+stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h)
+{
+   unsigned int temp;
+   int c,k;
+
+   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+   // look at the top FAST_BITS and determine what symbol ID it is,
+   // if the code is <= FAST_BITS
+   c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
+   k = h->fast[c];
+   if (k < 255) {
+      int s = h->size[k];
+      if (s > j->code_bits)
+         return -1;
+      j->code_buffer <<= s;
+      j->code_bits -= s;
+      return h->values[k];
+   }
+
+   // naive test is to shift the code_buffer down so k bits are
+   // valid, then test against maxcode. To speed this up, we've
+   // preshifted maxcode left so that it has (16-k) 0s at the
+   // end; in other words, regardless of the number of bits, it
+   // wants to be compared against something shifted to have 16;
+   // that way we don't need to shift inside the loop.
+   temp = j->code_buffer >> 16;
+   for (k=FAST_BITS+1 ; ; ++k)
+      if (temp < h->maxcode[k])
+         break;
+   if (k == 17) {
+      // error! code not found
+      j->code_bits -= 16;
+      return -1;
+   }
+
+   if (k > j->code_bits)
+      return -1;
+
+   // convert the huffman code to the symbol id
+   c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
+   STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]);
+
+   // convert the id to a symbol
+   j->code_bits -= k;
+   j->code_buffer <<= k;
+   return h->values[c];
+}
+
+// bias[n] = (-1<<n) + 1
+static const int stbi__jbias[16] = {0,-1,-3,-7,-15,-31,-63,-127,-255,-511,-1023,-2047,-4095,-8191,-16383,-32767};
+
+// combined JPEG 'receive' and JPEG 'extend', since baseline
+// always extends everything it receives.
+stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
+{
+   unsigned int k;
+   int sgn;
+   if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+
+   sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB
+   k = stbi_lrot(j->code_buffer, n);
+   STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask)));
+   j->code_buffer = k & ~stbi__bmask[n];
+   k &= stbi__bmask[n];
+   j->code_bits -= n;
+   return k + (stbi__jbias[n] & ~sgn);
+}
+
+// get some unsigned bits
+stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)
+{
+   unsigned int k;
+   if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+   k = stbi_lrot(j->code_buffer, n);
+   j->code_buffer = k & ~stbi__bmask[n];
+   k &= stbi__bmask[n];
+   j->code_bits -= n;
+   return k;
+}
+
+stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)
+{
+   unsigned int k;
+   if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
+   k = j->code_buffer;
+   j->code_buffer <<= 1;
+   --j->code_bits;
+   return k & 0x80000000;
+}
+
+// given a value that's at position X in the zigzag stream,
+// where does it appear in the 8x8 matrix coded as row-major?
+static const stbi_uc stbi__jpeg_dezigzag[64+15] =
+{
+    0,  1,  8, 16,  9,  2,  3, 10,
+   17, 24, 32, 25, 18, 11,  4,  5,
+   12, 19, 26, 33, 40, 48, 41, 34,
+   27, 20, 13,  6,  7, 14, 21, 28,
+   35, 42, 49, 56, 57, 50, 43, 36,
+   29, 22, 15, 23, 30, 37, 44, 51,
+   58, 59, 52, 45, 38, 31, 39, 46,
+   53, 60, 61, 54, 47, 55, 62, 63,
+   // let corrupt input sample past end
+   63, 63, 63, 63, 63, 63, 63, 63,
+   63, 63, 63, 63, 63, 63, 63
+};
+
+// decode one 64-entry block--
+static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant)
+{
+   int diff,dc,k;
+   int t;
+
+   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+   t = stbi__jpeg_huff_decode(j, hdc);
+   if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG");
+
+   // 0 all the ac values now so we can do it 32-bits at a time
+   memset(data,0,64*sizeof(data[0]));
+
+   diff = t ? stbi__extend_receive(j, t) : 0;
+   dc = j->img_comp[b].dc_pred + diff;
+   j->img_comp[b].dc_pred = dc;
+   data[0] = (short) (dc * dequant[0]);
+
+   // decode AC components, see JPEG spec
+   k = 1;
+   do {
+      unsigned int zig;
+      int c,r,s;
+      if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+      c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
+      r = fac[c];
+      if (r) { // fast-AC path
+         k += (r >> 4) & 15; // run
+         s = r & 15; // combined length
+         j->code_buffer <<= s;
+         j->code_bits -= s;
+         // decode into unzigzag'd location
+         zig = stbi__jpeg_dezigzag[k++];
+         data[zig] = (short) ((r >> 8) * dequant[zig]);
+      } else {
+         int rs = stbi__jpeg_huff_decode(j, hac);
+         if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
+         s = rs & 15;
+         r = rs >> 4;
+         if (s == 0) {
+            if (rs != 0xf0) break; // end block
+            k += 16;
+         } else {
+            k += r;
+            // decode into unzigzag'd location
+            zig = stbi__jpeg_dezigzag[k++];
+            data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]);
+         }
+      }
+   } while (k < 64);
+   return 1;
+}
+
+static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b)
+{
+   int diff,dc;
+   int t;
+   if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+   if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+   if (j->succ_high == 0) {
+      // first scan for DC coefficient, must be first
+      memset(data,0,64*sizeof(data[0])); // 0 all the ac values now
+      t = stbi__jpeg_huff_decode(j, hdc);
+      diff = t ? stbi__extend_receive(j, t) : 0;
+
+      dc = j->img_comp[b].dc_pred + diff;
+      j->img_comp[b].dc_pred = dc;
+      data[0] = (short) (dc << j->succ_low);
+   } else {
+      // refinement scan for DC coefficient
+      if (stbi__jpeg_get_bit(j))
+         data[0] += (short) (1 << j->succ_low);
+   }
+   return 1;
+}
+
+// @OPTIMIZE: store non-zigzagged during the decode passes,
+// and only de-zigzag when dequantizing
+static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac)
+{
+   int k;
+   if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+   if (j->succ_high == 0) {
+      int shift = j->succ_low;
+
+      if (j->eob_run) {
+         --j->eob_run;
+         return 1;
+      }
+
+      k = j->spec_start;
+      do {
+         unsigned int zig;
+         int c,r,s;
+         if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+         c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1);
+         r = fac[c];
+         if (r) { // fast-AC path
+            k += (r >> 4) & 15; // run
+            s = r & 15; // combined length
+            j->code_buffer <<= s;
+            j->code_bits -= s;
+            zig = stbi__jpeg_dezigzag[k++];
+            data[zig] = (short) ((r >> 8) << shift);
+         } else {
+            int rs = stbi__jpeg_huff_decode(j, hac);
+            if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
+            s = rs & 15;
+            r = rs >> 4;
+            if (s == 0) {
+               if (r < 15) {
+                  j->eob_run = (1 << r);
+                  if (r)
+                     j->eob_run += stbi__jpeg_get_bits(j, r);
+                  --j->eob_run;
+                  break;
+               }
+               k += 16;
+            } else {
+               k += r;
+               zig = stbi__jpeg_dezigzag[k++];
+               data[zig] = (short) (stbi__extend_receive(j,s) << shift);
+            }
+         }
+      } while (k <= j->spec_end);
+   } else {
+      // refinement scan for these AC coefficients
+
+      short bit = (short) (1 << j->succ_low);
+
+      if (j->eob_run) {
+         --j->eob_run;
+         for (k = j->spec_start; k <= j->spec_end; ++k) {
+            short *p = &data[stbi__jpeg_dezigzag[k]];
+            if (*p != 0)
+               if (stbi__jpeg_get_bit(j))
+                  if ((*p & bit)==0) {
+                     if (*p > 0)
+                        *p += bit;
+                     else
+                        *p -= bit;
+                  }
+         }
+      } else {
+         k = j->spec_start;
+         do {
+            int r,s;
+            int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
+            if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG");
+            s = rs & 15;
+            r = rs >> 4;
+            if (s == 0) {
+               if (r < 15) {
+                  j->eob_run = (1 << r) - 1;
+                  if (r)
+                     j->eob_run += stbi__jpeg_get_bits(j, r);
+                  r = 64; // force end of block
+               } else {
+                  // r=15 s=0 should write 16 0s, so we just do
+                  // a run of 15 0s and then write s (which is 0),
+                  // so we don't have to do anything special here
+               }
+            } else {
+               if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG");
+               // sign bit
+               if (stbi__jpeg_get_bit(j))
+                  s = bit;
+               else
+                  s = -bit;
+            }
+
+            // advance by r
+            while (k <= j->spec_end) {
+               short *p = &data[stbi__jpeg_dezigzag[k++]];
+               if (*p != 0) {
+                  if (stbi__jpeg_get_bit(j))
+                     if ((*p & bit)==0) {
+                        if (*p > 0)
+                           *p += bit;
+                        else
+                           *p -= bit;
+                     }
+               } else {
+                  if (r == 0) {
+                     *p = (short) s;
+                     break;
+                  }
+                  --r;
+               }
+            }
+         } while (k <= j->spec_end);
+      }
+   }
+   return 1;
+}
+
+// take a -128..127 value and stbi__clamp it and convert to 0..255
+stbi_inline static stbi_uc stbi__clamp(int x)
+{
+   // trick to use a single test to catch both cases
+   if ((unsigned int) x > 255) {
+      if (x < 0) return 0;
+      if (x > 255) return 255;
+   }
+   return (stbi_uc) x;
+}
+
+#define stbi__f2f(x)  ((int) (((x) * 4096 + 0.5)))
+#define stbi__fsh(x)  ((x) * 4096)
+
+// derived from jidctint -- DCT_ISLOW
+#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \
+   int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \
+   p2 = s2;                                    \
+   p3 = s6;                                    \
+   p1 = (p2+p3) * stbi__f2f(0.5411961f);       \
+   t2 = p1 + p3*stbi__f2f(-1.847759065f);      \
+   t3 = p1 + p2*stbi__f2f( 0.765366865f);      \
+   p2 = s0;                                    \
+   p3 = s4;                                    \
+   t0 = stbi__fsh(p2+p3);                      \
+   t1 = stbi__fsh(p2-p3);                      \
+   x0 = t0+t3;                                 \
+   x3 = t0-t3;                                 \
+   x1 = t1+t2;                                 \
+   x2 = t1-t2;                                 \
+   t0 = s7;                                    \
+   t1 = s5;                                    \
+   t2 = s3;                                    \
+   t3 = s1;                                    \
+   p3 = t0+t2;                                 \
+   p4 = t1+t3;                                 \
+   p1 = t0+t3;                                 \
+   p2 = t1+t2;                                 \
+   p5 = (p3+p4)*stbi__f2f( 1.175875602f);      \
+   t0 = t0*stbi__f2f( 0.298631336f);           \
+   t1 = t1*stbi__f2f( 2.053119869f);           \
+   t2 = t2*stbi__f2f( 3.072711026f);           \
+   t3 = t3*stbi__f2f( 1.501321110f);           \
+   p1 = p5 + p1*stbi__f2f(-0.899976223f);      \
+   p2 = p5 + p2*stbi__f2f(-2.562915447f);      \
+   p3 = p3*stbi__f2f(-1.961570560f);           \
+   p4 = p4*stbi__f2f(-0.390180644f);           \
+   t3 += p1+p4;                                \
+   t2 += p2+p3;                                \
+   t1 += p2+p4;                                \
+   t0 += p1+p3;
+
+static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64])
+{
+   int i,val[64],*v=val;
+   stbi_uc *o;
+   short *d = data;
+
+   // columns
+   for (i=0; i < 8; ++i,++d, ++v) {
+      // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
+      if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0
+           && d[40]==0 && d[48]==0 && d[56]==0) {
+         //    no shortcut                 0     seconds
+         //    (1|2|3|4|5|6|7)==0          0     seconds
+         //    all separate               -0.047 seconds
+         //    1 && 2|3 && 4|5 && 6|7:    -0.047 seconds
+         int dcterm = d[0]*4;
+         v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm;
+      } else {
+         STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56])
+         // constants scaled things up by 1<<12; let's bring them back
+         // down, but keep 2 extra bits of precision
+         x0 += 512; x1 += 512; x2 += 512; x3 += 512;
+         v[ 0] = (x0+t3) >> 10;
+         v[56] = (x0-t3) >> 10;
+         v[ 8] = (x1+t2) >> 10;
+         v[48] = (x1-t2) >> 10;
+         v[16] = (x2+t1) >> 10;
+         v[40] = (x2-t1) >> 10;
+         v[24] = (x3+t0) >> 10;
+         v[32] = (x3-t0) >> 10;
+      }
+   }
+
+   for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) {
+      // no fast case since the first 1D IDCT spread components out
+      STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7])
+      // constants scaled things up by 1<<12, plus we had 1<<2 from first
+      // loop, plus horizontal and vertical each scale by sqrt(8) so together
+      // we've got an extra 1<<3, so 1<<17 total we need to remove.
+      // so we want to round that, which means adding 0.5 * 1<<17,
+      // aka 65536. Also, we'll end up with -128 to 127 that we want
+      // to encode as 0..255 by adding 128, so we'll add that before the shift
+      x0 += 65536 + (128<<17);
+      x1 += 65536 + (128<<17);
+      x2 += 65536 + (128<<17);
+      x3 += 65536 + (128<<17);
+      // tried computing the shifts into temps, or'ing the temps to see
+      // if any were out of range, but that was slower
+      o[0] = stbi__clamp((x0+t3) >> 17);
+      o[7] = stbi__clamp((x0-t3) >> 17);
+      o[1] = stbi__clamp((x1+t2) >> 17);
+      o[6] = stbi__clamp((x1-t2) >> 17);
+      o[2] = stbi__clamp((x2+t1) >> 17);
+      o[5] = stbi__clamp((x2-t1) >> 17);
+      o[3] = stbi__clamp((x3+t0) >> 17);
+      o[4] = stbi__clamp((x3-t0) >> 17);
+   }
+}
+
+#ifdef STBI_SSE2
+// sse2 integer IDCT. not the fastest possible implementation but it
+// produces bit-identical results to the generic C version so it's
+// fully "transparent".
+static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
+{
+   // This is constructed to match our regular (generic) integer IDCT exactly.
+   __m128i row0, row1, row2, row3, row4, row5, row6, row7;
+   __m128i tmp;
+
+   // dot product constant: even elems=x, odd elems=y
+   #define dct_const(x,y)  _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y))
+
+   // out(0) = c0[even]*x + c0[odd]*y   (c0, x, y 16-bit, out 32-bit)
+   // out(1) = c1[even]*x + c1[odd]*y
+   #define dct_rot(out0,out1, x,y,c0,c1) \
+      __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \
+      __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \
+      __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
+      __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
+      __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
+      __m128i out1##_h = _mm_madd_epi16(c0##hi, c1)
+
+   // out = in << 12  (in 16-bit, out 32-bit)
+   #define dct_widen(out, in) \
+      __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
+      __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)
+
+   // wide add
+   #define dct_wadd(out, a, b) \
+      __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
+      __m128i out##_h = _mm_add_epi32(a##_h, b##_h)
+
+   // wide sub
+   #define dct_wsub(out, a, b) \
+      __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
+      __m128i out##_h = _mm_sub_epi32(a##_h, b##_h)
+
+   // butterfly a/b, add bias, then shift by "s" and pack
+   #define dct_bfly32o(out0, out1, a,b,bias,s) \
+      { \
+         __m128i abiased_l = _mm_add_epi32(a##_l, bias); \
+         __m128i abiased_h = _mm_add_epi32(a##_h, bias); \
+         dct_wadd(sum, abiased, b); \
+         dct_wsub(dif, abiased, b); \
+         out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \
+         out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \
+      }
+
+   // 8-bit interleave step (for transposes)
+   #define dct_interleave8(a, b) \
+      tmp = a; \
+      a = _mm_unpacklo_epi8(a, b); \
+      b = _mm_unpackhi_epi8(tmp, b)
+
+   // 16-bit interleave step (for transposes)
+   #define dct_interleave16(a, b) \
+      tmp = a; \
+      a = _mm_unpacklo_epi16(a, b); \
+      b = _mm_unpackhi_epi16(tmp, b)
+
+   #define dct_pass(bias,shift) \
+      { \
+         /* even part */ \
+         dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \
+         __m128i sum04 = _mm_add_epi16(row0, row4); \
+         __m128i dif04 = _mm_sub_epi16(row0, row4); \
+         dct_widen(t0e, sum04); \
+         dct_widen(t1e, dif04); \
+         dct_wadd(x0, t0e, t3e); \
+         dct_wsub(x3, t0e, t3e); \
+         dct_wadd(x1, t1e, t2e); \
+         dct_wsub(x2, t1e, t2e); \
+         /* odd part */ \
+         dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \
+         dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \
+         __m128i sum17 = _mm_add_epi16(row1, row7); \
+         __m128i sum35 = _mm_add_epi16(row3, row5); \
+         dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \
+         dct_wadd(x4, y0o, y4o); \
+         dct_wadd(x5, y1o, y5o); \
+         dct_wadd(x6, y2o, y5o); \
+         dct_wadd(x7, y3o, y4o); \
+         dct_bfly32o(row0,row7, x0,x7,bias,shift); \
+         dct_bfly32o(row1,row6, x1,x6,bias,shift); \
+         dct_bfly32o(row2,row5, x2,x5,bias,shift); \
+         dct_bfly32o(row3,row4, x3,x4,bias,shift); \
+      }
+
+   __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
+   __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f));
+   __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f));
+   __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
+   __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f));
+   __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f));
+   __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f));
+   __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f));
+
+   // rounding biases in column/row passes, see stbi__idct_block for explanation.
+   __m128i bias_0 = _mm_set1_epi32(512);
+   __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17));
+
+   // load
+   row0 = _mm_load_si128((const __m128i *) (data + 0*8));
+   row1 = _mm_load_si128((const __m128i *) (data + 1*8));
+   row2 = _mm_load_si128((const __m128i *) (data + 2*8));
+   row3 = _mm_load_si128((const __m128i *) (data + 3*8));
+   row4 = _mm_load_si128((const __m128i *) (data + 4*8));
+   row5 = _mm_load_si128((const __m128i *) (data + 5*8));
+   row6 = _mm_load_si128((const __m128i *) (data + 6*8));
+   row7 = _mm_load_si128((const __m128i *) (data + 7*8));
+
+   // column pass
+   dct_pass(bias_0, 10);
+
+   {
+      // 16bit 8x8 transpose pass 1
+      dct_interleave16(row0, row4);
+      dct_interleave16(row1, row5);
+      dct_interleave16(row2, row6);
+      dct_interleave16(row3, row7);
+
+      // transpose pass 2
+      dct_interleave16(row0, row2);
+      dct_interleave16(row1, row3);
+      dct_interleave16(row4, row6);
+      dct_interleave16(row5, row7);
+
+      // transpose pass 3
+      dct_interleave16(row0, row1);
+      dct_interleave16(row2, row3);
+      dct_interleave16(row4, row5);
+      dct_interleave16(row6, row7);
+   }
+
+   // row pass
+   dct_pass(bias_1, 17);
+
+   {
+      // pack
+      __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7
+      __m128i p1 = _mm_packus_epi16(row2, row3);
+      __m128i p2 = _mm_packus_epi16(row4, row5);
+      __m128i p3 = _mm_packus_epi16(row6, row7);
+
+      // 8bit 8x8 transpose pass 1
+      dct_interleave8(p0, p2); // a0e0a1e1...
+      dct_interleave8(p1, p3); // c0g0c1g1...
+
+      // transpose pass 2
+      dct_interleave8(p0, p1); // a0c0e0g0...
+      dct_interleave8(p2, p3); // b0d0f0h0...
+
+      // transpose pass 3
+      dct_interleave8(p0, p2); // a0b0c0d0...
+      dct_interleave8(p1, p3); // a4b4c4d4...
+
+      // store
+      _mm_storel_epi64((__m128i *) out, p0); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, p2); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, p1); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, p3); out += out_stride;
+      _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
+   }
+
+#undef dct_const
+#undef dct_rot
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_interleave8
+#undef dct_interleave16
+#undef dct_pass
+}
+
+#endif // STBI_SSE2
+
+#ifdef STBI_NEON
+
+// NEON integer IDCT. should produce bit-identical
+// results to the generic C version.
+static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64])
+{
+   int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;
+
+   int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
+   int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
+   int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f));
+   int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f));
+   int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
+   int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
+   int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
+   int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
+   int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f));
+   int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f));
+   int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f));
+   int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f));
+
+#define dct_long_mul(out, inq, coeff) \
+   int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
+   int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)
+
+#define dct_long_mac(out, acc, inq, coeff) \
+   int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
+   int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)
+
+#define dct_widen(out, inq) \
+   int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
+   int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)
+
+// wide add
+#define dct_wadd(out, a, b) \
+   int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
+   int32x4_t out##_h = vaddq_s32(a##_h, b##_h)
+
+// wide sub
+#define dct_wsub(out, a, b) \
+   int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
+   int32x4_t out##_h = vsubq_s32(a##_h, b##_h)
+
+// butterfly a/b, then shift using "shiftop" by "s" and pack
+#define dct_bfly32o(out0,out1, a,b,shiftop,s) \
+   { \
+      dct_wadd(sum, a, b); \
+      dct_wsub(dif, a, b); \
+      out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
+      out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
+   }
+
+#define dct_pass(shiftop, shift) \
+   { \
+      /* even part */ \
+      int16x8_t sum26 = vaddq_s16(row2, row6); \
+      dct_long_mul(p1e, sum26, rot0_0); \
+      dct_long_mac(t2e, p1e, row6, rot0_1); \
+      dct_long_mac(t3e, p1e, row2, rot0_2); \
+      int16x8_t sum04 = vaddq_s16(row0, row4); \
+      int16x8_t dif04 = vsubq_s16(row0, row4); \
+      dct_widen(t0e, sum04); \
+      dct_widen(t1e, dif04); \
+      dct_wadd(x0, t0e, t3e); \
+      dct_wsub(x3, t0e, t3e); \
+      dct_wadd(x1, t1e, t2e); \
+      dct_wsub(x2, t1e, t2e); \
+      /* odd part */ \
+      int16x8_t sum15 = vaddq_s16(row1, row5); \
+      int16x8_t sum17 = vaddq_s16(row1, row7); \
+      int16x8_t sum35 = vaddq_s16(row3, row5); \
+      int16x8_t sum37 = vaddq_s16(row3, row7); \
+      int16x8_t sumodd = vaddq_s16(sum17, sum35); \
+      dct_long_mul(p5o, sumodd, rot1_0); \
+      dct_long_mac(p1o, p5o, sum17, rot1_1); \
+      dct_long_mac(p2o, p5o, sum35, rot1_2); \
+      dct_long_mul(p3o, sum37, rot2_0); \
+      dct_long_mul(p4o, sum15, rot2_1); \
+      dct_wadd(sump13o, p1o, p3o); \
+      dct_wadd(sump24o, p2o, p4o); \
+      dct_wadd(sump23o, p2o, p3o); \
+      dct_wadd(sump14o, p1o, p4o); \
+      dct_long_mac(x4, sump13o, row7, rot3_0); \
+      dct_long_mac(x5, sump24o, row5, rot3_1); \
+      dct_long_mac(x6, sump23o, row3, rot3_2); \
+      dct_long_mac(x7, sump14o, row1, rot3_3); \
+      dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \
+      dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \
+      dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \
+      dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \
+   }
+
+   // load
+   row0 = vld1q_s16(data + 0*8);
+   row1 = vld1q_s16(data + 1*8);
+   row2 = vld1q_s16(data + 2*8);
+   row3 = vld1q_s16(data + 3*8);
+   row4 = vld1q_s16(data + 4*8);
+   row5 = vld1q_s16(data + 5*8);
+   row6 = vld1q_s16(data + 6*8);
+   row7 = vld1q_s16(data + 7*8);
+
+   // add DC bias
+   row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));
+
+   // column pass
+   dct_pass(vrshrn_n_s32, 10);
+
+   // 16bit 8x8 transpose
+   {
+// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
+// whether compilers actually get this is another story, sadly.
