Explorar el Código

Merge branch 'master' of https://github.com/assimp/assimp into implementation_warning_fix

# Conflicts:
#	code/AMFImporter_Postprocess.cpp
#	code/FBXConverter.cpp
#	code/IFCLoader.cpp
#	code/NDOLoader.cpp
#	code/glTFAsset.inl
Jared Mulconry hace 8 años
padre
commit
f206249fbf

+ 10 - 0
.travis.yml

@@ -1,5 +1,6 @@
 before_install:
   - sudo apt-get update -qq
+  - sudo apt-get install cmake
   - sudo apt-get install cmake python3
   - if [ $LINUX ]; then sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; fi
   - echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
@@ -18,6 +19,7 @@ branches:
 
 env:
   global:
+    - secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
     - PV=r8e PLATF=linux-x86_64 NDK_HOME=${TRAVIS_BUILD_DIR}/android-ndk-${PV} PATH=${PATH}:${NDK_HOME}
   matrix:
     - LINUX=1 TRAVIS_NO_EXPORT=YES ENABLE_COVERALLS=ON
@@ -52,3 +54,11 @@ after_success:
   - lcov --list coverage.info
   - coveralls-lcov --source-encoding=ISO-8859-1 --repo-token=${COVERALLS_TOKEN} coverage.info
 
+addons:
+  coverity_scan:
+    project:
+      name: "assimp/assimp"
+    notification_email: [email protected]
+    build_command_prepend: "cmake"
+    build_command: "make"
+    branch_pattern: coverity_scan

+ 1 - 0
appveyor.yml

@@ -40,3 +40,4 @@ after_build:
 artifacts:
   - path: assimp.7z
     name: assimp_lib
+

+ 8 - 12
code/AMFImporter_Postprocess.cpp

@@ -336,25 +336,21 @@ auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const
 	} while(pInputList.size() > 0);
 }
 
-void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
+void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& metadataList, aiNode& sceneNode) const
 {
-	if(pMetadataList.size() > 0)
+	if ( !metadataList.empty() )
 	{
-		if(pSceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
+		if(sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
 
 		// copy collected metadata to output node.
-		pSceneNode.mMetaData = new aiMetadata();
-		pSceneNode.mMetaData->mNumProperties = static_cast<unsigned int>(pMetadataList.size());
-		pSceneNode.mMetaData->mKeys = new aiString[pSceneNode.mMetaData->mNumProperties];
-		pSceneNode.mMetaData->mValues = new aiMetadataEntry[pSceneNode.mMetaData->mNumProperties];
+        sceneNode.mMetaData = aiMetadata::Alloc( static_cast<unsigned int>(metadataList.size()) );
+		size_t meta_idx( 0 );
 
-		size_t meta_idx = 0;
-
-		for(const CAMFImporter_NodeElement_Metadata& metadata: pMetadataList)
+		for(const CAMFImporter_NodeElement_Metadata& metadata: metadataList)
 		{
-			pSceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, metadata.Value.c_str());
+			sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
 		}
-	}// if(pMetadataList.size() > 0)
+	}// if(!metadataList.empty())
 }
 
 void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)

+ 19 - 17
code/BaseImporter.cpp

@@ -56,7 +56,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <sstream>
 #include <cctype>
 
-
 using namespace Assimp;
 
 // ------------------------------------------------------------------------------------------------
@@ -461,29 +460,32 @@ void BaseImporter::TextFileToBuffer(IOStream* stream,
 }
 
 // ------------------------------------------------------------------------------------------------
-namespace Assimp
-{
+namespace Assimp {
     // Represents an import request
-    struct LoadRequest
-    {
+    struct LoadRequest {
         LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id)
-            : file(_file), flags(_flags), refCnt(1),scene(NULL), loaded(false), id(_id)
-        {
-            if (_map)
+        : file(_file)
+        , flags(_flags)
+        , refCnt(1)
+        , scene(NULL)
+        , loaded(false)
+        , id(_id) {
+            if ( _map ) {
                 map = *_map;
+            }
         }
 
-        const std::string file;
-        unsigned int flags;
-        unsigned int refCnt;
-        aiScene* scene;
-        bool loaded;
-        BatchLoader::PropertyMap map;
-        unsigned int id;
-
-        bool operator== (const std::string& f) const {
+        bool operator== ( const std::string& f ) const {
             return file == f;
         }
+
+        const std::string        file;
+        unsigned int             flags;
+        unsigned int             refCnt;
+        aiScene                 *scene;
+        bool                     loaded;
+        BatchLoader::PropertyMap map;
+        unsigned int             id;
     };
 }
 

+ 10 - 8
code/BlenderLoader.cpp

@@ -106,6 +106,8 @@ BlenderImporter::~BlenderImporter()
     delete modifier_cache;
 }
 
+static const char* Tokens[] = { "BLENDER" };
+
 // ------------------------------------------------------------------------------------------------
 // Returns whether the class can handle the format of the given file.
 bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
@@ -117,8 +119,7 @@ bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
 
     else if ((!extension.length() || checkSig) && pIOHandler)   {
         // note: this won't catch compressed files
-        const char* tokens[] = {"BLENDER"};
-        return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
+        return SearchFileHeaderForToken(pIOHandler,pFile, Tokens,1);
     }
     return false;
 }
@@ -172,7 +173,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
 
     char magic[8] = {0};
     stream->Read(magic,7,1);
-    if (strcmp(magic,"BLENDER")) {
+    if (strcmp(magic, Tokens[0] )) {
         // Check for presence of the gzip header. If yes, assume it is a
         // compressed blend file and try uncompressing it, else fail. This is to
         // avoid uncompressing random files which our loader might end up with.
@@ -347,8 +348,9 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
         if (cur->object) {
             if(!cur->object->parent) {
                 no_parents.push_back(cur->object.get());
+            } else {
+                conv.objects.insert( cur->object.get() );
             }
-            else conv.objects.insert(cur->object.get());
         }
     }
     for (std::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
@@ -431,8 +433,9 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
         // so we can extract the file extension from it.
         const size_t nlen = strlen( img->name );
         const char* s = img->name+nlen, *e = s;
-
-        while (s >= img->name && *s != '.')--s;
+        while ( s >= img->name && *s != '.' ) {
+            --s;
+        }
 
         tex->achFormatHint[0] = s+1>e ? '\0' : ::tolower( s[1] );
         tex->achFormatHint[1] = s+2>e ? '\0' : ::tolower( s[2] );
@@ -449,8 +452,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
         tex->pcData = reinterpret_cast<aiTexel*>(ch);
 
         LogInfo("Reading embedded texture, original file was "+std::string(img->name));
-    }
-    else {
+    } else {
         name = aiString( img->name );
     }
 

+ 1 - 1
code/BlenderScene.cpp

@@ -805,5 +805,5 @@ void DNA::RegisterConverters() {
     converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
 }
 
-
 #endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
+

+ 11 - 14
code/FBXConverter.cpp

@@ -1075,10 +1075,7 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
 
     // create metadata on node
     std::size_t numStaticMetaData = 2;
-    aiMetadata* data = new aiMetadata();
-    data->mNumProperties = static_cast<unsigned int>(unparsedProperties.size() + numStaticMetaData);
-    data->mKeys = new aiString[ data->mNumProperties ]();
-    data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
+    aiMetadata* data = aiMetadata::Alloc( static_cast<unsigned int>(unparsedProperties.size() + numStaticMetaData) );
     nd.mMetaData = data;
     int index = 0;
 
