|
@@ -356,7 +356,7 @@ void SplitLargeMeshesProcess_Vertex::Execute( aiScene* pScene) {
|
|
|
//Check for point cloud first,
|
|
|
//Do not process point cloud, splitMesh works only with faces data
|
|
|
for (unsigned int a = 0; a < pScene->mNumMeshes; a++) {
|
|
|
- if ((pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType_POINT)) {
|
|
|
+ if ( pScene->mMeshes[a]->mPrimitiveTypes == aiPrimitiveType_POINT ) {
|
|
|
return;
|
|
|
}
|
|
|
}
|