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@@ -539,7 +539,13 @@ aiNode* ImportNode(aiScene* pScene, glTF2::Asset& r, std::vector<unsigned int>&
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CopyValue(node.translation.value, trans);
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aiMatrix4x4 t;
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aiMatrix4x4::Translation(trans, t);
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- matrix = t * matrix;
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+ matrix = matrix * t;
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+ }
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+
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+ if (node.rotation.isPresent) {
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+ aiQuaternion rot;
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+ CopyValue(node.rotation.value, rot);
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+ matrix = matrix * aiMatrix4x4(rot.GetMatrix());
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}
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if (node.scale.isPresent) {
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@@ -547,14 +553,7 @@ aiNode* ImportNode(aiScene* pScene, glTF2::Asset& r, std::vector<unsigned int>&
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CopyValue(node.scale.value, scal);
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aiMatrix4x4 s;
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aiMatrix4x4::Scaling(scal, s);
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- matrix = s * matrix;
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- }
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-
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-
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- if (node.rotation.isPresent) {
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- aiQuaternion rot;
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- CopyValue(node.rotation.value, rot);
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- matrix = aiMatrix4x4(rot.GetMatrix()) * matrix;
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+ matrix = matrix * s;
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}
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}
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