@@ -1089,22 +1086,22 @@ void Converter::SetupNodeMetadata( const Model& model, aiNode& nd )
 
     // add unparsed properties to the node's metadata
     for( const DirectPropertyMap::value_type& prop : unparsedProperties ) {
-
         // Interpret the property as a concrete type
-        if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() )
+        if ( const TypedProperty<bool>* interpreted = prop.second->As<TypedProperty<bool> >() ) {
             data->Set( index++, prop.first, interpreted->Value() );
-        else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() )
+        } else if ( const TypedProperty<int>* interpreted = prop.second->As<TypedProperty<int> >() ) {
             data->Set( index++, prop.first, interpreted->Value() );
-        else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() )
+        } else if ( const TypedProperty<uint64_t>* interpreted = prop.second->As<TypedProperty<uint64_t> >() ) {
             data->Set( index++, prop.first, interpreted->Value() );
-        else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() )
+        } else if ( const TypedProperty<float>* interpreted = prop.second->As<TypedProperty<float> >() ) {
             data->Set( index++, prop.first, interpreted->Value() );
-        else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() )
+        } else if ( const TypedProperty<std::string>* interpreted = prop.second->As<TypedProperty<std::string> >() ) {
             data->Set( index++, prop.first, aiString( interpreted->Value() ) );
-        else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() )
+        } else if ( const TypedProperty<aiVector3D>* interpreted = prop.second->As<TypedProperty<aiVector3D> >() ) {
             data->Set( index++, prop.first, interpreted->Value() );
-        else
-            assert( false );
+        } else {
+            ai_assert( false );
+        }
     }
 }
 
@@ -1394,9 +1391,9 @@ unsigned int Converter::ConvertMeshMultiMaterial( const MeshGeometry& mesh, cons
     // allocate tangents, binormals.
     const std::vector<aiVector3D>& tangents = mesh.GetTangents();
     const std::vector<aiVector3D>* binormals = &mesh.GetBinormals();
+    std::vector<aiVector3D> tempBinormals;
 
     if ( tangents.size() ) {
-        std::vector<aiVector3D> tempBinormals;
         if ( !binormals->size() ) {
             if ( normals.size() ) {
                 // XXX this computes the binormals for the entire mesh, not only

+ 8 - 5
code/HMPLoader.cpp

@@ -127,8 +127,7 @@ void HMPImporter::InternReadFile( const std::string& pFile,
         throw DeadlyImportError( "HMP File is too small.");
 
     // Allocate storage and copy the contents of the file to a memory buffer
-    std::vector<uint8_t> buffer(fileSize);
-    mBuffer = &buffer[0];
+    mBuffer = new uint8_t[fileSize];
     file->Read( (void*)mBuffer, 1, fileSize);
     iFileSize = (unsigned int)fileSize;
 
@@ -174,7 +173,9 @@ void HMPImporter::InternReadFile( const std::string& pFile,
     // Set the AI_SCENE_FLAGS_TERRAIN bit
     pScene->mFlags |= AI_SCENE_FLAGS_TERRAIN;
 
-    // File buffer destructs automatically now
+    delete[] mBuffer;
+    mBuffer= nullptr;
+
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -449,11 +450,13 @@ void HMPImporter::ReadFirstSkin(unsigned int iNumSkins, const unsigned char* szC
 
     // read the type of the skin ...
     // sometimes we need to skip 12 bytes here, I don't know why ...
-    uint32_t iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
+    uint32_t iType = *((uint32_t*)szCursor);
+    szCursor += sizeof(uint32_t);
     if (0 == iType)
     {
         szCursor += sizeof(uint32_t) * 2;
-        iType = *((uint32_t*)szCursor);szCursor += sizeof(uint32_t);
+        iType = *((uint32_t*)szCursor);
+        szCursor += sizeof(uint32_t);
         if (!iType)
             throw DeadlyImportError("Unable to read HMP7 skin chunk");
 

+ 5 - 9
code/IFCLoader.cpp

@@ -707,15 +707,11 @@ aiNode* ProcessSpatialStructure(aiNode* parent, const IfcProduct& el, Conversion
         }
 
         if (!properties.empty()) {
-            aiMetadata* data = new aiMetadata();
-            data->mNumProperties = static_cast<unsigned int>(properties.size());
-            data->mKeys = new aiString[data->mNumProperties]();
-            data->mValues = new aiMetadataEntry[data->mNumProperties]();
-
-            unsigned int index = 0;
-            for(const Metadata::value_type& kv : properties)
-                data->Set(index++, kv.first, aiString(kv.second));
-
+            aiMetadata* data = aiMetadata::Alloc( static_cast<unsigned int>(properties.size()) );
+            unsigned int index( 0 );
+            for ( const Metadata::value_type& kv : properties ) {
+                data->Set( index++, kv.first, aiString( kv.second ) );
+            }
             nd->mMetaData = data;
         }
     }

+ 3 - 2
code/IRRLoader.cpp

@@ -269,14 +269,15 @@ void IRRImporter::CopyMaterial(std::vector<aiMaterial*>& materials,
         if (UINT_MAX == defMatIdx)
         {
             defMatIdx = (unsigned int)materials.size();
-            aiMaterial* mat = new aiMaterial();
+            //TODO: add this materials to someone?
+            /*aiMaterial* mat = new aiMaterial();
 
             aiString s;
             s.Set(AI_DEFAULT_MATERIAL_NAME);
             mat->AddProperty(&s,AI_MATKEY_NAME);
 
             aiColor3D c(0.6f,0.6f,0.6f);
-            mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);
+            mat->AddProperty(&c,1,AI_MATKEY_COLOR_DIFFUSE);*/
         }
         mesh->mMaterialIndex = defMatIdx;
         return;

+ 25 - 21
code/IRRMeshLoader.cpp

@@ -116,14 +116,18 @@ const aiImporterDesc* IRRMeshImporter::GetInfo () const
     return &desc;
 }
 
-static void releaseMaterial( aiMaterial *mat ) {
-    delete mat;
-    mat = nullptr;
+static void releaseMaterial( aiMaterial **mat ) {
+    if(*mat!= nullptr) {
+        delete *mat;
+        *mat = nullptr;
+    }
 }
 
-static void releaseMesh( aiMesh *mesh ) {
-    delete mesh;
-    mesh = nullptr;
+static void releaseMesh( aiMesh **mesh ) {
+    if (*mesh != nullptr){
+        delete *mesh;
+        *mesh = nullptr;
+    }
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -148,8 +152,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
     meshes.reserve(5);
 
     // temporary data - current mesh buffer
-    aiMaterial* curMat  = NULL;
-    aiMesh* curMesh     = NULL;
+    aiMaterial* curMat  = nullptr;
+    aiMesh* curMesh     = nullptr;
     unsigned int curMatFlags = 0;
 
     std::vector<aiVector3D> curVertices,curNormals,curTangents,curBitangents;
@@ -170,14 +174,14 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
                 // end of previous buffer. A material and a mesh should be there
                 if ( !curMat || !curMesh)   {
                     DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");                    
-                    releaseMaterial( curMat );
-                    releaseMesh( curMesh );
+                    releaseMaterial( &curMat );
+                    releaseMesh( &curMesh );
                 } else {
                     materials.push_back(curMat);
                     meshes.push_back(curMesh);
                 }
-                curMat  = NULL;
-                curMesh = NULL;
+                curMat  = nullptr;
+                curMesh = nullptr;
 
                 curVertices.clear();
                 curColors.clear();
@@ -192,7 +196,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
             if (!ASSIMP_stricmp(reader->getNodeName(),"material"))  {
                 if (curMat) {
                     DefaultLogger::get()->warn("IRRMESH: Only one material description per buffer, please");
-                    releaseMaterial( curMat );
+                    releaseMaterial( &curMat );
                 }
                 curMat = ParseMaterial(curMatFlags);
             }
@@ -204,8 +208,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
                     // This is possible ... remove the mesh from the list and skip further reading
                     DefaultLogger::get()->warn("IRRMESH: Found mesh with zero vertices");
 
