Procházet zdrojové kódy

Merge branch 'master' into 6520123362508800

Alex před 2 roky
rodič
revize
f897b0c461

+ 2 - 2
CMakeLists.txt

@@ -49,8 +49,8 @@ option(ASSIMP_HUNTER_ENABLED "Enable Hunter package manager support" OFF)
 IF(ASSIMP_HUNTER_ENABLED)
   include("cmake-modules/HunterGate.cmake")
   HunterGate(
-    URL "https://github.com/cpp-pm/hunter/archive/v0.24.0.tar.gz"
-    SHA1 "a3d7f4372b1dcd52faa6ff4a3bd5358e1d0e5efd"
+    URL "https://github.com/cpp-pm/hunter/archive/v0.24.17.tar.gz"
+    SHA1 "e6396699e414120e32557fe92db097b7655b760b"
   )
 
   add_definitions(-DASSIMP_USE_HUNTER)

+ 14 - 9
code/AssetLib/MD5/MD5Parser.cpp

@@ -228,15 +228,20 @@ bool MD5Parser::ParseSection(Section &out) {
     out.data[out.length] = '\0';
 
 // parse a string, enclosed in quotation marks
-#define AI_MD5_PARSE_STRING_IN_QUOTATION(out)  \
-    while ('\"' != *sz)                        \
-        ++sz;                                  \
-    const char *szStart = ++sz;                \
-    while ('\"' != *sz)                        \
-        ++sz;                                  \
-    const char *szEnd = (sz++);                \
-    out.length = (ai_uint32)(szEnd - szStart); \
-    ::memcpy(out.data, szStart, out.length);   \
+#define AI_MD5_PARSE_STRING_IN_QUOTATION(out)          \
+    out.length = 0;                                    \
+    while ('\"' != *sz && '\0' != *sz)                 \
+        ++sz;                                          \
+    if ('\0' != *sz) {                                 \
+        const char *szStart = ++sz;                    \
+        while ('\"' != *sz && '\0' != *sz)             \
+            ++sz;                                      \
+        if ('\0' != *sz) {                             \
+            const char *szEnd = (sz++);                \
+            out.length = (ai_uint32)(szEnd - szStart); \
+            ::memcpy(out.data, szStart, out.length);   \
+        }                                              \
+    }                                                  \
     out.data[out.length] = '\0';
 // ------------------------------------------------------------------------------------------------
 // .MD5MESH parsing function

+ 1 - 1
code/AssetLib/MDL/MDLLoader.cpp

@@ -274,7 +274,7 @@ void MDLImporter::InternReadFile(const std::string &pFile,
 // ------------------------------------------------------------------------------------------------
 // Check whether we're still inside the valid file range
 void MDLImporter::SizeCheck(const void *szPos) {
-    if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize) {
+    if (!szPos || (const unsigned char *)szPos > this->mBuffer + this->iFileSize || szPos < this->mBuffer) {
         throw DeadlyImportError("Invalid MDL file. The file is too small "
                                 "or contains invalid data.");
     }

+ 8 - 1
code/AssetLib/MDL/MDLMaterialLoader.cpp

@@ -703,7 +703,14 @@ void MDLImporter::SkipSkinLump_3DGS_MDL7(
             tex.pcData = bad_texel;
             tex.mHeight = iHeight;
             tex.mWidth = iWidth;
-            ParseTextureColorData(szCurrent, iMasked, &iSkip, &tex);
+
+            try {
+                ParseTextureColorData(szCurrent, iMasked, &iSkip, &tex);
+            } catch (...) {
+                // FIX: Important, otherwise the destructor will crash
+                tex.pcData = nullptr;
+                throw;
+            }
 
             // FIX: Important, otherwise the destructor will crash
             tex.pcData = nullptr;

+ 39 - 33
code/AssetLib/glTF2/glTF2Importer.cpp

@@ -100,8 +100,6 @@ glTF2Importer::glTF2Importer() :
     // empty
 }
 
-glTF2Importer::~glTF2Importer() = default;
-
 const aiImporterDesc *glTF2Importer::GetInfo() const {
     return &desc;
 }
@@ -443,10 +441,10 @@ static inline bool CheckValidFacesIndices(aiFace *faces, unsigned nFaces, unsign
 #endif // ASSIMP_BUILD_DEBUG
 
 template <typename T>
-aiColor4D *GetVertexColorsForType(Ref<Accessor> input) {
+aiColor4D *GetVertexColorsForType(Ref<Accessor> input, std::vector<unsigned int> *vertexRemappingTable) {
     constexpr float max = std::numeric_limits<T>::max();
     aiColor4t<T> *colors;
-    input->ExtractData(colors);
+    input->ExtractData(colors, vertexRemappingTable);
     auto output = new aiColor4D[input->count];
     for (size_t i = 0; i < input->count; i++) {
         output[i] = aiColor4D(
@@ -461,20 +459,26 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
     ASSIMP_LOG_DEBUG("Importing ", r.meshes.Size(), " meshes");
     std::vector<std::unique_ptr<aiMesh>> meshes;
 
-    unsigned int k = 0;
     meshOffsets.clear();
+    meshOffsets.reserve(r.meshes.Size() + 1);
+    mVertexRemappingTables.clear();
 
