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- Build as static library FOR REAL, not dylib.

Wil Shipley %!s(int64=10) %!d(string=hai) anos
pai
achega
e37b306234

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 501 - 379
workspaces/xcode6/Assimp.xcodeproj/project.pbxproj


+ 77 - 0
workspaces/xcode6/Assimp.xcodeproj/xcshareddata/xcschemes/assimp.xcscheme

@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+   LastUpgradeVersion = "0630"
+   version = "1.3">
+   <BuildAction
+      parallelizeBuildables = "YES"
+      buildImplicitDependencies = "YES">
+      <BuildActionEntries>
+         <BuildActionEntry
+            buildForTesting = "YES"
+            buildForRunning = "YES"
+            buildForProfiling = "YES"
+            buildForArchiving = "YES"
+            buildForAnalyzing = "YES">
+            <BuildableReference
+               BuildableIdentifier = "primary"
+               BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
+               BuildableName = "libassimp.a"
+               BlueprintName = "assimp"
+               ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
+            </BuildableReference>
+         </BuildActionEntry>
+      </BuildActionEntries>
+   </BuildAction>
+   <TestAction
+      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+      shouldUseLaunchSchemeArgsEnv = "YES"
+      buildConfiguration = "Debug">
+      <Testables>
+      </Testables>
+   </TestAction>
+   <LaunchAction
+      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+      launchStyle = "0"
+      useCustomWorkingDirectory = "NO"
+      buildConfiguration = "Debug"
+      ignoresPersistentStateOnLaunch = "NO"
+      debugDocumentVersioning = "YES"
+      allowLocationSimulation = "YES">
+      <MacroExpansion>
+         <BuildableReference
+            BuildableIdentifier = "primary"
+            BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
+            BuildableName = "libassimp.a"
+            BlueprintName = "assimp"
+            ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
+         </BuildableReference>
+      </MacroExpansion>
+      <AdditionalOptions>
+      </AdditionalOptions>
+   </LaunchAction>
+   <ProfileAction
+      shouldUseLaunchSchemeArgsEnv = "YES"
+      savedToolIdentifier = ""
+      useCustomWorkingDirectory = "NO"
+      buildConfiguration = "Release"
+      debugDocumentVersioning = "YES">
+      <MacroExpansion>
+         <BuildableReference
+            BuildableIdentifier = "primary"
+            BlueprintIdentifier = "7F79227F1AB43AC3005A8E5D"
+            BuildableName = "libassimp.a"
+            BlueprintName = "assimp"
+            ReferencedContainer = "container:workspaces/xcode6/Assimp.xcodeproj">
+         </BuildableReference>
+      </MacroExpansion>
+   </ProfileAction>
+   <AnalyzeAction
+      buildConfiguration = "Debug">
+   </AnalyzeAction>
+   <ArchiveAction
+      buildConfiguration = "Release"
+      revealArchiveInOrganizer = "YES">
+   </ArchiveAction>
+</Scheme>

Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio