aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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16 years ago |
aramis_acg
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be864ce4a0
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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16 years ago |
aramis_acg
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9fc698bb2f
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
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16 years ago |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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16 years ago |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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16 years ago |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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16 years ago |
aramis_acg
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daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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17 years ago |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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17 years ago |
aramis_acg
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2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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17 years ago |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 years ago |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 years ago |
ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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17 years ago |
aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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17 years ago |
aramis_acg
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f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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17 years ago |
aramis_acg
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6f49c4518c
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
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17 years ago |
aramis_acg
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175d2d7a34
Fixes to the VDSStep
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17 years ago |
aramis_acg
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2f36cc5f5f
Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
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17 years ago |
ulfjorensen
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b17a5e3b69
- Bugfix: XFileParser handles vertex colors correctly now. Fixes exception in sheep.x import
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17 years ago |
aramis_acg
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8aa56a62c2
Bufixes to the ASE loader, added "RemoveRedundantMaterials"-Step. Rewrite debug output.
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17 years ago |
aramis_acg
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6ad0892396
Small update to the ASE loader.
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17 years ago |
aramis_acg
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fc8a8b54f9
3DS bugfixes; ASE bugfix (newline), PLY revert to older version, SMD is working now (partially); homepage added to SVN
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17 years ago |
aramis_acg
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b422d4e303
Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
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17 years ago |
aramis_acg
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758e092449
Added validation step, added helper macro AI_BUILD_KEY to the material system.
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17 years ago |