+    // Count the number of aiMeshes
+    unsigned int num_aiMeshes = 0;
+    for (unsigned int m = 0; m < r.meshes.Size(); ++m) {
+        meshOffsets.push_back(num_aiMeshes);
+        num_aiMeshes += unsigned(r.meshes[m].primitives.size());
+    }
+    meshOffsets.push_back(num_aiMeshes); // add a last element so we can always do meshOffsets[n+1] - meshOffsets[n]
 
-    std::vector<unsigned int> usedVertexIndices;
     std::vector<unsigned int> reverseMappingIndices;
     std::vector<unsigned int> indexBuffer;
+    meshes.reserve(num_aiMeshes);
+    mVertexRemappingTables.resize(num_aiMeshes);
 
     for (unsigned int m = 0; m < r.meshes.Size(); ++m) {
         Mesh &mesh = r.meshes[m];
 
-        meshOffsets.push_back(k);
-        k += unsigned(mesh.primitives.size());
-
         for (unsigned int p = 0; p < mesh.primitives.size(); ++p) {
             Mesh::Primitive &prim = mesh.primitives[p];
 
@@ -488,14 +492,14 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
 
             // Extract used vertices:
             bool useIndexBuffer = prim.indices;
-            std::vector<unsigned int>* vertexRemappingTable = nullptr;
+            std::vector<unsigned int> *vertexRemappingTable = nullptr;
+            
             if (useIndexBuffer) {
                 size_t count = prim.indices->count;
                 indexBuffer.resize(count);
-                usedVertexIndices.clear();
                 reverseMappingIndices.clear();
-                usedVertexIndices.reserve(count / 3); // this is a very rough heuristic to reduce re-allocations
-                vertexRemappingTable = &usedVertexIndices;
+                vertexRemappingTable = &mVertexRemappingTables[meshes.size()];
+                vertexRemappingTable->reserve(count / 3); // this is a very rough heuristic to reduce re-allocations
                 Accessor::Indexer data = prim.indices->GetIndexer();
                 if (!data.IsValid()) {
                     throw DeadlyImportError("GLTF: Invalid accessor without data in mesh ", getContextForErrorMessages(mesh.id, mesh.name));
@@ -515,8 +519,8 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
                         reverseMappingIndices.resize(index + 1, unusedIndex);
                     }
                     if (reverseMappingIndices[index] == unusedIndex) {
-                        reverseMappingIndices[index] = static_cast<unsigned int>(usedVertexIndices.size());
-                        usedVertexIndices.push_back(index);
+                        reverseMappingIndices[index] = static_cast<unsigned int>(vertexRemappingTable->size());
+                        vertexRemappingTable->push_back(index);
                     }
                     indexBuffer[i] = reverseMappingIndices[index];
                 }
@@ -597,9 +601,9 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
                     attr.color[c]->ExtractData(aim->mColors[c], vertexRemappingTable);
                 } else {
                     if (componentType == glTF2::ComponentType_UNSIGNED_BYTE) {
-                        aim->mColors[c] = GetVertexColorsForType<unsigned char>(attr.color[c]);
+                        aim->mColors[c] = GetVertexColorsForType<unsigned char>(attr.color[c], vertexRemappingTable);
                     } else if (componentType == glTF2::ComponentType_UNSIGNED_SHORT) {
-                        aim->mColors[c] = GetVertexColorsForType<unsigned short>(attr.color[c]);
+                        aim->mColors[c] = GetVertexColorsForType<unsigned short>(attr.color[c], vertexRemappingTable);
                     }
                 }
             }
@@ -875,8 +879,6 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
         }
     }
 
-    meshOffsets.push_back(k);
-
     CopyVector(meshes, mScene->mMeshes, mScene->mNumMeshes);
 }
 
@@ -1009,7 +1011,8 @@ static void GetNodeTransform(aiMatrix4x4 &matrix, const glTF2::Node &node) {
     }
 }
 
-static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std::vector<aiVertexWeight>> &map) {
+static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std::vector<aiVertexWeight>> &map, std::vector<unsigned int>* vertexRemappingTablePtr) {
+
     Mesh::Primitive::Attributes &attr = primitive.attributes;
     if (attr.weight.empty() || attr.joint.empty()) {
         return;
@@ -1018,14 +1021,14 @@ static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std
         return;
     }
 
-    size_t num_vertices = attr.weight[0]->count;
+    size_t num_vertices = 0;
 
     struct Weights {
         float values[4];
     };
     Weights **weights = new Weights*[attr.weight.size()];
     for (size_t w = 0; w < attr.weight.size(); ++w) {
-        attr.weight[w]->ExtractData(weights[w]);
+        num_vertices = attr.weight[w]->ExtractData(weights[w], vertexRemappingTablePtr);
     }
 
     struct Indices8 {
@@ -1039,12 +1042,12 @@ static void BuildVertexWeightMapping(Mesh::Primitive &primitive, std::vector<std
     if (attr.joint[0]->GetElementSize() == 4) {
         indices8 = new Indices8*[attr.joint.size()];
         for (size_t j = 0; j < attr.joint.size(); ++j) {
-            attr.joint[j]->ExtractData(indices8[j]);
+            attr.joint[j]->ExtractData(indices8[j], vertexRemappingTablePtr);
         }
     } else {
         indices16 = new Indices16 *[attr.joint.size()];
         for (size_t j = 0; j < attr.joint.size(); ++j) {
-            attr.joint[j]->ExtractData(indices16[j]);
+            attr.joint[j]->ExtractData(indices16[j], vertexRemappingTablePtr);
         }
     }
     //
@@ -1109,7 +1112,7 @@ void ParseExtras(aiMetadata* metadata, const Extras& extras) {
     }
 }
 
-aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &meshOffsets, glTF2::Ref<glTF2::Node> &ptr) {
+aiNode *glTF2Importer::ImportNode(glTF2::Asset &r, glTF2::Ref<glTF2::Node> &ptr) {
     Node &node = *ptr;
 
     aiNode *ainode = new aiNode(GetNodeName(node));
@@ -1121,7 +1124,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
             std::fill(ainode->mChildren, ainode->mChildren + ainode->mNumChildren, nullptr);
 
             for (unsigned int i = 0; i < ainode->mNumChildren; ++i) {
-                aiNode *child = ImportNode(pScene, r, meshOffsets, node.children[i]);
+                aiNode *child = ImportNode(r, node.children[i]);
                 child->mParent = ainode;
                 ainode->mChildren[i] = child;
             }
@@ -1154,11 +1157,13 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
 
             if (node.skin) {
                 for (int primitiveNo = 0; primitiveNo < count; ++primitiveNo) {
-                    aiMesh *mesh = pScene->mMeshes[meshOffsets[mesh_idx] + primitiveNo];
+                    unsigned int aiMeshIdx = meshOffsets[mesh_idx] + primitiveNo;
+                    aiMesh *mesh = mScene->mMeshes[aiMeshIdx];
                     unsigned int numBones = static_cast<unsigned int>(node.skin->jointNames.size());
+                    std::vector<unsigned int> *vertexRemappingTablePtr = mVertexRemappingTables[aiMeshIdx].empty() ? nullptr : &mVertexRemappingTables[aiMeshIdx];
 
                     std::vector<std::vector<aiVertexWeight>> weighting(numBones);
-                    BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting);
+                    BuildVertexWeightMapping(node.meshes[0]->primitives[primitiveNo], weighting, vertexRemappingTablePtr);
 
                     mesh->mNumBones = static_cast<unsigned int>(numBones);
                     mesh->mBones = new aiBone *[mesh->mNumBones];
@@ -1175,7 +1180,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
                     // mapping which makes things doubly-slow.
 
                     mat4 *pbindMatrices = nullptr;
-                    node.skin->inverseBindMatrices->ExtractData(pbindMatrices);
+                    node.skin->inverseBindMatrices->ExtractData(pbindMatrices, nullptr);
 
                     for (uint32_t i = 0; i < numBones; ++i) {
                         const std::vector<aiVertexWeight> &weights = weighting[i];
@@ -1221,11 +1226,11 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
         }
 
         if (node.camera) {
-            pScene->mCameras[node.camera.GetIndex()]->mName = ainode->mName;
+            mScene->mCameras[node.camera.GetIndex()]->mName = ainode->mName;
         }
 
         if (node.light) {
-            pScene->mLights[node.light.GetIndex()]->mName = ainode->mName;
+            mScene->mLights[node.light.GetIndex()]->mName = ainode->mName;
 
             // range is optional - see https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
             // it is added to meta data of parent node, because there is no other place to put it
@@ -1257,7 +1262,7 @@ void glTF2Importer::ImportNodes(glTF2::Asset &r) {
     // The root nodes
     unsigned int numRootNodes = unsigned(rootNodes.size());
     if (numRootNodes == 1) { // a single root node: use it
-        mScene->mRootNode = ImportNode(mScene, r, meshOffsets, rootNodes[0]);
+        mScene->mRootNode = ImportNode(r, rootNodes[0]);
     } else if (numRootNodes > 1) { // more than one root node: create a fake root
         aiNode *root = mScene->mRootNode = new aiNode("ROOT");
 
@@ -1265,7 +1270,7 @@ void glTF2Importer::ImportNodes(glTF2::Asset &r) {
         std::fill(root->mChildren, root->mChildren + numRootNodes, nullptr);
 
         for (unsigned int i = 0; i < numRootNodes; ++i) {
-            aiNode *node = ImportNode(mScene, r, meshOffsets, rootNodes[i]);
+            aiNode *node = ImportNode(r, rootNodes[i]);
             node->mParent = root;
             root->mChildren[root->mNumChildren++] = node;
         }
@@ -1666,6 +1671,7 @@ void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IO
 
     // clean all member arrays
     meshOffsets.clear();
+    mVertexRemappingTables.clear();
     mEmbeddedTexIdxs.clear();
 
     this->mScene = pScene;

+ 4 - 1
code/AssetLib/glTF2/glTF2Importer.h

@@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #define AI_GLTF2IMPORTER_H_INC
 
 #include <assimp/BaseImporter.h>
+#include <AssetLib/glTF2/glTF2Asset.h>
 
 struct aiNode;
 
@@ -59,7 +60,7 @@ namespace Assimp {
 class glTF2Importer : public BaseImporter {
 public:
     glTF2Importer();
-    ~glTF2Importer() override;
+    ~glTF2Importer() override = default;
     bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
 
 protected:
@@ -76,10 +77,12 @@ private:
     void ImportNodes(glTF2::Asset &a);
     void ImportAnimations(glTF2::Asset &a);
     void ImportCommonMetadata(glTF2::Asset &a);
+    aiNode *ImportNode(glTF2::Asset &r, glTF2::Ref<glTF2::Node> &ptr);
 
 private:
     std::vector<unsigned int> meshOffsets;
     std::vector<int> mEmbeddedTexIdxs;
+    std::vector<std::vector<unsigned int>> mVertexRemappingTables; // for each converted aiMesh in the scene, it stores a list of vertices that are actually used
     aiScene *mScene;
 
