Fixed variable in loop - HL1MDLLoader.cpp
@@ -829,7 +829,7 @@ void HL1MDLLoader::read_meshes() {
}
} else {
for (int faceIdx = 0; faceIdx < num_faces; ++faceIdx) {
- if (i & 1) {
+ if (faceIdx & 1) {
// Preserve winding order.
mesh_faces.push_back(HL1MeshFace{
tricmds[faceIdx + 1],