+#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; }
+#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); }
+#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); }
+
+      // pass 1
+      dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6
+      dct_trn16(row2, row3);
+      dct_trn16(row4, row5);
+      dct_trn16(row6, row7);
+
+      // pass 2
+      dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4
+      dct_trn32(row1, row3);
+      dct_trn32(row4, row6);
+      dct_trn32(row5, row7);
+
+      // pass 3
+      dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0
+      dct_trn64(row1, row5);
+      dct_trn64(row2, row6);
+      dct_trn64(row3, row7);
+
+#undef dct_trn16
+#undef dct_trn32
+#undef dct_trn64
+   }
+
+   // row pass
+   // vrshrn_n_s32 only supports shifts up to 16, we need
+   // 17. so do a non-rounding shift of 16 first then follow
+   // up with a rounding shift by 1.
+   dct_pass(vshrn_n_s32, 16);
+
+   {
+      // pack and round
+      uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
+      uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
+      uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
+      uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
+      uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
+      uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
+      uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
+      uint8x8_t p7 = vqrshrun_n_s16(row7, 1);
+
+      // again, these can translate into one instruction, but often don't.
+#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; }
+#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); }
+#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); }
+
+      // sadly can't use interleaved stores here since we only write
+      // 8 bytes to each scan line!
+
+      // 8x8 8-bit transpose pass 1
+      dct_trn8_8(p0, p1);
+      dct_trn8_8(p2, p3);
+      dct_trn8_8(p4, p5);
+      dct_trn8_8(p6, p7);
+
+      // pass 2
+      dct_trn8_16(p0, p2);
+      dct_trn8_16(p1, p3);
+      dct_trn8_16(p4, p6);
+      dct_trn8_16(p5, p7);
+
+      // pass 3
+      dct_trn8_32(p0, p4);
+      dct_trn8_32(p1, p5);
+      dct_trn8_32(p2, p6);
+      dct_trn8_32(p3, p7);
+
+      // store
+      vst1_u8(out, p0); out += out_stride;
+      vst1_u8(out, p1); out += out_stride;
+      vst1_u8(out, p2); out += out_stride;
+      vst1_u8(out, p3); out += out_stride;
+      vst1_u8(out, p4); out += out_stride;
+      vst1_u8(out, p5); out += out_stride;
+      vst1_u8(out, p6); out += out_stride;
+      vst1_u8(out, p7);
+
+#undef dct_trn8_8
+#undef dct_trn8_16
+#undef dct_trn8_32
+   }
+
+#undef dct_long_mul
+#undef dct_long_mac
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_pass
+}
+
+#endif // STBI_NEON
+
+#define STBI__MARKER_none  0xff
+// if there's a pending marker from the entropy stream, return that
+// otherwise, fetch from the stream and get a marker. if there's no
+// marker, return 0xff, which is never a valid marker value
+static stbi_uc stbi__get_marker(stbi__jpeg *j)
+{
+   stbi_uc x;
+   if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; }
+   x = stbi__get8(j->s);
+   if (x != 0xff) return STBI__MARKER_none;
+   while (x == 0xff)
+      x = stbi__get8(j->s); // consume repeated 0xff fill bytes
+   return x;
+}
+
+// in each scan, we'll have scan_n components, and the order
+// of the components is specified by order[]
+#define STBI__RESTART(x)     ((x) >= 0xd0 && (x) <= 0xd7)
+
+// after a restart interval, stbi__jpeg_reset the entropy decoder and
+// the dc prediction
+static void stbi__jpeg_reset(stbi__jpeg *j)
+{
+   j->code_bits = 0;
+   j->code_buffer = 0;
+   j->nomore = 0;
+   j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0;
+   j->marker = STBI__MARKER_none;
+   j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
+   j->eob_run = 0;
+   // no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
+   // since we don't even allow 1<<30 pixels
+}
+
+static int stbi__parse_entropy_coded_data(stbi__jpeg *z)
+{
+   stbi__jpeg_reset(z);
+   if (!z->progressive) {
+      if (z->scan_n == 1) {
+         int i,j;
+         STBI_SIMD_ALIGN(short, data[64]);
+         int n = z->order[0];
+         // non-interleaved data, we just need to process one block at a time,
+         // in trivial scanline order
+         // number of blocks to do just depends on how many actual "pixels" this
+         // component has, independent of interleaved MCU blocking and such
+         int w = (z->img_comp[n].x+7) >> 3;
+         int h = (z->img_comp[n].y+7) >> 3;
+         for (j=0; j < h; ++j) {
+            for (i=0; i < w; ++i) {
+               int ha = z->img_comp[n].ha;
+               if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
+               z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
+               // every data block is an MCU, so countdown the restart interval
+               if (--z->todo <= 0) {
+                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+                  // if it's NOT a restart, then just bail, so we get corrupt data
+                  // rather than no data
+                  if (!STBI__RESTART(z->marker)) return 1;
+                  stbi__jpeg_reset(z);
+               }
+            }
+         }
+         return 1;
+      } else { // interleaved
+         int i,j,k,x,y;
+         STBI_SIMD_ALIGN(short, data[64]);
+         for (j=0; j < z->img_mcu_y; ++j) {
+            for (i=0; i < z->img_mcu_x; ++i) {
+               // scan an interleaved mcu... process scan_n components in order
+               for (k=0; k < z->scan_n; ++k) {
+                  int n = z->order[k];
+                  // scan out an mcu's worth of this component; that's just determined
+                  // by the basic H and V specified for the component
+                  for (y=0; y < z->img_comp[n].v; ++y) {
+                     for (x=0; x < z->img_comp[n].h; ++x) {
+                        int x2 = (i*z->img_comp[n].h + x)*8;
+                        int y2 = (j*z->img_comp[n].v + y)*8;
+                        int ha = z->img_comp[n].ha;
+                        if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
+                        z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data);
+                     }
+                  }
+               }
+               // after all interleaved components, that's an interleaved MCU,
+               // so now count down the restart interval
+               if (--z->todo <= 0) {
+                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+                  if (!STBI__RESTART(z->marker)) return 1;
+                  stbi__jpeg_reset(z);
+               }
+            }
+         }
+         return 1;
+      }
+   } else {
+      if (z->scan_n == 1) {
+         int i,j;
+         int n = z->order[0];
+         // non-interleaved data, we just need to process one block at a time,
+         // in trivial scanline order
+         // number of blocks to do just depends on how many actual "pixels" this
+         // component has, independent of interleaved MCU blocking and such
+         int w = (z->img_comp[n].x+7) >> 3;
+         int h = (z->img_comp[n].y+7) >> 3;
+         for (j=0; j < h; ++j) {
+            for (i=0; i < w; ++i) {
+               short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
+               if (z->spec_start == 0) {
+                  if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
+                     return 0;
+               } else {
+                  int ha = z->img_comp[n].ha;
+                  if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha]))
+                     return 0;
+               }
+               // every data block is an MCU, so countdown the restart interval
+               if (--z->todo <= 0) {
+                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+                  if (!STBI__RESTART(z->marker)) return 1;
+                  stbi__jpeg_reset(z);
+               }
+            }
+         }
+         return 1;
+      } else { // interleaved
+         int i,j,k,x,y;
+         for (j=0; j < z->img_mcu_y; ++j) {
+            for (i=0; i < z->img_mcu_x; ++i) {
+               // scan an interleaved mcu... process scan_n components in order
+               for (k=0; k < z->scan_n; ++k) {
+                  int n = z->order[k];
+                  // scan out an mcu's worth of this component; that's just determined
+                  // by the basic H and V specified for the component
+                  for (y=0; y < z->img_comp[n].v; ++y) {
+                     for (x=0; x < z->img_comp[n].h; ++x) {
+                        int x2 = (i*z->img_comp[n].h + x);
+                        int y2 = (j*z->img_comp[n].v + y);
+                        short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
+                        if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
+                           return 0;
+                     }
+                  }
+               }
+               // after all interleaved components, that's an interleaved MCU,
+               // so now count down the restart interval
+               if (--z->todo <= 0) {
+                  if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+                  if (!STBI__RESTART(z->marker)) return 1;
+                  stbi__jpeg_reset(z);
+               }
+            }
+         }
+         return 1;
+      }
+   }
+}
+
+static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant)
+{
+   int i;
+   for (i=0; i < 64; ++i)
+      data[i] *= dequant[i];
+}
+
+static void stbi__jpeg_finish(stbi__jpeg *z)
+{
+   if (z->progressive) {
+      // dequantize and idct the data
+      int i,j,n;
+      for (n=0; n < z->s->img_n; ++n) {
+         int w = (z->img_comp[n].x+7) >> 3;
+         int h = (z->img_comp[n].y+7) >> 3;
+         for (j=0; j < h; ++j) {
+            for (i=0; i < w; ++i) {
+               short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
+               stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
+               z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data);
+            }
+         }
+      }
+   }
+}
+
+static int stbi__process_marker(stbi__jpeg *z, int m)
+{
+   int L;
+   switch (m) {
+      case STBI__MARKER_none: // no marker found
+         return stbi__err("expected marker","Corrupt JPEG");
+
+      case 0xDD: // DRI - specify restart interval
+         if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG");
+         z->restart_interval = stbi__get16be(z->s);
+         return 1;
+
+      case 0xDB: // DQT - define quantization table
+         L = stbi__get16be(z->s)-2;
+         while (L > 0) {
+            int q = stbi__get8(z->s);
+            int p = q >> 4, sixteen = (p != 0);
+            int t = q & 15,i;
+            if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG");
+            if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG");
+
+            for (i=0; i < 64; ++i)
+               z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s));
+            L -= (sixteen ? 129 : 65);
+         }
+         return L==0;
+
+      case 0xC4: // DHT - define huffman table
+         L = stbi__get16be(z->s)-2;
+         while (L > 0) {
+            stbi_uc *v;
+            int sizes[16],i,n=0;
+            int q = stbi__get8(z->s);
+            int tc = q >> 4;
+            int th = q & 15;
+            if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG");
+            for (i=0; i < 16; ++i) {
+               sizes[i] = stbi__get8(z->s);
+               n += sizes[i];
+            }
+            L -= 17;
+            if (tc == 0) {
+               if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0;
+               v = z->huff_dc[th].values;
+            } else {
+               if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0;
+               v = z->huff_ac[th].values;
+            }
+            for (i=0; i < n; ++i)
+               v[i] = stbi__get8(z->s);
+            if (tc != 0)
+               stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
+            L -= n;
+         }
+         return L==0;
+   }
+
+   // check for comment block or APP blocks
+   if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
+      L = stbi__get16be(z->s);
+      if (L < 2) {
+         if (m == 0xFE)
+            return stbi__err("bad COM len","Corrupt JPEG");
+         else
+            return stbi__err("bad APP len","Corrupt JPEG");
+      }
+      L -= 2;
+
+      if (m == 0xE0 && L >= 5) { // JFIF APP0 segment
+         static const unsigned char tag[5] = {'J','F','I','F','\0'};
+         int ok = 1;
+         int i;
+         for (i=0; i < 5; ++i)
+            if (stbi__get8(z->s) != tag[i])
+               ok = 0;
+         L -= 5;
+         if (ok)
+            z->jfif = 1;
+      } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment
+         static const unsigned char tag[6] = {'A','d','o','b','e','\0'};
+         int ok = 1;
+         int i;
+         for (i=0; i < 6; ++i)
+            if (stbi__get8(z->s) != tag[i])
+               ok = 0;
+         L -= 6;
+         if (ok) {
+            stbi__get8(z->s); // version
+            stbi__get16be(z->s); // flags0
+            stbi__get16be(z->s); // flags1
+            z->app14_color_transform = stbi__get8(z->s); // color transform
+            L -= 6;
+         }
+      }
+
+      stbi__skip(z->s, L);
+      return 1;
+   }
+
+   return stbi__err("unknown marker","Corrupt JPEG");
+}
+
+// after we see SOS
+static int stbi__process_scan_header(stbi__jpeg *z)
+{
+   int i;
+   int Ls = stbi__get16be(z->s);
+   z->scan_n = stbi__get8(z->s);
+   if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG");
+   if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG");
+   for (i=0; i < z->scan_n; ++i) {
+      int id = stbi__get8(z->s), which;
+      int q = stbi__get8(z->s);
+      for (which = 0; which < z->s->img_n; ++which)
+         if (z->img_comp[which].id == id)
+            break;
+      if (which == z->s->img_n) return 0; // no match
+      z->img_comp[which].hd = q >> 4;   if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG");
+      z->img_comp[which].ha = q & 15;   if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG");
+      z->order[i] = which;
+   }
+
+   {
+      int aa;
+      z->spec_start = stbi__get8(z->s);
+      z->spec_end   = stbi__get8(z->s); // should be 63, but might be 0
+      aa = stbi__get8(z->s);
+      z->succ_high = (aa >> 4);
+      z->succ_low  = (aa & 15);
+      if (z->progressive) {
+         if (z->spec_start > 63 || z->spec_end > 63  || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13)
+            return stbi__err("bad SOS", "Corrupt JPEG");
+      } else {
+         if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG");
+         if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG");
+         z->spec_end = 63;
+      }
+   }
+
+   return 1;
+}
+
+static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why)
+{
+   int i;
+   for (i=0; i < ncomp; ++i) {
+      if (z->img_comp[i].raw_data) {
+         STBI_FREE(z->img_comp[i].raw_data);
+         z->img_comp[i].raw_data = NULL;
+         z->img_comp[i].data = NULL;
+      }
+      if (z->img_comp[i].raw_coeff) {
+         STBI_FREE(z->img_comp[i].raw_coeff);
+         z->img_comp[i].raw_coeff = 0;
+         z->img_comp[i].coeff = 0;
+      }
+      if (z->img_comp[i].linebuf) {
+         STBI_FREE(z->img_comp[i].linebuf);
+         z->img_comp[i].linebuf = NULL;
+      }
+   }
+   return why;
+}
+
+static int stbi__process_frame_header(stbi__jpeg *z, int scan)
+{
+   stbi__context *s = z->s;
+   int Lf,p,i,q, h_max=1,v_max=1,c;
+   Lf = stbi__get16be(s);         if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG
+   p  = stbi__get8(s);            if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline
+   s->img_y = stbi__get16be(s);   if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
+   s->img_x = stbi__get16be(s);   if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires
+   c = stbi__get8(s);
+   if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG");
+   s->img_n = c;
+   for (i=0; i < c; ++i) {
+      z->img_comp[i].data = NULL;
+      z->img_comp[i].linebuf = NULL;
+   }
+
+   if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG");
+
+   z->rgb = 0;
+   for (i=0; i < s->img_n; ++i) {
+      static const unsigned char rgb[3] = { 'R', 'G', 'B' };
+      z->img_comp[i].id = stbi__get8(s);
+      if (s->img_n == 3 && z->img_comp[i].id == rgb[i])
+         ++z->rgb;
+      q = stbi__get8(s);
+      z->img_comp[i].h = (q >> 4);  if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG");
+      z->img_comp[i].v = q & 15;    if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG");
+      z->img_comp[i].tq = stbi__get8(s);  if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG");
+   }
+
+   if (scan != STBI__SCAN_load) return 1;
+
+   if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode");
+
+   for (i=0; i < s->img_n; ++i) {
+      if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
+      if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
+   }
+
+   // compute interleaved mcu info
+   z->img_h_max = h_max;
+   z->img_v_max = v_max;
+   z->img_mcu_w = h_max * 8;
+   z->img_mcu_h = v_max * 8;
+   // these sizes can't be more than 17 bits
+   z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w;
+   z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h;
+
+   for (i=0; i < s->img_n; ++i) {
+      // number of effective pixels (e.g. for non-interleaved MCU)
+      z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max;
+      z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max;
+      // to simplify generation, we'll allocate enough memory to decode
+      // the bogus oversized data from using interleaved MCUs and their
+      // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
+      // discard the extra data until colorspace conversion
+      //
+      // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier)
+      // so these muls can't overflow with 32-bit ints (which we require)
+      z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
+      z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
+      z->img_comp[i].coeff = 0;
+      z->img_comp[i].raw_coeff = 0;
+      z->img_comp[i].linebuf = NULL;
+      z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15);
+      if (z->img_comp[i].raw_data == NULL)
+         return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
+      // align blocks for idct using mmx/sse
+      z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
+      if (z->progressive) {
+         // w2, h2 are multiples of 8 (see above)
+         z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8;
+         z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8;
+         z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15);
+         if (z->img_comp[i].raw_coeff == NULL)
+            return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory"));
+         z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
+      }
+   }
+
+   return 1;
+}
+
+// use comparisons since in some cases we handle more than one case (e.g. SOF)
+#define stbi__DNL(x)         ((x) == 0xdc)
+#define stbi__SOI(x)         ((x) == 0xd8)
+#define stbi__EOI(x)         ((x) == 0xd9)
+#define stbi__SOF(x)         ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
+#define stbi__SOS(x)         ((x) == 0xda)
+
+#define stbi__SOF_progressive(x)   ((x) == 0xc2)
+
+static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan)
+{
+   int m;
+   z->jfif = 0;
+   z->app14_color_transform = -1; // valid values are 0,1,2
+   z->marker = STBI__MARKER_none; // initialize cached marker to empty
+   m = stbi__get_marker(z);
+   if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG");
+   if (scan == STBI__SCAN_type) return 1;
+   m = stbi__get_marker(z);
+   while (!stbi__SOF(m)) {
+      if (!stbi__process_marker(z,m)) return 0;
+      m = stbi__get_marker(z);
+      while (m == STBI__MARKER_none) {
+         // some files have extra padding after their blocks, so ok, we'll scan
+         if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
+         m = stbi__get_marker(z);
+      }
+   }
+   z->progressive = stbi__SOF_progressive(m);
+   if (!stbi__process_frame_header(z, scan)) return 0;
+   return 1;
+}
+
+// decode image to YCbCr format
+static int stbi__decode_jpeg_image(stbi__jpeg *j)
+{
+   int m;
+   for (m = 0; m < 4; m++) {
+      j->img_comp[m].raw_data = NULL;
+      j->img_comp[m].raw_coeff = NULL;
+   }
+   j->restart_interval = 0;
+   if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
+   m = stbi__get_marker(j);
+   while (!stbi__EOI(m)) {
+      if (stbi__SOS(m)) {
+         if (!stbi__process_scan_header(j)) return 0;
+         if (!stbi__parse_entropy_coded_data(j)) return 0;
+         if (j->marker == STBI__MARKER_none ) {
+            // handle 0s at the end of image data from IP Kamera 9060
+            while (!stbi__at_eof(j->s)) {
+               int x = stbi__get8(j->s);
+               if (x == 255) {
+                  j->marker = stbi__get8(j->s);
+                  break;
+               }
+            }
+            // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
+         }
+      } else if (stbi__DNL(m)) {
+         int Ld = stbi__get16be(j->s);
+         stbi__uint32 NL = stbi__get16be(j->s);
+         if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG");
+         if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG");
+      } else {
+         if (!stbi__process_marker(j, m)) return 0;
+      }
+      m = stbi__get_marker(j);
+   }
+   if (j->progressive)
+      stbi__jpeg_finish(j);
+   return 1;
+}
+
+// static jfif-centered resampling (across block boundaries)
+
+typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,
+                                    int w, int hs);
+
+#define stbi__div4(x) ((stbi_uc) ((x) >> 2))
+
+static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   STBI_NOTUSED(out);
+   STBI_NOTUSED(in_far);
+   STBI_NOTUSED(w);
+   STBI_NOTUSED(hs);
+   return in_near;
+}
+
+static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   // need to generate two samples vertically for every one in input
+   int i;
+   STBI_NOTUSED(hs);
+   for (i=0; i < w; ++i)
+      out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2);
+   return out;
+}
+
+static stbi_uc*  stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   // need to generate two samples horizontally for every one in input
+   int i;
+   stbi_uc *input = in_near;
+
+   if (w == 1) {
+      // if only one sample, can't do any interpolation
+      out[0] = out[1] = input[0];
+      return out;
+   }
+
+   out[0] = input[0];
+   out[1] = stbi__div4(input[0]*3 + input[1] + 2);
+   for (i=1; i < w-1; ++i) {
+      int n = 3*input[i]+2;
+      out[i*2+0] = stbi__div4(n+input[i-1]);
+      out[i*2+1] = stbi__div4(n+input[i+1]);
+   }
+   out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2);
+   out[i*2+1] = input[w-1];
+
+   STBI_NOTUSED(in_far);
+   STBI_NOTUSED(hs);
+
+   return out;
+}
+
+#define stbi__div16(x) ((stbi_uc) ((x) >> 4))
+
+static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   // need to generate 2x2 samples for every one in input
+   int i,t0,t1;
+   if (w == 1) {
+      out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
+      return out;
+   }
+
+   t1 = 3*in_near[0] + in_far[0];
+   out[0] = stbi__div4(t1+2);
+   for (i=1; i < w; ++i) {
+      t0 = t1;
+      t1 = 3*in_near[i]+in_far[i];
+      out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
+      out[i*2  ] = stbi__div16(3*t1 + t0 + 8);
+   }
+   out[w*2-1] = stbi__div4(t1+2);
+
+   STBI_NOTUSED(hs);
+
+   return out;
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   // need to generate 2x2 samples for every one in input
+   int i=0,t0,t1;
+
+   if (w == 1) {
+      out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2);
+      return out;
+   }
+
+   t1 = 3*in_near[0] + in_far[0];
+   // process groups of 8 pixels for as long as we can.