     /// An instance of rapidjson::IRemoteSchemaDocumentProvider

+ 4 - 3
code/PostProcessing/LimitBoneWeightsProcess.cpp

@@ -81,6 +81,7 @@ void LimitBoneWeightsProcess::Execute( aiScene* pScene) {
 // Executes the post processing step on the given imported data.
 void LimitBoneWeightsProcess::SetupProperties(const Importer* pImp) {
     this->mMaxWeights = pImp->GetPropertyInteger(AI_CONFIG_PP_LBW_MAX_WEIGHTS,AI_LMW_MAX_WEIGHTS);
+    this->mRemoveEmptyBones = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES, 1) != 0;
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -172,9 +173,9 @@ void LimitBoneWeightsProcess::ProcessMesh(aiMesh* pMesh) {
     }
 
     // remove empty bones
-#ifdef AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES 
-    pMesh->mNumBones = removeEmptyBones(pMesh);
-#endif // AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES 
+    if (mRemoveEmptyBones) {
+        pMesh->mNumBones = removeEmptyBones(pMesh);
+    }
 
     if (!DefaultLogger::isNullLogger()) {
         ASSIMP_LOG_INFO("Removed ", removed, " weights. Input bones: ", old_bones, ". Output bones: ", pMesh->mNumBones);

+ 1 - 0
code/PostProcessing/LimitBoneWeightsProcess.h

@@ -133,6 +133,7 @@ public:
 
     /** Maximum number of bones influencing any single vertex. */
     unsigned int mMaxWeights;
+    bool mRemoveEmptyBones;
 };
 
 } // end of namespace Assimp

+ 1 - 1
contrib/pugixml/src/pugiconfig.hpp

@@ -1,5 +1,5 @@
 /**
- * pugixml parser - version 1.12
+ * pugixml parser - version 1.13
  * --------------------------------------------------------
  * Copyright (C) 2006-2022, by Arseny Kapoulkine ([email protected])
  * Report bugs and download new versions at https://pugixml.org/

+ 214 - 85
contrib/pugixml/src/pugixml.cpp

@@ -1,5 +1,5 @@
 /**
- * pugixml parser - version 1.12
+ * pugixml parser - version 1.13
  * --------------------------------------------------------
  * Copyright (C) 2006-2022, by Arseny Kapoulkine ([email protected])
  * Report bugs and download new versions at https://pugixml.org/
@@ -1276,12 +1276,14 @@ PUGI__NS_BEGIN
 
 		child->parent = parent;
 
-		if (node->next_sibling)
-			node->next_sibling->prev_sibling_c = child;
+		xml_node_struct* next = node->next_sibling;
+
+		if (next)
+			next->prev_sibling_c = child;
 		else
 			parent->first_child->prev_sibling_c = child;
 
-		child->next_sibling = node->next_sibling;
+		child->next_sibling = next;
 		child->prev_sibling_c = node;
 
 		node->next_sibling = child;
@@ -1293,12 +1295,14 @@ PUGI__NS_BEGIN
 
 		child->parent = parent;
 
-		if (node->prev_sibling_c->next_sibling)
-			node->prev_sibling_c->next_sibling = child;
+		xml_node_struct* prev = node->prev_sibling_c;
+
+		if (prev->next_sibling)
+			prev->next_sibling = child;
 		else
 			parent->first_child = child;
 
-		child->prev_sibling_c = node->prev_sibling_c;
+		child->prev_sibling_c = prev;
 		child->next_sibling = node;
 
 		node->prev_sibling_c = child;
@@ -1308,15 +1312,18 @@ PUGI__NS_BEGIN
 	{
 		xml_node_struct* parent = node->parent;
 
-		if (node->next_sibling)
-			node->next_sibling->prev_sibling_c = node->prev_sibling_c;
+		xml_node_struct* next = node->next_sibling;
+		xml_node_struct* prev = node->prev_sibling_c;
+
+		if (next)
+			next->prev_sibling_c = prev;
 		else
-			parent->first_child->prev_sibling_c = node->prev_sibling_c;
+			parent->first_child->prev_sibling_c = prev;
 
-		if (node->prev_sibling_c->next_sibling)
-			node->prev_sibling_c->next_sibling = node->next_sibling;
+		if (prev->next_sibling)
+			prev->next_sibling = next;
 		else
-			parent->first_child = node->next_sibling;
+			parent->first_child = next;
 
 		node->parent = 0;
 		node->prev_sibling_c = 0;
@@ -1360,39 +1367,46 @@ PUGI__NS_BEGIN
 
 	inline void insert_attribute_after(xml_attribute_struct* attr, xml_attribute_struct* place, xml_node_struct* node)
 	{
-		if (place->next_attribute)
-			place->next_attribute->prev_attribute_c = attr;
+		xml_attribute_struct* next = place->next_attribute;
+
+		if (next)
+			next->prev_attribute_c = attr;
 		else
 			node->first_attribute->prev_attribute_c = attr;
 
