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@@ -64,7 +64,7 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
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/code Source code
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/contrib Third-party libraries
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/doc Documentation (Doxygen source and pre-compiled docs)
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- /fuzz Contains the test code for the Google Fuzzer project
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+ /fuzz Contains the test code for the Google Fuzzer project
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/include Public header C and C++ header files
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/scripts Scripts are used to generate the loading code for some formats
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/port Ports to other languages and scripts to maintain those.
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@@ -74,12 +74,12 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
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The source code is organized in the following way:
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- code/Common The base implementation for importers and the infrastructure
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- code/CApi Special implementations which are only used for the C-API
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- code/Geometry A collection of geometry tools
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- code/Material The material system
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- code/PBR An exporter for physical-based models
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- code/PostProcessing The post-processing steps
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+ code/Common The base implementation for importers and the infrastructure
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+ code/CApi Special implementations which are only used for the C-API
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+ code/Geometry A collection of geometry tools
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+ code/Material The material system
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+ code/PBR An exporter for physical-based models
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+ code/PostProcessing The post-processing steps
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code/AssetLib/<FormatName> Implementation for import and export of the format
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### Contributing ###
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