+   // note we can't handle the last pixel in a row in this loop
+   // because we need to handle the filter boundary conditions.
+   for (; i < ((w-1) & ~7); i += 8) {
+#if defined(STBI_SSE2)
+      // load and perform the vertical filtering pass
+      // this uses 3*x + y = 4*x + (y - x)
+      __m128i zero  = _mm_setzero_si128();
+      __m128i farb  = _mm_loadl_epi64((__m128i *) (in_far + i));
+      __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
+      __m128i farw  = _mm_unpacklo_epi8(farb, zero);
+      __m128i nearw = _mm_unpacklo_epi8(nearb, zero);
+      __m128i diff  = _mm_sub_epi16(farw, nearw);
+      __m128i nears = _mm_slli_epi16(nearw, 2);
+      __m128i curr  = _mm_add_epi16(nears, diff); // current row
+
+      // horizontal filter works the same based on shifted vers of current
+      // row. "prev" is current row shifted right by 1 pixel; we need to
+      // insert the previous pixel value (from t1).
+      // "next" is current row shifted left by 1 pixel, with first pixel
+      // of next block of 8 pixels added in.
+      __m128i prv0 = _mm_slli_si128(curr, 2);
+      __m128i nxt0 = _mm_srli_si128(curr, 2);
+      __m128i prev = _mm_insert_epi16(prv0, t1, 0);
+      __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7);
+
+      // horizontal filter, polyphase implementation since it's convenient:
+      // even pixels = 3*cur + prev = cur*4 + (prev - cur)
+      // odd  pixels = 3*cur + next = cur*4 + (next - cur)
+      // note the shared term.
+      __m128i bias  = _mm_set1_epi16(8);
+      __m128i curs = _mm_slli_epi16(curr, 2);
+      __m128i prvd = _mm_sub_epi16(prev, curr);
+      __m128i nxtd = _mm_sub_epi16(next, curr);
+      __m128i curb = _mm_add_epi16(curs, bias);
+      __m128i even = _mm_add_epi16(prvd, curb);
+      __m128i odd  = _mm_add_epi16(nxtd, curb);
+
+      // interleave even and odd pixels, then undo scaling.
+      __m128i int0 = _mm_unpacklo_epi16(even, odd);
+      __m128i int1 = _mm_unpackhi_epi16(even, odd);
+      __m128i de0  = _mm_srli_epi16(int0, 4);
+      __m128i de1  = _mm_srli_epi16(int1, 4);
+
+      // pack and write output
+      __m128i outv = _mm_packus_epi16(de0, de1);
+      _mm_storeu_si128((__m128i *) (out + i*2), outv);
+#elif defined(STBI_NEON)
+      // load and perform the vertical filtering pass
+      // this uses 3*x + y = 4*x + (y - x)
+      uint8x8_t farb  = vld1_u8(in_far + i);
+      uint8x8_t nearb = vld1_u8(in_near + i);
+      int16x8_t diff  = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
+      int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
+      int16x8_t curr  = vaddq_s16(nears, diff); // current row
+
+      // horizontal filter works the same based on shifted vers of current
+      // row. "prev" is current row shifted right by 1 pixel; we need to
+      // insert the previous pixel value (from t1).
+      // "next" is current row shifted left by 1 pixel, with first pixel
+      // of next block of 8 pixels added in.
+      int16x8_t prv0 = vextq_s16(curr, curr, 7);
+      int16x8_t nxt0 = vextq_s16(curr, curr, 1);
+      int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
+      int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7);
+
+      // horizontal filter, polyphase implementation since it's convenient:
+      // even pixels = 3*cur + prev = cur*4 + (prev - cur)
+      // odd  pixels = 3*cur + next = cur*4 + (next - cur)
+      // note the shared term.
+      int16x8_t curs = vshlq_n_s16(curr, 2);
+      int16x8_t prvd = vsubq_s16(prev, curr);
+      int16x8_t nxtd = vsubq_s16(next, curr);
+      int16x8_t even = vaddq_s16(curs, prvd);
+      int16x8_t odd  = vaddq_s16(curs, nxtd);
+
+      // undo scaling and round, then store with even/odd phases interleaved
+      uint8x8x2_t o;
+      o.val[0] = vqrshrun_n_s16(even, 4);
+      o.val[1] = vqrshrun_n_s16(odd,  4);
+      vst2_u8(out + i*2, o);
+#endif
+
+      // "previous" value for next iter
+      t1 = 3*in_near[i+7] + in_far[i+7];
+   }
+
+   t0 = t1;
+   t1 = 3*in_near[i] + in_far[i];
+   out[i*2] = stbi__div16(3*t1 + t0 + 8);
+
+   for (++i; i < w; ++i) {
+      t0 = t1;
+      t1 = 3*in_near[i]+in_far[i];
+      out[i*2-1] = stbi__div16(3*t0 + t1 + 8);
+      out[i*2  ] = stbi__div16(3*t1 + t0 + 8);
+   }
+   out[w*2-1] = stbi__div4(t1+2);
+
+   STBI_NOTUSED(hs);
+
+   return out;
+}
+#endif
+
+static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs)
+{
+   // resample with nearest-neighbor
+   int i,j;
+   STBI_NOTUSED(in_far);
+   for (i=0; i < w; ++i)
+      for (j=0; j < hs; ++j)
+         out[i*hs+j] = in_near[i];
+   return out;
+}
+
+// this is a reduced-precision calculation of YCbCr-to-RGB introduced
+// to make sure the code produces the same results in both SIMD and scalar
+#define stbi__float2fixed(x)  (((int) ((x) * 4096.0f + 0.5f)) << 8)
+static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step)
+{
+   int i;
+   for (i=0; i < count; ++i) {
+      int y_fixed = (y[i] << 20) + (1<<19); // rounding
+      int r,g,b;
+      int cr = pcr[i] - 128;
+      int cb = pcb[i] - 128;
+      r = y_fixed +  cr* stbi__float2fixed(1.40200f);
+      g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
+      b = y_fixed                                     +   cb* stbi__float2fixed(1.77200f);
+      r >>= 20;
+      g >>= 20;
+      b >>= 20;
+      if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
+      if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
+      if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
+      out[0] = (stbi_uc)r;
+      out[1] = (stbi_uc)g;
+      out[2] = (stbi_uc)b;
+      out[3] = 255;
+      out += step;
+   }
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step)
+{
+   int i = 0;
+
+#ifdef STBI_SSE2
+   // step == 3 is pretty ugly on the final interleave, and i'm not convinced
+   // it's useful in practice (you wouldn't use it for textures, for example).
+   // so just accelerate step == 4 case.
+   if (step == 4) {
+      // this is a fairly straightforward implementation and not super-optimized.
+      __m128i signflip  = _mm_set1_epi8(-0x80);
+      __m128i cr_const0 = _mm_set1_epi16(   (short) ( 1.40200f*4096.0f+0.5f));
+      __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f));
+      __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f));
+      __m128i cb_const1 = _mm_set1_epi16(   (short) ( 1.77200f*4096.0f+0.5f));
+      __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
+      __m128i xw = _mm_set1_epi16(255); // alpha channel
+
+      for (; i+7 < count; i += 8) {
+         // load
+         __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i));
+         __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i));
+         __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i));
+         __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128
+         __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128
+
+         // unpack to short (and left-shift cr, cb by 8)
+         __m128i yw  = _mm_unpacklo_epi8(y_bias, y_bytes);
+         __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
+         __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);
+
+         // color transform
+         __m128i yws = _mm_srli_epi16(yw, 4);
+         __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
+         __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
+         __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
+         __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
+         __m128i rws = _mm_add_epi16(cr0, yws);
+         __m128i gwt = _mm_add_epi16(cb0, yws);
+         __m128i bws = _mm_add_epi16(yws, cb1);
+         __m128i gws = _mm_add_epi16(gwt, cr1);
+
+         // descale
+         __m128i rw = _mm_srai_epi16(rws, 4);
+         __m128i bw = _mm_srai_epi16(bws, 4);
+         __m128i gw = _mm_srai_epi16(gws, 4);
+
+         // back to byte, set up for transpose
+         __m128i brb = _mm_packus_epi16(rw, bw);
+         __m128i gxb = _mm_packus_epi16(gw, xw);
+
+         // transpose to interleave channels
+         __m128i t0 = _mm_unpacklo_epi8(brb, gxb);
+         __m128i t1 = _mm_unpackhi_epi8(brb, gxb);
+         __m128i o0 = _mm_unpacklo_epi16(t0, t1);
+         __m128i o1 = _mm_unpackhi_epi16(t0, t1);
+
+         // store
+         _mm_storeu_si128((__m128i *) (out + 0), o0);
+         _mm_storeu_si128((__m128i *) (out + 16), o1);
+         out += 32;
+      }
+   }
+#endif
+
+#ifdef STBI_NEON
+   // in this version, step=3 support would be easy to add. but is there demand?
+   if (step == 4) {
+      // this is a fairly straightforward implementation and not super-optimized.
+      uint8x8_t signflip = vdup_n_u8(0x80);
+      int16x8_t cr_const0 = vdupq_n_s16(   (short) ( 1.40200f*4096.0f+0.5f));
+      int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f));
+      int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f));
+      int16x8_t cb_const1 = vdupq_n_s16(   (short) ( 1.77200f*4096.0f+0.5f));
+
+      for (; i+7 < count; i += 8) {
+         // load
+         uint8x8_t y_bytes  = vld1_u8(y + i);
+         uint8x8_t cr_bytes = vld1_u8(pcr + i);
+         uint8x8_t cb_bytes = vld1_u8(pcb + i);
+         int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
+         int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));
+
+         // expand to s16
+         int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
+         int16x8_t crw = vshll_n_s8(cr_biased, 7);
+         int16x8_t cbw = vshll_n_s8(cb_biased, 7);
+
+         // color transform
+         int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
+         int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
+         int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
+         int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
+         int16x8_t rws = vaddq_s16(yws, cr0);
+         int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
+         int16x8_t bws = vaddq_s16(yws, cb1);
+
+         // undo scaling, round, convert to byte
+         uint8x8x4_t o;
+         o.val[0] = vqrshrun_n_s16(rws, 4);
+         o.val[1] = vqrshrun_n_s16(gws, 4);
+         o.val[2] = vqrshrun_n_s16(bws, 4);
+         o.val[3] = vdup_n_u8(255);
+
+         // store, interleaving r/g/b/a
+         vst4_u8(out, o);
+         out += 8*4;
+      }
+   }
+#endif
+
+   for (; i < count; ++i) {
+      int y_fixed = (y[i] << 20) + (1<<19); // rounding
+      int r,g,b;
+      int cr = pcr[i] - 128;
+      int cb = pcb[i] - 128;
+      r = y_fixed + cr* stbi__float2fixed(1.40200f);
+      g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000);
+      b = y_fixed                                   +   cb* stbi__float2fixed(1.77200f);
+      r >>= 20;
+      g >>= 20;
+      b >>= 20;
+      if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; }
+      if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; }
+      if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; }
+      out[0] = (stbi_uc)r;
+      out[1] = (stbi_uc)g;
+      out[2] = (stbi_uc)b;
+      out[3] = 255;
+      out += step;
+   }
+}
+#endif
+
+// set up the kernels
+static void stbi__setup_jpeg(stbi__jpeg *j)
+{
+   j->idct_block_kernel = stbi__idct_block;
+   j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
+   j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;
+
+#ifdef STBI_SSE2
+   if (stbi__sse2_available()) {
+      j->idct_block_kernel = stbi__idct_simd;
+      j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+      j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+   }
+#endif
+
+#ifdef STBI_NEON
+   j->idct_block_kernel = stbi__idct_simd;
+   j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+   j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+#endif
+}
+
+// clean up the temporary component buffers
+static void stbi__cleanup_jpeg(stbi__jpeg *j)
+{
+   stbi__free_jpeg_components(j, j->s->img_n, 0);
+}
+
+typedef struct
+{
+   resample_row_func resample;
+   stbi_uc *line0,*line1;
+   int hs,vs;   // expansion factor in each axis
+   int w_lores; // horizontal pixels pre-expansion
+   int ystep;   // how far through vertical expansion we are
+   int ypos;    // which pre-expansion row we're on
+} stbi__resample;
+
+// fast 0..255 * 0..255 => 0..255 rounded multiplication
+static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y)
+{
+   unsigned int t = x*y + 128;
+   return (stbi_uc) ((t + (t >>8)) >> 8);
+}
+
+static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp)
+{
+   int n, decode_n, is_rgb;
+   z->s->img_n = 0; // make stbi__cleanup_jpeg safe
+
+   // validate req_comp
+   if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
+
+   // load a jpeg image from whichever source, but leave in YCbCr format
+   if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; }
+
+   // determine actual number of components to generate
+   n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1;
+
+   is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif));
+
+   if (z->s->img_n == 3 && n < 3 && !is_rgb)
+      decode_n = 1;
+   else
+      decode_n = z->s->img_n;
+
+   // resample and color-convert
+   {
+      int k;
+      unsigned int i,j;
+      stbi_uc *output;
+      stbi_uc *coutput[4];
+
+      stbi__resample res_comp[4];
+
+      for (k=0; k < decode_n; ++k) {
+         stbi__resample *r = &res_comp[k];
+
+         // allocate line buffer big enough for upsampling off the edges
+         // with upsample factor of 4
+         z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
+         if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
+
+         r->hs      = z->img_h_max / z->img_comp[k].h;
+         r->vs      = z->img_v_max / z->img_comp[k].v;
+         r->ystep   = r->vs >> 1;
+         r->w_lores = (z->s->img_x + r->hs-1) / r->hs;
+         r->ypos    = 0;
+         r->line0   = r->line1 = z->img_comp[k].data;
+
+         if      (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
+         else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2;
+         else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2;
+         else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel;
+         else                               r->resample = stbi__resample_row_generic;
+      }
+
+      // can't error after this so, this is safe
+      output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1);
+      if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); }
+
+      // now go ahead and resample
+      for (j=0; j < z->s->img_y; ++j) {
+         stbi_uc *out = output + n * z->s->img_x * j;
+         for (k=0; k < decode_n; ++k) {
+            stbi__resample *r = &res_comp[k];
+            int y_bot = r->ystep >= (r->vs >> 1);
+            coutput[k] = r->resample(z->img_comp[k].linebuf,
+                                     y_bot ? r->line1 : r->line0,
+                                     y_bot ? r->line0 : r->line1,
+                                     r->w_lores, r->hs);
+            if (++r->ystep >= r->vs) {
+               r->ystep = 0;
+               r->line0 = r->line1;
+               if (++r->ypos < z->img_comp[k].y)
+                  r->line1 += z->img_comp[k].w2;
+            }
+         }
+         if (n >= 3) {
+            stbi_uc *y = coutput[0];
+            if (z->s->img_n == 3) {
+               if (is_rgb) {
+                  for (i=0; i < z->s->img_x; ++i) {
+                     out[0] = y[i];
+                     out[1] = coutput[1][i];
+                     out[2] = coutput[2][i];
+                     out[3] = 255;
+                     out += n;
+                  }
+               } else {
+                  z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+               }
+            } else if (z->s->img_n == 4) {
+               if (z->app14_color_transform == 0) { // CMYK
+                  for (i=0; i < z->s->img_x; ++i) {
+                     stbi_uc m = coutput[3][i];
+                     out[0] = stbi__blinn_8x8(coutput[0][i], m);
+                     out[1] = stbi__blinn_8x8(coutput[1][i], m);
+                     out[2] = stbi__blinn_8x8(coutput[2][i], m);
+                     out[3] = 255;
+                     out += n;
+                  }
+               } else if (z->app14_color_transform == 2) { // YCCK
+                  z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+                  for (i=0; i < z->s->img_x; ++i) {
+                     stbi_uc m = coutput[3][i];
+                     out[0] = stbi__blinn_8x8(255 - out[0], m);
+                     out[1] = stbi__blinn_8x8(255 - out[1], m);
+                     out[2] = stbi__blinn_8x8(255 - out[2], m);
+                     out += n;
+                  }
+               } else { // YCbCr + alpha?  Ignore the fourth channel for now
+                  z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+               }
+            } else
+               for (i=0; i < z->s->img_x; ++i) {
+                  out[0] = out[1] = out[2] = y[i];
+                  out[3] = 255; // not used if n==3
+                  out += n;
+               }
+         } else {
+            if (is_rgb) {
+               if (n == 1)
+                  for (i=0; i < z->s->img_x; ++i)
+                     *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
+               else {
+                  for (i=0; i < z->s->img_x; ++i, out += 2) {
+                     out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
+                     out[1] = 255;
+                  }
+               }
+            } else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
+               for (i=0; i < z->s->img_x; ++i) {
+                  stbi_uc m = coutput[3][i];
+                  stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
+                  stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
+                  stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
+                  out[0] = stbi__compute_y(r, g, b);
+                  out[1] = 255;
+                  out += n;
+               }
+            } else if (z->s->img_n == 4 && z->app14_color_transform == 2) {
+               for (i=0; i < z->s->img_x; ++i) {
+                  out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]);
+                  out[1] = 255;
+                  out += n;
+               }
+            } else {
+               stbi_uc *y = coutput[0];
+               if (n == 1)
+                  for (i=0; i < z->s->img_x; ++i) out[i] = y[i];
+               else
+                  for (i=0; i < z->s->img_x; ++i) *out++ = y[i], *out++ = 255;
+            }
+         }
+      }
+      stbi__cleanup_jpeg(z);
+      *out_x = z->s->img_x;
+      *out_y = z->s->img_y;
+      if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output
+      return output;
+   }
+}
+
+static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   unsigned char* result;
+   stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg));
+   STBI_NOTUSED(ri);
+   j->s = s;
+   stbi__setup_jpeg(j);
+   result = load_jpeg_image(j, x,y,comp,req_comp);
+   STBI_FREE(j);
+   return result;
+}
+
+static int stbi__jpeg_test(stbi__context *s)
+{
+   int r;
+   stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg));
+   j->s = s;
+   stbi__setup_jpeg(j);
+   r = stbi__decode_jpeg_header(j, STBI__SCAN_type);
+   stbi__rewind(s);
+   STBI_FREE(j);
+   return r;
+}
+
+static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp)
+{
+   if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
+      stbi__rewind( j->s );
+      return 0;
+   }
+   if (x) *x = j->s->img_x;
+   if (y) *y = j->s->img_y;
+   if (comp) *comp = j->s->img_n >= 3 ? 3 : 1;
+   return 1;
+}
+
+static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   int result;
+   stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg)));
+   j->s = s;
+   result = stbi__jpeg_info_raw(j, x, y, comp);
+   STBI_FREE(j);
+   return result;
+}
+#endif
+
+// public domain zlib decode    v0.2  Sean Barrett 2006-11-18
+//    simple implementation
+//      - all input must be provided in an upfront buffer
+//      - all output is written to a single output buffer (can malloc/realloc)
+//    performance
+//      - fast huffman
+
+#ifndef STBI_NO_ZLIB
+
+// fast-way is faster to check than jpeg huffman, but slow way is slower
+#define STBI__ZFAST_BITS  9 // accelerate all cases in default tables
+#define STBI__ZFAST_MASK  ((1 << STBI__ZFAST_BITS) - 1)
+
+// zlib-style huffman encoding
+// (jpegs packs from left, zlib from right, so can't share code)
+typedef struct
+{
+   stbi__uint16 fast[1 << STBI__ZFAST_BITS];
+   stbi__uint16 firstcode[16];
+   int maxcode[17];
+   stbi__uint16 firstsymbol[16];
+   stbi_uc  size[288];
+   stbi__uint16 value[288];
+} stbi__zhuffman;
+
+stbi_inline static int stbi__bitreverse16(int n)
+{
+  n = ((n & 0xAAAA) >>  1) | ((n & 0x5555) << 1);
+  n = ((n & 0xCCCC) >>  2) | ((n & 0x3333) << 2);
+  n = ((n & 0xF0F0) >>  4) | ((n & 0x0F0F) << 4);
+  n = ((n & 0xFF00) >>  8) | ((n & 0x00FF) << 8);
+  return n;
+}
+
+stbi_inline static int stbi__bit_reverse(int v, int bits)
+{
+   STBI_ASSERT(bits <= 16);
+   // to bit reverse n bits, reverse 16 and shift
+   // e.g. 11 bits, bit reverse and shift away 5
+   return stbi__bitreverse16(v) >> (16-bits);
+}
+
+static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num)
+{
+   int i,k=0;
+   int code, next_code[16], sizes[17];
+
+   // DEFLATE spec for generating codes
+   memset(sizes, 0, sizeof(sizes));
+   memset(z->fast, 0, sizeof(z->fast));
+   for (i=0; i < num; ++i)
+      ++sizes[sizelist[i]];
+   sizes[0] = 0;
+   for (i=1; i < 16; ++i)
+      if (sizes[i] > (1 << i))
+         return stbi__err("bad sizes", "Corrupt PNG");
+   code = 0;
+   for (i=1; i < 16; ++i) {
+      next_code[i] = code;
+      z->firstcode[i] = (stbi__uint16) code;
+      z->firstsymbol[i] = (stbi__uint16) k;
+      code = (code + sizes[i]);
+      if (sizes[i])
+         if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG");
+      z->maxcode[i] = code << (16-i); // preshift for inner loop
+      code <<= 1;
+      k += sizes[i];
+   }
+   z->maxcode[16] = 0x10000; // sentinel
+   for (i=0; i < num; ++i) {
+      int s = sizelist[i];
+      if (s) {
+         int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
+         stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
+         z->size [c] = (stbi_uc     ) s;
+         z->value[c] = (stbi__uint16) i;
+         if (s <= STBI__ZFAST_BITS) {
+            int j = stbi__bit_reverse(next_code[s],s);
+            while (j < (1 << STBI__ZFAST_BITS)) {
+               z->fast[j] = fastv;
+               j += (1 << s);
+            }
+         }
+         ++next_code[s];
+      }
+   }
+   return 1;
+}
+
+// zlib-from-memory implementation for PNG reading
+//    because PNG allows splitting the zlib stream arbitrarily,
+//    and it's annoying structurally to have PNG call ZLIB call PNG,
+//    we require PNG read all the IDATs and combine them into a single
+//    memory buffer
+
+typedef struct
+{
+   stbi_uc *zbuffer, *zbuffer_end;
+   int num_bits;
+   stbi__uint32 code_buffer;
+
+   char *zout;
+   char *zout_start;
+   char *zout_end;
+   int   z_expandable;
+
+   stbi__zhuffman z_length, z_distance;
+} stbi__zbuf;
+
+stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)
+{
+   if (z->zbuffer >= z->zbuffer_end) return 0;
+   return *z->zbuffer++;
+}
+
+static void stbi__fill_bits(stbi__zbuf *z)
+{
+   do {
+      STBI_ASSERT(z->code_buffer < (1U << z->num_bits));
+      z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
+      z->num_bits += 8;
+   } while (z->num_bits <= 24);
+}
+
+stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n)
+{
+   unsigned int k;
+   if (z->num_bits < n) stbi__fill_bits(z);
+   k = z->code_buffer & ((1 << n) - 1);
+   z->code_buffer >>= n;
+   z->num_bits -= n;
+   return k;
+}
+
+static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
+{
+   int b,s,k;
+   // not resolved by fast table, so compute it the slow way
+   // use jpeg approach, which requires MSbits at top
+   k = stbi__bit_reverse(a->code_buffer, 16);
+   for (s=STBI__ZFAST_BITS+1; ; ++s)
+      if (k < z->maxcode[s])
+         break;
+   if (s == 16) return -1; // invalid code!