-		attr->next_attribute = place->next_attribute;
+		attr->next_attribute = next;
 		attr->prev_attribute_c = place;
 		place->next_attribute = attr;
 	}
 
 	inline void insert_attribute_before(xml_attribute_struct* attr, xml_attribute_struct* place, xml_node_struct* node)
 	{
-		if (place->prev_attribute_c->next_attribute)
-			place->prev_attribute_c->next_attribute = attr;
+		xml_attribute_struct* prev = place->prev_attribute_c;
+
+		if (prev->next_attribute)
+			prev->next_attribute = attr;
 		else
 			node->first_attribute = attr;
 
-		attr->prev_attribute_c = place->prev_attribute_c;
+		attr->prev_attribute_c = prev;
 		attr->next_attribute = place;
 		place->prev_attribute_c = attr;
 	}
 
 	inline void remove_attribute(xml_attribute_struct* attr, xml_node_struct* node)
 	{
-		if (attr->next_attribute)
-			attr->next_attribute->prev_attribute_c = attr->prev_attribute_c;
+		xml_attribute_struct* next = attr->next_attribute;
+		xml_attribute_struct* prev = attr->prev_attribute_c;
+
+		if (next)
+			next->prev_attribute_c = prev;
 		else
-			node->first_attribute->prev_attribute_c = attr->prev_attribute_c;
+			node->first_attribute->prev_attribute_c = prev;
 
-		if (attr->prev_attribute_c->next_attribute)
-			attr->prev_attribute_c->next_attribute = attr->next_attribute;
+		if (prev->next_attribute)
+			prev->next_attribute = next;
 		else
-			node->first_attribute = attr->next_attribute;
+			node->first_attribute = next;
 
 		attr->prev_attribute_c = 0;
 		attr->next_attribute = 0;
@@ -4707,6 +4721,9 @@ PUGI__NS_BEGIN
 		// get actual encoding
 		xml_encoding buffer_encoding = impl::get_buffer_encoding(encoding, contents, size);
 
+		// if convert_buffer below throws bad_alloc, we still need to deallocate contents if we own it
+		auto_deleter<void> contents_guard(own ? contents : 0, xml_memory::deallocate);
+
 		// get private buffer
 		char_t* buffer = 0;
 		size_t length = 0;
@@ -4714,6 +4731,9 @@ PUGI__NS_BEGIN
 		// coverity[var_deref_model]
 		if (!impl::convert_buffer(buffer, length, buffer_encoding, contents, size, is_mutable)) return impl::make_parse_result(status_out_of_memory);
 
+		// after this we either deallocate contents (below) or hold on to it via doc->buffer, so we don't need to guard it
+		contents_guard.release();
+
 		// delete original buffer if we performed a conversion
 		if (own && buffer != contents && contents) impl::xml_memory::deallocate(contents);
 
@@ -5050,7 +5070,7 @@ PUGI__NS_BEGIN
 		xml_writer_file writer(file);
 		doc.save(writer, indent, flags, encoding);
 
-		return ferror(file) == 0;
+		return fflush(file) == 0 && ferror(file) == 0;
 	}
 
 	struct name_null_sentry
@@ -5185,53 +5205,72 @@ namespace pugi
 
 	PUGI__FN xml_attribute xml_attribute::next_attribute() const
 	{
-		return _attr ? xml_attribute(_attr->next_attribute) : xml_attribute();
+		if (!_attr) return xml_attribute();
+		return xml_attribute(_attr->next_attribute);
 	}
 
 	PUGI__FN xml_attribute xml_attribute::previous_attribute() const
 	{
-		return _attr && _attr->prev_attribute_c->next_attribute ? xml_attribute(_attr->prev_attribute_c) : xml_attribute();
+		if (!_attr) return xml_attribute();
+		xml_attribute_struct* prev = _attr->prev_attribute_c;
+		return prev->next_attribute ? xml_attribute(prev) : xml_attribute();
 	}
 
 	PUGI__FN const char_t* xml_attribute::as_string(const char_t* def) const
 	{
-		return (_attr && _attr->value) ? _attr->value + 0 : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? value : def;
 	}
 
 	PUGI__FN int xml_attribute::as_int(int def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_int(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_int(value) : def;
 	}
 
 	PUGI__FN unsigned int xml_attribute::as_uint(unsigned int def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_uint(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_uint(value) : def;
 	}
 
 	PUGI__FN double xml_attribute::as_double(double def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_double(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_double(value) : def;
 	}
 
 	PUGI__FN float xml_attribute::as_float(float def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_float(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_float(value) : def;
 	}
 
 	PUGI__FN bool xml_attribute::as_bool(bool def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_bool(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_bool(value) : def;
 	}
 
 #ifdef PUGIXML_HAS_LONG_LONG
 	PUGI__FN long long xml_attribute::as_llong(long long def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_llong(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_llong(value) : def;
 	}
 
 	PUGI__FN unsigned long long xml_attribute::as_ullong(unsigned long long def) const
 	{
-		return (_attr && _attr->value) ? impl::get_value_ullong(_attr->value) : def;
+		if (!_attr) return def;
+		const char_t* value = _attr->value;
+		return value ? impl::get_value_ullong(value) : def;
 	}
 #endif
 
@@ -5242,12 +5281,16 @@ namespace pugi
 
 	PUGI__FN const char_t* xml_attribute::name() const
 	{
-		return (_attr && _attr->name) ? _attr->name + 0 : PUGIXML_TEXT("");
+		if (!_attr) return PUGIXML_TEXT("");
+		const char_t* name = _attr->name;
+		return name ? name : PUGIXML_TEXT("");
 	}
 
