@@ -192,9 +192,9 @@ def try_load_functions(library_path, dll):
# library found!
from .structs import Scene, ExportDataBlob
- load.restype = ctype.POINTER(Scene)
- load_mem.restype = ctype.POINTER(Scene)
- export2blob.restype = ctype.POINTER(ExportDataBlob)
+ load.restype = ctypes.POINTER(Scene)
+ load_mem.restype = ctypes.POINTER(Scene)
+ export2blob.restype = ctypes.POINTER(ExportDataBlob)
return (library_path, load, load_mem, export, export2blob, release, dll)
def search_library():
@@ -435,6 +435,7 @@ aiProcess_Debone = 0x4000000
aiProcess_GenEntityMeshes = 0x100000
aiProcess_OptimizeAnimations = 0x200000
aiProcess_FixTexturePaths = 0x200000
+aiProcess_EmbedTextures = 0x10000000,
## @def aiProcess_ConvertToLeftHanded
# @brief Shortcut flag for Direct3D-based applications.