-                    releaseMaterial( curMat );
-                    releaseMesh( curMesh );
+                    releaseMaterial( &curMat );
+                    releaseMesh( &curMesh );
                     textMeaning = 0;
                     continue;
                 }
@@ -248,7 +252,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
                     vertexFormat = 2;
                 }
                 else if (ASSIMP_stricmp("standard", t)) {
-                    releaseMaterial( curMat );
+                    releaseMaterial( &curMat );
                     DefaultLogger::get()->warn("IRRMESH: Unknown vertex format");
                 }
                 else vertexFormat = 0;
@@ -256,7 +260,7 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
             }
             else if (!ASSIMP_stricmp(reader->getNodeName(),"indices"))  {
                 if (curVertices.empty() && curMat)  {
-                    releaseMaterial( curMat );
+                    releaseMaterial( &curMat );
                     throw DeadlyImportError("IRRMESH: indices must come after vertices");
                 }
 
@@ -272,10 +276,10 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
                     DefaultLogger::get()->warn("IRRMESH: Found mesh with zero indices");
 
                     // mesh - away
-                    releaseMesh( curMesh );
+                    releaseMesh( &curMesh );
 
                     // material - away
-                    releaseMaterial( curMat );
+                    releaseMaterial( &curMat );
 
                     textMeaning = 0;
                     continue;
@@ -487,8 +491,8 @@ void IRRMeshImporter::InternReadFile( const std::string& pFile,
     if (curMat || curMesh)  {
         if ( !curMat || !curMesh)   {
             DefaultLogger::get()->error("IRRMESH: A buffer must contain a mesh and a material");
-            releaseMaterial( curMat );
-            releaseMesh( curMesh );
+            releaseMaterial( &curMat );
+            releaseMesh( &curMesh );
         }
         else    {
             materials.push_back(curMat);

+ 3 - 3
code/LWOLoader.cpp

@@ -1058,8 +1058,6 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
     LWO::PointList& pointList = mCurLayer->mTempPoints;
     LWO::ReferrerList& refList = mCurLayer->mPointReferrers;
 
-    float temp[4];
-
     const unsigned int numPoints = (unsigned int)pointList.size();
     const unsigned int numFaces  = (unsigned int)list.size();
 
@@ -1123,10 +1121,12 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly)
                 }
             }
         }
+
+        std::unique_ptr<float[]> temp(new float[type]);
         for (unsigned int l = 0; l < type;++l)
             temp[l] = GetF4();
 
-        DoRecursiveVMAPAssignment(base,type,idx, temp);
+        DoRecursiveVMAPAssignment(base,type,idx, temp.get());
         mFileBuffer += diff;
     }
 }

+ 4 - 4
code/MDLLoader.cpp

@@ -172,8 +172,7 @@ void MDLImporter::InternReadFile( const std::string& pFile,
     }
 
     // Allocate storage and copy the contents of the file to a memory buffer
-    std::vector<unsigned char> buffer(iFileSize+1);
-    mBuffer = &buffer[0];
+    mBuffer =new unsigned char[iFileSize+1];
     file->Read( (void*)mBuffer, 1, iFileSize);
 
     // Append a binary zero to the end of the buffer.
@@ -239,7 +238,8 @@ void MDLImporter::InternReadFile( const std::string& pFile,
         0.f,0.f,1.f,0.f,0.f,-1.f,0.f,0.f,0.f,0.f,0.f,1.f);
 
     // delete the file buffer and cleanup
-    AI_DEBUG_INVALIDATE_PTR(mBuffer);
+    delete [] mBuffer;
+    mBuffer= nullptr;
     AI_DEBUG_INVALIDATE_PTR(pIOHandler);
     AI_DEBUG_INVALIDATE_PTR(pScene);
 }
@@ -1557,7 +1557,7 @@ void MDLImporter::InternReadFile_3DGS_MDL7( )
 			} else {
 				pcNode->mName.length = ::strlen(szBuffer);
 			}
-            ::strcpy(pcNode->mName.data,szBuffer);
+            ::strncpy(pcNode->mName.data,szBuffer,MAXLEN-1);
             ++p;
         }
     }

+ 5 - 2
code/MDLMaterialLoader.cpp

@@ -488,7 +488,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
     unsigned int iWidth,
     unsigned int iHeight)
 {
-    aiTexture* pcNew = NULL;
+    aiTexture* pcNew = nullptr;
 
     // get the type of the skin
     unsigned int iMasked = (unsigned int)(iType & 0xF);
@@ -522,7 +522,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
         memcpy(pcNew->pcData,szCurrent,pcNew->mWidth);
         szCurrent += iWidth;
     }
-    if (0x7 == iMasked)
+    else if (0x7 == iMasked)
     {
         // ***** REFERENCE TO EXTERNAL FILE *****
         if (1 != iHeight)
@@ -546,6 +546,9 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
     else if (iMasked || !iType || (iType && iWidth && iHeight))
     {
         // ***** STANDARD COLOR TEXTURE *****
+        if(pcNew!= nullptr)
+            delete pcNew;
+
         pcNew = new aiTexture();
         if (!iHeight || !iWidth)
         {

+ 3 - 1
code/MakeVerboseFormat.cpp

@@ -168,6 +168,8 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh* pcMesh)
         }
     }
 
+
+
     // build output vertex weights
     for (unsigned int i = 0;i < pcMesh->mNumBones;++i)
     {
@@ -177,11 +179,11 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh* pcMesh)
             aiVertexWeight *weightToCopy = &( newWeights[i][0] );
             memcpy(pcMesh->mBones[i]->mWeights, weightToCopy,
                 sizeof(aiVertexWeight) * newWeights[i].size());
-            delete[] newWeights;
         } else {
             pcMesh->mBones[i]->mWeights = NULL;
         }
     }
+    delete[] newWeights;
 
     // delete the old members
     delete[] pcMesh->mVertices;

+ 4 - 2
code/NDOLoader.cpp

@@ -257,7 +257,8 @@ void NDOImporter::InternReadFile( const std::string& pFile,
         }
 
         aiMesh* mesh = new aiMesh();
-        aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces=static_cast<unsigned int>(face_table.size())];
+        mesh->mNumFaces=static_cast<unsigned int>(face_table.size());
+        aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces];
 
         vertices.clear();
         vertices.reserve(4 * face_table.size()); // arbitrarily chosen
@@ -298,7 +299,8 @@ void NDOImporter::InternReadFile( const std::string& pFile,
             pScene->mMeshes[pScene->mNumMeshes] = mesh;
 
             (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++;
-        }
+        }else
+            delete mesh;
     }
 }
 