+   // code size is s, so:
+   b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s];
+   STBI_ASSERT(z->size[b] == s);
+   a->code_buffer >>= s;
+   a->num_bits -= s;
+   return z->value[b];
+}
+
+stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
+{
+   int b,s;
+   if (a->num_bits < 16) stbi__fill_bits(a);
+   b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
+   if (b) {
+      s = b >> 9;
+      a->code_buffer >>= s;
+      a->num_bits -= s;
+      return b & 511;
+   }
+   return stbi__zhuffman_decode_slowpath(a, z);
+}
+
+static int stbi__zexpand(stbi__zbuf *z, char *zout, int n)  // need to make room for n bytes
+{
+   char *q;
+   int cur, limit, old_limit;
+   z->zout = zout;
+   if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG");
+   cur   = (int) (z->zout     - z->zout_start);
+   limit = old_limit = (int) (z->zout_end - z->zout_start);
+   while (cur + n > limit)
+      limit *= 2;
+   q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
+   STBI_NOTUSED(old_limit);
+   if (q == NULL) return stbi__err("outofmem", "Out of memory");
+   z->zout_start = q;
+   z->zout       = q + cur;
+   z->zout_end   = q + limit;
+   return 1;
+}
+
+static const int stbi__zlength_base[31] = {
+   3,4,5,6,7,8,9,10,11,13,
+   15,17,19,23,27,31,35,43,51,59,
+   67,83,99,115,131,163,195,227,258,0,0 };
+
+static const int stbi__zlength_extra[31]=
+{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 };
+
+static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,
+257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0};
+
+static const int stbi__zdist_extra[32] =
+{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+static int stbi__parse_huffman_block(stbi__zbuf *a)
+{
+   char *zout = a->zout;
+   for(;;) {
+      int z = stbi__zhuffman_decode(a, &a->z_length);
+      if (z < 256) {
+         if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes
+         if (zout >= a->zout_end) {
+            if (!stbi__zexpand(a, zout, 1)) return 0;
+            zout = a->zout;
+         }
+         *zout++ = (char) z;
+      } else {
+         stbi_uc *p;
+         int len,dist;
+         if (z == 256) {
+            a->zout = zout;
+            return 1;
+         }
+         z -= 257;
+         len = stbi__zlength_base[z];
+         if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]);
+         z = stbi__zhuffman_decode(a, &a->z_distance);
+         if (z < 0) return stbi__err("bad huffman code","Corrupt PNG");
+         dist = stbi__zdist_base[z];
+         if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]);
+         if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG");
+         if (zout + len > a->zout_end) {
+            if (!stbi__zexpand(a, zout, len)) return 0;
+            zout = a->zout;
+         }
+         p = (stbi_uc *) (zout - dist);
+         if (dist == 1) { // run of one byte; common in images.
+            stbi_uc v = *p;
+            if (len) { do *zout++ = v; while (--len); }
+         } else {
+            if (len) { do *zout++ = *p++; while (--len); }
+         }
+      }
+   }
+}
+
+static int stbi__compute_huffman_codes(stbi__zbuf *a)
+{
+   static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 };
+   stbi__zhuffman z_codelength;
+   stbi_uc lencodes[286+32+137];//padding for maximum single op
+   stbi_uc codelength_sizes[19];
+   int i,n;
+
+   int hlit  = stbi__zreceive(a,5) + 257;
+   int hdist = stbi__zreceive(a,5) + 1;
+   int hclen = stbi__zreceive(a,4) + 4;
+   int ntot  = hlit + hdist;
+
+   memset(codelength_sizes, 0, sizeof(codelength_sizes));
+   for (i=0; i < hclen; ++i) {
+      int s = stbi__zreceive(a,3);
+      codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
+   }
+   if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;
+
+   n = 0;
+   while (n < ntot) {
+      int c = stbi__zhuffman_decode(a, &z_codelength);
+      if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG");
+      if (c < 16)
+         lencodes[n++] = (stbi_uc) c;
+      else {
+         stbi_uc fill = 0;
+         if (c == 16) {
+            c = stbi__zreceive(a,2)+3;
+            if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
+            fill = lencodes[n-1];
+         } else if (c == 17)
+            c = stbi__zreceive(a,3)+3;
+         else {
+            STBI_ASSERT(c == 18);
+            c = stbi__zreceive(a,7)+11;
+         }
+         if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG");
+         memset(lencodes+n, fill, c);
+         n += c;
+      }
+   }
+   if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG");
+   if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
+   if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0;
+   return 1;
+}
+
+static int stbi__parse_uncompressed_block(stbi__zbuf *a)
+{
+   stbi_uc header[4];
+   int len,nlen,k;
+   if (a->num_bits & 7)
+      stbi__zreceive(a, a->num_bits & 7); // discard
+   // drain the bit-packed data into header
+   k = 0;
+   while (a->num_bits > 0) {
+      header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check
+      a->code_buffer >>= 8;
+      a->num_bits -= 8;
+   }
+   STBI_ASSERT(a->num_bits == 0);
+   // now fill header the normal way
+   while (k < 4)
+      header[k++] = stbi__zget8(a);
+   len  = header[1] * 256 + header[0];
+   nlen = header[3] * 256 + header[2];
+   if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG");
+   if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG");
+   if (a->zout + len > a->zout_end)
+      if (!stbi__zexpand(a, a->zout, len)) return 0;
+   memcpy(a->zout, a->zbuffer, len);
+   a->zbuffer += len;
+   a->zout += len;
+   return 1;
+}
+
+static int stbi__parse_zlib_header(stbi__zbuf *a)
+{
+   int cmf   = stbi__zget8(a);
+   int cm    = cmf & 15;
+   /* int cinfo = cmf >> 4; */
+   int flg   = stbi__zget8(a);
+   if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
+   if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png
+   if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png
+   // window = 1 << (8 + cinfo)... but who cares, we fully buffer output
+   return 1;
+}
+
+static const stbi_uc stbi__zdefault_length[288] =
+{
+   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
+   8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+   9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
+   7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8
+};
+static const stbi_uc stbi__zdefault_distance[32] =
+{
+   5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
+};
+/*
+Init algorithm:
+{
+   int i;   // use <= to match clearly with spec
+   for (i=0; i <= 143; ++i)     stbi__zdefault_length[i]   = 8;
+   for (   ; i <= 255; ++i)     stbi__zdefault_length[i]   = 9;
+   for (   ; i <= 279; ++i)     stbi__zdefault_length[i]   = 7;
+   for (   ; i <= 287; ++i)     stbi__zdefault_length[i]   = 8;
+
+   for (i=0; i <=  31; ++i)     stbi__zdefault_distance[i] = 5;
+}
+*/
+
+static int stbi__parse_zlib(stbi__zbuf *a, int parse_header)
+{
+   int final, type;
+   if (parse_header)
+      if (!stbi__parse_zlib_header(a)) return 0;
+   a->num_bits = 0;
+   a->code_buffer = 0;
+   do {
+      final = stbi__zreceive(a,1);
+      type = stbi__zreceive(a,2);
+      if (type == 0) {
+         if (!stbi__parse_uncompressed_block(a)) return 0;
+      } else if (type == 3) {
+         return 0;
+      } else {
+         if (type == 1) {
+            // use fixed code lengths
+            if (!stbi__zbuild_huffman(&a->z_length  , stbi__zdefault_length  , 288)) return 0;
+            if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance,  32)) return 0;
+         } else {
+            if (!stbi__compute_huffman_codes(a)) return 0;
+         }
+         if (!stbi__parse_huffman_block(a)) return 0;
+      }
+   } while (!final);
+   return 1;
+}
+
+static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header)
+{
+   a->zout_start = obuf;
+   a->zout       = obuf;
+   a->zout_end   = obuf + olen;
+   a->z_expandable = exp;
+
+   return stbi__parse_zlib(a, parse_header);
+}
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen)
+{
+   stbi__zbuf a;
+   char *p = (char *) stbi__malloc(initial_size);
+   if (p == NULL) return NULL;
+   a.zbuffer = (stbi_uc *) buffer;
+   a.zbuffer_end = (stbi_uc *) buffer + len;
+   if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
+      if (outlen) *outlen = (int) (a.zout - a.zout_start);
+      return a.zout_start;
+   } else {
+      STBI_FREE(a.zout_start);
+      return NULL;
+   }
+}
+
+STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)
+{
+   return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
+}
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header)
+{
+   stbi__zbuf a;
+   char *p = (char *) stbi__malloc(initial_size);
+   if (p == NULL) return NULL;
+   a.zbuffer = (stbi_uc *) buffer;
+   a.zbuffer_end = (stbi_uc *) buffer + len;
+   if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
+      if (outlen) *outlen = (int) (a.zout - a.zout_start);
+      return a.zout_start;
+   } else {
+      STBI_FREE(a.zout_start);
+      return NULL;
+   }
+}
+
+STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)
+{
+   stbi__zbuf a;
+   a.zbuffer = (stbi_uc *) ibuffer;
+   a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+   if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
+      return (int) (a.zout - a.zout_start);
+   else
+      return -1;
+}
+
+STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen)
+{
+   stbi__zbuf a;
+   char *p = (char *) stbi__malloc(16384);
+   if (p == NULL) return NULL;
+   a.zbuffer = (stbi_uc *) buffer;
+   a.zbuffer_end = (stbi_uc *) buffer+len;
+   if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
+      if (outlen) *outlen = (int) (a.zout - a.zout_start);
+      return a.zout_start;
+   } else {
+      STBI_FREE(a.zout_start);
+      return NULL;
+   }
+}
+
+STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen)
+{
+   stbi__zbuf a;
+   a.zbuffer = (stbi_uc *) ibuffer;
+   a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+   if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
+      return (int) (a.zout - a.zout_start);
+   else
+      return -1;
+}
+#endif
+
+// public domain "baseline" PNG decoder   v0.10  Sean Barrett 2006-11-18
+//    simple implementation
+//      - only 8-bit samples
+//      - no CRC checking
+//      - allocates lots of intermediate memory
+//        - avoids problem of streaming data between subsystems
+//        - avoids explicit window management
+//    performance
+//      - uses stb_zlib, a PD zlib implementation with fast huffman decoding
+
+#ifndef STBI_NO_PNG
+typedef struct
+{
+   stbi__uint32 length;
+   stbi__uint32 type;
+} stbi__pngchunk;
+
+static stbi__pngchunk stbi__get_chunk_header(stbi__context *s)
+{
+   stbi__pngchunk c;
+   c.length = stbi__get32be(s);
+   c.type   = stbi__get32be(s);
+   return c;
+}
+
+static int stbi__check_png_header(stbi__context *s)
+{
+   static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 };
+   int i;
+   for (i=0; i < 8; ++i)
+      if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG");
+   return 1;
+}
+
+typedef struct
+{
+   stbi__context *s;
+   stbi_uc *idata, *expanded, *out;
+   int depth;
+} stbi__png;
+
+
+enum {
+   STBI__F_none=0,
+   STBI__F_sub=1,
+   STBI__F_up=2,
+   STBI__F_avg=3,
+   STBI__F_paeth=4,
+   // synthetic filters used for first scanline to avoid needing a dummy row of 0s
+   STBI__F_avg_first,
+   STBI__F_paeth_first
+};
+
+static stbi_uc first_row_filter[5] =
+{
+   STBI__F_none,
+   STBI__F_sub,
+   STBI__F_none,
+   STBI__F_avg_first,
+   STBI__F_paeth_first
+};
+
+static int stbi__paeth(int a, int b, int c)
+{
+   int p = a + b - c;
+   int pa = abs(p-a);
+   int pb = abs(p-b);
+   int pc = abs(p-c);
+   if (pa <= pb && pa <= pc) return a;
+   if (pb <= pc) return b;
+   return c;
+}
+
+static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 };
+
+// create the png data from post-deflated data
+static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color)
+{
+   int bytes = (depth == 16? 2 : 1);
+   stbi__context *s = a->s;
+   stbi__uint32 i,j,stride = x*out_n*bytes;
+   stbi__uint32 img_len, img_width_bytes;
+   int k;
+   int img_n = s->img_n; // copy it into a local for later
+
+   int output_bytes = out_n*bytes;
+   int filter_bytes = img_n*bytes;
+   int width = x;
+
+   STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1);
+   a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into
+   if (!a->out) return stbi__err("outofmem", "Out of memory");
+
+   if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG");
+   img_width_bytes = (((img_n * x * depth) + 7) >> 3);
+   img_len = (img_width_bytes + 1) * y;
+
+   // we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
+   // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
+   // so just check for raw_len < img_len always.
+   if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG");
+
+   for (j=0; j < y; ++j) {
+      stbi_uc *cur = a->out + stride*j;
+      stbi_uc *prior;
+      int filter = *raw++;
+
+      if (filter > 4)
+         return stbi__err("invalid filter","Corrupt PNG");
+
+      if (depth < 8) {
+         STBI_ASSERT(img_width_bytes <= x);
+         cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place
+         filter_bytes = 1;
+         width = img_width_bytes;
+      }
+      prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above
+
+      // if first row, use special filter that doesn't sample previous row
+      if (j == 0) filter = first_row_filter[filter];
+
+      // handle first byte explicitly
+      for (k=0; k < filter_bytes; ++k) {
+         switch (filter) {
+            case STBI__F_none       : cur[k] = raw[k]; break;
+            case STBI__F_sub        : cur[k] = raw[k]; break;
+            case STBI__F_up         : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break;
+            case STBI__F_avg        : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break;
+            case STBI__F_paeth      : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break;
+            case STBI__F_avg_first  : cur[k] = raw[k]; break;
+            case STBI__F_paeth_first: cur[k] = raw[k]; break;
+         }
+      }
+
+      if (depth == 8) {
+         if (img_n != out_n)
+            cur[img_n] = 255; // first pixel
+         raw += img_n;
+         cur += out_n;
+         prior += out_n;
+      } else if (depth == 16) {
+         if (img_n != out_n) {
+            cur[filter_bytes]   = 255; // first pixel top byte
+            cur[filter_bytes+1] = 255; // first pixel bottom byte
+         }
+         raw += filter_bytes;
+         cur += output_bytes;
+         prior += output_bytes;
+      } else {
+         raw += 1;
+         cur += 1;
+         prior += 1;
+      }
+
+      // this is a little gross, so that we don't switch per-pixel or per-component
+      if (depth < 8 || img_n == out_n) {
+         int nk = (width - 1)*filter_bytes;
+         #define STBI__CASE(f) \
+             case f:     \
+                for (k=0; k < nk; ++k)
+         switch (filter) {
+            // "none" filter turns into a memcpy here; make that explicit.
+            case STBI__F_none:         memcpy(cur, raw, nk); break;
+            STBI__CASE(STBI__F_sub)          { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break;
+            STBI__CASE(STBI__F_up)           { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break;
+            STBI__CASE(STBI__F_avg)          { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break;
+            STBI__CASE(STBI__F_paeth)        { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break;
+            STBI__CASE(STBI__F_avg_first)    { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break;
+            STBI__CASE(STBI__F_paeth_first)  { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break;
+         }
+         #undef STBI__CASE
+         raw += nk;
+      } else {
+         STBI_ASSERT(img_n+1 == out_n);
+         #define STBI__CASE(f) \
+             case f:     \
+                for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \
+                   for (k=0; k < filter_bytes; ++k)
+         switch (filter) {
+            STBI__CASE(STBI__F_none)         { cur[k] = raw[k]; } break;
+            STBI__CASE(STBI__F_sub)          { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break;
+            STBI__CASE(STBI__F_up)           { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break;
+            STBI__CASE(STBI__F_avg)          { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break;
+            STBI__CASE(STBI__F_paeth)        { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break;
+            STBI__CASE(STBI__F_avg_first)    { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break;
+            STBI__CASE(STBI__F_paeth_first)  { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break;
+         }
+         #undef STBI__CASE
+
+         // the loop above sets the high byte of the pixels' alpha, but for
+         // 16 bit png files we also need the low byte set. we'll do that here.
+         if (depth == 16) {
+            cur = a->out + stride*j; // start at the beginning of the row again
+            for (i=0; i < x; ++i,cur+=output_bytes) {
+               cur[filter_bytes+1] = 255;
+            }
+         }
+      }
+   }
+
+   // we make a separate pass to expand bits to pixels; for performance,
+   // this could run two scanlines behind the above code, so it won't
+   // intefere with filtering but will still be in the cache.
+   if (depth < 8) {
+      for (j=0; j < y; ++j) {
+         stbi_uc *cur = a->out + stride*j;
+         stbi_uc *in  = a->out + stride*j + x*out_n - img_width_bytes;
+         // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit
+         // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop
+         stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range
+
+         // note that the final byte might overshoot and write more data than desired.
+         // we can allocate enough data that this never writes out of memory, but it
+         // could also overwrite the next scanline. can it overwrite non-empty data
+         // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel.
+         // so we need to explicitly clamp the final ones
+
+         if (depth == 4) {
+            for (k=x*img_n; k >= 2; k-=2, ++in) {
+               *cur++ = scale * ((*in >> 4)       );
+               *cur++ = scale * ((*in     ) & 0x0f);
+            }
+            if (k > 0) *cur++ = scale * ((*in >> 4)       );
+         } else if (depth == 2) {
+            for (k=x*img_n; k >= 4; k-=4, ++in) {
+               *cur++ = scale * ((*in >> 6)       );
+               *cur++ = scale * ((*in >> 4) & 0x03);
+               *cur++ = scale * ((*in >> 2) & 0x03);
+               *cur++ = scale * ((*in     ) & 0x03);
+            }
+            if (k > 0) *cur++ = scale * ((*in >> 6)       );
+            if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03);
+            if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03);
+         } else if (depth == 1) {
+            for (k=x*img_n; k >= 8; k-=8, ++in) {
+               *cur++ = scale * ((*in >> 7)       );
+               *cur++ = scale * ((*in >> 6) & 0x01);
+               *cur++ = scale * ((*in >> 5) & 0x01);
+               *cur++ = scale * ((*in >> 4) & 0x01);
+               *cur++ = scale * ((*in >> 3) & 0x01);
+               *cur++ = scale * ((*in >> 2) & 0x01);
+               *cur++ = scale * ((*in >> 1) & 0x01);
+               *cur++ = scale * ((*in     ) & 0x01);
+            }
+            if (k > 0) *cur++ = scale * ((*in >> 7)       );
+            if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01);
+            if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01);
+            if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01);
+            if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01);
+            if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01);
+            if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01);
+         }
+         if (img_n != out_n) {
+            int q;
+            // insert alpha = 255
+            cur = a->out + stride*j;
+            if (img_n == 1) {
+               for (q=x-1; q >= 0; --q) {
+                  cur[q*2+1] = 255;
+                  cur[q*2+0] = cur[q];
+               }
+            } else {
+               STBI_ASSERT(img_n == 3);
+               for (q=x-1; q >= 0; --q) {
+                  cur[q*4+3] = 255;
+                  cur[q*4+2] = cur[q*3+2];
+                  cur[q*4+1] = cur[q*3+1];
+                  cur[q*4+0] = cur[q*3+0];
+               }
+            }
+         }
+      }
+   } else if (depth == 16) {
+      // force the image data from big-endian to platform-native.
+      // this is done in a separate pass due to the decoding relying
+      // on the data being untouched, but could probably be done
+      // per-line during decode if care is taken.
