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@@ -52,7 +52,7 @@ void ScenePreprocessor::ProcessScene() {
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// Process all meshes
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// Process all meshes
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for (unsigned int i = 0; i < scene->mNumMeshes; ++i) {
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for (unsigned int i = 0; i < scene->mNumMeshes; ++i) {
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- if (nullptr == scene->mMeshes[i] {
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+ if (nullptr == scene->mMeshes[i]) {
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continue;
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continue;
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}
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}
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ProcessMesh(scene->mMeshes[i]);
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ProcessMesh(scene->mMeshes[i]);
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