+ 1 - 0
code/ObjFileParser.cpp

@@ -451,6 +451,7 @@ void ObjFileParser::getFace( aiPrimitiveType type ) {
         DefaultLogger::get()->error("Obj: Ignoring empty face");
         // skip line and clean up
         m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
+        delete face;
         return;
     }
 

+ 2 - 5
code/SIBImporter.cpp

@@ -901,11 +901,8 @@ void SIBImporter::InternReadFile(const std::string& pFile,
         // Mark instanced objects as being so.
         if (n >= firstInst)
         {
-            node->mMetaData = new aiMetadata;
-            node->mMetaData->mNumProperties = 1;
-            node->mMetaData->mKeys = new aiString[1];
-            node->mMetaData->mValues = new aiMetadataEntry[1];
-            node->mMetaData->Set(0, "IsInstance", true);
+            node->mMetaData = aiMetadata::Alloc( 1 );
+            node->mMetaData->Set( 0, "IsInstance", true );
         }
     }
 

+ 2 - 2
code/SMDLoader.cpp

@@ -641,7 +641,7 @@ void SMDImporter::ComputeAbsoluteBoneTransformations()
         bone.mOffsetMatrix.Inverse();
     }
 }
-
+\
 // ------------------------------------------------------------------------------------------------
 // create output materials
 void SMDImporter::CreateOutputMaterials()
@@ -660,7 +660,7 @@ void SMDImporter::CreateOutputMaterials()
 
         if (aszTextures[iMat].length())
         {
-            ::strcpy(szName.data, aszTextures[iMat].c_str() );
+            ::strncpy(szName.data, aszTextures[iMat].c_str(),MAXLEN-1);
             szName.length = aszTextures[iMat].length();
             pcMat->AddProperty(&szName,AI_MATKEY_TEXTURE_DIFFUSE(0));
         }

+ 1 - 1
code/STLLoader.cpp

@@ -274,7 +274,7 @@ void STLImporter::LoadASCIIFile()
         }
         else pScene->mRootNode->mName.Set("<STL_ASCII>");
 
-        unsigned int faceVertexCounter = 0;
+        unsigned int faceVertexCounter = 3;
         for ( ;; )
         {
             // go to the next token

+ 14 - 13
code/SceneCombiner.cpp

@@ -43,11 +43,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 // possible as new fields are added to assimp structures.
 
 // ----------------------------------------------------------------------------
-/** @file Implements Assimp::SceneCombiner. This is a smart utility
- *    class that combines multiple scenes, meshes, ... into one. Currently
- *    these utilities are used by the IRR and LWS loaders and the
- *    OptimizeGraph step.
- */
+/** 
+  * @file Implements Assimp::SceneCombiner. This is a smart utility
+  *       class that combines multiple scenes, meshes, ... into one. Currently
+  *       these utilities are used by the IRR and LWS loaders and the
+  *       OptimizeGraph step.
+  */
 // ----------------------------------------------------------------------------
 #include "SceneCombiner.h"
 #include "StringUtils.h"
@@ -59,7 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <stdio.h>
 #include "ScenePrivate.h"
 
-namespace Assimp    {
+namespace Assimp {
 
 // ------------------------------------------------------------------------------------------------
 // Add a prefix to a string
@@ -198,8 +199,9 @@ void SceneCombiner::MergeScenes(aiScene** _dest,std::vector<aiScene*>& src,
 void SceneCombiner::AttachToGraph (aiNode* attach, std::vector<NodeAttachmentInfo>& srcList)
 {
     unsigned int cnt;
-    for (cnt = 0; cnt < attach->mNumChildren;++cnt)
-        AttachToGraph(attach->mChildren[cnt],srcList);
+    for ( cnt = 0; cnt < attach->mNumChildren; ++cnt ) {
+        AttachToGraph( attach->mChildren[ cnt ], srcList );
+    }
 
     cnt = 0;
     for (std::vector<NodeAttachmentInfo>::iterator it = srcList.begin();
@@ -1219,13 +1221,12 @@ void SceneCombiner::Copy     (aiNode** _dest, const aiNode* src)
 }
 
 // ------------------------------------------------------------------------------------------------
-void SceneCombiner::Copy (aiMetadata** _dest, const aiMetadata* src)
+void SceneCombiner::Copy(aiMetadata** _dest, const aiMetadata* src)
 {
-    ai_assert(NULL != _dest && NULL != src);
+    ai_assert( NULL != _dest );
+    ai_assert( NULL != src);
 
-    aiMetadata* dest = *_dest = new aiMetadata();
-    dest->mNumProperties = src->mNumProperties;
-    dest->mKeys = new aiString[src->mNumProperties];
+    aiMetadata* dest = *_dest = aiMetadata::Alloc( src->mNumProperties );
     std::copy(src->mKeys, src->mKeys + src->mNumProperties, dest->mKeys);
 
     dest->mValues = new aiMetadataEntry[src->mNumProperties];

+ 6 - 9
code/Subdivision.cpp

@@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "SpatialSort.h"
 #include "ProcessHelper.h"
 #include "Vertex.h"
+#include <assimp/ai_assert.h>
 #include <stdio.h>
 
 using namespace Assimp;
@@ -55,9 +56,7 @@ void mydummy() {}
 // ------------------------------------------------------------------------------------------------
 class CatmullClarkSubdivider : public Subdivider
 {
-
 public:
-
     void Subdivide (aiMesh* mesh, aiMesh*& out, unsigned int num, bool discard_input);
     void Subdivide (aiMesh** smesh, size_t nmesh,
         aiMesh** out, unsigned int num, bool discard_input);
@@ -74,8 +73,6 @@ public:
         unsigned int ref;
     };
 
-
-
     typedef std::vector<unsigned int> UIntVector;
     typedef std::map<uint64_t,Edge> EdgeMap;
 
@@ -99,7 +96,6 @@ public:
     unsigned int eh_tmp0__, eh_tmp1__;
 
 private:
-
     void InternSubdivide (const aiMesh* const * smesh,
         size_t nmesh,aiMesh** out, unsigned int num);
 };
@@ -128,7 +124,8 @@ void  CatmullClarkSubdivider::Subdivide (
     bool discard_input
     )
 {
-    assert(mesh != out);
+    ai_assert(mesh != out);
+    
     Subdivide(&mesh,1,&out,num,discard_input);
 }
 
@@ -142,12 +139,12 @@ void CatmullClarkSubdivider::Subdivide (
     bool discard_input
     )
 {
-    ai_assert(NULL != smesh && NULL != out);
+    ai_assert( NULL != smesh );
+    ai_assert( NULL != out );
 
     // course, both regions may not overlap
-    assert(smesh<out || smesh+nmesh>out+nmesh);
+    ai_assert(smesh<out || smesh+nmesh>out+nmesh);
     if (!num) {
-
         // No subdivision at all. Need to copy all the meshes .. argh.
         if (discard_input) {
             for (size_t s = 0; s < nmesh; ++s) {

+ 8 - 2
code/X3DImporter.cpp

@@ -1480,10 +1480,11 @@ void X3DImporter::ParseNode_Head()
 				XML_CheckNode_MustBeEmpty();
 
