|
@@ -127,9 +127,8 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
|
|
|
if (cnt && idx == mScene->mMaterials.size())
|
|
|
{
|
|
|
// We need to create our own default material
|
|
|
- D3DS::Material sMat;
|
|
|
+ D3DS::Material sMat("%%%DEFAULT");
|
|
|
sMat.mDiffuse = aiColor3D(0.3f,0.3f,0.3f);
|
|
|
- sMat.mName = "%%%DEFAULT";
|
|
|
mScene->mMaterials.push_back(sMat);
|
|
|
|
|
|
DefaultLogger::get()->info("3DS: Generating default material");
|