+      stbi_uc *cur = a->out;
+      stbi__uint16 *cur16 = (stbi__uint16*)cur;
+
+      for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) {
+         *cur16 = (cur[0] << 8) | cur[1];
+      }
+   }
+
+   return 1;
+}
+
+static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced)
+{
+   int bytes = (depth == 16 ? 2 : 1);
+   int out_bytes = out_n * bytes;
+   stbi_uc *final;
+   int p;
+   if (!interlaced)
+      return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color);
+
+   // de-interlacing
+   final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0);
+   for (p=0; p < 7; ++p) {
+      int xorig[] = { 0,4,0,2,0,1,0 };
+      int yorig[] = { 0,0,4,0,2,0,1 };
+      int xspc[]  = { 8,8,4,4,2,2,1 };
+      int yspc[]  = { 8,8,8,4,4,2,2 };
+      int i,j,x,y;
+      // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
+      x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p];
+      y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p];
+      if (x && y) {
+         stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
+         if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) {
+            STBI_FREE(final);
+            return 0;
+         }
+         for (j=0; j < y; ++j) {
+            for (i=0; i < x; ++i) {
+               int out_y = j*yspc[p]+yorig[p];
+               int out_x = i*xspc[p]+xorig[p];
+               memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes,
+                      a->out + (j*x+i)*out_bytes, out_bytes);
+            }
+         }
+         STBI_FREE(a->out);
+         image_data += img_len;
+         image_data_len -= img_len;
+      }
+   }
+   a->out = final;
+
+   return 1;
+}
+
+static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n)
+{
+   stbi__context *s = z->s;
+   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+   stbi_uc *p = z->out;
+
+   // compute color-based transparency, assuming we've
+   // already got 255 as the alpha value in the output
+   STBI_ASSERT(out_n == 2 || out_n == 4);
+
+   if (out_n == 2) {
+      for (i=0; i < pixel_count; ++i) {
+         p[1] = (p[0] == tc[0] ? 0 : 255);
+         p += 2;
+      }
+   } else {
+      for (i=0; i < pixel_count; ++i) {
+         if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
+            p[3] = 0;
+         p += 4;
+      }
+   }
+   return 1;
+}
+
+static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n)
+{
+   stbi__context *s = z->s;
+   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+   stbi__uint16 *p = (stbi__uint16*) z->out;
+
+   // compute color-based transparency, assuming we've
+   // already got 65535 as the alpha value in the output
+   STBI_ASSERT(out_n == 2 || out_n == 4);
+
+   if (out_n == 2) {
+      for (i = 0; i < pixel_count; ++i) {
+         p[1] = (p[0] == tc[0] ? 0 : 65535);
+         p += 2;
+      }
+   } else {
+      for (i = 0; i < pixel_count; ++i) {
+         if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
+            p[3] = 0;
+         p += 4;
+      }
+   }
+   return 1;
+}
+
+static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n)
+{
+   stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
+   stbi_uc *p, *temp_out, *orig = a->out;
+
+   p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
+   if (p == NULL) return stbi__err("outofmem", "Out of memory");
+
+   // between here and free(out) below, exitting would leak
+   temp_out = p;
+
+   if (pal_img_n == 3) {
+      for (i=0; i < pixel_count; ++i) {
+         int n = orig[i]*4;
+         p[0] = palette[n  ];
+         p[1] = palette[n+1];
+         p[2] = palette[n+2];
+         p += 3;
+      }
+   } else {
+      for (i=0; i < pixel_count; ++i) {
+         int n = orig[i]*4;
+         p[0] = palette[n  ];
+         p[1] = palette[n+1];
+         p[2] = palette[n+2];
+         p[3] = palette[n+3];
+         p += 4;
+      }
+   }
+   STBI_FREE(a->out);
+   a->out = temp_out;
+
+   STBI_NOTUSED(len);
+
+   return 1;
+}
+
+static int stbi__unpremultiply_on_load = 0;
+static int stbi__de_iphone_flag = 0;
+
+STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply)
+{
+   stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply;
+}
+
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert)
+{
+   stbi__de_iphone_flag = flag_true_if_should_convert;
+}
+
+static void stbi__de_iphone(stbi__png *z)
+{
+   stbi__context *s = z->s;
+   stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+   stbi_uc *p = z->out;
+
+   if (s->img_out_n == 3) {  // convert bgr to rgb
+      for (i=0; i < pixel_count; ++i) {
+         stbi_uc t = p[0];
+         p[0] = p[2];
+         p[2] = t;
+         p += 3;
+      }
+   } else {
+      STBI_ASSERT(s->img_out_n == 4);
+      if (stbi__unpremultiply_on_load) {
+         // convert bgr to rgb and unpremultiply
+         for (i=0; i < pixel_count; ++i) {
+            stbi_uc a = p[3];
+            stbi_uc t = p[0];
+            if (a) {
+               stbi_uc half = a / 2;
+               p[0] = (p[2] * 255 + half) / a;
+               p[1] = (p[1] * 255 + half) / a;
+               p[2] = ( t   * 255 + half) / a;
+            } else {
+               p[0] = p[2];
+               p[2] = t;
+            }
+            p += 4;
+         }
+      } else {
+         // convert bgr to rgb
+         for (i=0; i < pixel_count; ++i) {
+            stbi_uc t = p[0];
+            p[0] = p[2];
+            p[2] = t;
+            p += 4;
+         }
+      }
+   }
+}
+
+#define STBI__PNG_TYPE(a,b,c,d)  (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d))
+
+static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
+{
+   stbi_uc palette[1024], pal_img_n=0;
+   stbi_uc has_trans=0, tc[3];
+   stbi__uint16 tc16[3];
+   stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0;
+   int first=1,k,interlace=0, color=0, is_iphone=0;
+   stbi__context *s = z->s;
+
+   z->expanded = NULL;
+   z->idata = NULL;
+   z->out = NULL;
+
+   if (!stbi__check_png_header(s)) return 0;
+
+   if (scan == STBI__SCAN_type) return 1;
+
+   for (;;) {
+      stbi__pngchunk c = stbi__get_chunk_header(s);
+      switch (c.type) {
+         case STBI__PNG_TYPE('C','g','B','I'):
+            is_iphone = 1;
+            stbi__skip(s, c.length);
+            break;
+         case STBI__PNG_TYPE('I','H','D','R'): {
+            int comp,filter;
+            if (!first) return stbi__err("multiple IHDR","Corrupt PNG");
+            first = 0;
+            if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG");
+            s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
+            s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
+            z->depth = stbi__get8(s);  if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16)  return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only");
+            color = stbi__get8(s);  if (color > 6)         return stbi__err("bad ctype","Corrupt PNG");
+            if (color == 3 && z->depth == 16)                  return stbi__err("bad ctype","Corrupt PNG");
+            if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG");
+            comp  = stbi__get8(s);  if (comp) return stbi__err("bad comp method","Corrupt PNG");
+            filter= stbi__get8(s);  if (filter) return stbi__err("bad filter method","Corrupt PNG");
+            interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG");
+            if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG");
+            if (!pal_img_n) {
+               s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
+               if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
+               if (scan == STBI__SCAN_header) return 1;
+            } else {
+               // if paletted, then pal_n is our final components, and
+               // img_n is # components to decompress/filter.
+               s->img_n = 1;
+               if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG");
+               // if SCAN_header, have to scan to see if we have a tRNS
+            }
+            break;
+         }
+
+         case STBI__PNG_TYPE('P','L','T','E'):  {
+            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+            if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG");
+            pal_len = c.length / 3;
+            if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG");
+            for (i=0; i < pal_len; ++i) {
+               palette[i*4+0] = stbi__get8(s);
+               palette[i*4+1] = stbi__get8(s);
+               palette[i*4+2] = stbi__get8(s);
+               palette[i*4+3] = 255;
+            }
+            break;
+         }
+
+         case STBI__PNG_TYPE('t','R','N','S'): {
+            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+            if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG");
+            if (pal_img_n) {
+               if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; }
+               if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG");
+               if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG");
+               pal_img_n = 4;
+               for (i=0; i < c.length; ++i)
+                  palette[i*4+3] = stbi__get8(s);
+            } else {
+               if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG");
+               if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG");
+               has_trans = 1;
+               if (z->depth == 16) {
+                  for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is
+               } else {
+                  for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger
+               }
+            }
+            break;
+         }
+
+         case STBI__PNG_TYPE('I','D','A','T'): {
+            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+            if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG");
+            if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; }
+            if ((int)(ioff + c.length) < (int)ioff) return 0;
+            if (ioff + c.length > idata_limit) {
+               stbi__uint32 idata_limit_old = idata_limit;
+               stbi_uc *p;
+               if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096;
+               while (ioff + c.length > idata_limit)
+                  idata_limit *= 2;
+               STBI_NOTUSED(idata_limit_old);
+               p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory");
+               z->idata = p;
+            }
+            if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG");
+            ioff += c.length;
+            break;
+         }
+
+         case STBI__PNG_TYPE('I','E','N','D'): {
+            stbi__uint32 raw_len, bpl;
+            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+            if (scan != STBI__SCAN_load) return 1;
+            if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG");
+            // initial guess for decoded data size to avoid unnecessary reallocs
+            bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component
+            raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */;
+            z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone);
+            if (z->expanded == NULL) return 0; // zlib should set error
+            STBI_FREE(z->idata); z->idata = NULL;
+            if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans)
+               s->img_out_n = s->img_n+1;
+            else
+               s->img_out_n = s->img_n;
+            if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0;
+            if (has_trans) {
+               if (z->depth == 16) {
+                  if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0;
+               } else {
+                  if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0;
+               }
+            }
+            if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
+               stbi__de_iphone(z);
+            if (pal_img_n) {
+               // pal_img_n == 3 or 4
+               s->img_n = pal_img_n; // record the actual colors we had
+               s->img_out_n = pal_img_n;
+               if (req_comp >= 3) s->img_out_n = req_comp;
+               if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
+                  return 0;
+            } else if (has_trans) {
+               // non-paletted image with tRNS -> source image has (constant) alpha
+               ++s->img_n;
+            }
+            STBI_FREE(z->expanded); z->expanded = NULL;
+            return 1;
+         }
+
+         default:
+            // if critical, fail
+            if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+            if ((c.type & (1 << 29)) == 0) {
+               #ifndef STBI_NO_FAILURE_STRINGS
+               // not threadsafe
+               static char invalid_chunk[] = "XXXX PNG chunk not known";
+               invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
+               invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
+               invalid_chunk[2] = STBI__BYTECAST(c.type >>  8);
+               invalid_chunk[3] = STBI__BYTECAST(c.type >>  0);
+               #endif
+               return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type");
+            }
+            stbi__skip(s, c.length);
+            break;
+      }
+      // end of PNG chunk, read and skip CRC
+      stbi__get32be(s);
+   }
+}
+
+static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri)
+{
+   void *result=NULL;
+   if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
+   if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
+      if (p->depth < 8)
+         ri->bits_per_channel = 8;
+      else
+         ri->bits_per_channel = p->depth;
+      result = p->out;
+      p->out = NULL;
+      if (req_comp && req_comp != p->s->img_out_n) {
+         if (ri->bits_per_channel == 8)
+            result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
+         else
+            result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
+         p->s->img_out_n = req_comp;
+         if (result == NULL) return result;
+      }
+      *x = p->s->img_x;
+      *y = p->s->img_y;
+      if (n) *n = p->s->img_n;
+   }
+   STBI_FREE(p->out);      p->out      = NULL;
+   STBI_FREE(p->expanded); p->expanded = NULL;
+   STBI_FREE(p->idata);    p->idata    = NULL;
+
+   return result;
+}
+
+static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   stbi__png p;
+   p.s = s;
+   return stbi__do_png(&p, x,y,comp,req_comp, ri);
+}
+
+static int stbi__png_test(stbi__context *s)
+{
+   int r;
+   r = stbi__check_png_header(s);
+   stbi__rewind(s);
+   return r;
+}
+
+static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp)
+{
+   if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) {
+      stbi__rewind( p->s );
+      return 0;
+   }
+   if (x) *x = p->s->img_x;
+   if (y) *y = p->s->img_y;
+   if (comp) *comp = p->s->img_n;
+   return 1;
+}
+
+static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   stbi__png p;
+   p.s = s;
+   return stbi__png_info_raw(&p, x, y, comp);
+}
+
+static int stbi__png_is16(stbi__context *s)
+{
+   stbi__png p;
+   p.s = s;
+   if (!stbi__png_info_raw(&p, NULL, NULL, NULL))
+	   return 0;
+   if (p.depth != 16) {
+      stbi__rewind(p.s);
+      return 0;
+   }
+   return 1;
+}
+#endif
+
+// Microsoft/Windows BMP image
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_test_raw(stbi__context *s)
+{
+   int r;
+   int sz;
+   if (stbi__get8(s) != 'B') return 0;
+   if (stbi__get8(s) != 'M') return 0;
+   stbi__get32le(s); // discard filesize
+   stbi__get16le(s); // discard reserved
+   stbi__get16le(s); // discard reserved
+   stbi__get32le(s); // discard data offset
+   sz = stbi__get32le(s);
+   r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
+   return r;
+}
+
+static int stbi__bmp_test(stbi__context *s)
+{
+   int r = stbi__bmp_test_raw(s);
+   stbi__rewind(s);
+   return r;
+}
+
+
+// returns 0..31 for the highest set bit
+static int stbi__high_bit(unsigned int z)
+{
+   int n=0;
+   if (z == 0) return -1;
+   if (z >= 0x10000) n += 16, z >>= 16;
+   if (z >= 0x00100) n +=  8, z >>=  8;
+   if (z >= 0x00010) n +=  4, z >>=  4;
+   if (z >= 0x00004) n +=  2, z >>=  2;
+   if (z >= 0x00002) n +=  1, z >>=  1;
+   return n;
+}
+
+static int stbi__bitcount(unsigned int a)
+{
+   a = (a & 0x55555555) + ((a >>  1) & 0x55555555); // max 2
+   a = (a & 0x33333333) + ((a >>  2) & 0x33333333); // max 4
+   a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits
+   a = (a + (a >> 8)); // max 16 per 8 bits
+   a = (a + (a >> 16)); // max 32 per 8 bits
+   return a & 0xff;
+}
+
+// extract an arbitrarily-aligned N-bit value (N=bits)
+// from v, and then make it 8-bits long and fractionally
+// extend it to full full range.
+static int stbi__shiftsigned(int v, int shift, int bits)
+{
+   static unsigned int mul_table[9] = {
+      0,
+      0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/,
+      0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/,
+   };
+   static unsigned int shift_table[9] = {
+      0, 0,0,1,0,2,4,6,0,
+   };
+   if (shift < 0)
+      v <<= -shift;
+   else
+      v >>= shift;
+   STBI_ASSERT(v >= 0 && v < 256);
+   v >>= (8-bits);
+   STBI_ASSERT(bits >= 0 && bits <= 8);
+   return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits];
+}
+
+typedef struct
+{
+   int bpp, offset, hsz;
+   unsigned int mr,mg,mb,ma, all_a;
+} stbi__bmp_data;
+
+static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)
+{
+   int hsz;
+   if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP");
+   stbi__get32le(s); // discard filesize
+   stbi__get16le(s); // discard reserved
+   stbi__get16le(s); // discard reserved
+   info->offset = stbi__get32le(s);
+   info->hsz = hsz = stbi__get32le(s);
+   info->mr = info->mg = info->mb = info->ma = 0;
+
+   if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
+   if (hsz == 12) {
+      s->img_x = stbi__get16le(s);
+      s->img_y = stbi__get16le(s);
+   } else {
+      s->img_x = stbi__get32le(s);
+      s->img_y = stbi__get32le(s);
+   }
+   if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
+   info->bpp = stbi__get16le(s);
+   if (hsz != 12) {
+      int compress = stbi__get32le(s);
+      if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
+      stbi__get32le(s); // discard sizeof
+      stbi__get32le(s); // discard hres
+      stbi__get32le(s); // discard vres
+      stbi__get32le(s); // discard colorsused
+      stbi__get32le(s); // discard max important
+      if (hsz == 40 || hsz == 56) {
+         if (hsz == 56) {
+            stbi__get32le(s);
+            stbi__get32le(s);
+            stbi__get32le(s);
+            stbi__get32le(s);
+         }
+         if (info->bpp == 16 || info->bpp == 32) {
+            if (compress == 0) {
+               if (info->bpp == 32) {
+                  info->mr = 0xffu << 16;
+                  info->mg = 0xffu <<  8;
+                  info->mb = 0xffu <<  0;
+                  info->ma = 0xffu << 24;
+                  info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0
+               } else {
+                  info->mr = 31u << 10;
+                  info->mg = 31u <<  5;
+                  info->mb = 31u <<  0;
+               }
+            } else if (compress == 3) {
+               info->mr = stbi__get32le(s);
+               info->mg = stbi__get32le(s);
+               info->mb = stbi__get32le(s);
+               // not documented, but generated by photoshop and handled by mspaint
+               if (info->mr == info->mg && info->mg == info->mb) {
+                  // ?!?!?