 	PUGI__FN const char_t* xml_attribute::value() const
 	{
-		return (_attr && _attr->value) ? _attr->value + 0 : PUGIXML_TEXT("");
+		if (!_attr) return PUGIXML_TEXT("");
+		const char_t* value = _attr->value;
+		return value ? value : PUGIXML_TEXT("");
 	}
 
 	PUGI__FN size_t xml_attribute::hash_value() const
@@ -5329,6 +5372,13 @@ namespace pugi
 		return impl::strcpy_insitu(_attr->name, _attr->header, impl::xml_memory_page_name_allocated_mask, rhs, impl::strlength(rhs));
 	}
 
+	PUGI__FN bool xml_attribute::set_value(const char_t* rhs, size_t sz)
+	{
+		if (!_attr) return false;
+
+		return impl::strcpy_insitu(_attr->value, _attr->header, impl::xml_memory_page_value_allocated_mask, rhs, sz);
+	}
+
 	PUGI__FN bool xml_attribute::set_value(const char_t* rhs)
 	{
 		if (!_attr) return false;
@@ -5521,7 +5571,9 @@ namespace pugi
 
 	PUGI__FN const char_t* xml_node::name() const
 	{
-		return (_root && _root->name) ? _root->name + 0 : PUGIXML_TEXT("");
+		if (!_root) return PUGIXML_TEXT("");
+		const char_t* name = _root->name;
+		return name ? name : PUGIXML_TEXT("");
 	}
 
 	PUGI__FN xml_node_type xml_node::type() const
@@ -5531,7 +5583,9 @@ namespace pugi
 
 	PUGI__FN const char_t* xml_node::value() const
 	{
-		return (_root && _root->value) ? _root->value + 0 : PUGIXML_TEXT("");
+		if (!_root) return PUGIXML_TEXT("");
+		const char_t* value = _root->value;
+		return value ? value : PUGIXML_TEXT("");
 	}
 
 	PUGI__FN xml_node xml_node::child(const char_t* name_) const
@@ -5539,7 +5593,11 @@ namespace pugi
 		if (!_root) return xml_node();
 
 		for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
-			if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
+				return xml_node(i);
+		}
 
 		return xml_node();
 	}
@@ -5549,8 +5607,11 @@ namespace pugi
 		if (!_root) return xml_attribute();
 
 		for (xml_attribute_struct* i = _root->first_attribute; i; i = i->next_attribute)
-			if (i->name && impl::strequal(name_, i->name))
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
 				return xml_attribute(i);
+		}
 
 		return xml_attribute();
 	}
@@ -5560,7 +5621,11 @@ namespace pugi
 		if (!_root) return xml_node();
 
 		for (xml_node_struct* i = _root->next_sibling; i; i = i->next_sibling)
-			if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
+				return xml_node(i);
+		}
 
 		return xml_node();
 	}
@@ -5575,7 +5640,11 @@ namespace pugi
 		if (!_root) return xml_node();
 
 		for (xml_node_struct* i = _root->prev_sibling_c; i->next_sibling; i = i->prev_sibling_c)
-			if (i->name && impl::strequal(name_, i->name)) return xml_node(i);
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
+				return xml_node(i);
+		}
 
 		return xml_node();
 	}
@@ -5591,24 +5660,30 @@ namespace pugi
 
 		// optimistically search from hint up until the end
 		for (xml_attribute_struct* i = hint; i; i = i->next_attribute)
-			if (i->name && impl::strequal(name_, i->name))
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
 			{
 				// update hint to maximize efficiency of searching for consecutive attributes
 				hint_._attr = i->next_attribute;
 
 				return xml_attribute(i);
 			}
+		}
 
 		// wrap around and search from the first attribute until the hint
 		// 'j' null pointer check is technically redundant, but it prevents a crash in case the assertion above fails
 		for (xml_attribute_struct* j = _root->first_attribute; j && j != hint; j = j->next_attribute)
-			if (j->name && impl::strequal(name_, j->name))
+		{
+			const char_t* jname = j->name;
+			if (jname && impl::strequal(name_, jname))
 			{
 				// update hint to maximize efficiency of searching for consecutive attributes
 				hint_._attr = j->next_attribute;
 
 				return xml_attribute(j);
 			}
+		}
 
 		return xml_attribute();
 	}
@@ -5616,9 +5691,8 @@ namespace pugi
 	PUGI__FN xml_node xml_node::previous_sibling() const
 	{
 		if (!_root) return xml_node();
-
-		if (_root->prev_sibling_c->next_sibling) return xml_node(_root->prev_sibling_c);
-		else return xml_node();
+		xml_node_struct* prev = _root->prev_sibling_c;
+		return prev->next_sibling ? xml_node(prev) : xml_node();
 	}
 
 	PUGI__FN xml_node xml_node::parent() const
@@ -5645,8 +5719,11 @@ namespace pugi
 			return _root->value;
 
 		for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
-			if (impl::is_text_node(i) && i->value)
-				return i->value;
+		{
+			const char_t* ivalue = i->value;
+			if (impl::is_text_node(i) && ivalue)
+				return ivalue;
+		}
 
 		return PUGIXML_TEXT("");
 	}
@@ -5658,22 +5735,28 @@ namespace pugi
 
 	PUGI__FN xml_attribute xml_node::first_attribute() const
 	{
-		return _root ? xml_attribute(_root->first_attribute) : xml_attribute();
+		if (!_root) return xml_attribute();
+		return xml_attribute(_root->first_attribute);
 	}
 
