kimkulling
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30c20eb5fc
INtroduce new log macros.
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7 years ago |
Kim Kulling
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b049933d2f
update license dates.
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7 years ago |
Kim Kulling
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a2b8d66a86
Update license info.
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8 years ago |
Kim Kulling
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d82fd0d750
closes https://github.com/assimp/assimp/issues/1076: use ai_assert instead
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8 years ago |
mensinda
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5dacda0a08
replaced boost smart pointers with c++11 smart pointers
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9 years ago |
Kim Kulling
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6bfdeb6a12
sprintf replacement: introduce au_snprintf to support snprintf for v2013
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9 years ago |
Kim Kulling
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1191d03405
Update license info.
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9 years ago |
Richard
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83de707587
Refactor: Expand tabs to 4 spaces
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10 years ago |
Richard
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a96a595a7a
Refactor: Trim trailing whitespace
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10 years ago |
Richard
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4c1a0507fe
Refactor: Line endings are LF, not CRLF
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10 years ago |
Kim Kulling
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2bfc353fde
License info: update year info.
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10 years ago |
abma
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bf4913b5c9
remove AssimpPCH.h: fixes #534
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10 years ago |
abma
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775b26e614
use std:: namespace for most cmath functions:
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11 years ago |
aramis_acg
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ddea19ead1
- triangulation: re-introduce special handling for quads, now with proper support for concave quads. This should *really* fix [3429812], but it leaves me to suspect bugs in the general-purpose triangulation code for ngons.
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12 years ago |
aramis_acg
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4b61e27590
- TriangulateProcess: use ear cutting for quads. This fixes [3429812] (http://sourceforge.net/tracker/?func=detail&aid=3429812&group_id=226462&atid=1067632).
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13 years ago |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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13 years ago |
aramis_acg
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f522143909
+ IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation.
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14 years ago |
aramis_acg
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bbd7547fff
- Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled.
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14 years ago |
aramis_acg
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9c1306a95a
Skip ear cutting algorithm for quadrilaterals, makes triangulation MUCH, MUCH faster (100x) for models composed of quadrilaterals (i.e. Blender, Terragen).
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15 years ago |
aramis_acg
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29c33760e4
Triangulation:
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16 years ago |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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16 years ago |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 years ago |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 years ago |
aramis_acg
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e8511e89ff
Added "ImproveCacheLocality"-Step; Added Unit tests (3 at the moment); Fixed hp spelling errors.
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17 years ago |
aramis_acg
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66e69ef6b2
Fixes for 64 bit builds
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17 years ago |
aramis_acg
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70f155e515
MakeVerbose moved to subdirectory
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17 years ago |
aramis_acg
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2eb6fca408
- Major update to the viewer. A little bit buggy now, but I'll fix that
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17 years ago |
kimmi
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b76f999cb7
Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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17 years ago |