+                  return stbi__errpuc("bad BMP", "bad BMP");
+               }
+            } else
+               return stbi__errpuc("bad BMP", "bad BMP");
+         }
+      } else {
+         int i;
+         if (hsz != 108 && hsz != 124)
+            return stbi__errpuc("bad BMP", "bad BMP");
+         info->mr = stbi__get32le(s);
+         info->mg = stbi__get32le(s);
+         info->mb = stbi__get32le(s);
+         info->ma = stbi__get32le(s);
+         stbi__get32le(s); // discard color space
+         for (i=0; i < 12; ++i)
+            stbi__get32le(s); // discard color space parameters
+         if (hsz == 124) {
+            stbi__get32le(s); // discard rendering intent
+            stbi__get32le(s); // discard offset of profile data
+            stbi__get32le(s); // discard size of profile data
+            stbi__get32le(s); // discard reserved
+         }
+      }
+   }
+   return (void *) 1;
+}
+
+
+static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   stbi_uc *out;
+   unsigned int mr=0,mg=0,mb=0,ma=0, all_a;
+   stbi_uc pal[256][4];
+   int psize=0,i,j,width;
+   int flip_vertically, pad, target;
+   stbi__bmp_data info;
+   STBI_NOTUSED(ri);
+
+   info.all_a = 255;
+   if (stbi__bmp_parse_header(s, &info) == NULL)
+      return NULL; // error code already set
+
+   flip_vertically = ((int) s->img_y) > 0;
+   s->img_y = abs((int) s->img_y);
+
+   mr = info.mr;
+   mg = info.mg;
+   mb = info.mb;
+   ma = info.ma;
+   all_a = info.all_a;
+
+   if (info.hsz == 12) {
+      if (info.bpp < 24)
+         psize = (info.offset - 14 - 24) / 3;
+   } else {
+      if (info.bpp < 16)
+         psize = (info.offset - 14 - info.hsz) >> 2;
+   }
+
+   s->img_n = ma ? 4 : 3;
+   if (req_comp && req_comp >= 3) // we can directly decode 3 or 4
+      target = req_comp;
+   else
+      target = s->img_n; // if they want monochrome, we'll post-convert
+
+   // sanity-check size
+   if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0))
+      return stbi__errpuc("too large", "Corrupt BMP");
+
+   out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0);
+   if (!out) return stbi__errpuc("outofmem", "Out of memory");
+   if (info.bpp < 16) {
+      int z=0;
+      if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); }
+      for (i=0; i < psize; ++i) {
+         pal[i][2] = stbi__get8(s);
+         pal[i][1] = stbi__get8(s);
+         pal[i][0] = stbi__get8(s);
+         if (info.hsz != 12) stbi__get8(s);
+         pal[i][3] = 255;
+      }
+      stbi__skip(s, info.offset - 14 - info.hsz - psize * (info.hsz == 12 ? 3 : 4));
+      if (info.bpp == 1) width = (s->img_x + 7) >> 3;
+      else if (info.bpp == 4) width = (s->img_x + 1) >> 1;
+      else if (info.bpp == 8) width = s->img_x;
+      else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); }
+      pad = (-width)&3;
+      if (info.bpp == 1) {
+         for (j=0; j < (int) s->img_y; ++j) {
+            int bit_offset = 7, v = stbi__get8(s);
+            for (i=0; i < (int) s->img_x; ++i) {
+               int color = (v>>bit_offset)&0x1;
+               out[z++] = pal[color][0];
+               out[z++] = pal[color][1];
+               out[z++] = pal[color][2];
+               if((--bit_offset) < 0) {
+                  bit_offset = 7;
+                  v = stbi__get8(s);
+               }
+            }
+            stbi__skip(s, pad);
+         }
+      } else {
+         for (j=0; j < (int) s->img_y; ++j) {
+            for (i=0; i < (int) s->img_x; i += 2) {
+               int v=stbi__get8(s),v2=0;
+               if (info.bpp == 4) {
+                  v2 = v & 15;
+                  v >>= 4;
+               }
+               out[z++] = pal[v][0];
+               out[z++] = pal[v][1];
+               out[z++] = pal[v][2];
+               if (target == 4) out[z++] = 255;
+               if (i+1 == (int) s->img_x) break;
+               v = (info.bpp == 8) ? stbi__get8(s) : v2;
+               out[z++] = pal[v][0];
+               out[z++] = pal[v][1];
+               out[z++] = pal[v][2];
+               if (target == 4) out[z++] = 255;
+            }
+            stbi__skip(s, pad);
+         }
+      }
+   } else {
+      int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0;
+      int z = 0;
+      int easy=0;
+      stbi__skip(s, info.offset - 14 - info.hsz);
+      if (info.bpp == 24) width = 3 * s->img_x;
+      else if (info.bpp == 16) width = 2*s->img_x;
+      else /* bpp = 32 and pad = 0 */ width=0;
+      pad = (-width) & 3;
+      if (info.bpp == 24) {
+         easy = 1;
+      } else if (info.bpp == 32) {
+         if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000)
+            easy = 2;
+      }
+      if (!easy) {
+         if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
+         // right shift amt to put high bit in position #7
+         rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr);
+         gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg);
+         bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb);
+         ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma);
+      }
+      for (j=0; j < (int) s->img_y; ++j) {
+         if (easy) {
+            for (i=0; i < (int) s->img_x; ++i) {
+               unsigned char a;
+               out[z+2] = stbi__get8(s);
+               out[z+1] = stbi__get8(s);
+               out[z+0] = stbi__get8(s);
+               z += 3;
+               a = (easy == 2 ? stbi__get8(s) : 255);
+               all_a |= a;
+               if (target == 4) out[z++] = a;
+            }
+         } else {
+            int bpp = info.bpp;
+            for (i=0; i < (int) s->img_x; ++i) {
+               stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s));
+               unsigned int a;
+               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount));
+               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount));
+               out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount));
+               a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
+               all_a |= a;
+               if (target == 4) out[z++] = STBI__BYTECAST(a);
+            }
+         }
+         stbi__skip(s, pad);
+      }
+   }
+
+   // if alpha channel is all 0s, replace with all 255s
+   if (target == 4 && all_a == 0)
+      for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4)
+         out[i] = 255;
+
+   if (flip_vertically) {
+      stbi_uc t;
+      for (j=0; j < (int) s->img_y>>1; ++j) {
+         stbi_uc *p1 = out +      j     *s->img_x*target;
+         stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target;
+         for (i=0; i < (int) s->img_x*target; ++i) {
+            t = p1[i], p1[i] = p2[i], p2[i] = t;
+         }
+      }
+   }
+
+   if (req_comp && req_comp != target) {
+      out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
+      if (out == NULL) return out; // stbi__convert_format frees input on failure
+   }
+
+   *x = s->img_x;
+   *y = s->img_y;
+   if (comp) *comp = s->img_n;
+   return out;
+}
+#endif
+
+// Targa Truevision - TGA
+// by Jonathan Dummer
+#ifndef STBI_NO_TGA
+// returns STBI_rgb or whatever, 0 on error
+static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16)
+{
+   // only RGB or RGBA (incl. 16bit) or grey allowed
+   if (is_rgb16) *is_rgb16 = 0;
+   switch(bits_per_pixel) {
+      case 8:  return STBI_grey;
+      case 16: if(is_grey) return STBI_grey_alpha;
+               // fallthrough
+      case 15: if(is_rgb16) *is_rgb16 = 1;
+               return STBI_rgb;
+      case 24: // fallthrough
+      case 32: return bits_per_pixel/8;
+      default: return 0;
+   }
+}
+
+static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp)
+{
+    int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp;
+    int sz, tga_colormap_type;
+    stbi__get8(s);                   // discard Offset
+    tga_colormap_type = stbi__get8(s); // colormap type
+    if( tga_colormap_type > 1 ) {
+        stbi__rewind(s);
+        return 0;      // only RGB or indexed allowed
+    }
+    tga_image_type = stbi__get8(s); // image type
+    if ( tga_colormap_type == 1 ) { // colormapped (paletted) image
+        if (tga_image_type != 1 && tga_image_type != 9) {
+            stbi__rewind(s);
+            return 0;
+        }
+        stbi__skip(s,4);       // skip index of first colormap entry and number of entries
+        sz = stbi__get8(s);    //   check bits per palette color entry
+        if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) {
+            stbi__rewind(s);
+            return 0;
+        }
+        stbi__skip(s,4);       // skip image x and y origin
+        tga_colormap_bpp = sz;
+    } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
+        if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) {
+            stbi__rewind(s);
+            return 0; // only RGB or grey allowed, +/- RLE
+        }
+        stbi__skip(s,9); // skip colormap specification and image x/y origin
+        tga_colormap_bpp = 0;
+    }
+    tga_w = stbi__get16le(s);
+    if( tga_w < 1 ) {
+        stbi__rewind(s);
+        return 0;   // test width
+    }
+    tga_h = stbi__get16le(s);
+    if( tga_h < 1 ) {
+        stbi__rewind(s);
+        return 0;   // test height
+    }
+    tga_bits_per_pixel = stbi__get8(s); // bits per pixel
+    stbi__get8(s); // ignore alpha bits
+    if (tga_colormap_bpp != 0) {
+        if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
+            // when using a colormap, tga_bits_per_pixel is the size of the indexes
+            // I don't think anything but 8 or 16bit indexes makes sense
+            stbi__rewind(s);
+            return 0;
+        }
+        tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
+    } else {
+        tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL);
+    }
+    if(!tga_comp) {
+      stbi__rewind(s);
+      return 0;
+    }
+    if (x) *x = tga_w;
+    if (y) *y = tga_h;
+    if (comp) *comp = tga_comp;
+    return 1;                   // seems to have passed everything
+}
+
+static int stbi__tga_test(stbi__context *s)
+{
+   int res = 0;
+   int sz, tga_color_type;
+   stbi__get8(s);      //   discard Offset
+   tga_color_type = stbi__get8(s);   //   color type
+   if ( tga_color_type > 1 ) goto errorEnd;   //   only RGB or indexed allowed
+   sz = stbi__get8(s);   //   image type
+   if ( tga_color_type == 1 ) { // colormapped (paletted) image
+      if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9
+      stbi__skip(s,4);       // skip index of first colormap entry and number of entries
+      sz = stbi__get8(s);    //   check bits per palette color entry
+      if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
+      stbi__skip(s,4);       // skip image x and y origin
+   } else { // "normal" image w/o colormap
+      if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE
+      stbi__skip(s,9); // skip colormap specification and image x/y origin
+   }
+   if ( stbi__get16le(s) < 1 ) goto errorEnd;      //   test width
+   if ( stbi__get16le(s) < 1 ) goto errorEnd;      //   test height
+   sz = stbi__get8(s);   //   bits per pixel
+   if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index
+   if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd;
+
+   res = 1; // if we got this far, everything's good and we can return 1 instead of 0
+
+errorEnd:
+   stbi__rewind(s);
+   return res;
+}
+
+// read 16bit value and convert to 24bit RGB
+static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out)
+{
+   stbi__uint16 px = (stbi__uint16)stbi__get16le(s);
+   stbi__uint16 fiveBitMask = 31;
+   // we have 3 channels with 5bits each
+   int r = (px >> 10) & fiveBitMask;
+   int g = (px >> 5) & fiveBitMask;
+   int b = px & fiveBitMask;
+   // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
+   out[0] = (stbi_uc)((r * 255)/31);
+   out[1] = (stbi_uc)((g * 255)/31);
+   out[2] = (stbi_uc)((b * 255)/31);
+
+   // some people claim that the most significant bit might be used for alpha
+   // (possibly if an alpha-bit is set in the "image descriptor byte")
+   // but that only made 16bit test images completely translucent..
+   // so let's treat all 15 and 16bit TGAs as RGB with no alpha.
+}
+
+static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   //   read in the TGA header stuff
+   int tga_offset = stbi__get8(s);
+   int tga_indexed = stbi__get8(s);
+   int tga_image_type = stbi__get8(s);
+   int tga_is_RLE = 0;
+   int tga_palette_start = stbi__get16le(s);
+   int tga_palette_len = stbi__get16le(s);
+   int tga_palette_bits = stbi__get8(s);
+   int tga_x_origin = stbi__get16le(s);
+   int tga_y_origin = stbi__get16le(s);
+   int tga_width = stbi__get16le(s);
+   int tga_height = stbi__get16le(s);
+   int tga_bits_per_pixel = stbi__get8(s);
+   int tga_comp, tga_rgb16=0;
+   int tga_inverted = stbi__get8(s);
+   // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
+   //   image data
+   unsigned char *tga_data;
+   unsigned char *tga_palette = NULL;
+   int i, j;
+   unsigned char raw_data[4] = {0};
+   int RLE_count = 0;
+   int RLE_repeating = 0;
+   int read_next_pixel = 1;
+   STBI_NOTUSED(ri);
+
+   //   do a tiny bit of precessing
+   if ( tga_image_type >= 8 )
+   {
+      tga_image_type -= 8;
+      tga_is_RLE = 1;
+   }
+   tga_inverted = 1 - ((tga_inverted >> 5) & 1);
+
+   //   If I'm paletted, then I'll use the number of bits from the palette
+   if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
+   else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16);
+
+   if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency
+      return stbi__errpuc("bad format", "Can't find out TGA pixelformat");
+
+   //   tga info
+   *x = tga_width;
+   *y = tga_height;
+   if (comp) *comp = tga_comp;
+
+   if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0))
+      return stbi__errpuc("too large", "Corrupt TGA");
+
+   tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0);
+   if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");
+
+   // skip to the data's starting position (offset usually = 0)
+   stbi__skip(s, tga_offset );
+
+   if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) {
+      for (i=0; i < tga_height; ++i) {
+         int row = tga_inverted ? tga_height -i - 1 : i;
+         stbi_uc *tga_row = tga_data + row*tga_width*tga_comp;
+         stbi__getn(s, tga_row, tga_width * tga_comp);
+      }
+   } else  {
+      //   do I need to load a palette?
+      if ( tga_indexed)
+      {
+         //   any data to skip? (offset usually = 0)
+         stbi__skip(s, tga_palette_start );
+         //   load the palette
+         tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0);
+         if (!tga_palette) {
+            STBI_FREE(tga_data);
+            return stbi__errpuc("outofmem", "Out of memory");
+         }
+         if (tga_rgb16) {
+            stbi_uc *pal_entry = tga_palette;
+            STBI_ASSERT(tga_comp == STBI_rgb);
+            for (i=0; i < tga_palette_len; ++i) {
+               stbi__tga_read_rgb16(s, pal_entry);
+               pal_entry += tga_comp;
+            }
+         } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) {
+               STBI_FREE(tga_data);
+               STBI_FREE(tga_palette);
+               return stbi__errpuc("bad palette", "Corrupt TGA");
+         }
+      }
+      //   load the data
+      for (i=0; i < tga_width * tga_height; ++i)
+      {
+         //   if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
+         if ( tga_is_RLE )
+         {
+            if ( RLE_count == 0 )
+            {
+               //   yep, get the next byte as a RLE command
+               int RLE_cmd = stbi__get8(s);
+               RLE_count = 1 + (RLE_cmd & 127);
+               RLE_repeating = RLE_cmd >> 7;
+               read_next_pixel = 1;
+            } else if ( !RLE_repeating )
+            {
+               read_next_pixel = 1;
+            }
+         } else
+         {
+            read_next_pixel = 1;
+         }
+         //   OK, if I need to read a pixel, do it now
+         if ( read_next_pixel )
+         {
+            //   load however much data we did have
+            if ( tga_indexed )
+            {
+               // read in index, then perform the lookup
+               int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s);
+               if ( pal_idx >= tga_palette_len ) {
+                  // invalid index
+                  pal_idx = 0;
+               }
+               pal_idx *= tga_comp;
+               for (j = 0; j < tga_comp; ++j) {
+                  raw_data[j] = tga_palette[pal_idx+j];
+               }
+            } else if(tga_rgb16) {
+               STBI_ASSERT(tga_comp == STBI_rgb);
+               stbi__tga_read_rgb16(s, raw_data);
+            } else {
+               //   read in the data raw
+               for (j = 0; j < tga_comp; ++j) {
+                  raw_data[j] = stbi__get8(s);
+               }
+            }
+            //   clear the reading flag for the next pixel
+            read_next_pixel = 0;
+         } // end of reading a pixel
+
+         // copy data
+         for (j = 0; j < tga_comp; ++j)
+           tga_data[i*tga_comp+j] = raw_data[j];
+
+         //   in case we're in RLE mode, keep counting down
+         --RLE_count;
+      }
+      //   do I need to invert the image?
+      if ( tga_inverted )
+      {
+         for (j = 0; j*2 < tga_height; ++j)
+         {
+            int index1 = j * tga_width * tga_comp;
+            int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
+            for (i = tga_width * tga_comp; i > 0; --i)
+            {
+               unsigned char temp = tga_data[index1];
+               tga_data[index1] = tga_data[index2];
+               tga_data[index2] = temp;
+               ++index1;
+               ++index2;
+            }
+         }
+      }
+      //   clear my palette, if I had one
+      if ( tga_palette != NULL )
+      {
+         STBI_FREE( tga_palette );
+      }
+   }
+
+   // swap RGB - if the source data was RGB16, it already is in the right order
+   if (tga_comp >= 3 && !tga_rgb16)
+   {
+      unsigned char* tga_pixel = tga_data;
+      for (i=0; i < tga_width * tga_height; ++i)
+      {
+         unsigned char temp = tga_pixel[0];
+         tga_pixel[0] = tga_pixel[2];
+         tga_pixel[2] = temp;
+         tga_pixel += tga_comp;
+      }
+   }
+
+   // convert to target component count
+   if (req_comp && req_comp != tga_comp)
+      tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height);
+
+   //   the things I do to get rid of an error message, and yet keep
+   //   Microsoft's C compilers happy... [8^(
+   tga_palette_start = tga_palette_len = tga_palette_bits =
+         tga_x_origin = tga_y_origin = 0;
+   //   OK, done
+   return tga_data;
+}
+#endif
+
+// *************************************************************************************************
+// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_test(stbi__context *s)
+{
+   int r = (stbi__get32be(s) == 0x38425053);
+   stbi__rewind(s);
+   return r;
+}
+
+static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount)
+{
+   int count, nleft, len;
+
+   count = 0;
+   while ((nleft = pixelCount - count) > 0) {
+      len = stbi__get8(s);
+      if (len == 128) {
+         // No-op.
+      } else if (len < 128) {
+         // Copy next len+1 bytes literally.
+         len++;
+         if (len > nleft) return 0; // corrupt data
+         count += len;
+         while (len) {
+            *p = stbi__get8(s);
+            p += 4;
+            len--;
+         }
+      } else if (len > 128) {
+         stbi_uc   val;
+         // Next -len+1 bytes in the dest are replicated from next source byte.
+         // (Interpret len as a negative 8-bit int.)
+         len = 257 - len;
+         if (len > nleft) return 0; // corrupt data
+         val = stbi__get8(s);
+         count += len;
+         while (len) {
+            *p = val;
+            p += 4;
+            len--;
+         }
+      }
+   }
+
+   return 1;
+}
+
+static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc)
+{
+   int pixelCount;
+   int channelCount, compression;
+   int channel, i;
+   int bitdepth;
+   int w,h;
+   stbi_uc *out;
+   STBI_NOTUSED(ri);
+
+   // Check identifier
+   if (stbi__get32be(s) != 0x38425053)   // "8BPS"
+      return stbi__errpuc("not PSD", "Corrupt PSD image");
+
+   // Check file type version.
+   if (stbi__get16be(s) != 1)
+      return stbi__errpuc("wrong version", "Unsupported version of PSD image");
+
+   // Skip 6 reserved bytes.
+   stbi__skip(s, 6 );
+
+   // Read the number of channels (R, G, B, A, etc).
+   channelCount = stbi__get16be(s);
+   if (channelCount < 0 || channelCount > 16)
+      return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image");
+
+   // Read the rows and columns of the image.
+   h = stbi__get32be(s);
+   w = stbi__get32be(s);
+
+   // Make sure the depth is 8 bits.
+   bitdepth = stbi__get16be(s);
+   if (bitdepth != 8 && bitdepth != 16)
+      return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit");
+
+   // Make sure the color mode is RGB.
+   // Valid options are:
+   //   0: Bitmap
+   //   1: Grayscale
+   //   2: Indexed color
+   //   3: RGB color
+   //   4: CMYK color
+   //   7: Multichannel
+   //   8: Duotone
+   //   9: Lab color
+   if (stbi__get16be(s) != 3)
+      return stbi__errpuc("wrong color format", "PSD is not in RGB color format");
+
+   // Skip the Mode Data.  (It's the palette for indexed color; other info for other modes.)
+   stbi__skip(s,stbi__get32be(s) );
+
+   // Skip the image resources.  (resolution, pen tool paths, etc)
+   stbi__skip(s, stbi__get32be(s) );
+
+   // Skip the reserved data.
+   stbi__skip(s, stbi__get32be(s) );
+
+   // Find out if the data is compressed.
+   // Known values:
+   //   0: no compression
+   //   1: RLE compressed
+   compression = stbi__get16be(s);
+   if (compression > 1)
+      return stbi__errpuc("bad compression", "PSD has an unknown compression format");
+
+   // Check size
+   if (!stbi__mad3sizes_valid(4, w, h, 0))
+      return stbi__errpuc("too large", "Corrupt PSD");
+
+   // Create the destination image.
+
+   if (!compression && bitdepth == 16 && bpc == 16) {
+      out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0);
+      ri->bits_per_channel = 16;
+   } else
+      out = (stbi_uc *) stbi__malloc(4 * w*h);
+
+   if (!out) return stbi__errpuc("outofmem", "Out of memory");
+   pixelCount = w*h;
+
+   // Initialize the data to zero.
+   //memset( out, 0, pixelCount * 4 );
+
+   // Finally, the image data.
+   if (compression) {
+      // RLE as used by .PSD and .TIFF
+      // Loop until you get the number of unpacked bytes you are expecting:
+      //     Read the next source byte into n.
+      //     If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
+      //     Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
+      //     Else if n is 128, noop.
+      // Endloop
+
+      // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data,
+      // which we're going to just skip.
+      stbi__skip(s, h * channelCount * 2 );
+
+      // Read the RLE data by channel.
+      for (channel = 0; channel < 4; channel++) {
+         stbi_uc *p;
+
+         p = out+channel;
+         if (channel >= channelCount) {
+            // Fill this channel with default data.
+            for (i = 0; i < pixelCount; i++, p += 4)
+               *p = (channel == 3 ? 255 : 0);
+         } else {
+            // Read the RLE data.
+            if (!stbi__psd_decode_rle(s, p, pixelCount)) {
+               STBI_FREE(out);
+               return stbi__errpuc("corrupt", "bad RLE data");
+            }
+         }
+      }
+
+   } else {
+      // We're at the raw image data.  It's each channel in order (Red, Green, Blue, Alpha, ...)
+      // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image.
+
+      // Read the data by channel.
+      for (channel = 0; channel < 4; channel++) {
+         if (channel >= channelCount) {
+            // Fill this channel with default data.
+            if (bitdepth == 16 && bpc == 16) {
+               stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
+               stbi__uint16 val = channel == 3 ? 65535 : 0;
+               for (i = 0; i < pixelCount; i++, q += 4)
+                  *q = val;
+            } else {
+               stbi_uc *p = out+channel;
+               stbi_uc val = channel == 3 ? 255 : 0;
+               for (i = 0; i < pixelCount; i++, p += 4)
+                  *p = val;
+            }
+         } else {
+            if (ri->bits_per_channel == 16) {    // output bpc
+               stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
+               for (i = 0; i < pixelCount; i++, q += 4)
+                  *q = (stbi__uint16) stbi__get16be(s);
+            } else {
+               stbi_uc *p = out+channel;
+               if (bitdepth == 16) {  // input bpc
+                  for (i = 0; i < pixelCount; i++, p += 4)
+                     *p = (stbi_uc) (stbi__get16be(s) >> 8);
+               } else {
+                  for (i = 0; i < pixelCount; i++, p += 4)
+                     *p = stbi__get8(s);
+               }
+            }
+         }
+      }
+   }
+
+   // remove weird white matte from PSD
+   if (channelCount >= 4) {
+      if (ri->bits_per_channel == 16) {
+         for (i=0; i < w*h; ++i) {
+            stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i;
+            if (pixel[3] != 0 && pixel[3] != 65535) {
+               float a = pixel[3] / 65535.0f;
+               float ra = 1.0f / a;
+               float inv_a = 65535.0f * (1 - ra);
+               pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a);
+               pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a);
+               pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a);
+            }
+         }
+      } else {
+         for (i=0; i < w*h; ++i) {
+            unsigned char *pixel = out + 4*i;
+            if (pixel[3] != 0 && pixel[3] != 255) {
+               float a = pixel[3] / 255.0f;
+               float ra = 1.0f / a;
+               float inv_a = 255.0f * (1 - ra);
+               pixel[0] = (unsigned char) (pixel[0]*ra + inv_a);
+               pixel[1] = (unsigned char) (pixel[1]*ra + inv_a);
+               pixel[2] = (unsigned char) (pixel[2]*ra + inv_a);
+            }
+         }
+      }
+   }
+
+   // convert to desired output format
+   if (req_comp && req_comp != 4) {
+      if (ri->bits_per_channel == 16)
+         out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h);
+      else
+         out = stbi__convert_format(out, 4, req_comp, w, h);
+      if (out == NULL) return out; // stbi__convert_format frees input on failure
+   }
+
+   if (comp) *comp = 4;
+   *y = h;
+   *x = w;
+
+   return out;
+}
+#endif
+
+// *************************************************************************************************
+// Softimage PIC loader
+// by Tom Seddon
+//
+// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
+// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_is4(stbi__context *s,const char *str)
+{
+   int i;
+   for (i=0; i<4; ++i)
+      if (stbi__get8(s) != (stbi_uc)str[i])
+         return 0;
+
+   return 1;
+}
+
+static int stbi__pic_test_core(stbi__context *s)
+{
+   int i;
+
+   if (!stbi__pic_is4(s,"\x53\x80\xF6\x34"))
+      return 0;
+
+   for(i=0;i<84;++i)
+      stbi__get8(s);
+
+   if (!stbi__pic_is4(s,"PICT"))
+      return 0;
+
+   return 1;
+}
+
+typedef struct
+{
+   stbi_uc size,type,channel;
+} stbi__pic_packet;
+
+static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest)
+{
+   int mask=0x80, i;
+
+   for (i=0; i<4; ++i, mask>>=1) {
+      if (channel & mask) {
+         if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short");
+         dest[i]=stbi__get8(s);
+      }
+   }
+
+   return dest;
+}
+
+static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src)
+{
+   int mask=0x80,i;
+
+   for (i=0;i<4; ++i, mask>>=1)
+      if (channel&mask)
+         dest[i]=src[i];
+}
+
+static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result)
+{
+   int act_comp=0,num_packets=0,y,chained;
+   stbi__pic_packet packets[10];
+
+   // this will (should...) cater for even some bizarre stuff like having data
+    // for the same channel in multiple packets.