 	PUGI__FN xml_attribute xml_node::last_attribute() const
 	{
-		return _root && _root->first_attribute ? xml_attribute(_root->first_attribute->prev_attribute_c) : xml_attribute();
+		if (!_root) return xml_attribute();
+		xml_attribute_struct* first = _root->first_attribute;
+		return first ? xml_attribute(first->prev_attribute_c) : xml_attribute();
 	}
 
 	PUGI__FN xml_node xml_node::first_child() const
 	{
-		return _root ? xml_node(_root->first_child) : xml_node();
+		if (!_root) return xml_node();
+		return xml_node(_root->first_child);
 	}
 
 	PUGI__FN xml_node xml_node::last_child() const
 	{
-		return _root && _root->first_child ? xml_node(_root->first_child->prev_sibling_c) : xml_node();
+		if (!_root) return xml_node();
+		xml_node_struct* first = _root->first_child;
+		return first ? xml_node(first->prev_sibling_c) : xml_node();
 	}
 
 	PUGI__FN bool xml_node::set_name(const char_t* rhs)
@@ -5686,6 +5769,16 @@ namespace pugi
 		return impl::strcpy_insitu(_root->name, _root->header, impl::xml_memory_page_name_allocated_mask, rhs, impl::strlength(rhs));
 	}
 
+	PUGI__FN bool xml_node::set_value(const char_t* rhs, size_t sz)
+	{
+		xml_node_type type_ = _root ? PUGI__NODETYPE(_root) : node_null;
+
+		if (type_ != node_pcdata && type_ != node_cdata && type_ != node_comment && type_ != node_pi && type_ != node_doctype)
+			return false;
+
+		return impl::strcpy_insitu(_root->value, _root->header, impl::xml_memory_page_value_allocated_mask, rhs, sz);
+	}
+
 	PUGI__FN bool xml_node::set_value(const char_t* rhs)
 	{
 		xml_node_type type_ = _root ? PUGI__NODETYPE(_root) : node_null;
@@ -6199,12 +6292,22 @@ namespace pugi
 		if (!_root) return xml_node();
 
 		for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
-			if (i->name && impl::strequal(name_, i->name))
+		{
+			const char_t* iname = i->name;
+			if (iname && impl::strequal(name_, iname))
 			{
 				for (xml_attribute_struct* a = i->first_attribute; a; a = a->next_attribute)
-					if (a->name && impl::strequal(attr_name, a->name) && impl::strequal(attr_value, a->value ? a->value + 0 : PUGIXML_TEXT("")))
-						return xml_node(i);
+				{
+					const char_t* aname = a->name;
+					if (aname && impl::strequal(attr_name, aname))
+					{
+						const char_t* avalue = a->value;
+						if (impl::strequal(attr_value, avalue ? avalue : PUGIXML_TEXT("")))
+							return xml_node(i);
+					}
+				}
 			}
+		}
 
 		return xml_node();
 	}
@@ -6215,8 +6318,15 @@ namespace pugi
 
 		for (xml_node_struct* i = _root->first_child; i; i = i->next_sibling)
 			for (xml_attribute_struct* a = i->first_attribute; a; a = a->next_attribute)
-				if (a->name && impl::strequal(attr_name, a->name) && impl::strequal(attr_value, a->value ? a->value + 0 : PUGIXML_TEXT("")))
-					return xml_node(i);
+			{
+				const char_t* aname = a->name;
+				if (aname && impl::strequal(attr_name, aname))
+				{
+					const char_t* avalue = a->value;
+					if (impl::strequal(attr_value, avalue ? avalue : PUGIXML_TEXT("")))
+						return xml_node(i);
+				}
+			}
 
 		return xml_node();
 	}
@@ -6230,8 +6340,9 @@ namespace pugi
 
 		for (xml_node_struct* i = _root; i; i = i->parent)
 		{
+			const char_t* iname = i->name;
 			offset += (i != _root);
-			offset += i->name ? impl::strlength(i->name) : 0;
+			offset += iname ? impl::strlength(iname) : 0;
 		}
 
 		string_t result;
@@ -6242,12 +6353,13 @@ namespace pugi
 			if (j != _root)
 				result[--offset] = delimiter;
 
-			if (j->name)
+			const char_t* jname = j->name;
+			if (jname)
 			{
-				size_t length = impl::strlength(j->name);
+				size_t length = impl::strlength(jname);
 
 				offset -= length;
-				memcpy(&result[offset], j->name, length * sizeof(char_t));
+				memcpy(&result[offset], jname, length * sizeof(char_t));
 			}
 		}
 
@@ -6285,7 +6397,8 @@ namespace pugi
 		{
 			for (xml_node_struct* j = context._root->first_child; j; j = j->next_sibling)
 			{
-				if (j->name && impl::strequalrange(j->name, path_segment, static_cast<size_t>(path_segment_end - path_segment)))
+				const char_t* jname = j->name;
+				if (jname && impl::strequalrange(jname, path_segment, static_cast<size_t>(path_segment_end - path_segment)))
 				{
 					xml_node subsearch = xml_node(j).first_element_by_path(next_segment, delimiter);
 
@@ -6477,68 +6590,84 @@ namespace pugi
 	PUGI__FN const char_t* xml_text::get() const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? d->value + 0 : PUGIXML_TEXT("");
+		if (!d) return PUGIXML_TEXT("");
+		const char_t* value = d->value;
+		return value ? value : PUGIXML_TEXT("");
 	}
 
