Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 jaren geleden |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 jaren geleden |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 jaren geleden |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 jaren geleden |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 jaren geleden |
abma
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775b26e614
use std:: namespace for most cmath functions:
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11 jaren geleden |
aramis_acg
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6fa251c2f2
- unify naming of all header files. Obviously, this is a breaking change that affects all users.
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14 jaren geleden |
aramis_acg
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075b1acaf0
- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
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14 jaren geleden |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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14 jaren geleden |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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14 jaren geleden |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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16 jaren geleden |
aramis_acg
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d7b4dd6ae3
Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
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16 jaren geleden |
aramis_acg
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de50bb915b
MD5
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17 jaren geleden |
aramis_acg
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7080ba231c
General
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17 jaren geleden |
aramis_acg
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84e2c82877
[ 2666245 ] Remove unused vars
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17 jaren geleden |
aramis_acg
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4bbc03332b
General
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17 jaren geleden |
aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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17 jaren geleden |
ulfjorensen
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730b77c68e
- removed implementation headers from the public interface
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17 jaren geleden |
ulfjorensen
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7101c33401
- further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon.
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17 jaren geleden |
ulfjorensen
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d618a57428
- Bugfix again: SkeletonMeshBuilder avoids validation warning for empty bones now.
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17 jaren geleden |
ulfjorensen
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093fa3377f
- Bugfix: SkeletonMeshBuilder does not create invalid faces anymore for child nodes at local position (0, 0, 0)
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17 jaren geleden |
ulfjorensen
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8271164d74
- Further work at the BVH loader. Still work in progress.
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17 jaren geleden |