 				// adding metadata from <head> as MetaString from <Scene>
-				CX3DImporter_NodeElement_MetaString* ms = new CX3DImporter_NodeElement_MetaString(NodeElement_Cur);
+                bool added( false );
+                CX3DImporter_NodeElement_MetaString* ms = new CX3DImporter_NodeElement_MetaString(NodeElement_Cur);
 
 				ms->Name = mReader->getAttributeValueSafe("name");
-				// name can not be empty
+				// name must not be empty
 				if(!ms->Name.empty())
 				{
 					ms->Value.push_back(mReader->getAttributeValueSafe("content"));
@@ -1491,8 +1492,13 @@ void X3DImporter::ParseNode_Head()
                     if ( NodeElement_Cur != nullptr )
                     {
                         NodeElement_Cur->Child.push_back( ms );
+                        added = true;
                     }
 				}
+                // if an error has occurred, release instance
+                if ( !added ) {
+                    delete ms;
+                }
 			}// if(XML_CheckNode_NameEqual("meta"))
 		}// if(mReader->getNodeType() == irr::io::EXN_ELEMENT)
 		else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END)

+ 6 - 8
code/X3DImporter_Node.hpp

@@ -130,37 +130,35 @@ public:
 public:
 
 	std::string ID;///< ID of the element. Can be empty. In X3D synonym for "ID" attribute.
-	CX3DImporter_NodeElement* Parent;///< Parrent element. If nullptr then this node is root.
+	CX3DImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
 	std::list<CX3DImporter_NodeElement*> Child;///< Child elements.
 
 	/***********************************************/
 	/****************** Functions ******************/
 	/***********************************************/
 
-private:
+    /// @brief  The destructor, virtual.
+    virtual ~CX3DImporter_NodeElement() {
+        // empty
+    }
 
-	/// \fn CX3DImporter_NodeElement(const CX3DImporter_NodeElement& pNodeElement)
+private:
 	/// Disabled copy constructor.
 	CX3DImporter_NodeElement(const CX3DImporter_NodeElement& pNodeElement);
 
-	/// \fn CX3DImporter_NodeElement& operator=(const CX3DImporter_NodeElement& pNodeElement)
 	/// Disabled assign operator.
 	CX3DImporter_NodeElement& operator=(const CX3DImporter_NodeElement& pNodeElement);
 
-	/// \fn CX3DImporter_NodeElement()
 	/// Disabled default constructor.
 	CX3DImporter_NodeElement();
 
 protected:
-
-	/// \fn CX3DImporter_NodeElement(const EType pType, CX3DImporter_NodeElement* pParent)
 	/// In constructor inheritor must set element type.
 	/// \param [in] pType - element type.
 	/// \param [in] pParent - parent element.
 	CX3DImporter_NodeElement(const EType pType, CX3DImporter_NodeElement* pParent)
 		: Type(pType), Parent(pParent)
 	{}
-
 };// class IX3DImporter_NodeElement
 
 /// \class CX3DImporter_NodeElement_Group

+ 7 - 8
code/X3DImporter_Postprocess.cpp

@@ -758,15 +758,14 @@ void X3DImporter::Postprocess_CollectMetadata(const CX3DImporter_NodeElement& pN
     size_t meta_idx;
 
 	PostprocessHelper_CollectMetadata(pNodeElement, meta_list);// find metadata in current node element.
-	if(meta_list.size() > 0)
+	if ( !meta_list.empty() )
 	{
-		if(pSceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
+        if ( pSceneNode.mMetaData != nullptr ) {
+            throw DeadlyImportError( "Postprocess. MetaData member in node are not nullptr. Something went wrong." );
+        }
 
-		// copy collected metadata to output node.
-		pSceneNode.mMetaData = new aiMetadata();
-		pSceneNode.mMetaData->mNumProperties = meta_list.size();
-		pSceneNode.mMetaData->mKeys = new aiString[pSceneNode.mMetaData->mNumProperties];
-		pSceneNode.mMetaData->mValues = new aiMetadataEntry[pSceneNode.mMetaData->mNumProperties];
+		// copy collected metadata to output node.        
+        pSceneNode.mMetaData = aiMetadata::Alloc( meta_list.size() );
 		meta_idx = 0;
 		for(std::list<CX3DImporter_NodeElement*>::const_iterator it = meta_list.begin(); it != meta_list.end(); it++, meta_idx++)
 		{
@@ -808,7 +807,7 @@ void X3DImporter::Postprocess_CollectMetadata(const CX3DImporter_NodeElement& pN
 				throw DeadlyImportError("Postprocess. Unknown metadata type.");
 			}// if((*it)->Type == CX3DImporter_NodeElement::ENET_Meta*) else
 		}// for(std::list<CX3DImporter_NodeElement*>::const_iterator it = meta_list.begin(); it != meta_list.end(); it++)
-	}// if(meta_list.size() > 0)
+	}// if( !meta_list.empty() )
 }
 
 }// namespace Assimp

+ 1 - 1
code/XFileExporter.cpp

@@ -513,7 +513,7 @@ std::string XFileExporter::toXFileString(aiString &name)
     return str;
 }
 
-void XFileExporter::writePath(aiString path)
+void XFileExporter::writePath(const aiString &path)
 {
     std::string str = std::string(path.C_Str());
     BaseImporter::ConvertUTF8toISO8859_1(str);

+ 1 - 1
code/XFileExporter.h

@@ -107,7 +107,7 @@ protected:
     const ExportProperties* mProperties;
 
     /// write a path
-    void writePath(aiString path);
+    void writePath(const aiString &path);
 
     /// The IOSystem for output
     IOSystem* mIOSystem;

+ 11 - 2
code/glTFAsset.h

@@ -744,6 +744,10 @@ namespace glTF
 			SExtension(const EType pType)
 				: Type(pType)
 			{}
+
+            virtual ~SExtension() {
+                // empty
+            }
 		};
 
 		#ifdef ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC
@@ -765,8 +769,13 @@ namespace glTF
 				/// \fn SCompression_Open3DGC
 				/// Constructor.
 				SCompression_Open3DGC()
-				: SExtension(Compression_Open3DGC)
-				{}
+				: SExtension(Compression_Open3DGC) {
+                    // empty
+                }
+
+                virtual ~SCompression_Open3DGC() {
+                    // empty
+                }
 			};
 		#endif
 

+ 17 - 5
code/glTFAsset.inl

@@ -1005,6 +1005,12 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
 		size_t tval = ifs.GetNIntAttribute(static_cast<unsigned long>(idx));
 		switch( ifs.GetIntAttributeType(static_cast<unsigned long>(idx) ) )
 		{
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
+                break;
+
 			default:
 				throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
 		}
@@ -1049,10 +1055,14 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
 		}
 	}
 
-	for(size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++)
-	{
-		switch(ifs.GetIntAttributeType(static_cast<unsigned long>(idx)))
-		{
+	for(size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++) {
+		switch(ifs.GetIntAttributeType(static_cast<unsigned int>(idx))) {
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
+            case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
+                break;
+
 			// ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
 			default:
 				throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: " + to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
@@ -1062,7 +1072,9 @@ Ref<Buffer> buf = pAsset_Root.buffers.Get(pCompression_Open3DGC.Buffer);
 	//
 	// Decode data
 	//
-	if(decoder.DecodePayload(ifs, bstream) != o3dgc::O3DGC_OK) throw DeadlyImportError("GLTF: can not decode Open3DGC data.");
+    if ( decoder.DecodePayload( ifs, bstream ) != o3dgc::O3DGC_OK ) {
+        throw DeadlyImportError( "GLTF: can not decode Open3DGC data." );
+    }
 
 	// Set encoded region for "buffer".
 	buf->EncodedRegion_Mark(pCompression_Open3DGC.Offset, pCompression_Open3DGC.Count, decoded_data, decoded_data_size, id);