+   do {
+      stbi__pic_packet *packet;
+
+      if (num_packets==sizeof(packets)/sizeof(packets[0]))
+         return stbi__errpuc("bad format","too many packets");
+
+      packet = &packets[num_packets++];
+
+      chained = stbi__get8(s);
+      packet->size    = stbi__get8(s);
+      packet->type    = stbi__get8(s);
+      packet->channel = stbi__get8(s);
+
+      act_comp |= packet->channel;
+
+      if (stbi__at_eof(s))          return stbi__errpuc("bad file","file too short (reading packets)");
+      if (packet->size != 8)  return stbi__errpuc("bad format","packet isn't 8bpp");
+   } while (chained);
+
+   *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel?
+
+   for(y=0; y<height; ++y) {
+      int packet_idx;
+
+      for(packet_idx=0; packet_idx < num_packets; ++packet_idx) {
+         stbi__pic_packet *packet = &packets[packet_idx];
+         stbi_uc *dest = result+y*width*4;
+
+         switch (packet->type) {
+            default:
+               return stbi__errpuc("bad format","packet has bad compression type");
+
+            case 0: {//uncompressed
+               int x;
+
+               for(x=0;x<width;++x, dest+=4)
+                  if (!stbi__readval(s,packet->channel,dest))
+                     return 0;
+               break;
+            }
+
+            case 1://Pure RLE
+               {
+                  int left=width, i;
+
+                  while (left>0) {
+                     stbi_uc count,value[4];
+
+                     count=stbi__get8(s);
+                     if (stbi__at_eof(s))   return stbi__errpuc("bad file","file too short (pure read count)");
+
+                     if (count > left)
+                        count = (stbi_uc) left;
+
+                     if (!stbi__readval(s,packet->channel,value))  return 0;
+
+                     for(i=0; i<count; ++i,dest+=4)
+                        stbi__copyval(packet->channel,dest,value);
+                     left -= count;
+                  }
+               }
+               break;
+
+            case 2: {//Mixed RLE
+               int left=width;
+               while (left>0) {
+                  int count = stbi__get8(s), i;
+                  if (stbi__at_eof(s))  return stbi__errpuc("bad file","file too short (mixed read count)");
+
+                  if (count >= 128) { // Repeated
+                     stbi_uc value[4];
+
+                     if (count==128)
+                        count = stbi__get16be(s);
+                     else
+                        count -= 127;
+                     if (count > left)
+                        return stbi__errpuc("bad file","scanline overrun");
+
+                     if (!stbi__readval(s,packet->channel,value))
+                        return 0;
+
+                     for(i=0;i<count;++i, dest += 4)
+                        stbi__copyval(packet->channel,dest,value);
+                  } else { // Raw
+                     ++count;
+                     if (count>left) return stbi__errpuc("bad file","scanline overrun");
+
+                     for(i=0;i<count;++i, dest+=4)
+                        if (!stbi__readval(s,packet->channel,dest))
+                           return 0;
+                  }
+                  left-=count;
+               }
+               break;
+            }
+         }
+      }
+   }
+
+   return result;
+}
+
+static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri)
+{
+   stbi_uc *result;
+   int i, x,y, internal_comp;
+   STBI_NOTUSED(ri);
+
+   if (!comp) comp = &internal_comp;
+
+   for (i=0; i<92; ++i)
+      stbi__get8(s);
+
+   x = stbi__get16be(s);
+   y = stbi__get16be(s);
+   if (stbi__at_eof(s))  return stbi__errpuc("bad file","file too short (pic header)");
+   if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode");
+
+   stbi__get32be(s); //skip `ratio'
+   stbi__get16be(s); //skip `fields'
+   stbi__get16be(s); //skip `pad'
+
+   // intermediate buffer is RGBA
+   result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0);
+   memset(result, 0xff, x*y*4);
+
+   if (!stbi__pic_load_core(s,x,y,comp, result)) {
+      STBI_FREE(result);
+      result=0;
+   }
+   *px = x;
+   *py = y;
+   if (req_comp == 0) req_comp = *comp;
+   result=stbi__convert_format(result,4,req_comp,x,y);
+
+   return result;
+}
+
+static int stbi__pic_test(stbi__context *s)
+{
+   int r = stbi__pic_test_core(s);
+   stbi__rewind(s);
+   return r;
+}
+#endif
+
+// *************************************************************************************************
+// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb
+
+#ifndef STBI_NO_GIF
+typedef struct
+{
+   stbi__int16 prefix;
+   stbi_uc first;
+   stbi_uc suffix;
+} stbi__gif_lzw;
+
+typedef struct
+{
+   int w,h;
+   stbi_uc *out;                 // output buffer (always 4 components)
+   stbi_uc *background;          // The current "background" as far as a gif is concerned
+   stbi_uc *history; 
+   int flags, bgindex, ratio, transparent, eflags;
+   stbi_uc  pal[256][4];
+   stbi_uc lpal[256][4];
+   stbi__gif_lzw codes[8192];
+   stbi_uc *color_table;
+   int parse, step;
+   int lflags;
+   int start_x, start_y;
+   int max_x, max_y;
+   int cur_x, cur_y;
+   int line_size;
+   int delay;
+} stbi__gif;
+
+static int stbi__gif_test_raw(stbi__context *s)
+{
+   int sz;
+   if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0;
+   sz = stbi__get8(s);
+   if (sz != '9' && sz != '7') return 0;
+   if (stbi__get8(s) != 'a') return 0;
+   return 1;
+}
+
+static int stbi__gif_test(stbi__context *s)
+{
+   int r = stbi__gif_test_raw(s);
+   stbi__rewind(s);
+   return r;
+}
+
+static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp)
+{
+   int i;
+   for (i=0; i < num_entries; ++i) {
+      pal[i][2] = stbi__get8(s);
+      pal[i][1] = stbi__get8(s);
+      pal[i][0] = stbi__get8(s);
+      pal[i][3] = transp == i ? 0 : 255;
+   }
+}
+
+static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info)
+{
+   stbi_uc version;
+   if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8')
+      return stbi__err("not GIF", "Corrupt GIF");
+
+   version = stbi__get8(s);
+   if (version != '7' && version != '9')    return stbi__err("not GIF", "Corrupt GIF");
+   if (stbi__get8(s) != 'a')                return stbi__err("not GIF", "Corrupt GIF");
+
+   stbi__g_failure_reason = "";
+   g->w = stbi__get16le(s);
+   g->h = stbi__get16le(s);
+   g->flags = stbi__get8(s);
+   g->bgindex = stbi__get8(s);
+   g->ratio = stbi__get8(s);
+   g->transparent = -1;
+
+   if (comp != 0) *comp = 4;  // can't actually tell whether it's 3 or 4 until we parse the comments
+
+   if (is_info) return 1;
+
+   if (g->flags & 0x80)
+      stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1);
+
+   return 1;
+}
+
+static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp)
+{
+   stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif));
+   if (!stbi__gif_header(s, g, comp, 1)) {
+      STBI_FREE(g);
+      stbi__rewind( s );
+      return 0;
+   }
+   if (x) *x = g->w;
+   if (y) *y = g->h;
+   STBI_FREE(g);
+   return 1;
+}
+
+static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code)
+{
+   stbi_uc *p, *c;
+   int idx; 
+
+   // recurse to decode the prefixes, since the linked-list is backwards,
+   // and working backwards through an interleaved image would be nasty
+   if (g->codes[code].prefix >= 0)
+      stbi__out_gif_code(g, g->codes[code].prefix);
+
+   if (g->cur_y >= g->max_y) return;
+
+   idx = g->cur_x + g->cur_y; 
+   p = &g->out[idx];
+   g->history[idx / 4] = 1;  
+
+   c = &g->color_table[g->codes[code].suffix * 4];
+   if (c[3] > 128) { // don't render transparent pixels; 
+      p[0] = c[2];
+      p[1] = c[1];
+      p[2] = c[0];
+      p[3] = c[3];
+   }
+   g->cur_x += 4;
+
+   if (g->cur_x >= g->max_x) {
+      g->cur_x = g->start_x;
+      g->cur_y += g->step;
+
+      while (g->cur_y >= g->max_y && g->parse > 0) {
+         g->step = (1 << g->parse) * g->line_size;
+         g->cur_y = g->start_y + (g->step >> 1);
+         --g->parse;
+      }
+   }
+}
+
+static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g)
+{
+   stbi_uc lzw_cs;
+   stbi__int32 len, init_code;
+   stbi__uint32 first;
+   stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
+   stbi__gif_lzw *p;
+
+   lzw_cs = stbi__get8(s);
+   if (lzw_cs > 12) return NULL;
+   clear = 1 << lzw_cs;
+   first = 1;
+   codesize = lzw_cs + 1;
+   codemask = (1 << codesize) - 1;
+   bits = 0;
+   valid_bits = 0;
+   for (init_code = 0; init_code < clear; init_code++) {
+      g->codes[init_code].prefix = -1;
+      g->codes[init_code].first = (stbi_uc) init_code;
+      g->codes[init_code].suffix = (stbi_uc) init_code;
+   }
+
+   // support no starting clear code
+   avail = clear+2;
+   oldcode = -1;
+
+   len = 0;
+   for(;;) {
+      if (valid_bits < codesize) {
+         if (len == 0) {
+            len = stbi__get8(s); // start new block
+            if (len == 0)
+               return g->out;
+         }
+         --len;
+         bits |= (stbi__int32) stbi__get8(s) << valid_bits;
+         valid_bits += 8;
+      } else {
+         stbi__int32 code = bits & codemask;
+         bits >>= codesize;
+         valid_bits -= codesize;
+         // @OPTIMIZE: is there some way we can accelerate the non-clear path?
+         if (code == clear) {  // clear code
+            codesize = lzw_cs + 1;
+            codemask = (1 << codesize) - 1;
+            avail = clear + 2;
+            oldcode = -1;
+            first = 0;
+         } else if (code == clear + 1) { // end of stream code
+            stbi__skip(s, len);
+            while ((len = stbi__get8(s)) > 0)
+               stbi__skip(s,len);
+            return g->out;
+         } else if (code <= avail) {
+            if (first) {
+               return stbi__errpuc("no clear code", "Corrupt GIF");
+            }
+
+            if (oldcode >= 0) {
+               p = &g->codes[avail++];
+               if (avail > 8192) {
+                  return stbi__errpuc("too many codes", "Corrupt GIF");
+               }
+
+               p->prefix = (stbi__int16) oldcode;
+               p->first = g->codes[oldcode].first;
+               p->suffix = (code == avail) ? p->first : g->codes[code].first;
+            } else if (code == avail)
+               return stbi__errpuc("illegal code in raster", "Corrupt GIF");
+
+            stbi__out_gif_code(g, (stbi__uint16) code);
+
+            if ((avail & codemask) == 0 && avail <= 0x0FFF) {
+               codesize++;
+               codemask = (1 << codesize) - 1;
+            }
+
+            oldcode = code;
+         } else {
+            return stbi__errpuc("illegal code in raster", "Corrupt GIF");
+         }
+      }
+   }
+}
+
+// this function is designed to support animated gifs, although stb_image doesn't support it
+// two back is the image from two frames ago, used for a very specific disposal format
+static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back)
+{
+   int dispose; 
+   int first_frame; 
+   int pi; 
+   int pcount; 
+
+   // on first frame, any non-written pixels get the background colour (non-transparent)
+   first_frame = 0; 
+   if (g->out == 0) {
+      if (!stbi__gif_header(s, g, comp,0))     return 0; // stbi__g_failure_reason set by stbi__gif_header
+      g->out = (stbi_uc *) stbi__malloc(4 * g->w * g->h);
+      g->background = (stbi_uc *) stbi__malloc(4 * g->w * g->h); 
+      g->history = (stbi_uc *) stbi__malloc(g->w * g->h); 
+      if (g->out == 0)                      return stbi__errpuc("outofmem", "Out of memory");
+
+      // image is treated as "tranparent" at the start - ie, nothing overwrites the current background; 
+      // background colour is only used for pixels that are not rendered first frame, after that "background"
+      // color refers to teh color that was there the previous frame. 
+      memset( g->out, 0x00, 4 * g->w * g->h ); 
+      memset( g->background, 0x00, 4 * g->w * g->h ); // state of the background (starts transparent)
+      memset( g->history, 0x00, g->w * g->h );        // pixels that were affected previous frame
+      first_frame = 1; 
+   } else {
+      // second frame - how do we dispoase of the previous one?
+      dispose = (g->eflags & 0x1C) >> 2; 
+      pcount = g->w * g->h; 
+
+      if ((dispose == 3) && (two_back == 0)) {
+         dispose = 2; // if I don't have an image to revert back to, default to the old background
+      }
+
+      if (dispose == 3) { // use previous graphic
+         for (pi = 0; pi < pcount; ++pi) {
+            if (g->history[pi]) {
+               memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 ); 
+            }
+         }
+      } else if (dispose == 2) { 
+         // restore what was changed last frame to background before that frame; 
+         for (pi = 0; pi < pcount; ++pi) {
+            if (g->history[pi]) {
+               memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 ); 
+            }
+         }
+      } else {
+         // This is a non-disposal case eithe way, so just 
+         // leave the pixels as is, and they will become the new background
+         // 1: do not dispose
+         // 0:  not specified.
+      }
+
+      // background is what out is after the undoing of the previou frame; 
+      memcpy( g->background, g->out, 4 * g->w * g->h ); 
+   }
+
+   // clear my history; 
+   memset( g->history, 0x00, g->w * g->h );        // pixels that were affected previous frame
+
+   for (;;) {
+      int tag = stbi__get8(s); 
+      switch (tag) {
+         case 0x2C: /* Image Descriptor */
+         {
+            stbi__int32 x, y, w, h;
+            stbi_uc *o;
+
+            x = stbi__get16le(s);
+            y = stbi__get16le(s);
+            w = stbi__get16le(s);
+            h = stbi__get16le(s);
+            if (((x + w) > (g->w)) || ((y + h) > (g->h)))
+               return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");
+
+            g->line_size = g->w * 4;
+            g->start_x = x * 4;
+            g->start_y = y * g->line_size;
+            g->max_x   = g->start_x + w * 4;
+            g->max_y   = g->start_y + h * g->line_size;
+            g->cur_x   = g->start_x;
+            g->cur_y   = g->start_y;
+
+            g->lflags = stbi__get8(s);
+
+            if (g->lflags & 0x40) {
+               g->step = 8 * g->line_size; // first interlaced spacing
+               g->parse = 3;
+            } else {
+               g->step = g->line_size;
+               g->parse = 0;
+            }
+
+            if (g->lflags & 0x80) {
+               stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1);
+               g->color_table = (stbi_uc *) g->lpal;
+            } else if (g->flags & 0x80) {
+               g->color_table = (stbi_uc *) g->pal;
+            } else
+               return stbi__errpuc("missing color table", "Corrupt GIF");            
+            
+            o = stbi__process_gif_raster(s, g);
+            if (o == NULL) return NULL;
+
+            // if this was the first frame, 
+            pcount = g->w * g->h; 
+            if (first_frame && (g->bgindex > 0)) {
+               // if first frame, any pixel not drawn to gets the background color
+               for (pi = 0; pi < pcount; ++pi) {
+                  if (g->history[pi] == 0) {
+                     g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be; 
+                     memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 ); 
+                  }
+               }
+            }
+
+            return o;
+         }
+
+         case 0x21: // Comment Extension.
+         {
+            int len;
+            int ext = stbi__get8(s); 
+            if (ext == 0xF9) { // Graphic Control Extension.
+               len = stbi__get8(s);
+               if (len == 4) {
+                  g->eflags = stbi__get8(s);
+                  g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths.
+
+                  // unset old transparent
+                  if (g->transparent >= 0) {
+                     g->pal[g->transparent][3] = 255; 
+                  } 
+                  if (g->eflags & 0x01) {
+                     g->transparent = stbi__get8(s);
+                     if (g->transparent >= 0) {
+                        g->pal[g->transparent][3] = 0; 
+                     }
+                  } else {
+                     // don't need transparent
+                     stbi__skip(s, 1); 
+                     g->transparent = -1; 
+                  }
+               } else {
+                  stbi__skip(s, len);
+                  break;
+               }
+            } 
+            while ((len = stbi__get8(s)) != 0) {
+               stbi__skip(s, len);
+            }
+            break;
+         }
+
+         case 0x3B: // gif stream termination code
+            return (stbi_uc *) s; // using '1' causes warning on some compilers
+
+         default:
+            return stbi__errpuc("unknown code", "Corrupt GIF");
+      }
+   }
+}
+
+static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
+{
+   if (stbi__gif_test(s)) {
+      int layers = 0; 
+      stbi_uc *u = 0;
+      stbi_uc *out = 0;
+      stbi_uc *two_back = 0; 
+      stbi__gif g;
+      int stride; 
+      memset(&g, 0, sizeof(g));
+      if (delays) {
+         *delays = 0; 
+      }
+
+      do {
+         u = stbi__gif_load_next(s, &g, comp, req_comp, two_back);
+         if (u == (stbi_uc *) s) u = 0;  // end of animated gif marker
+
+         if (u) {
+            *x = g.w;
+            *y = g.h;
+            ++layers; 
+            stride = g.w * g.h * 4; 
+         
+            if (out) {
+               out = (stbi_uc*) STBI_REALLOC( out, layers * stride ); 
+               if (delays) {
+                  *delays = (int*) STBI_REALLOC( *delays, sizeof(int) * layers ); 
+               }
+            } else {
+               out = (stbi_uc*)stbi__malloc( layers * stride ); 
+               if (delays) {
+                  *delays = (int*) stbi__malloc( layers * sizeof(int) ); 
+               }
+            }
+            memcpy( out + ((layers - 1) * stride), u, stride ); 
+            if (layers >= 2) {
+               two_back = out - 2 * stride; 
+            }
+
+            if (delays) {
+               (*delays)[layers - 1U] = g.delay; 
+            }
+         }
+      } while (u != 0); 
+
+      // free temp buffer; 
+      STBI_FREE(g.out); 
+      STBI_FREE(g.history); 
+      STBI_FREE(g.background); 
+
+      // do the final conversion after loading everything; 
+      if (req_comp && req_comp != 4)
+         out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h);
+
+      *z = layers; 
+      return out;
+   } else {
+      return stbi__errpuc("not GIF", "Image was not as a gif type."); 
+   }
+}
+
+static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   stbi_uc *u = 0;
+   stbi__gif g;
+   memset(&g, 0, sizeof(g));
+
+   u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
+   if (u == (stbi_uc *) s) u = 0;  // end of animated gif marker
+   if (u) {
+      *x = g.w;
+      *y = g.h;
+
+      // moved conversion to after successful load so that the same
+      // can be done for multiple frames. 
+      if (req_comp && req_comp != 4)
+         u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
+   }
+
+   // free buffers needed for multiple frame loading; 
+   STBI_FREE(g.history);
+   STBI_FREE(g.background); 
+
+   return u;
+}
+
+static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   return stbi__gif_info_raw(s,x,y,comp);
+}
+#endif
+
+// *************************************************************************************************
+// Radiance RGBE HDR loader
+// originally by Nicolas Schulz
+#ifndef STBI_NO_HDR
+static int stbi__hdr_test_core(stbi__context *s, const char *signature)
+{
+   int i;
+   for (i=0; signature[i]; ++i)
+      if (stbi__get8(s) != signature[i])
+          return 0;
+   stbi__rewind(s);
+   return 1;
+}
+
+static int stbi__hdr_test(stbi__context* s)
+{
+   int r = stbi__hdr_test_core(s, "#?RADIANCE\n");
+   stbi__rewind(s);
+   if(!r) {
+       r = stbi__hdr_test_core(s, "#?RGBE\n");
+       stbi__rewind(s);
+   }
+   return r;
+}
+
+#define STBI__HDR_BUFLEN  1024
+static char *stbi__hdr_gettoken(stbi__context *z, char *buffer)
+{
+   int len=0;
+   char c = '\0';
+
+   c = (char) stbi__get8(z);
+
+   while (!stbi__at_eof(z) && c != '\n') {
+      buffer[len++] = c;
+      if (len == STBI__HDR_BUFLEN-1) {
+         // flush to end of line
+         while (!stbi__at_eof(z) && stbi__get8(z) != '\n')
+            ;
+         break;
+      }
+      c = (char) stbi__get8(z);
+   }
+
+   buffer[len] = 0;
+   return buffer;
+}
+
+static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp)
+{
+   if ( input[3] != 0 ) {
+      float f1;
+      // Exponent
+      f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8));
+      if (req_comp <= 2)
+         output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
+      else {
+         output[0] = input[0] * f1;
+         output[1] = input[1] * f1;
+         output[2] = input[2] * f1;
+      }
+      if (req_comp == 2) output[1] = 1;
+      if (req_comp == 4) output[3] = 1;
+   } else {
+      switch (req_comp) {
+         case 4: output[3] = 1; /* fallthrough */
+         case 3: output[0] = output[1] = output[2] = 0;
+                 break;
+         case 2: output[1] = 1; /* fallthrough */
+         case 1: output[0] = 0;
+                 break;
+      }
+   }
+}
+
+static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   char buffer[STBI__HDR_BUFLEN];
+   char *token;
+   int valid = 0;
+   int width, height;
+   stbi_uc *scanline;
+   float *hdr_data;
+   int len;
+   unsigned char count, value;
+   int i, j, k, c1,c2, z;
+   const char *headerToken;
+   STBI_NOTUSED(ri);
+
+   // Check identifier
+   headerToken = stbi__hdr_gettoken(s,buffer);
+   if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0)
+      return stbi__errpf("not HDR", "Corrupt HDR image");
+
+   // Parse header
+   for(;;) {
+      token = stbi__hdr_gettoken(s,buffer);
+      if (token[0] == 0) break;
+      if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+   }
+
+   if (!valid)    return stbi__errpf("unsupported format", "Unsupported HDR format");
+
+   // Parse width and height
+   // can't use sscanf() if we're not using stdio!
