2
0
Эх сурвалжийг харах

changed morph anim error to warning when validating

Bart Sekura 4 жил өмнө
parent
commit
f8c512acd7

+ 1 - 1
code/PostProcessing/ValidateDataStructure.cpp

@@ -844,7 +844,7 @@ void ValidateDSProcess::Validate(const aiAnimation *pAnimation,
     Validate(&pMeshMorphAnim->mName);
 
     if (!pMeshMorphAnim->mNumKeys) {
-        ReportError("Empty mesh morph animation channel");
+        ReportWarning("Empty mesh morph animation channel");
     }
 
     // otherwise check whether one of the keys exceeds the total duration of the animation