+ 35 - 21
code/glTFExporter.cpp

@@ -37,9 +37,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 ----------------------------------------------------------------------
 */
-
-
-
 #ifndef ASSIMP_BUILD_NO_EXPORT
 #ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
 
@@ -94,8 +91,6 @@ namespace Assimp {
 
 } // end of namespace Assimp
 
-
-
 glTFExporter::glTFExporter(const char* filename, IOSystem* pIOSystem, const aiScene* pScene,
                            const ExportProperties* pProperties, bool isBinary)
     : mFilename(filename)
@@ -418,17 +413,18 @@ Ref<Node> FindSkeletonRootJoint(Ref<Skin>& skinRef)
     return parentNodeRef;
 }
 
-void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer>& bufferRef, Ref<Skin>& skinRef, std::vector<aiMatrix4x4>& inverseBindMatricesData)
+void ExportSkin(Asset& mAsset, const aiMesh* aimesh, Ref<Mesh>& meshRef, Ref<Buffer>& bufferRef, Ref<Skin>& skinRef, std::vector<aiMatrix4x4>& inverseBindMatricesData)
 {
-    if (aim->mNumBones < 1) {
+    if (aimesh->mNumBones < 1) {
         return;
     }
 
     // Store the vertex joint and weight data.
-    vec4* vertexJointData = new vec4[aim->mNumVertices];
-    vec4* vertexWeightData = new vec4[aim->mNumVertices];
-    int* jointsPerVertex = new int[aim->mNumVertices];
-    for (size_t i = 0; i < aim->mNumVertices; ++i) {
+    const size_t NumVerts( aimesh->mNumVertices );
+    vec4* vertexJointData = new vec4[ NumVerts ];
+    vec4* vertexWeightData = new vec4[ NumVerts ];
+    int* jointsPerVertex = new int[ NumVerts ];
+    for (size_t i = 0; i < NumVerts; ++i) {
         jointsPerVertex[i] = 0;
         for (size_t j = 0; j < 4; ++j) {
             vertexJointData[i][j] = 0;
@@ -436,8 +432,8 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
         }
     }
 
-    for (unsigned int idx_bone = 0; idx_bone < aim->mNumBones; ++idx_bone) {
-        const aiBone* aib = aim->mBones[idx_bone];
+    for (unsigned int idx_bone = 0; idx_bone < aimesh->mNumBones; ++idx_bone) {
+        const aiBone* aib = aimesh->mBones[idx_bone];
 
         // aib->mName   =====>  skinRef->jointNames
         // Find the node with id = mName.
@@ -469,7 +465,9 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
             float vertWeight      = aib->mWeights[idx_weights].mWeight;
 
             // A vertex can only have at most four joint weights. Ignore all others.
-            if (jointsPerVertex[vertexId] > 3) { continue; }
+            if (jointsPerVertex[vertexId] > 3) { 
+                continue; 
+            }
 
             vertexJointData[vertexId][jointsPerVertex[vertexId]] = jointNamesIndex;
             vertexWeightData[vertexId][jointsPerVertex[vertexId]] = vertWeight;
@@ -480,11 +478,18 @@ void ExportSkin(Asset& mAsset, const aiMesh* aim, Ref<Mesh>& meshRef, Ref<Buffer
     } // End: for-loop mNumMeshes
 
     Mesh::Primitive& p = meshRef->primitives.back();
-    Ref<Accessor> vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aim->mNumVertices, vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
-    if (vertexJointAccessor) p.attributes.joint.push_back(vertexJointAccessor);
+    Ref<Accessor> vertexJointAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, vertexJointData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
+    if ( vertexJointAccessor ) {
+        p.attributes.joint.push_back( vertexJointAccessor );
+    }
 
-    Ref<Accessor> vertexWeightAccessor = ExportData(mAsset, skinRef->id, bufferRef, aim->mNumVertices, vertexWeightData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
-    if (vertexWeightAccessor) p.attributes.weight.push_back(vertexWeightAccessor);
+    Ref<Accessor> vertexWeightAccessor = ExportData(mAsset, skinRef->id, bufferRef, aimesh->mNumVertices, vertexWeightData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
+    if ( vertexWeightAccessor ) {
+        p.attributes.weight.push_back( vertexWeightAccessor );
+    }
+    delete[] jointsPerVertex;
+    delete[] vertexWeightData;
+    delete[] vertexJointData;
 }
 
 void glTFExporter::ExportMeshes()
@@ -864,7 +869,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
         }
 
         Ref<Accessor> tranAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumPositionKeys, translationData, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
-        if (tranAccessor) animRef->Parameters.translation = tranAccessor;
+        if ( tranAccessor ) {
+            animRef->Parameters.translation = tranAccessor;
+        }
+        delete[] translationData;
     }
 
     //-------------------------------------------------------
@@ -876,7 +884,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
         }
 
         Ref<Accessor> scaleAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumScalingKeys, scaleData, AttribType::VEC3, AttribType::VEC3, ComponentType_FLOAT);
-        if (scaleAccessor) animRef->Parameters.scale = scaleAccessor;
+        if ( scaleAccessor ) {
+            animRef->Parameters.scale = scaleAccessor;
+        }
+        delete[] scaleData;
     }
 
     //-------------------------------------------------------
@@ -891,7 +902,10 @@ inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animati
         }
 
         Ref<Accessor> rotAccessor = ExportData(mAsset, animId, buffer, nodeChannel->mNumRotationKeys, rotationData, AttribType::VEC4, AttribType::VEC4, ComponentType_FLOAT);
-        if (rotAccessor) animRef->Parameters.rotation = rotAccessor;
+        if ( rotAccessor ) {
+            animRef->Parameters.rotation = rotAccessor;
+        }
+        delete[] rotationData;
     }
 }
 

+ 75 - 55
include/assimp/metadata.h

@@ -46,24 +46,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_METADATA_H_INC
 #define AI_METADATA_H_INC
 
-#include <assert.h>
-
 #if defined(_MSC_VER) && (_MSC_VER <= 1500)
-#include "Compiler/pstdint.h"
+#  include "Compiler/pstdint.h"
 #else
-#include <limits.h>
-#include <stdint.h>
+#  include <stdint.h>
 #endif
 
-
-
 // -------------------------------------------------------------------------------
 /**
   * Enum used to distinguish data types
   */
  // -------------------------------------------------------------------------------
-typedef enum aiMetadataType
-{
+typedef enum aiMetadataType {
     AI_BOOL       = 0,
     AI_INT32      = 1,
     AI_UINT64     = 2,
@@ -77,8 +71,6 @@ typedef enum aiMetadataType
 #endif
 } aiMetadataType;
 
