|
@@ -423,3 +423,10 @@ TEST_F(utFBXImporterExporter, importMaxPbrMaterialsSpecularGloss) {
|
|
|
ASSERT_EQ(mat->Get("$raw.3dsMax|main|emit_color", aiTextureType_NONE, 0, emitColor), aiReturn_SUCCESS);
|
|
|
EXPECT_EQ(emitColor, aiColor4D(1, 0, 1, 1));
|
|
|
}
|
|
|
+
|
|
|
+TEST_F(utFBXImporterExporter, importSkeletonTest) {
|
|
|
+ Assimp::Importer importer;
|
|
|
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/animation_with_skeleton.fbx", aiProcess_ValidateDataStructure);
|
|
|
+ ASSERT_NE(nullptr, scene);
|
|
|
+ ASSERT_TRUE(scene->mRootNode);
|
|
|
+}
|