|
@@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
#include <assimp/Vertex.h>
|
|
|
#include <assimp/TinyFormatter.h>
|
|
|
#include <stdio.h>
|
|
|
+#include <unordered_set>
|
|
|
|
|
|
using namespace Assimp;
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
@@ -239,6 +240,19 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
+ // We should care only about used vertices, not all of them
|
|
|
+ // (this can happen due to original file vertices buffer being used by
|
|
|
+ // multiple meshes)
|
|
|
+ std::unordered_set<unsigned int> usedVertexIndices;
|
|
|
+ usedVertexIndices.reserve(pMesh->mNumVertices);
|
|
|
+ for( unsigned int a = 0; a < pMesh->mNumFaces; a++)
|
|
|
+ {
|
|
|
+ aiFace& face = pMesh->mFaces[a];
|
|
|
+ for( unsigned int b = 0; b < face.mNumIndices; b++) {
|
|
|
+ usedVertexIndices.insert(face.mIndices[b]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
// We'll never have more vertices afterwards.
|
|
|
std::vector<Vertex> uniqueVertices;
|
|
|
uniqueVertices.reserve( pMesh->mNumVertices);
|
|
@@ -292,6 +306,10 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|
|
|
|
|
// Now check each vertex if it brings something new to the table
|
|
|
for( unsigned int a = 0; a < pMesh->mNumVertices; a++) {
|
|
|
+ if (usedVertexIndices.find(a) == usedVertexIndices.end()) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
// collect the vertex data
|
|
|
Vertex v(pMesh,a);
|
|
|
|