 	PUGI__FN const char_t* xml_text::as_string(const char_t* def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? d->value + 0 : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? value : def;
 	}
 
 	PUGI__FN int xml_text::as_int(int def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_int(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_int(value) : def;
 	}
 
 	PUGI__FN unsigned int xml_text::as_uint(unsigned int def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_uint(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_uint(value) : def;
 	}
 
 	PUGI__FN double xml_text::as_double(double def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_double(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_double(value) : def;
 	}
 
 	PUGI__FN float xml_text::as_float(float def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_float(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_float(value) : def;
 	}
 
 	PUGI__FN bool xml_text::as_bool(bool def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_bool(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_bool(value) : def;
 	}
 
 #ifdef PUGIXML_HAS_LONG_LONG
 	PUGI__FN long long xml_text::as_llong(long long def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_llong(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_llong(value) : def;
 	}
 
 	PUGI__FN unsigned long long xml_text::as_ullong(unsigned long long def) const
 	{
 		xml_node_struct* d = _data();
-
-		return (d && d->value) ? impl::get_value_ullong(d->value) : def;
+		if (!d) return def;
+		const char_t* value = d->value;
+		return value ? impl::get_value_ullong(value) : def;
 	}
 #endif
 
+	PUGI__FN bool xml_text::set(const char_t* rhs, size_t sz)
+	{
+		xml_node_struct* dn = _data_new();
+
+		return dn ? impl::strcpy_insitu(dn->value, dn->header, impl::xml_memory_page_value_allocated_mask, rhs, sz) : false;
+	}
+
 	PUGI__FN bool xml_text::set(const char_t* rhs)
 	{
 		xml_node_struct* dn = _data_new();
@@ -7294,7 +7423,7 @@ namespace pugi
 		using impl::auto_deleter; // MSVC7 workaround
 		auto_deleter<FILE> file(impl::open_file(path_, (flags & format_save_file_text) ? "w" : "wb"), impl::close_file);
 
-		return impl::save_file_impl(*this, file.data, indent, flags, encoding);
+		return impl::save_file_impl(*this, file.data, indent, flags, encoding) && fclose(file.release()) == 0;
 	}
 
 	PUGI__FN bool xml_document::save_file(const wchar_t* path_, const char_t* indent, unsigned int flags, xml_encoding encoding) const
@@ -7302,7 +7431,7 @@ namespace pugi
 		using impl::auto_deleter; // MSVC7 workaround
 		auto_deleter<FILE> file(impl::open_file_wide(path_, (flags & format_save_file_text) ? L"w" : L"wb"), impl::close_file);
 
-		return impl::save_file_impl(*this, file.data, indent, flags, encoding);
+		return impl::save_file_impl(*this, file.data, indent, flags, encoding) && fclose(file.release()) == 0;
 	}
 
 	PUGI__FN xml_node xml_document::document_element() const

+ 7 - 2
contrib/pugixml/src/pugixml.hpp

@@ -1,5 +1,5 @@
 /**
- * pugixml parser - version 1.12
+ * pugixml parser - version 1.13
  * --------------------------------------------------------
  * Copyright (C) 2006-2022, by Arseny Kapoulkine ([email protected])
  * Report bugs and download new versions at https://pugixml.org/
@@ -14,7 +14,7 @@
 // Define version macro; evaluates to major * 1000 + minor * 10 + patch so that it's safe to use in less-than comparisons
 // Note: pugixml used major * 100 + minor * 10 + patch format up until 1.9 (which had version identifier 190); starting from pugixml 1.10, the minor version number is two digits
 #ifndef PUGIXML_VERSION
-#	define PUGIXML_VERSION 1120 // 1.12
+#	define PUGIXML_VERSION 1130 // 1.13
 #endif
 
 // Include user configuration file (this can define various configuration macros)
@@ -115,6 +115,8 @@
 #ifndef PUGIXML_NULL
 #	if __cplusplus >= 201103
 #		define PUGIXML_NULL nullptr
+#	elif defined(_MSC_VER) && _MSC_VER >= 1600
+#		define PUGIXML_NULL nullptr
 #	else
 #		define PUGIXML_NULL 0
 #	endif
@@ -416,6 +418,7 @@ namespace pugi
 
 		// Set attribute name/value (returns false if attribute is empty or there is not enough memory)
 		bool set_name(const char_t* rhs);
+		bool set_value(const char_t* rhs, size_t sz);
 		bool set_value(const char_t* rhs);
 
 		// Set attribute value with type conversion (numbers are converted to strings, boolean is converted to "true"/"false")
@@ -550,6 +553,7 @@ namespace pugi
 
 		// Set node name/value (returns false if node is empty, there is not enough memory, or node can not have name/value)
 		bool set_name(const char_t* rhs);
+		bool set_value(const char_t* rhs, size_t sz);
 		bool set_value(const char_t* rhs);
 
 		// Add attribute with specified name. Returns added attribute, or empty attribute on errors.
@@ -775,6 +779,7 @@ namespace pugi
 		bool as_bool(bool def = false) const;
 
 		// Set text (returns false if object is empty or there is not enough memory)
+		bool set(const char_t* rhs, size_t sz);
 		bool set(const char_t* rhs);
 
 		// Set text with type conversion (numbers are converted to strings, boolean is converted to "true"/"false")