-
-
 // -------------------------------------------------------------------------------
 /**
   * Metadata entry
@@ -86,8 +78,7 @@ typedef enum aiMetadataType
   * The type field uniquely identifies the underlying type of the data field
   */
  // -------------------------------------------------------------------------------
-struct aiMetadataEntry
-{
+struct aiMetadataEntry {
     aiMetadataType mType;
     void* mData;
 };
@@ -101,12 +92,13 @@ struct aiMetadataEntry
   * Helper functions to get the aiType enum entry for a type
   */
  // -------------------------------------------------------------------------------
-inline aiMetadataType GetAiType( bool ) { return AI_BOOL; }
-inline aiMetadataType GetAiType( int32_t ) { return AI_INT32; }
-inline aiMetadataType GetAiType( uint64_t ) { return AI_UINT64; }
-inline aiMetadataType GetAiType( float ) { return AI_FLOAT; }
-inline aiMetadataType GetAiType( double ) { return AI_DOUBLE; }
-inline aiMetadataType GetAiType( aiString ) { return AI_AISTRING; }
+
+inline aiMetadataType GetAiType( bool )       { return AI_BOOL; }
+inline aiMetadataType GetAiType( int32_t )    { return AI_INT32; }
+inline aiMetadataType GetAiType( uint64_t )   { return AI_UINT64; }
+inline aiMetadataType GetAiType( float )      { return AI_FLOAT; }
+inline aiMetadataType GetAiType( double )     { return AI_DOUBLE; }
+inline aiMetadataType GetAiType( aiString )   { return AI_AISTRING; }
 inline aiMetadataType GetAiType( aiVector3D ) { return AI_AIVECTOR3D; }
 
 #endif // __cplusplus
@@ -118,8 +110,7 @@ inline aiMetadataType GetAiType( aiVector3D ) { return AI_AIVECTOR3D; }
   * Metadata is a key-value store using string keys and values.
   */
  // -------------------------------------------------------------------------------
-struct aiMetadata
-{
+struct aiMetadata {
     /** Length of the mKeys and mValues arrays, respectively */
     unsigned int mNumProperties;
 
@@ -132,28 +123,28 @@ struct aiMetadata
 
 #ifdef __cplusplus
 
-    /** Constructor */
+    /** 
+     *  @brief  The default constructor, set all members to zero by default.
+     */
     aiMetadata()
-        // set all members to zero by default
-        : mNumProperties(0)
-        , mKeys(NULL)
-        , mValues(NULL)
-    {}
+    : mNumProperties(0)
+    , mKeys(NULL)
+    , mValues(NULL) {
+        // empty
+    }
 
 
-    /** Destructor */
-    ~aiMetadata()
-    {
-        delete[] mKeys;
+    /** 
+     *  @brief The destructor.
+     */
+    ~aiMetadata() {
+        delete [] mKeys;
         mKeys = NULL;
-        if (mValues)
-        {
+        if (mValues) {
             // Delete each metadata entry
-            for (unsigned i=0; i<mNumProperties; ++i)
-            {
+            for (unsigned i=0; i<mNumProperties; ++i) {
                 void* data = mValues[i].mData;
-                switch (mValues[i].mType)
-                {
+                switch (mValues[i].mType) {
                 case AI_BOOL:
                     delete static_cast<bool*>(data);
                     break;
@@ -179,7 +170,6 @@ struct aiMetadata
                 case FORCE_32BIT:
 #endif
                 default:
-                    assert(false);
                     break;
                 }
             }
@@ -190,13 +180,36 @@ struct aiMetadata
         }
     }
 
+    /**
+     *  @brief Allocates property fields + keys.
+     *  @param  numProperties   Number of requested properties.
+     */
+    static inline
+    aiMetadata *Alloc( unsigned int numProperties ) {
+        if ( 0 == numProperties ) {
+            return nullptr;
+        }
+
+        aiMetadata *data = new aiMetadata;
+        data->mNumProperties = numProperties;
+        data->mKeys = new aiString[ data->mNumProperties ]();
+        data->mValues = new aiMetadataEntry[ data->mNumProperties ]();
 
+        return data;
+    }
 
     template<typename T>
-    inline void Set( unsigned index, const std::string& key, const T& value )
-    {
+    inline 
+    bool Set( unsigned index, const std::string& key, const T& value ) {
         // In range assertion
-        assert(index < mNumProperties);
+        if ( index >= mNumProperties ) {
+            return false;
+        }
+
+        // Ensure that we have a valid key.
+        if ( key.empty() ) {
+            return false;
+        }
 
         // Set metadata key
         mKeys[index] = key;
@@ -205,13 +218,17 @@ struct aiMetadata
         mValues[index].mType = GetAiType(value);
         // Copy the given value to the dynamic storage
         mValues[index].mData = new T(value);
+
+        return true;
     }
 
     template<typename T>
-    inline bool Get( unsigned index, T& value )
-    {
+    inline 
+    bool Get( unsigned index, T& value ) {
         // In range assertion
-        assert(index < mNumProperties);
+        if ( index >= mNumProperties ) {
+            return false;
+        }
 
         // Return false if the output data type does
         // not match the found value's data type
@@ -222,16 +239,19 @@ struct aiMetadata
         // Otherwise, output the found value and
         // return true
         value = *static_cast<T*>(mValues[index].mData);
+
         return true;
     }
 
     template<typename T>
-    inline bool Get( const aiString& key, T& value )
-    {
+    inline 
+    bool Get( const aiString& key, T& value ) {
         // Search for the given key
-        for (unsigned i=0; i<mNumProperties; ++i)
-            if (mKeys[i]==key)
-                return Get(i, value);
+        for ( unsigned int i = 0; i < mNumProperties; ++i ) {
+            if ( mKeys[ i ] == key ) {
+                return Get( i, value );
+            }
+        }
         return false;
     }
 
@@ -240,18 +260,18 @@ struct aiMetadata
         return Get(aiString(key), value);
     }
 
-	/// \fn inline bool Get(size_t pIndex, const aiString*& pKey, const aiMetadataEntry*& pEntry)
 	/// Return metadata entry for analyzing it by user.
 	/// \param [in] pIndex - index of the entry.
 	/// \param [out] pKey - pointer to the key value.
 	/// \param [out] pEntry - pointer to the entry: type and value.
 	/// \return false - if pIndex is out of range, else - true.
-	inline bool Get(size_t pIndex, const aiString*& pKey, const aiMetadataEntry*& pEntry)
-	{
-		if(pIndex >= mNumProperties) return false;
+	inline bool Get(size_t index, const aiString*& key, const aiMetadataEntry*& entry) {
+        if ( index >= mNumProperties ) {
+            return false;
+        }
 
-		pKey = &mKeys[pIndex];
-		pEntry = &mValues[pIndex];
+		key = &mKeys[index];
+		entry = &mValues[index];
 
 		return true;
 	}

+ 1 - 1
include/assimp/types.h

@@ -109,7 +109,7 @@ extern "C" {
 
 /** Maximum dimension for strings, ASSIMP strings are zero terminated. */
 #ifdef __cplusplus
-const size_t MAXLEN = 1024;
+static const size_t MAXLEN = 1024;
 #else
 #   define MAXLEN 1024
 #endif

+ 1 - 1
scripts/BlenderImporter/BlenderScene.cpp.template

@@ -2,7 +2,7 @@
 Open Asset Import Library (ASSIMP)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2010, ASSIMP Development Team
+Copyright (c) 2006-2016, ASSIMP Development Team
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms, 

+ 1 - 1
scripts/BlenderImporter/BlenderSceneGen.h.template

@@ -2,7 +2,7 @@
 Open Asset Import Library (ASSIMP)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2010, ASSIMP Development Team
+Copyright (c) 2006-2016, ASSIMP Development Team
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms, 

+ 1 - 1
scripts/BlenderImporter/genblenddna.py

@@ -5,7 +5,7 @@
 # Open Asset Import Library (ASSIMP)
 # ---------------------------------------------------------------------------
 #
-# Copyright (c) 2006-2013, ASSIMP Development Team
+# Copyright (c) 2006-2016, ASSIMP Development Team
 #
 # All rights reserved.
 #

