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forgot public modifiers for classes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@452 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
rave3d 16 年之前
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e2266568d4

+ 1 - 1
port/Assimp.NET/Assimp.NET/Animation.h

@@ -47,7 +47,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Animation
+	public ref class Animation
 	{
 	public:
 		Animation(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Bone.h

@@ -48,7 +48,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Bone
+	public ref class Bone
 	{
 	public:
 		Bone(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Camera.h

@@ -48,7 +48,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Camera
+	public ref class Camera
 	{
 	public:
 		Camera(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/DefaultLogger.h

@@ -49,7 +49,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class DefaultLogger : Logger
+	public ref class DefaultLogger : Logger
 	{
 	public:
 		DefaultLogger(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Face.h

@@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 namespace AssimpNET
 {
-	ref class Face
+	public ref class Face
 	{
 	public:
 		Face(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/IOStream.h

@@ -47,7 +47,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class IOStream
+	public ref class IOStream
 	{
 	public:
 		

+ 1 - 1
port/Assimp.NET/Assimp.NET/IOSystem.h

@@ -47,7 +47,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class IOSystem
+	public ref class IOSystem
 	{
 	public:
 		IOSystem(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Importer.h

@@ -48,7 +48,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Importer
+	public ref class Importer
 	{
 	public:
 		Importer(void);

+ 2 - 2
port/Assimp.NET/Assimp.NET/Light.h

@@ -48,7 +48,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	enum LightSourceType
+	public enum LightSourceType
 	{
 		aiLightSource_UNDEFINED = 0x0,
 		aiLightSource_DIRECTIONAL = 0x1,
@@ -57,7 +57,7 @@ namespace AssimpNET
 		_aiLightSource_Force32Bit = 0x9fffffff
 	};
 
-	ref class Light
+	public ref class Light
 	{
 	public:
 		Light(void);

+ 2 - 2
port/Assimp.NET/Assimp.NET/Logger.h

@@ -47,13 +47,13 @@ using namespace System;
 
 namespace AssimpNET
 {
-	enum LogSeverity
+	public enum LogSeverity
 	{
 		NORMAL,
 		VERBOSE,
 	};
 
-	ref class Logger
+	public ref class Logger
 	{
 	public:
 		~Logger(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Material.h

@@ -49,7 +49,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Material
+	public ref class Material
 	{
 	public:
 		Material(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Matrix3x3.h

@@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 namespace AssimpNET
 {
-	ref class Matrix3x3
+	public ref class Matrix3x3
 	{
 	public:
 		Matrix3x3(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Matrix4x4.h

@@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 namespace AssimpNET
 {
-	ref class Matrix4x4
+	public ref class Matrix4x4
 	{
 	public:
 		Matrix4x4(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Mesh.h

@@ -50,7 +50,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Mesh
+	public ref class Mesh
 	{
 	public:
 		Mesh(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Node.h

@@ -47,7 +47,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Node
+	public ref class Node
 	{
 	public:
 		Node(void);

+ 2 - 2
port/Assimp.NET/Assimp.NET/NodeAnim.h

@@ -48,7 +48,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	enum AnimBehaviour
+	public enum AnimBehaviour
 	{
 		aiAnimBehaviour_DEFAULT = 0x0,
 		aiAnimBehaviour_CONSTANT = 0x1,
@@ -57,7 +57,7 @@ namespace AssimpNET
 		_aiAnimBehaviour_Force32Bit = 0x8fffffff
 	};
 
-	ref class NodeAnim
+	public ref class NodeAnim
 	{
 	public:
 		NodeAnim(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Quaternion.h

@@ -52,7 +52,7 @@ namespace AssimpNET
 {
 	ref class Matrix3x3;
 
-	ref class Quaternion
+	public ref class Quaternion
 	{
 	public:
 		Quaternion(void);

+ 1 - 1
port/Assimp.NET/Assimp.NET/Scene.h

@@ -53,7 +53,7 @@ using namespace System;
 
 namespace AssimpNET
 {
-	ref class Scene
+	public ref class Scene
 	{
 	public:
 		Scene(void);

+ 5 - 5
port/Assimp.NET/Assimp.NET/Texture.h

@@ -48,7 +48,7 @@ using namespace System;
 namespace AssimpNET
 {
 
-	enum TextureType
+	public enum TextureType
 	{
 		aiTextureType_NONE,
 		aiTextureType_DIFFUSE,
@@ -65,7 +65,7 @@ namespace AssimpNET
 		aiTextureType_UNKNOWN
 	};
 
-	enum TextureMapping
+	public enum TextureMapping
 	{
 		aiTextureMapping_UV,
 		aiTextureMapping_SPHERE,
@@ -75,7 +75,7 @@ namespace AssimpNET
 		aiTextureMapping_OTHER
 	};
 
-	enum TextureOP
+	public enum TextureOP
 	{
 		aiTextureOp_Multiply,
 		aiTextureOp_Add,
@@ -85,7 +85,7 @@ namespace AssimpNET
 		aiTextureOp_SignedAdd
 	};
 
-	enum TextureMapMode
+	public enum TextureMapMode
 	{
 		TextureMapMode_Wrap,
 		TextureMapMode_Clamp,
@@ -93,7 +93,7 @@ namespace AssimpNET
 		TextureMapMode_Mirror
 	};
 
-	ref class Texture
+	public ref class Texture
 	{
 	public:
 		Texture(void);