aramis_acg
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6fa251c2f2
- unify naming of all header files. Obviously, this is a breaking change that affects all users.
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13 years ago |
aramis_acg
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075b1acaf0
- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
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13 years ago |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 years ago |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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14 years ago |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 years ago |
aramis_acg
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d7b4dd6ae3
Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
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16 years ago |
aramis_acg
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de50bb915b
MD5
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16 years ago |
aramis_acg
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7080ba231c
General
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16 years ago |
aramis_acg
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84e2c82877
[ 2666245 ] Remove unused vars
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16 years ago |
aramis_acg
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4bbc03332b
General
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16 years ago |
aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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16 years ago |
ulfjorensen
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730b77c68e
- removed implementation headers from the public interface
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17 years ago |
ulfjorensen
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7101c33401
- further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon.
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17 years ago |
ulfjorensen
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d618a57428
- Bugfix again: SkeletonMeshBuilder avoids validation warning for empty bones now.
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17 years ago |
ulfjorensen
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093fa3377f
- Bugfix: SkeletonMeshBuilder does not create invalid faces anymore for child nodes at local position (0, 0, 0)
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17 years ago |
ulfjorensen
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8271164d74
- Further work at the BVH loader. Still work in progress.
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17 years ago |