tomacd
|
8e8757f800
Keep original materials names after RemoveRedundant materials process and export to collada
|
8 years ago |
Kim Kulling
|
6bfdeb6a12
sprintf replacement: introduce au_snprintf to support snprintf for v2013
|
9 years ago |
Kim Kulling
|
1191d03405
Update license info.
|
9 years ago |
Kim Kulling
|
e1818d8ab6
coverity findings: initialize lookup table for materials.
|
9 years ago |
Richard
|
83de707587
Refactor: Expand tabs to 4 spaces
|
10 years ago |
Richard
|
a96a595a7a
Refactor: Trim trailing whitespace
|
10 years ago |
Richard
|
4c1a0507fe
Refactor: Line endings are LF, not CRLF
|
10 years ago |
Kim Kulling
|
2bfc353fde
License info: update year info.
|
10 years ago |
rob100
|
b8c12fdc6f
CodeQuality improvements
|
10 years ago |
abma
|
bf4913b5c9
remove AssimpPCH.h: fixes #534
|
10 years ago |
Jonne Nauha
|
eea8099b05
RemoveRedundantMaterials: Fix crash bug when unreferenced materials were destroyed. The logic only rebuilt the material list if there were redundant materials being removed. This is a clear bug as it left freed aiMaterial ptrs into the list and did not fix the scene->numMaterials to be correct, even when deleting materials. This crashed later on in the ComputeUVMappingsProcess that accessed the freed ptr.
|
11 years ago |
Léo Terziman
|
53eb9dca32
In Assimp: fixed memory leak in RemoveRedundantMaterial post process step
|
11 years ago |
aramis_acg
|
4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
|
13 years ago |
aramis_acg
|
9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
|
14 years ago |
aramis_acg
|
94767ecf8c
Merge https://github.com/tonttu/assimp
|
14 years ago |
aramis_acg
|
7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
|
15 years ago |
aramis_acg
|
9abcba4bc2
Integrating aiProcess_OptimizeGraph and aiProcess_OptimizeMeshes back into the Assimp core. They're stable enough now.
|
16 years ago |
aramis_acg
|
4bbc03332b
General
|
16 years ago |
aramis_acg
|
abe2d4834e
MD3
|
16 years ago |
aramis_acg
|
32342857d8
ASE and 3DS cleanup - face ordering improved.
|
16 years ago |
aramis_acg
|
1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
17 years ago |
aramis_acg
|
6f49c4518c
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
|
17 years ago |
aramis_acg
|
2f36cc5f5f
Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
|
17 years ago |
aramis_acg
|
8aa56a62c2
Bufixes to the ASE loader, added "RemoveRedundantMaterials"-Step. Rewrite debug output.
|
17 years ago |