+ 1 - 0
test/CMakeLists.txt

@@ -79,6 +79,7 @@ SET( TEST_SRCS
   unit/utMaterialSystem.cpp
   unit/utMatrix3x3.cpp
   unit/utMatrix4x4.cpp
+  unit/utMetadata.cpp
   unit/SceneDiffer.h
   unit/SceneDiffer.cpp
   unit/utObjImportExport.cpp

BIN
test/regression/db.zip


+ 5 - 2
test/unit/utBlenderIntermediate.cpp

@@ -52,10 +52,13 @@ class BlenderIntermediateTest : public ::testing::Test {
     // empty
 };
 
+#define NAME_1 "name1"
+#define NAME_2 "name2"
+
 TEST_F( BlenderIntermediateTest,ConversionData_ObjectCompareTest ) {
     Object obj1, obj2;
-    strncpy( obj1.id.name, "name1", 5 );
-    strncpy( obj2.id.name, "name2", 5 );
+    strncpy( obj1.id.name, NAME_1, sizeof(NAME_1) );
+    strncpy( obj2.id.name, NAME_2, sizeof(NAME_2) );
     Blender::ObjectCompare cmp_false;
     bool res( cmp_false( &obj1, &obj2 ) );
     EXPECT_FALSE( res );

+ 3 - 3
test/unit/utMatrix4x4.cpp

@@ -43,17 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 using namespace Assimp;
 
-class utMatrix4x4Test : public ::testing::Test {
+class utMatrix4x4 : public ::testing::Test {
 
 };
 
-TEST_F( utMatrix4x4Test, badIndexOperatorTest ) {
+TEST_F( utMatrix4x4, badIndexOperatorTest ) {
     aiMatrix4x4 m;
     ai_real *a0 = m[ 4 ];
     EXPECT_EQ( NULL, a0 );
 }
 
-TEST_F( utMatrix4x4Test, indexOperatorTest ) {
+TEST_F( utMatrix4x4, indexOperatorTest ) {
     aiMatrix4x4 m;
     ai_real *a0 = m[ 0 ];
     EXPECT_FLOAT_EQ( 1.0, *a0 );

+ 179 - 0
test/unit/utMetadata.cpp

@@ -0,0 +1,179 @@
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2016, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+#include "UnitTestPCH.h"
+
+#include <assimp/metadata.h>
+
+using namespace ::Assimp;
+
+class utMetadata: public ::testing::Test {
+protected:
+    aiMetadata *m_data;
+
+    virtual void SetUp() {
+        m_data = nullptr;
+    }
+
+    virtual void TearDown() {
+        delete m_data;
+    }
+
+};
+
+TEST_F( utMetadata, creationTest ) {
+    bool ok( true );
+    try {
+        aiMetadata data;
+    } catch ( ... ) {
+        ok = false;
+    }
+    EXPECT_TRUE( ok );
+}
+
+TEST_F( utMetadata, allocTest ) {
+    aiMetadata *data = aiMetadata::Alloc( 0 );
+    EXPECT_EQ( nullptr, data );
+
+    data = aiMetadata::Alloc( 1 );
+    EXPECT_NE( nullptr, data );
+    EXPECT_EQ( 1, data->mNumProperties );
+    EXPECT_NE( nullptr, data->mKeys );
+    EXPECT_NE( nullptr, data->mValues );
+}
+
+TEST_F( utMetadata, get_set_pod_Test ) {
+    m_data = aiMetadata::Alloc( 5 );
+
+    // int, 32 bit
+    unsigned int index( 0 );
+    bool success( false );
+    const std::string key_int = "test_int";
+    success = m_data->Set( index, key_int, 1 );
+    EXPECT_TRUE( success );
+    success = m_data->Set( index + 10, key_int, 1 );
+    EXPECT_FALSE( success );
+
+    // unsigned int, 64 bit
+    index++;
+    const std::string key_uint = "test_uint";
+    success = m_data->Set<uint64_t>( index, key_uint, 1UL );
+    EXPECT_TRUE( success );
+    uint64_t result_uint( 0 );
+    success = m_data->Get( key_uint, result_uint );
+    EXPECT_TRUE( success );
+    EXPECT_EQ( 1UL, result_uint );
+
+    // bool
+    index++;
+    const std::string key_bool = "test_bool";
+    success = m_data->Set( index, key_bool, true );
+    EXPECT_TRUE( success );
+    bool result_bool( false );
+    success = m_data->Get( key_bool, result_bool );
+    EXPECT_TRUE( success );
+    EXPECT_EQ( true, result_bool );
+
+    // float
+    index++;
+    const std::string key_float = "test_float";
+    float fVal = 2.0f;
+    success = m_data->Set( index, key_float, fVal );
+    EXPECT_TRUE( success );
+    float result_float( 0.0f );
+    success = m_data->Get( key_float, result_float );
+    EXPECT_TRUE( success );
+    EXPECT_FLOAT_EQ( 2.0f, result_float );
+
+    // double
+    index++;
+    const std::string key_double = "test_double";
+    double dVal = 3.0;
+    success = m_data->Set( index, key_double, dVal );
+    EXPECT_TRUE( success );
+    double result_double( 0.0 );
+    success = m_data->Get( key_double, result_double );
+    EXPECT_TRUE( success );
+    EXPECT_DOUBLE_EQ( 3.0, result_double );
+
+    // error
+    int result;
+    success = m_data->Get( "bla", result );
+    EXPECT_FALSE( success );
+}
+
+TEST_F( utMetadata, get_set_string_Test ) {
+    m_data = aiMetadata::Alloc( 1 );
+
+    unsigned int index( 0 );
+    bool success( false );
+    const std::string key = "test";
+    success = m_data->Set( index, key, aiString( std::string( "test" ) ) );
+    EXPECT_TRUE( success );
+
+    success = m_data->Set( index+10, key, aiString( std::string( "test" ) ) );
+    EXPECT_FALSE( success );
+
+    aiString result;
+    success = m_data->Get( key, result );
+    EXPECT_EQ( aiString( std::string( "test" ) ), result );
+    EXPECT_TRUE( success );
+
+    success = m_data->Get( "bla", result );
+    EXPECT_FALSE( success );
+}
+
+TEST_F( utMetadata, get_set_aiVector3D_Test ) {
+    m_data = aiMetadata::Alloc( 1 );
+
+    unsigned int index( 0 );
+    bool success( false );
+    const std::string key = "test";
+    aiVector3D vec( 1, 2, 3 );
+
+    success = m_data->Set( index, key, vec );
+    EXPECT_TRUE( success );
+
+    aiVector3D result( 0, 0, 0 );
+    success = m_data->Get( key, result );
+    EXPECT_EQ( vec, result );
+    EXPECT_TRUE( success );
+}

+ 2 - 0
test/unit/utObjImportExport.cpp

@@ -186,4 +186,6 @@ TEST_F( utObjImportExport, obj_import_test ) {
     SceneDiffer differ;
     EXPECT_TRUE( differ.isEqual( expected, scene ) );
     differ.showReport();
+
+    m_im->FreeScene();
 }

+ 40 - 0
tools/coverity/assimp_modeling.cpp

@@ -0,0 +1,40 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2015, assimp team
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+  copyright notice, this list of conditions and the
+  following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+  copyright notice, this list of conditions and the
+  following disclaimer in the documentation and/or other
+  materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+  contributors may be used to endorse or promote products
+  derived from this software without specific prior
+  written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+//