kimmi
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a870710f56
- REFACTORING : Remove not used header from ObjFileParser.
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15 years ago |
kimmi
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1829481591
- UPDATE : Add group loading support to Obj-Loader. Many thanks to Robert Ramirez for this Patch.
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15 years ago |
aramis_acg
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64168ba975
FIX: ObjLoader failed to locate material files if the input path contained 'wrong' path delimiters.
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16 years ago |
aramis_acg
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a251827cb9
Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
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16 years ago |
kimmi
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d3ff282987
- Removed dead code.
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16 years ago |
kimmi
|
af725fd545
- Bugfix 2824877: Avoid handling of negative ids in face definitions.
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16 years ago |
kimmi
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eda47a6f0b
- Add new helper funtion to detect end of buffer.
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16 years ago |
aramis_acg
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0d53ac5ad5
Fixing build errors.
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16 years ago |
kimmi
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85a14fa265
Bugfix: Memory leak fixed.
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16 years ago |
aramis_acg
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29c33760e4
Triangulation:
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16 years ago |
aramis_acg
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03fcec7fe3
Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
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16 years ago |
aramis_acg
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d41f570dc0
Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
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16 years ago |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 years ago |
kimmi
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cb7d509017
FIX: Material files with blanks in the filename can be loaded.
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17 years ago |
cgmelt
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23ec92092a
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17 years ago |
ulfjorensen
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b776f04251
More bugfixes from Jonathan:
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17 years ago |
aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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17 years ago |
kimmi
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d4d9d016d1
BUGFIX: Correct handling of not stored texture coordinates
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17 years ago |
kimmi
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d38e83766b
BUGFIX: Fix correct handling of erroreous models (invalid token will now not cause a crash)
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17 years ago |
aramis_acg
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38d04b6796
MD5 bugfix.
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17 years ago |
kimmi
|
fa8edfe207
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
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17 years ago |
kimmi
|
600cd7a8f0
BUGFIX: Correct handling of default material usage (referenced, when given material was not found or no material library was specified).
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17 years ago |
kimmi
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0e125c2255
CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material.
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17 years ago |
kimmi
|
d6fc5de7d5
BUGFIX: Add defaultmaterial to obj-model data structure, when no materials are loaded
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17 years ago |
kimmi
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a3d2ff5f26
CHANGE: Bugfixes for ObjFile material import
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17 years ago |
ulfjorensen
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71fa1b508e
- corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore
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17 years ago |
kimmi
|
a052251bcf
FEATURE: First prototype for ObjFile material-importer, the assimp data structure will not be created yet.
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17 years ago |
aramis_acg
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db9c5fef2b
- ASE loader alpha
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17 years ago |
kimmi
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b76f999cb7
Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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17 years ago |