Jared Mulconry
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20318811ff
Fixed build warnings on MSVC14 x64 in the skeleton mesh builder.
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8 years ago |
Kim Kulling
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02e038bbb6
Fix compiler warnings related to issue 957.
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8 years ago |
Chris Russ
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fa1d6d8c55
propagating precision requirments into operations
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9 years ago |
Kim Kulling
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7207e5117c
Use new include bracktes.
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9 years ago |
wise86Android
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c7f69e151e
fix memory leak
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9 years ago |
Kim Kulling
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1191d03405
Update license info.
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9 years ago |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 years ago |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 years ago |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 years ago |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 years ago |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 years ago |
abma
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775b26e614
use std:: namespace for most cmath functions:
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11 years ago |
aramis_acg
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6fa251c2f2
- unify naming of all header files. Obviously, this is a breaking change that affects all users.
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13 years ago |
aramis_acg
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075b1acaf0
- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
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13 years ago |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 years ago |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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14 years ago |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 years ago |
aramis_acg
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d7b4dd6ae3
Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
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16 years ago |
aramis_acg
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de50bb915b
MD5
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16 years ago |
aramis_acg
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7080ba231c
General
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16 years ago |
aramis_acg
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84e2c82877
[ 2666245 ] Remove unused vars
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16 years ago |
aramis_acg
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4bbc03332b
General
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16 years ago |
aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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16 years ago |
ulfjorensen
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730b77c68e
- removed implementation headers from the public interface
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17 years ago |
ulfjorensen
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7101c33401
- further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon.
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17 years ago |
ulfjorensen
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d618a57428
- Bugfix again: SkeletonMeshBuilder avoids validation warning for empty bones now.
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17 years ago |
ulfjorensen
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093fa3377f
- Bugfix: SkeletonMeshBuilder does not create invalid faces anymore for child nodes at local position (0, 0, 0)
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17 years ago |
ulfjorensen
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8271164d74
- Further work at the BVH loader. Still work in progress.
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17 years ago |