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Merge branch 'master' into patch-1

Hector Piteau 3 năm trước cách đây
mục cha
commit
e77ab52dba

+ 2 - 2
.github/workflows/ccpp.yml

@@ -43,7 +43,7 @@ jobs:
             toolchain: ninja-vs-win64-cxx17
 
     steps:
-    - uses: actions/checkout@v2
+    - uses: actions/checkout@v3
     
     - uses: lukka/get-cmake@latest
     
@@ -64,7 +64,7 @@ jobs:
 
     - name: Checkout Hunter toolchains
       if: endsWith(matrix.name, 'hunter')
-      uses: actions/checkout@v2
+      uses: actions/checkout@v3
       with:
         repository: cpp-pm/polly
         path: cmake/polly

+ 2 - 2
.github/workflows/sanitizer.yml

@@ -11,7 +11,7 @@ jobs:
     name: adress-sanitizer
     runs-on: ubuntu-latest
     steps:
-    - uses: actions/checkout@v2
+    - uses: actions/checkout@v3
     - uses: lukka/get-cmake@latest    
     - uses: lukka/set-shell-env@v1
       with:
@@ -35,7 +35,7 @@ jobs:
     name: undefined-behavior-sanitizer
     runs-on: ubuntu-latest
     steps:
-    - uses: actions/checkout@v2
+    - uses: actions/checkout@v3
     - uses: lukka/get-cmake@latest    
     - uses: lukka/set-shell-env@v1
       with:

+ 6 - 6
code/AssetLib/STL/STLLoader.cpp

@@ -517,13 +517,13 @@ bool STLImporter::LoadBinaryFile() {
             const ai_real invVal((ai_real)1.0 / (ai_real)31.0);
             if (bIsMaterialise) // this is reversed
             {
-                clr->r = (color & 0x31u) * invVal;
-                clr->g = ((color & (0x31u << 5)) >> 5u) * invVal;
-                clr->b = ((color & (0x31u << 10)) >> 10u) * invVal;
+                clr->r = (color & 0x1fu) * invVal;
+                clr->g = ((color & (0x1fu << 5)) >> 5u) * invVal;
+                clr->b = ((color & (0x1fu << 10)) >> 10u) * invVal;
             } else {
-                clr->b = (color & 0x31u) * invVal;
-                clr->g = ((color & (0x31u << 5)) >> 5u) * invVal;
-                clr->r = ((color & (0x31u << 10)) >> 10u) * invVal;
+                clr->b = (color & 0x1fu) * invVal;
+                clr->g = ((color & (0x1fu << 5)) >> 5u) * invVal;
+                clr->r = ((color & (0x1fu << 10)) >> 10u) * invVal;
             }
             // assign the color to all vertices of the face
             *(clr + 1) = *clr;