aramis_acg
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07a5daa799
Fix validation of string material properties in the aiProcess_ValidateDataStructure process.
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15 年之前 |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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15 年之前 |
aramis_acg
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1fd3cfd311
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
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15 年之前 |
ulfjorensen
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185c30c85b
Bugfix: moved ai_assert condition evaluation out of the assert function to avoid constructing two expensive strings on every single call.
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16 年之前 |
kimmi
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713d4e4b4e
BUGFIX: Fix compiler warning: variable not referenced.
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16 年之前 |
aramis_acg
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de50bb915b
MD5
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16 年之前 |
aramis_acg
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4bbc03332b
General
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16 年之前 |
aramis_acg
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abe2d4834e
MD3
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16 年之前 |
aramis_acg
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03fcec7fe3
Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
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16 年之前 |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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17 年之前 |
aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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17 年之前 |
aramis_acg
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be864ce4a0
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
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17 年之前 |
aramis_acg
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9fc698bb2f
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
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17 年之前 |
aramis_acg
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fd9e6edc19
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
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17 年之前 |
aramis_acg
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32342857d8
ASE and 3DS cleanup - face ordering improved.
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17 年之前 |
aramis_acg
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f7aa836330
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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17 年之前 |
aramis_acg
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daae32d62f
- Fixed a bug in FindInvalidData causing some animation channels to be lost
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17 年之前 |
aramis_acg
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383a614931
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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17 年之前 |
aramis_acg
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2da2835b29
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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17 年之前 |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 年之前 |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 年之前 |
ulfjorensen
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8925813026
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
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17 年之前 |
aramis_acg
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8991496cf5
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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17 年之前 |
aramis_acg
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f13edd8acf
Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
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17 年之前 |
aramis_acg
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6f49c4518c
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
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17 年之前 |
aramis_acg
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175d2d7a34
Fixes to the VDSStep
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17 年之前 |
aramis_acg
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2f36cc5f5f
Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
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17 年之前 |
ulfjorensen
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b17a5e3b69
- Bugfix: XFileParser handles vertex colors correctly now. Fixes exception in sheep.x import
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17 年之前 |
aramis_acg
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8aa56a62c2
Bufixes to the ASE loader, added "RemoveRedundantMaterials"-Step. Rewrite debug output.
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17 年之前 |
aramis_acg
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6ad0892396
Small update to the ASE loader.
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17 年之前 |