Commit History

Author SHA1 Message Date
  kimmi a870710f56 - REFACTORING : Remove not used header from ObjFileParser. 15 years ago
  kimmi 1829481591 - UPDATE : Add group loading support to Obj-Loader. Many thanks to Robert Ramirez for this Patch. 15 years ago
  aramis_acg 64168ba975 FIX: ObjLoader failed to locate material files if the input path contained 'wrong' path delimiters. 16 years ago
  aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now). 16 years ago
  kimmi d3ff282987 - Removed dead code. 16 years ago
  kimmi af725fd545 - Bugfix 2824877: Avoid handling of negative ids in face definitions. 16 years ago
  kimmi eda47a6f0b - Add new helper funtion to detect end of buffer. 16 years ago
  aramis_acg 0d53ac5ad5 Fixing build errors. 16 years ago
  kimmi 85a14fa265 Bugfix: Memory leak fixed. 16 years ago
  aramis_acg 29c33760e4 Triangulation: 16 years ago
  aramis_acg 03fcec7fe3 Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger. 16 years ago
  aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet). 16 years ago
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. 17 years ago
  kimmi cb7d509017 FIX: Material files with blanks in the filename can be loaded. 17 years ago
  cgmelt 23ec92092a 17 years ago
  ulfjorensen b776f04251 More bugfixes from Jonathan: 17 years ago
  aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 17 years ago
  kimmi d4d9d016d1 BUGFIX: Correct handling of not stored texture coordinates 17 years ago
  kimmi d38e83766b BUGFIX: Fix correct handling of erroreous models (invalid token will now not cause a crash) 17 years ago
  aramis_acg 38d04b6796 MD5 bugfix. 17 years ago
  kimmi fa8edfe207 - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 17 years ago
  kimmi 600cd7a8f0 BUGFIX: Correct handling of default material usage (referenced, when given material was not found or no material library was specified). 17 years ago
  kimmi 0e125c2255 CHANGE: Prototype for correct material loading, now the meshes have correct references to the used material. 17 years ago
  kimmi d6fc5de7d5 BUGFIX: Add defaultmaterial to obj-model data structure, when no materials are loaded 17 years ago
  kimmi a3d2ff5f26 CHANGE: Bugfixes for ObjFile material import 17 years ago
  ulfjorensen 71fa1b508e - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore 17 years ago
  kimmi a052251bcf FEATURE: First prototype for ObjFile material-importer, the assimp data structure will not be created yet. 17 years ago
  aramis_acg db9c5fef2b - ASE loader alpha 17 years ago
  kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. 17 years ago