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@@ -439,7 +439,7 @@ void PLYImporter::LoadTextureCoordinates(std::vector<aiVector2D>* pvOut)
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PLY::ElementInstanceList* pcList = NULL;
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unsigned int cnt = 0;
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- // serach in the DOM for a vertex entry
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+ // search in the DOM for a vertex entry
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unsigned int _i = 0;
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for (std::vector<PLY::Element>::const_iterator i = pcDOM->alElements.begin();
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i != pcDOM->alElements.end();++i,++_i)
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