+   token = stbi__hdr_gettoken(s,buffer);
+   if (strncmp(token, "-Y ", 3))  return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+   token += 3;
+   height = (int) strtol(token, &token, 10);
+   while (*token == ' ') ++token;
+   if (strncmp(token, "+X ", 3))  return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+   token += 3;
+   width = (int) strtol(token, NULL, 10);
+
+   *x = width;
+   *y = height;
+
+   if (comp) *comp = 3;
+   if (req_comp == 0) req_comp = 3;
+
+   if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0))
+      return stbi__errpf("too large", "HDR image is too large");
+
+   // Read data
+   hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0);
+   if (!hdr_data)
+      return stbi__errpf("outofmem", "Out of memory");
+
+   // Load image data
+   // image data is stored as some number of sca
+   if ( width < 8 || width >= 32768) {
+      // Read flat data
+      for (j=0; j < height; ++j) {
+         for (i=0; i < width; ++i) {
+            stbi_uc rgbe[4];
+           main_decode_loop:
+            stbi__getn(s, rgbe, 4);
+            stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp);
+         }
+      }
+   } else {
+      // Read RLE-encoded data
+      scanline = NULL;
+
+      for (j = 0; j < height; ++j) {
+         c1 = stbi__get8(s);
+         c2 = stbi__get8(s);
+         len = stbi__get8(s);
+         if (c1 != 2 || c2 != 2 || (len & 0x80)) {
+            // not run-length encoded, so we have to actually use THIS data as a decoded
+            // pixel (note this can't be a valid pixel--one of RGB must be >= 128)
+            stbi_uc rgbe[4];
+            rgbe[0] = (stbi_uc) c1;
+            rgbe[1] = (stbi_uc) c2;
+            rgbe[2] = (stbi_uc) len;
+            rgbe[3] = (stbi_uc) stbi__get8(s);
+            stbi__hdr_convert(hdr_data, rgbe, req_comp);
+            i = 1;
+            j = 0;
+            STBI_FREE(scanline);
+            goto main_decode_loop; // yes, this makes no sense
+         }
+         len <<= 8;
+         len |= stbi__get8(s);
+         if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); }
+         if (scanline == NULL) {
+            scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0);
+            if (!scanline) {
+               STBI_FREE(hdr_data);
+               return stbi__errpf("outofmem", "Out of memory");
+            }
+         }
+
+         for (k = 0; k < 4; ++k) {
+            int nleft;
+            i = 0;
+            while ((nleft = width - i) > 0) {
+               count = stbi__get8(s);
+               if (count > 128) {
+                  // Run
+                  value = stbi__get8(s);
+                  count -= 128;
+                  if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
+                  for (z = 0; z < count; ++z)
+                     scanline[i++ * 4 + k] = value;
+               } else {
+                  // Dump
+                  if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); }
+                  for (z = 0; z < count; ++z)
+                     scanline[i++ * 4 + k] = stbi__get8(s);
+               }
+            }
+         }
+         for (i=0; i < width; ++i)
+            stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp);
+      }
+      if (scanline)
+         STBI_FREE(scanline);
+   }
+
+   return hdr_data;
+}
+
+static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   char buffer[STBI__HDR_BUFLEN];
+   char *token;
+   int valid = 0;
+   int dummy;
+
+   if (!x) x = &dummy;
+   if (!y) y = &dummy;
+   if (!comp) comp = &dummy;
+
+   if (stbi__hdr_test(s) == 0) {
+       stbi__rewind( s );
+       return 0;
+   }
+
+   for(;;) {
+      token = stbi__hdr_gettoken(s,buffer);
+      if (token[0] == 0) break;
+      if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+   }
+
+   if (!valid) {
+       stbi__rewind( s );
+       return 0;
+   }
+   token = stbi__hdr_gettoken(s,buffer);
+   if (strncmp(token, "-Y ", 3)) {
+       stbi__rewind( s );
+       return 0;
+   }
+   token += 3;
+   *y = (int) strtol(token, &token, 10);
+   while (*token == ' ') ++token;
+   if (strncmp(token, "+X ", 3)) {
+       stbi__rewind( s );
+       return 0;
+   }
+   token += 3;
+   *x = (int) strtol(token, NULL, 10);
+   *comp = 3;
+   return 1;
+}
+#endif // STBI_NO_HDR
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   void *p;
+   stbi__bmp_data info;
+
+   info.all_a = 255;
+   p = stbi__bmp_parse_header(s, &info);
+   stbi__rewind( s );
+   if (p == NULL)
+      return 0;
+   if (x) *x = s->img_x;
+   if (y) *y = s->img_y;
+   if (comp) *comp = info.ma ? 4 : 3;
+   return 1;
+}
+#endif
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   int channelCount, dummy, depth;
+   if (!x) x = &dummy;
+   if (!y) y = &dummy;
+   if (!comp) comp = &dummy;
+   if (stbi__get32be(s) != 0x38425053) {
+       stbi__rewind( s );
+       return 0;
+   }
+   if (stbi__get16be(s) != 1) {
+       stbi__rewind( s );
+       return 0;
+   }
+   stbi__skip(s, 6);
+   channelCount = stbi__get16be(s);
+   if (channelCount < 0 || channelCount > 16) {
+       stbi__rewind( s );
+       return 0;
+   }
+   *y = stbi__get32be(s);
+   *x = stbi__get32be(s);
+   depth = stbi__get16be(s);
+   if (depth != 8 && depth != 16) {
+       stbi__rewind( s );
+       return 0;
+   }
+   if (stbi__get16be(s) != 3) {
+       stbi__rewind( s );
+       return 0;
+   }
+   *comp = 4;
+   return 1;
+}
+
+static int stbi__psd_is16(stbi__context *s)
+{
+   int channelCount, depth;
+   if (stbi__get32be(s) != 0x38425053) {
+       stbi__rewind( s );
+       return 0;
+   }
+   if (stbi__get16be(s) != 1) {
+       stbi__rewind( s );
+       return 0;
+   }
+   stbi__skip(s, 6);
+   channelCount = stbi__get16be(s);
+   if (channelCount < 0 || channelCount > 16) {
+       stbi__rewind( s );
+       return 0;
+   }
+   (void) stbi__get32be(s);
+   (void) stbi__get32be(s);
+   depth = stbi__get16be(s);
+   if (depth != 16) {
+       stbi__rewind( s );
+       return 0;
+   }
+   return 1;
+}
+#endif
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   int act_comp=0,num_packets=0,chained,dummy;
+   stbi__pic_packet packets[10];
+
+   if (!x) x = &dummy;
+   if (!y) y = &dummy;
+   if (!comp) comp = &dummy;
+
+   if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) {
+      stbi__rewind(s);
+      return 0;
+   }
+
+   stbi__skip(s, 88);
+
+   *x = stbi__get16be(s);
+   *y = stbi__get16be(s);
+   if (stbi__at_eof(s)) {
+      stbi__rewind( s);
+      return 0;
+   }
+   if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) {
+      stbi__rewind( s );
+      return 0;
+   }
+
+   stbi__skip(s, 8);
+
+   do {
+      stbi__pic_packet *packet;
+
+      if (num_packets==sizeof(packets)/sizeof(packets[0]))
+         return 0;
+
+      packet = &packets[num_packets++];
+      chained = stbi__get8(s);
+      packet->size    = stbi__get8(s);
+      packet->type    = stbi__get8(s);
+      packet->channel = stbi__get8(s);
+      act_comp |= packet->channel;
+
+      if (stbi__at_eof(s)) {
+          stbi__rewind( s );
+          return 0;
+      }
+      if (packet->size != 8) {
+          stbi__rewind( s );
+          return 0;
+      }
+   } while (chained);
+
+   *comp = (act_comp & 0x10 ? 4 : 3);
+
+   return 1;
+}
+#endif
+
+// *************************************************************************************************
+// Portable Gray Map and Portable Pixel Map loader
+// by Ken Miller
+//
+// PGM: http://netpbm.sourceforge.net/doc/pgm.html
+// PPM: http://netpbm.sourceforge.net/doc/ppm.html
+//
+// Known limitations:
+//    Does not support comments in the header section
+//    Does not support ASCII image data (formats P2 and P3)
+//    Does not support 16-bit-per-channel
+
+#ifndef STBI_NO_PNM
+
+static int      stbi__pnm_test(stbi__context *s)
+{
+   char p, t;
+   p = (char) stbi__get8(s);
+   t = (char) stbi__get8(s);
+   if (p != 'P' || (t != '5' && t != '6')) {
+       stbi__rewind( s );
+       return 0;
+   }
+   return 1;
+}
+
+static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri)
+{
+   stbi_uc *out;
+   STBI_NOTUSED(ri);
+
+   if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n))
+      return 0;
+
+   *x = s->img_x;
+   *y = s->img_y;
+   if (comp) *comp = s->img_n;
+
+   if (!stbi__mad3sizes_valid(s->img_n, s->img_x, s->img_y, 0))
+      return stbi__errpuc("too large", "PNM too large");
+
+   out = (stbi_uc *) stbi__malloc_mad3(s->img_n, s->img_x, s->img_y, 0);
+   if (!out) return stbi__errpuc("outofmem", "Out of memory");
+   stbi__getn(s, out, s->img_n * s->img_x * s->img_y);
+
+   if (req_comp && req_comp != s->img_n) {
+      out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y);
+      if (out == NULL) return out; // stbi__convert_format frees input on failure
+   }
+   return out;
+}
+
+static int      stbi__pnm_isspace(char c)
+{
+   return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r';
+}
+
+static void     stbi__pnm_skip_whitespace(stbi__context *s, char *c)
+{
+   for (;;) {
+      while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
+         *c = (char) stbi__get8(s);
+
+      if (stbi__at_eof(s) || *c != '#')
+         break;
+
+      while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' )
+         *c = (char) stbi__get8(s);
+   }
+}
+
+static int      stbi__pnm_isdigit(char c)
+{
+   return c >= '0' && c <= '9';
+}
+
+static int      stbi__pnm_getinteger(stbi__context *s, char *c)
+{
+   int value = 0;
+
+   while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
+      value = value*10 + (*c - '0');
+      *c = (char) stbi__get8(s);
+   }
+
+   return value;
+}
+
+static int      stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp)
+{
+   int maxv, dummy;
+   char c, p, t;
+
+   if (!x) x = &dummy;
+   if (!y) y = &dummy;
+   if (!comp) comp = &dummy;
+
+   stbi__rewind(s);
+
+   // Get identifier
+   p = (char) stbi__get8(s);
+   t = (char) stbi__get8(s);
+   if (p != 'P' || (t != '5' && t != '6')) {
+       stbi__rewind(s);
+       return 0;
+   }
+
+   *comp = (t == '6') ? 3 : 1;  // '5' is 1-component .pgm; '6' is 3-component .ppm
+
+   c = (char) stbi__get8(s);
+   stbi__pnm_skip_whitespace(s, &c);
+
+   *x = stbi__pnm_getinteger(s, &c); // read width
+   stbi__pnm_skip_whitespace(s, &c);
+
+   *y = stbi__pnm_getinteger(s, &c); // read height
+   stbi__pnm_skip_whitespace(s, &c);
+
+   maxv = stbi__pnm_getinteger(s, &c);  // read max value
+
+   if (maxv > 255)
+      return stbi__err("max value > 255", "PPM image not 8-bit");
+   else
+      return 1;
+}
+#endif
+
+static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp)
+{
+   #ifndef STBI_NO_JPEG
+   if (stbi__jpeg_info(s, x, y, comp)) return 1;
+   #endif
+
+   #ifndef STBI_NO_PNG
+   if (stbi__png_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_GIF
+   if (stbi__gif_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_BMP
+   if (stbi__bmp_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_PSD
+   if (stbi__psd_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_PIC
+   if (stbi__pic_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_PNM
+   if (stbi__pnm_info(s, x, y, comp))  return 1;
+   #endif
+
+   #ifndef STBI_NO_HDR
+   if (stbi__hdr_info(s, x, y, comp))  return 1;
+   #endif
+
+   // test tga last because it's a crappy test!
+   #ifndef STBI_NO_TGA
+   if (stbi__tga_info(s, x, y, comp))
+       return 1;
+   #endif
+   return stbi__err("unknown image type", "Image not of any known type, or corrupt");
+}
+
+static int stbi__is_16_main(stbi__context *s)
+{
+   #ifndef STBI_NO_PNG
+   if (stbi__png_is16(s))  return 1;
+   #endif
+
+   #ifndef STBI_NO_PSD
+   if (stbi__psd_is16(s))  return 1;
+   #endif
+
+   return 0;
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp)
+{
+    FILE *f = stbi__fopen(filename, "rb");
+    int result;
+    if (!f) return stbi__err("can't fopen", "Unable to open file");
+    result = stbi_info_from_file(f, x, y, comp);
+    fclose(f);
+    return result;
+}
+
+STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp)
+{
+   int r;
+   stbi__context s;
+   long pos = ftell(f);
+   stbi__start_file(&s, f);
+   r = stbi__info_main(&s,x,y,comp);
+   fseek(f,pos,SEEK_SET);
+   return r;
+}
+
+STBIDEF int stbi_is_16_bit(char const *filename)
+{
+    FILE *f = stbi__fopen(filename, "rb");
+    int result;
+    if (!f) return stbi__err("can't fopen", "Unable to open file");
+    result = stbi_is_16_bit_from_file(f);
+    fclose(f);
+    return result;
+}
+
+STBIDEF int stbi_is_16_bit_from_file(FILE *f)
+{
+   int r;
+   stbi__context s;
+   long pos = ftell(f);
+   stbi__start_file(&s, f);
+   r = stbi__is_16_main(&s);
+   fseek(f,pos,SEEK_SET);
+   return r;
+}
+#endif // !STBI_NO_STDIO
+
+STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp)
+{
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__info_main(&s,x,y,comp);
+}
+
+STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp)
+{
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+   return stbi__info_main(&s,x,y,comp);
+}
+
+STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len)
+{
+   stbi__context s;
+   stbi__start_mem(&s,buffer,len);
+   return stbi__is_16_main(&s);
+}
+
+STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user)
+{
+   stbi__context s;
+   stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+   return stbi__is_16_main(&s);
+}
+
+#endif // STB_IMAGE_IMPLEMENTATION
+
+/*
+   revision history:
+      2.19  (2018-02-11) fix warning
+      2.18  (2018-01-30) fix warnings
+      2.17  (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
+                         1-bit BMP
+                         *_is_16_bit api
+                         avoid warnings
+      2.16  (2017-07-23) all functions have 16-bit variants;
+                         STBI_NO_STDIO works again;
+                         compilation fixes;
+                         fix rounding in unpremultiply;
+                         optimize vertical flip;
+                         disable raw_len validation;
+                         documentation fixes
+      2.15  (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
+                         warning fixes; disable run-time SSE detection on gcc;
+                         uniform handling of optional "return" values;
+                         thread-safe initialization of zlib tables
+      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+      2.13  (2016-11-29) add 16-bit API, only supported for PNG right now
+      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+      2.11  (2016-04-02) allocate large structures on the stack
+                         remove white matting for transparent PSD
+                         fix reported channel count for PNG & BMP
+                         re-enable SSE2 in non-gcc 64-bit
+                         support RGB-formatted JPEG
+                         read 16-bit PNGs (only as 8-bit)
+      2.10  (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
+      2.09  (2016-01-16) allow comments in PNM files
+                         16-bit-per-pixel TGA (not bit-per-component)
+                         info() for TGA could break due to .hdr handling
+                         info() for BMP to shares code instead of sloppy parse
+                         can use STBI_REALLOC_SIZED if allocator doesn't support realloc
+                         code cleanup
+      2.08  (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
+      2.07  (2015-09-13) fix compiler warnings
+                         partial animated GIF support
+                         limited 16-bpc PSD support
+                         #ifdef unused functions
+                         bug with < 92 byte PIC,PNM,HDR,TGA
+      2.06  (2015-04-19) fix bug where PSD returns wrong '*comp' value
+      2.05  (2015-04-19) fix bug in progressive JPEG handling, fix warning
+      2.04  (2015-04-15) try to re-enable SIMD on MinGW 64-bit
+      2.03  (2015-04-12) extra corruption checking (mmozeiko)
+                         stbi_set_flip_vertically_on_load (nguillemot)
+                         fix NEON support; fix mingw support
+      2.02  (2015-01-19) fix incorrect assert, fix warning
+      2.01  (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
+      2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
+      2.00  (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
+                         progressive JPEG (stb)
+                         PGM/PPM support (Ken Miller)
+                         STBI_MALLOC,STBI_REALLOC,STBI_FREE
+                         GIF bugfix -- seemingly never worked
+                         STBI_NO_*, STBI_ONLY_*
+      1.48  (2014-12-14) fix incorrectly-named assert()
+      1.47  (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
+                         optimize PNG (ryg)
+                         fix bug in interlaced PNG with user-specified channel count (stb)
+      1.46  (2014-08-26)
+              fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
+      1.45  (2014-08-16)
+              fix MSVC-ARM internal compiler error by wrapping malloc
+      1.44  (2014-08-07)
+              various warning fixes from Ronny Chevalier
+      1.43  (2014-07-15)
+              fix MSVC-only compiler problem in code changed in 1.42
+      1.42  (2014-07-09)
+              don't define _CRT_SECURE_NO_WARNINGS (affects user code)
+              fixes to stbi__cleanup_jpeg path
+              added STBI_ASSERT to avoid requiring assert.h
+      1.41  (2014-06-25)
+              fix search&replace from 1.36 that messed up comments/error messages
+      1.40  (2014-06-22)
+              fix gcc struct-initialization warning
+      1.39  (2014-06-15)
+              fix to TGA optimization when req_comp != number of components in TGA;
+              fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
+              add support for BMP version 5 (more ignored fields)
+      1.38  (2014-06-06)
+              suppress MSVC warnings on integer casts truncating values
+              fix accidental rename of 'skip' field of I/O
+      1.37  (2014-06-04)
+              remove duplicate typedef
+      1.36  (2014-06-03)
+              convert to header file single-file library
+              if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
+      1.35  (2014-05-27)
+              various warnings
+              fix broken STBI_SIMD path
+              fix bug where stbi_load_from_file no longer left file pointer in correct place
+              fix broken non-easy path for 32-bit BMP (possibly never used)
+              TGA optimization by Arseny Kapoulkine
+      1.34  (unknown)
+              use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
+      1.33  (2011-07-14)
+              make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
+      1.32  (2011-07-13)
+              support for "info" function for all supported filetypes (SpartanJ)
+      1.31  (2011-06-20)
+              a few more leak fixes, bug in PNG handling (SpartanJ)
+      1.30  (2011-06-11)
+              added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
+              removed deprecated format-specific test/load functions
+              removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
+              error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
+              fix inefficiency in decoding 32-bit BMP (David Woo)
+      1.29  (2010-08-16)
+              various warning fixes from Aurelien Pocheville
+      1.28  (2010-08-01)
+              fix bug in GIF palette transparency (SpartanJ)
+      1.27  (2010-08-01)
+              cast-to-stbi_uc to fix warnings
+      1.26  (2010-07-24)
+              fix bug in file buffering for PNG reported by SpartanJ
+      1.25  (2010-07-17)
+              refix trans_data warning (Won Chun)
+      1.24  (2010-07-12)
+              perf improvements reading from files on platforms with lock-heavy fgetc()
+              minor perf improvements for jpeg
+              deprecated type-specific functions so we'll get feedback if they're needed
+              attempt to fix trans_data warning (Won Chun)
+      1.23    fixed bug in iPhone support
+      1.22  (2010-07-10)
+              removed image *writing* support
+              stbi_info support from Jetro Lauha
+              GIF support from Jean-Marc Lienher
+              iPhone PNG-extensions from James Brown
+              warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
+      1.21    fix use of 'stbi_uc' in header (reported by jon blow)
+      1.20    added support for Softimage PIC, by Tom Seddon
+      1.19    bug in interlaced PNG corruption check (found by ryg)
+      1.18  (2008-08-02)
+              fix a threading bug (local mutable static)
+      1.17    support interlaced PNG
+      1.16    major bugfix - stbi__convert_format converted one too many pixels
+      1.15    initialize some fields for thread safety
+      1.14    fix threadsafe conversion bug
+              header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
+      1.13    threadsafe
+      1.12    const qualifiers in the API
+      1.11    Support installable IDCT, colorspace conversion routines
+      1.10    Fixes for 64-bit (don't use "unsigned long")
+              optimized upsampling by Fabian "ryg" Giesen
+      1.09    Fix format-conversion for PSD code (bad global variables!)
+      1.08    Thatcher Ulrich's PSD code integrated by Nicolas Schulz
+      1.07    attempt to fix C++ warning/errors again
+      1.06    attempt to fix C++ warning/errors again
+      1.05    fix TGA loading to return correct *comp and use good luminance calc
+      1.04    default float alpha is 1, not 255; use 'void *' for stbi_image_free
+      1.03    bugfixes to STBI_NO_STDIO, STBI_NO_HDR
+      1.02    support for (subset of) HDR files, float interface for preferred access to them
+      1.01    fix bug: possible bug in handling right-side up bmps... not sure
+              fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
+      1.00    interface to zlib that skips zlib header
+      0.99    correct handling of alpha in palette
+      0.98    TGA loader by lonesock; dynamically add loaders (untested)
+      0.97    jpeg errors on too large a file; also catch another malloc failure
+      0.96    fix detection of invalid v value - particleman@mollyrocket forum
+      0.95    during header scan, seek to markers in case of padding
+      0.94    STBI_NO_STDIO to disable stdio usage; rename all #defines the same
+      0.93    handle jpegtran output; verbose errors
+      0.92    read 4,8,16,24,32-bit BMP files of several formats
+      0.91    output 24-bit Windows 3.0 BMP files
+      0.90    fix a few more warnings; bump version number to approach 1.0
+      0.61    bugfixes due to Marc LeBlanc, Christopher Lloyd
+      0.60    fix compiling as c++
+      0.59    fix warnings: merge Dave Moore's -Wall fixes
+      0.58    fix bug: zlib uncompressed mode len/nlen was wrong endian
+      0.57    fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
+      0.56    fix bug: zlib uncompressed mode len vs. nlen
+      0.55    fix bug: restart_interval not initialized to 0
+      0.54    allow NULL for 'int *comp'
+      0.53    fix bug in png 3->4; speedup png decoding
+      0.52    png handles req_comp=3,4 directly; minor cleanup; jpeg comments
+      0.51    obey req_comp requests, 1-component jpegs return as 1-component,
+              on 'test' only check type, not whether we support this variant
+      0.50  (2006-11-19)
+              first released version
+*/
+
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/